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REM-Client test build (64-bit)
date: 2026-11-08 03:44
commit: c3e33c95 (main)
subject: DDS textures that are not square: the mip walk stops a side at 1 and takes each level's size from its block grid (a 4096x2048 BC7 sky failed at mip 12, 1x0, and stayed grey), and a compressed level's row pitch is one row of blocks - retail divided by the width's block count, right only for square textures (the DXT1 sky drew in horizontal stripes)
tree: clean
build: OK