Files
REM-Mod/DATA/UNIVERSE/SYSTEMS/ST04/st04.ini
2026-04-26 01:45:56 +02:00

482 lines
8.8 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_or_grp
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ST04_sanabria.ini
zone = Zone_ST04_sanabria_01
[Asteroids]
file = solar\asteroids\ST04_wadis.ini
zone = Zone_ST04_wadis_01
[Asteroids]
file = solar\asteroids\ST04_teide.ini
zone = Zone_ST04_teide_01
[Asteroids]
file = solar\asteroids\st04_nomad_field.ini
zone = Zone_st04_nomad_field
[Ambient]
color = 30, 10, 6
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_li02_stars.cmp
nebulae = solar\starsphere\starsphere_hi02.cmp
[LightSource]
nickname = St04_system_light
pos = 0, 0, 0
color = 255, 50, 0
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Zone]
nickname = Zone_St04_Sun_death
pos = 0, 0, 0
shape = SPHERE
size = 7000
damage = 10000
sort = 99
[Zone]
nickname = st04_systemfog
pos = 0, 0, 0
shape = SPHERE
size = 300000
[Zone]
nickname = Zone_ST04_access
pos = 15715, 0, -15121
rotate = 0, 45, 0
shape = BOX
size = 2000, 1000, 22000
property_flags = 131072
sort = 990
[Zone]
nickname = Zone_ST04_to_ST03
pos = 22975, 0, -9845
shape = ELLIPSOID
size = 2000, 2000, 2200
property_flags = 131072
sort = 5
toughness = 1
density = 3
repop_time = 10
max_battle_size = 8
relief_time = 10
encounter = area_defend, 19, 0.2
faction = fc_or_grp, 1
encounter = area_nomads, 19, 0.2
faction = fc_n_grp, 1
[Zone]
nickname = Zone_ST04_wadis_01
ids_name = 262016
pos = -13633, 0, -37111
rotate = 0, 46.999996, 0
shape = SPHERE
size = 16773
property_flags = 130
visit = 36
spacedust = dust
spacedust_maxparticles = 50
sort = 50
toughness = 6
density = 4
repop_time = 20
max_battle_size = 20
pop_type = lootable_ast_field
relief_time = 35
[Zone]
nickname = Zone_ST04_teide_01
ids_name = 262017
pos = -27518, 0, 9594
shape = SPHERE
size = 20447
property_flags = 66
visit = 36
spacedust = dust
spacedust_maxparticles = 50
sort = 50
toughness = 6
density = 4
repop_time = 20
max_battle_size = 20
pop_type = lootable_ast_field
relief_time = 35
[Zone]
nickname = Zone_ST04_sanabria_01
ids_name = 262018
pos = 9846, 0, -32315
rotate = 0, 46.999996, 0
shape = SPHERE
size = 4773
property_flags = 66
visit = 36
spacedust = dust
spacedust_maxparticles = 50
sort = 50
toughness = 6
density = 4
repop_time = 20
max_battle_size = 20
pop_type = lootable_ast_field
relief_time = 35
[Zone]
nickname = Zone_ST04_dumiat-nebel_01
ids_name = 262019
ids_info = 262020
pos = -25499, 0, 17420
shape = SPHERE
size = 8345
property_flags = 32776
property_fog_color = 102, 102, 255
damage = 675
spacedust = leeds
sort = 209
toughness = 6
density = 4
repop_time = 20
max_battle_size = 4
relief_time = 35
[Zone]
nickname = Zone_st04_01_enc
pos = 2524, 0, -24236
shape = SPHERE
size = 8000
sort = 5
toughness = 1
density = 3
repop_time = 10
max_battle_size = 8
relief_time = 10
encounter = area_defend, 19, 0.2
faction = fc_or_grp, 1
[Zone]
nickname = Zone_st04_02_enc
pos = -28710, 0, -2100
shape = SPHERE
size = 8000
sort = 5
toughness = 1
density = 3
repop_time = 10
max_battle_size = 8
relief_time = 10
encounter = area_defend, 19, 0.2
faction = fc_or_grp, 1
[Zone]
nickname = Zone_st04_03_enc
pos = -14300, 0, -39460
shape = SPHERE
size = 8000
sort = 5
toughness = 1
density = 3
repop_time = 10
max_battle_size = 8
relief_time = 10
encounter = area_defend, 19, 0.2
faction = fc_or_grp, 1
[Zone]
nickname = Zone_ST04_to_St03_hole
pos = 57187, 0, 38125
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
[Zone]
nickname = Zone_ST04_to_St02
pos = -57500, 0, 17500
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
[Zone]
nickname = Zone_ST04_01_Kairo_death
pos = 2524, 0, -24236
shape = SPHERE
size = 1550
damage = 2000000
sort = 99.5
population_additive = False
[Zone]
nickname = ST04_03_ex
pos = -14300, 0, -39460
shape = ELLIPSOID
size = 1000, 1000, 1000
property_flags = 131072
sort = 5
toughness = 1
density = 3
repop_time = 10
max_battle_size = 8
relief_time = 10
encounter = area_defend, 19, 0.2
faction = fc_or_grp, 1
[Zone]
nickname = ST04_01_Memphis_death
pos = -25499, 0, 17420
shape = SPHERE
size = 1600
damage = 2000000
sort = 99.5
population_additive = False
[Zone]
nickname = ST04_06_ex
pos = 8250, 0, -28250
shape = ELLIPSOID
size = 300, 300, 300
property_flags = 131072
sort = 5
toughness = 1
density = 3
repop_time = 10
max_battle_size = 8
relief_time = 10
encounter = area_defend, 19, 0.2
faction = fc_or_grp, 1
[Zone]
nickname = Zone_st04_nomad_field
ids_name = 262015
pos = 20500, 0, -5000
shape = ELLIPSOID
size = 12000, 8000, 15000
property_flags = 1024
visit = 36
interference = 0.5
sort = 1
density = 10
pop_type = nonlootable_ast_field
[Object]
nickname = St04_Sun
ids_name = 261049
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_red_sun
ids_info = 66155
atmosphere_range = 8000
[Object]
nickname = ST04_to_Ew05_hole
ids_name = 262004
pos = 22975, 0, -9845
rotate = 180, 40, 180
Archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ew05
goto = Ew05, Ew05_to_St04_hole, gate_tunnel_bretonia
jump_effect = jump_effect_hole
[Object]
nickname = ST04_to_Ew06
ids_name = 262012
pos = -32380, 0, -900
rotate = 0, -36.99999, 0
Archetype = nomad_gate
msg_id_prefix = gcs_refer_system_Ew06
goto = Ew06, EW06_to_ST04, gate_tunnel_bretonia
jump_effect = jump_effect_bretonia
behavior = NOTHING
difficulty_level = 1
loadout = nomad_gate
pilot = pilot_solar_easiest
reputation = fc_n_grp
[Object]
nickname = ST04_01
ids_name = 262023
pos = 2524, 0, -24236
Archetype = planet_earthgaia_1500
ids_info = 262024
atmosphere_range = 1600
burn_color = 255, 222, 160
base = ST04_01_Base
reputation = fc_or_grp
[Object]
nickname = ST04_01_dock_ring
ids_name = 262025
pos = 2188, 0, -22659
rotate = 0, -13.999999, 0
Archetype = dock_ring
dock_with = ST04_01_Base
behavior = NOTHING
voice = pilot_c_ill_f01a
space_costume = , robot_body_A
difficulty_level = 5
pilot = pilot_solar_easy
reputation = fc_or_grp
[Object]
nickname = ST04_01_docking_fixture_1
ids_name = 261166
pos = 2188, 350, -22659
rotate = 0, -13.999999, 0
Archetype = docking_fixture
ids_info = 66489
base = ST04_01_Base
dock_with = ST04_01_Base
behavior = NOTHING
reputation = fc_or_grp
[Object]
nickname = ST04_02
ids_name = 262026
pos = -28710, 0, -2100
Archetype = co_base_ice_large02
ids_info = 262027
base = ST04_02_Base
dock_with = ST04_02_Base
behavior = NOTHING
voice = pilot_c_ill_m01b
space_costume = , robot_body_A
difficulty_level = 5
loadout = co_base_ice_large02_pi_01
pilot = pilot_solar_easy
reputation = fc_or_grp
[Object]
nickname = ST04_03
ids_name = 262028
pos = -14300, 0, -39460
Archetype = space_factory01
ids_info = 262029
base = ST04_03_Base
dock_with = ST04_03_Base
behavior = NOTHING
voice = pilot_c_ill_m01b
space_costume = , robot_body_A
difficulty_level = 5
loadout = space_factory01_co_01
pilot = pilot_solar_easy
reputation = fc_or_grp
[Object]
nickname = ST04_shipyard_1
pos = -13804, 130, -39209
rotate = 0, 89.99999, 0
Archetype = shipyard
reputation = fc_or_grp
parent = ST04_03
[Object]
nickname = ST04_shipyard_2
pos = -13804, -195, -39209
rotate = 0, 89.99999, 0
Archetype = shipyard
reputation = fc_or_grp
parent = ST04_03
[Object]
nickname = ST04_shipyard_3
pos = -13804, 130, -39711
rotate = 0, 89.99999, 0
Archetype = shipyard
reputation = fc_or_grp
parent = ST04_03
[Object]
nickname = ST04_shipyard_4
pos = -13804, -195, -39711
rotate = 0, 89.99999, 0
Archetype = shipyard
reputation = fc_or_grp
parent = ST04_03
[Object]
nickname = ST04_OS_Osiris_1
pos = -13804, -180, -39711
rotate = 0, 89.99999, 0
Archetype = o_osiris
base = ST04_03_Base
dock_with = ST04_03_Base
parent = ST04_03
visit = 128
[Object]
nickname = ST04_OS_Osiris_2
pos = -13804, 150, -39209
rotate = 0, 89.99999, 0
Archetype = o_osiris
base = ST04_03_Base
dock_with = ST04_03_Base
parent = ST04_03
visit = 128
[Object]
nickname = ST04_05
ids_name = 262032
pos = -20428.688, 0, 17293.242
Archetype = planet_moonred_1500
ids_info = 262033
atmosphere_range = 1650
burn_color = 255, 222, 160
[Object]
nickname = ST04_06
ids_name = 262034
pos = 8250, 0, -28250
Archetype = mplatform
behavior = NOTHING
difficulty_level = 5
loadout = mplatform_red_co_01
pilot = pilot_solar_easy
[Object]
nickname = ST04_suprise_ge_train_01
ids_name = 262035
pos = -26930, 0, 9300
rotate = -14.0362425, 89.999985, -32.00538
Archetype = suprise_ge_train
ids_info = 262036
loadout = ST04_Train
visit = 16
[Object]
nickname = ST04_suprise_ge_train_02
ids_name = 262037
pos = -26887.3, 0, 9247.36
rotate = 134.843, 67.670586, 147.451
Archetype = suprise_ge_fighter6
ids_info = 262038
loadout = ST04_Fighter
visit = 16