482 lines
8.8 KiB
INI
482 lines
8.8 KiB
INI
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = fc_or_grp
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[EncounterParameters]
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nickname = area_nomads
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filename = missions\encounters\area_nomads.ini
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = music_omicron_space
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danger = music_omicron_danger
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battle = music_omicron_battle
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[Dust]
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spacedust = Dust
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[Asteroids]
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file = solar\asteroids\ST04_sanabria.ini
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zone = Zone_ST04_sanabria_01
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[Asteroids]
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file = solar\asteroids\ST04_wadis.ini
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zone = Zone_ST04_wadis_01
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[Asteroids]
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file = solar\asteroids\ST04_teide.ini
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zone = Zone_ST04_teide_01
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[Asteroids]
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file = solar\asteroids\st04_nomad_field.ini
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zone = Zone_st04_nomad_field
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[Ambient]
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color = 30, 10, 6
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_crow.cmp
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complex_stars = solar\starsphere\starsphere_li02_stars.cmp
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nebulae = solar\starsphere\starsphere_hi02.cmp
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[LightSource]
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nickname = St04_system_light
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pos = 0, 0, 0
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color = 255, 50, 0
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range = 80000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Zone]
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nickname = Zone_St04_Sun_death
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pos = 0, 0, 0
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shape = SPHERE
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size = 7000
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damage = 10000
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sort = 99
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[Zone]
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nickname = st04_systemfog
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pos = 0, 0, 0
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shape = SPHERE
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size = 300000
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[Zone]
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nickname = Zone_ST04_access
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pos = 15715, 0, -15121
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rotate = 0, 45, 0
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shape = BOX
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size = 2000, 1000, 22000
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property_flags = 131072
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sort = 990
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[Zone]
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nickname = Zone_ST04_to_ST03
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pos = 22975, 0, -9845
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shape = ELLIPSOID
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size = 2000, 2000, 2200
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property_flags = 131072
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sort = 5
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toughness = 1
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density = 3
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repop_time = 10
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max_battle_size = 8
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relief_time = 10
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encounter = area_defend, 19, 0.2
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faction = fc_or_grp, 1
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encounter = area_nomads, 19, 0.2
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faction = fc_n_grp, 1
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[Zone]
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nickname = Zone_ST04_wadis_01
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ids_name = 262016
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pos = -13633, 0, -37111
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rotate = 0, 46.999996, 0
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shape = SPHERE
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size = 16773
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property_flags = 130
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visit = 36
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spacedust = dust
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spacedust_maxparticles = 50
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sort = 50
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toughness = 6
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density = 4
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repop_time = 20
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max_battle_size = 20
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pop_type = lootable_ast_field
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relief_time = 35
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[Zone]
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nickname = Zone_ST04_teide_01
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ids_name = 262017
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pos = -27518, 0, 9594
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shape = SPHERE
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size = 20447
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property_flags = 66
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visit = 36
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spacedust = dust
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spacedust_maxparticles = 50
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sort = 50
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toughness = 6
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density = 4
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repop_time = 20
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max_battle_size = 20
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pop_type = lootable_ast_field
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relief_time = 35
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[Zone]
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nickname = Zone_ST04_sanabria_01
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ids_name = 262018
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pos = 9846, 0, -32315
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rotate = 0, 46.999996, 0
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shape = SPHERE
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size = 4773
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property_flags = 66
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visit = 36
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spacedust = dust
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spacedust_maxparticles = 50
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sort = 50
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toughness = 6
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density = 4
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repop_time = 20
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max_battle_size = 20
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pop_type = lootable_ast_field
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relief_time = 35
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[Zone]
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nickname = Zone_ST04_dumiat-nebel_01
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ids_name = 262019
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ids_info = 262020
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pos = -25499, 0, 17420
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shape = SPHERE
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size = 8345
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property_flags = 32776
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property_fog_color = 102, 102, 255
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damage = 675
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spacedust = leeds
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sort = 209
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toughness = 6
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density = 4
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repop_time = 20
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max_battle_size = 4
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relief_time = 35
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[Zone]
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nickname = Zone_st04_01_enc
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pos = 2524, 0, -24236
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shape = SPHERE
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size = 8000
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sort = 5
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toughness = 1
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density = 3
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repop_time = 10
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max_battle_size = 8
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relief_time = 10
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encounter = area_defend, 19, 0.2
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faction = fc_or_grp, 1
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[Zone]
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nickname = Zone_st04_02_enc
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pos = -28710, 0, -2100
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shape = SPHERE
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size = 8000
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sort = 5
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toughness = 1
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density = 3
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repop_time = 10
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max_battle_size = 8
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relief_time = 10
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encounter = area_defend, 19, 0.2
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faction = fc_or_grp, 1
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[Zone]
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nickname = Zone_st04_03_enc
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pos = -14300, 0, -39460
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shape = SPHERE
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size = 8000
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sort = 5
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toughness = 1
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density = 3
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repop_time = 10
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max_battle_size = 8
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relief_time = 10
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encounter = area_defend, 19, 0.2
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faction = fc_or_grp, 1
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[Zone]
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nickname = Zone_ST04_to_St03_hole
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pos = 57187, 0, 38125
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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[Zone]
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nickname = Zone_ST04_to_St02
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pos = -57500, 0, 17500
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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[Zone]
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nickname = Zone_ST04_01_Kairo_death
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pos = 2524, 0, -24236
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shape = SPHERE
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size = 1550
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damage = 2000000
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sort = 99.5
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population_additive = False
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[Zone]
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nickname = ST04_03_ex
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pos = -14300, 0, -39460
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shape = ELLIPSOID
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size = 1000, 1000, 1000
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property_flags = 131072
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sort = 5
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toughness = 1
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density = 3
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repop_time = 10
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max_battle_size = 8
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relief_time = 10
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encounter = area_defend, 19, 0.2
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faction = fc_or_grp, 1
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[Zone]
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nickname = ST04_01_Memphis_death
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pos = -25499, 0, 17420
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shape = SPHERE
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size = 1600
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damage = 2000000
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sort = 99.5
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population_additive = False
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[Zone]
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nickname = ST04_06_ex
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pos = 8250, 0, -28250
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shape = ELLIPSOID
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size = 300, 300, 300
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property_flags = 131072
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sort = 5
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toughness = 1
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density = 3
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repop_time = 10
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max_battle_size = 8
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relief_time = 10
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encounter = area_defend, 19, 0.2
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faction = fc_or_grp, 1
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[Zone]
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nickname = Zone_st04_nomad_field
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ids_name = 262015
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pos = 20500, 0, -5000
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shape = ELLIPSOID
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size = 12000, 8000, 15000
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property_flags = 1024
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visit = 36
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interference = 0.5
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sort = 1
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density = 10
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pop_type = nonlootable_ast_field
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[Object]
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nickname = St04_Sun
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ids_name = 261049
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ambient_color = 255, 255, 255
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Archetype = sun_1000
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star = sm_red_sun
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ids_info = 66155
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atmosphere_range = 8000
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[Object]
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nickname = ST04_to_Ew05_hole
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ids_name = 262004
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pos = 22975, 0, -9845
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rotate = 180, 40, 180
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Archetype = jumphole_green
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msg_id_prefix = gcs_refer_system_Ew05
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goto = Ew05, Ew05_to_St04_hole, gate_tunnel_bretonia
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jump_effect = jump_effect_hole
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[Object]
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nickname = ST04_to_Ew06
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ids_name = 262012
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pos = -32380, 0, -900
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rotate = 0, -36.99999, 0
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Archetype = nomad_gate
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msg_id_prefix = gcs_refer_system_Ew06
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goto = Ew06, EW06_to_ST04, gate_tunnel_bretonia
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jump_effect = jump_effect_bretonia
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behavior = NOTHING
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difficulty_level = 1
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loadout = nomad_gate
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pilot = pilot_solar_easiest
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reputation = fc_n_grp
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[Object]
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nickname = ST04_01
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ids_name = 262023
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pos = 2524, 0, -24236
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Archetype = planet_earthgaia_1500
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ids_info = 262024
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atmosphere_range = 1600
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burn_color = 255, 222, 160
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base = ST04_01_Base
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reputation = fc_or_grp
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[Object]
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nickname = ST04_01_dock_ring
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ids_name = 262025
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pos = 2188, 0, -22659
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rotate = 0, -13.999999, 0
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Archetype = dock_ring
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dock_with = ST04_01_Base
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behavior = NOTHING
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voice = pilot_c_ill_f01a
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space_costume = , robot_body_A
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difficulty_level = 5
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pilot = pilot_solar_easy
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reputation = fc_or_grp
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[Object]
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nickname = ST04_01_docking_fixture_1
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ids_name = 261166
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pos = 2188, 350, -22659
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rotate = 0, -13.999999, 0
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Archetype = docking_fixture
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ids_info = 66489
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base = ST04_01_Base
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dock_with = ST04_01_Base
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behavior = NOTHING
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reputation = fc_or_grp
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[Object]
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nickname = ST04_02
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ids_name = 262026
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pos = -28710, 0, -2100
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Archetype = co_base_ice_large02
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ids_info = 262027
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base = ST04_02_Base
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dock_with = ST04_02_Base
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behavior = NOTHING
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voice = pilot_c_ill_m01b
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space_costume = , robot_body_A
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difficulty_level = 5
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loadout = co_base_ice_large02_pi_01
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pilot = pilot_solar_easy
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reputation = fc_or_grp
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[Object]
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nickname = ST04_03
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ids_name = 262028
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pos = -14300, 0, -39460
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Archetype = space_factory01
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ids_info = 262029
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base = ST04_03_Base
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dock_with = ST04_03_Base
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behavior = NOTHING
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voice = pilot_c_ill_m01b
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space_costume = , robot_body_A
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difficulty_level = 5
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loadout = space_factory01_co_01
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pilot = pilot_solar_easy
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reputation = fc_or_grp
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[Object]
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nickname = ST04_shipyard_1
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pos = -13804, 130, -39209
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rotate = 0, 89.99999, 0
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Archetype = shipyard
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reputation = fc_or_grp
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parent = ST04_03
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[Object]
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nickname = ST04_shipyard_2
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pos = -13804, -195, -39209
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rotate = 0, 89.99999, 0
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Archetype = shipyard
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reputation = fc_or_grp
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parent = ST04_03
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[Object]
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nickname = ST04_shipyard_3
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pos = -13804, 130, -39711
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rotate = 0, 89.99999, 0
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Archetype = shipyard
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reputation = fc_or_grp
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parent = ST04_03
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[Object]
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nickname = ST04_shipyard_4
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pos = -13804, -195, -39711
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rotate = 0, 89.99999, 0
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Archetype = shipyard
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reputation = fc_or_grp
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parent = ST04_03
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[Object]
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nickname = ST04_OS_Osiris_1
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pos = -13804, -180, -39711
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rotate = 0, 89.99999, 0
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Archetype = o_osiris
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base = ST04_03_Base
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dock_with = ST04_03_Base
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parent = ST04_03
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visit = 128
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[Object]
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nickname = ST04_OS_Osiris_2
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pos = -13804, 150, -39209
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rotate = 0, 89.99999, 0
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Archetype = o_osiris
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base = ST04_03_Base
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dock_with = ST04_03_Base
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parent = ST04_03
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visit = 128
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[Object]
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nickname = ST04_05
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ids_name = 262032
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pos = -20428.688, 0, 17293.242
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Archetype = planet_moonred_1500
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ids_info = 262033
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atmosphere_range = 1650
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burn_color = 255, 222, 160
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[Object]
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nickname = ST04_06
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ids_name = 262034
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pos = 8250, 0, -28250
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Archetype = mplatform
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behavior = NOTHING
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difficulty_level = 5
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loadout = mplatform_red_co_01
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pilot = pilot_solar_easy
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[Object]
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nickname = ST04_suprise_ge_train_01
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ids_name = 262035
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pos = -26930, 0, 9300
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rotate = -14.0362425, 89.999985, -32.00538
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Archetype = suprise_ge_train
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ids_info = 262036
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loadout = ST04_Train
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visit = 16
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[Object]
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nickname = ST04_suprise_ge_train_02
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ids_name = 262037
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pos = -26887.3, 0, 9247.36
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rotate = 134.843, 67.670586, 147.451
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Archetype = suprise_ge_fighter6
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ids_info = 262038
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loadout = ST04_Fighter
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visit = 16
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