Files
REM-Mod/DATA/UNIVERSE/SYSTEMS/Li06/LI06.ini

1075 lines
23 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\LI06_mojavedustcloud_01.ini
zone = Zone_LI06_mojavedustcloud_01
[Ambient]
color = 60, 20, 10
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li03_stars.cmp
nebulae = solar\starsphere\starsphere_li03.cmp
[LightSource]
nickname = LI06_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 160000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = LI06_Sun1_death
pos = 631, 0, 0
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = LI06_Sun1
ids_name = 0
pos = 631, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = med_yellow_sun
atmosphere_range = 6500
burn_color = 255, 255, 255
ids_info = 66162
[Object]
nickname = LI06_to_Li02
ids_name = 458757
pos = 75108, 0, 115502
rotate = 0, 38, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_lsf_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
[zone]
nickname = Zone_LI06_to_Li02
pos = 75109, 0, 115503
shape = SPHERE
size = 2500
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = LI06_planet_1
ids_name = 458754
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 125600, 0, 8836
archetype = planet_desert_800
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini
base = LI06_01_Base
reputation = li_lsf_grp
[zone]
nickname = LI06_planet_1_death
pos = 125600, 0, 8836
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_LI06_planet_1_ring
pos = 125600, 0, 8836
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000
[Object]
nickname = LI06_01_dock_ring
ids_name = 458755
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LI06_01_Base
pos = 122050, 0, 8835
rotate = 0, -90, 0
reputation = li_lsf_grp
difficulty_level = 1
space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body
voice = pilot_f_ill_m02
reputation = li_lsf_grp
[Object]
nickname = LI06_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = LI06_01_Base
base = LI06_01_Base
pos = 122050, 350, 8835
rotate = 0, -90, 0
[Object]
nickname = LI06_02
pos = -5049, 0, 35976
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LI06_02_Base
base = LI06_02_Base
reputation = co_os_grp
rotate = 0, 0, 0
archetype = outpost
ids_name = 458754
loadout = trading_outpost_li_01
difficulty_level = 1
space_costume = benchmark_female_head, benchmark_female_body
voice = pilot_c_ill_m02b
[Zone]
nickname = Zone_LI06_mojavedustcloud_01
ids_name = 458757
pos = -631, 0, -1262
rotate = 0, 0, 0
shape = SPHERE
size = 159052
property_flags = 129
ids_info = 0
visit = 36
spacedust = dust
spacedust_maxparticles = 50
comment = Mojave Dust Cloud
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
[Object]
nickname = LI06_Trade_Lane_Ring_01
reputation = li_lsf_grp
pos = -3157, 0, 35534
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458756
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = LI06_Trade_Lane_Ring_02
[Object]
nickname = LI06_Trade_Lane_Ring_02
reputation = li_lsf_grp
pos = 4463, 0, 33941
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_01
next_ring = LI06_Trade_Lane_Ring_03
[Object]
nickname = LI06_Trade_Lane_Ring_03
reputation = li_lsf_grp
pos = 12084, 0, 32349
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_02
next_ring = LI06_Trade_Lane_Ring_04
[Object]
nickname = LI06_Trade_Lane_Ring_04
reputation = li_lsf_grp
pos = 19705, 0, 30757
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_03
next_ring = LI06_Trade_Lane_Ring_05
[Object]
nickname = LI06_Trade_Lane_Ring_05
reputation = li_lsf_grp
pos = 27326, 0, 29164
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_04
next_ring = LI06_Trade_Lane_Ring_06
[Object]
nickname = LI06_Trade_Lane_Ring_06
reputation = li_lsf_grp
pos = 34947, 0, 27572
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_05
next_ring = LI06_Trade_Lane_Ring_07
[Object]
nickname = LI06_Trade_Lane_Ring_07
reputation = li_lsf_grp
pos = 42568, 0, 25980
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_06
next_ring = LI06_Trade_Lane_Ring_08
[Object]
nickname = LI06_Trade_Lane_Ring_08
reputation = li_lsf_grp
pos = 50189, 0, 24387
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_07
next_ring = LI06_Trade_Lane_Ring_09
[Object]
nickname = LI06_Trade_Lane_Ring_09
reputation = li_lsf_grp
pos = 57810, 0, 22795
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_08
next_ring = LI06_Trade_Lane_Ring_10
[Object]
nickname = LI06_Trade_Lane_Ring_10
reputation = li_lsf_grp
pos = 65431, 0, 21203
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_09
next_ring = LI06_Trade_Lane_Ring_11
[Object]
nickname = LI06_Trade_Lane_Ring_11
reputation = li_lsf_grp
pos = 73052, 0, 19610
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_10
next_ring = LI06_Trade_Lane_Ring_12
[Object]
nickname = LI06_Trade_Lane_Ring_12
reputation = li_lsf_grp
pos = 80673, 0, 18018
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_11
next_ring = LI06_Trade_Lane_Ring_13
[Object]
nickname = LI06_Trade_Lane_Ring_13
reputation = li_lsf_grp
pos = 88294, 0, 16426
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_12
next_ring = LI06_Trade_Lane_Ring_14
[Object]
nickname = LI06_Trade_Lane_Ring_14
reputation = li_lsf_grp
pos = 95915, 0, 14833
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_13
next_ring = LI06_Trade_Lane_Ring_15
[Object]
nickname = LI06_Trade_Lane_Ring_15
reputation = li_lsf_grp
pos = 103536, 0, 13241
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_14
next_ring = LI06_Trade_Lane_Ring_16
[Object]
nickname = LI06_Trade_Lane_Ring_16
reputation = li_lsf_grp
pos = 111157, 0, 11649
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_15
next_ring = LI06_Trade_Lane_Ring_17
[Object]
nickname = LI06_Trade_Lane_Ring_17
reputation = li_lsf_grp
pos = 118778, 0, 10057
rotate = 0, -78, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458754
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_16
[Object]
nickname = LI06_Trade_Lane_Ring_18
reputation = li_lsf_grp
pos = 73575, 0, 113695
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = LI06_Trade_Lane_Ring_19
[Object]
nickname = LI06_Trade_Lane_Ring_19
reputation = li_lsf_grp
pos = 68059, 0, 108295
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_18
next_ring = LI06_Trade_Lane_Ring_20
[Object]
nickname = LI06_Trade_Lane_Ring_20
reputation = li_lsf_grp
pos = 62543, 0, 102895
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_19
next_ring = LI06_Trade_Lane_Ring_21
[Object]
nickname = LI06_Trade_Lane_Ring_21
reputation = li_lsf_grp
pos = 57028, 0, 97496
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_20
next_ring = LI06_Trade_Lane_Ring_22
[Object]
nickname = LI06_Trade_Lane_Ring_22
reputation = li_lsf_grp
pos = 51512, 0, 92096
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_21
next_ring = LI06_Trade_Lane_Ring_23
[Object]
nickname = LI06_Trade_Lane_Ring_23
reputation = li_lsf_grp
pos = 45996, 0, 86696
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_22
next_ring = LI06_Trade_Lane_Ring_24
[Object]
nickname = LI06_Trade_Lane_Ring_24
reputation = li_lsf_grp
pos = 40481, 0, 81297
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_23
next_ring = LI06_Trade_Lane_Ring_25
[Object]
nickname = LI06_Trade_Lane_Ring_25
reputation = li_lsf_grp
pos = 34965, 0, 75897
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_24
next_ring = LI06_Trade_Lane_Ring_26
[Object]
nickname = LI06_Trade_Lane_Ring_26
reputation = li_lsf_grp
pos = 29449, 0, 70497
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_25
next_ring = LI06_Trade_Lane_Ring_27
[Object]
nickname = LI06_Trade_Lane_Ring_27
reputation = li_lsf_grp
pos = 23934, 0, 65098
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_26
next_ring = LI06_Trade_Lane_Ring_28
[Object]
nickname = LI06_Trade_Lane_Ring_28
reputation = li_lsf_grp
pos = 18418, 0, 59698
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_27
next_ring = LI06_Trade_Lane_Ring_29
[Object]
nickname = LI06_Trade_Lane_Ring_29
reputation = li_lsf_grp
pos = 12902, 0, 54298
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_28
next_ring = LI06_Trade_Lane_Ring_30
[Object]
nickname = LI06_Trade_Lane_Ring_30
reputation = li_lsf_grp
pos = 7387, 0, 48899
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_29
next_ring = LI06_Trade_Lane_Ring_31
[Object]
nickname = LI06_Trade_Lane_Ring_31
reputation = li_lsf_grp
pos = 1871, 0, 43499
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_30
next_ring = LI06_Trade_Lane_Ring_32
[Object]
nickname = LI06_Trade_Lane_Ring_32
reputation = li_lsf_grp
pos = -3644, 0, 38100
rotate = 0, 45, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458754
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_31
[Object]
nickname = LI06_planet_2
ids_name = 458755
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -92781, 0, -88362
archetype = planet_desored_1500
atmosphere_range = 6500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini
[zone]
nickname = LI06_planet_2_death
pos = -92781, 0, -88362
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_LI06_planet_2_ring
pos = -92781, 0, -88362
rotate = 0, 0, 0
shape = ring
size = 7500, 200, 200
sort = 0.000000
[Object]
nickname = LI06_Trade_Lane_Ring_33
reputation = li_lsf_grp
pos = -6867, 0, 34471
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458754
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = LI06_Trade_Lane_Ring_34
[Object]
nickname = LI06_Trade_Lane_Ring_34
reputation = li_lsf_grp
pos = -11204, 0, 28311
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_33
next_ring = LI06_Trade_Lane_Ring_35
[Object]
nickname = LI06_Trade_Lane_Ring_35
reputation = li_lsf_grp
pos = -15541, 0, 22152
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_34
next_ring = LI06_Trade_Lane_Ring_36
[Object]
nickname = LI06_Trade_Lane_Ring_36
reputation = li_lsf_grp
pos = -19878, 0, 15993
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_35
next_ring = LI06_Trade_Lane_Ring_37
[Object]
nickname = LI06_Trade_Lane_Ring_37
reputation = li_lsf_grp
pos = -24215, 0, 9834
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_36
next_ring = LI06_Trade_Lane_Ring_38
[Object]
nickname = LI06_Trade_Lane_Ring_38
reputation = li_lsf_grp
pos = -28552, 0, 3675
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_37
next_ring = LI06_Trade_Lane_Ring_39
[Object]
nickname = LI06_Trade_Lane_Ring_39
reputation = li_lsf_grp
pos = -32889, 0, -2483
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_38
next_ring = LI06_Trade_Lane_Ring_40
[Object]
nickname = LI06_Trade_Lane_Ring_40
reputation = li_lsf_grp
pos = -37227, 0, -8642
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_39
next_ring = LI06_Trade_Lane_Ring_41
[Object]
nickname = LI06_Trade_Lane_Ring_41
reputation = li_lsf_grp
pos = -41564, 0, -14801
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_40
next_ring = LI06_Trade_Lane_Ring_42
[Object]
nickname = LI06_Trade_Lane_Ring_42
reputation = li_lsf_grp
pos = -45901, 0, -20960
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_41
next_ring = LI06_Trade_Lane_Ring_43
[Object]
nickname = LI06_Trade_Lane_Ring_43
reputation = li_lsf_grp
pos = -50238, 0, -27120
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_42
next_ring = LI06_Trade_Lane_Ring_44
[Object]
nickname = LI06_Trade_Lane_Ring_44
reputation = li_lsf_grp
pos = -54575, 0, -33279
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_43
next_ring = LI06_Trade_Lane_Ring_45
[Object]
nickname = LI06_Trade_Lane_Ring_45
reputation = li_lsf_grp
pos = -58912, 0, -39438
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_44
next_ring = LI06_Trade_Lane_Ring_46
[Object]
nickname = LI06_Trade_Lane_Ring_46
reputation = li_lsf_grp
pos = -63250, 0, -45597
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_45
next_ring = LI06_Trade_Lane_Ring_47
[Object]
nickname = LI06_Trade_Lane_Ring_47
reputation = li_lsf_grp
pos = -67587, 0, -51756
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_46
next_ring = LI06_Trade_Lane_Ring_48
[Object]
nickname = LI06_Trade_Lane_Ring_48
reputation = li_lsf_grp
pos = -71924, 0, -57915
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_47
next_ring = LI06_Trade_Lane_Ring_49
[Object]
nickname = LI06_Trade_Lane_Ring_49
reputation = li_lsf_grp
pos = -76261, 0, -64074
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_48
next_ring = LI06_Trade_Lane_Ring_50
[Object]
nickname = LI06_Trade_Lane_Ring_50
reputation = li_lsf_grp
pos = -80598, 0, -70233
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_49
next_ring = LI06_Trade_Lane_Ring_51
[Object]
nickname = LI06_Trade_Lane_Ring_51
reputation = li_lsf_grp
pos = -84935, 0, -76392
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_50
next_ring = LI06_Trade_Lane_Ring_52
[Object]
nickname = LI06_Trade_Lane_Ring_52
reputation = li_lsf_grp
pos = -89273, 0, -82552
rotate = 0, 35, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458755
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_51
[Object]
nickname = LI06_to_LI07_hole
ids_name = 458756
pos = -10729, 0, -142643
rotate = 0, 140, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_LI07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_LI06_to_LI07_hole
pos = -10728, 0, -142642
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_LI06_Tradelane_01
pos = 34965, 0, 75897
rotate = 0, 45, 0
shape = BOX
size = 1598, 1598, 108561
comment = Nevada -> Ranch Tradelane Pop
lane_id = 1
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
[Zone]
nickname = Zone_LI06_Tradelane_02
pos = -48070, 0, -24040
rotate = 0, 35, 0
shape = BOX
size = 1598, 1598, 143626
comment = Ranch -> Reno Tradelane Pop
lane_id = 2
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
[Zone]
nickname = Zone_LI06_Tradelane_03
pos = 57810, 0, 22795
rotate = 0, -78, 0
shape = BOX
size = 1598, 1598, 125068
comment = Ranch -> Vegas Tradelane Pop
lane_id = 3
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
[Zone]
nickname = Zone_LI06_pop_ambient_01
pos = -5055, 0, 35917
rotate = 0, 0, 0
shape = SPHERE
size = 3342
comment = Ranch Pop + Exclusion
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = , single_base_law
relief_time = 35
population_additive = false
property_flags = 131072