Files
REM-Mod/DATA/EQUIPMENT/misc_equip.ini
2025-06-14 14:56:22 +02:00

867 lines
18 KiB
INI

[Power]
nickname = infinite_power
ids_name = 263704
ids_info = 264704
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 50000
charge_rate = 50000
thrust_capacity = 1000
thrust_charge_rate = 1000
lootable = false
[Power]
nickname = ge_fighter_power01
ids_name = 263705
ids_info = 264705
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1000
charge_rate = 95
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ge_fighter2_power01
ids_name = 263706
ids_info = 264706
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1800
charge_rate = 183
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ge_fighter4_power01
ids_name = 263707
ids_info = 264707
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3400
charge_rate = 345
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ge_fighter5_power01
ids_name = 263708
ids_info = 264708
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6400
charge_rate = 645
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ge_fighter6_power01
ids_name = 263709
ids_info = 264709
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 10400
charge_rate = 1040
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bw_fighter_power01
ids_name = 263710
ids_info = 264710
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2200
charge_rate = 225
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bw_elite_power01
ids_name = 263711
ids_info = 264711
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4700
charge_rate = 465
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bw_elite2_power01
ids_name = 263712
ids_info = 264712
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 10400
charge_rate = 1040
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bw_freighter_power01
ids_name = 263713
ids_info = 264713
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2900
charge_rate = 290
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = co_fighter_power01
ids_name = 263714
ids_info = 264714
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2500
charge_rate = 248
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = co_elite_power01
ids_name = 263715
ids_info = 264715
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 8900
charge_rate = 890
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = co_elite2_power01
ids_name = 263716
ids_info = 264716
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 11900
charge_rate = 1190
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bh_fighter_power01
ids_name = 263717
ids_info = 264717
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1800
charge_rate = 183
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bh_elite_power01
ids_name = 263718
ids_info = 264718
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3400
charge_rate = 345
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = bh_elite2_power01
ids_name = 263719
ids_info = 264719
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 7400
charge_rate = 750
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = li_fighter_power01
ids_name = 263720
ids_info = 264720
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2100
charge_rate = 213
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = li_elite_power01
ids_name = 263721
ids_info = 264721
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1500
charge_rate = 157
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = li_freighter_power01
ids_name = 263722
ids_info = 264722
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1300
charge_rate = 126
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = br_fighter_power01
ids_name = 263723
ids_info = 264723
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2400
charge_rate = 245
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = br_elite_power01
ids_name = 263724
ids_info = 264724
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2500
charge_rate = 248
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = br_freighter_power01
ids_name = 263725
ids_info = 264725
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1800
charge_rate = 183
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ku_fighter_power01
ids_name = 263726
ids_info = 264726
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2900
charge_rate = 290
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ku_elite_power01
ids_name = 263727
ids_info = 264727
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3400
charge_rate = 345
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = ku_freighter_power01
ids_name = 263728
ids_info = 264728
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2700
charge_rate = 265
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = rh_fighter_power01
ids_name = 263729
ids_info = 264729
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4700
charge_rate = 465
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = rh_elite_power01
ids_name = 263730
ids_info = 264730
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 5400
charge_rate = 545
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = rh_freighter_power01
ids_name = 263731
ids_info = 264731
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4700
charge_rate = 465
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = pi_fighter_power01
ids_name = 263732
ids_info = 264732
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2200
charge_rate = 225
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = pi_elite_power01
ids_name = 263733
ids_info = 264733
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3400
charge_rate = 345
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = pi_freighter_power01
ids_name = 263734
ids_info = 264734
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1800
charge_rate = 183
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Power]
nickname = or_elite_power01
ids_name = 263735
ids_info = 264735
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4000
charge_rate = 395
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
[Scanner]
nickname = ge_s_scanner_01
ids_name = 263750
ids_info = 264750
volume = 0
mass = 10
range = 2500
cargo_scan_range = 2000
lootable = false
[Scanner]
nickname = ge_s_scanner_02
ids_name = 263751
ids_info = 264751
volume = 0
mass = 10
range = 5000
cargo_scan_range = 2000
lootable = false
[Tractor]
nickname = ge_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 179, 179, 255
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_red
ids_name = 266800
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 255, 40, 40
; color = 255, 0, 0
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_yellow
ids_name = 266801
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 255, 255, 40
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_blue
ids_name = 266802
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 63, 40, 255
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_cyan
ids_name = 266803
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 41, 255, 249
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_purple
ids_name = 266804
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 157, 40, 255
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_pink
ids_name = 266805
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 251, 40, 255
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_green
ids_name = 266806
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 90, 255, 40
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[Tractor]
nickname = ge_s_tractor_01_orange
ids_name = 266807
ids_info = 264744
volume = 0
mass = 10
max_length = 1500
reach_speed = 2000
color = 255, 153, 40
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
[LootCrate]
nickname = ge_s_repair_01_loot
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 999999
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[RepairKit]
nickname = ge_s_repair_01
ids_name = 263746
ids_info = 264746
volume = 0
mass = 10
hit_pts = 600
loot_appearance = ge_s_repair_01_loot
units_per_container = 15
lootable = true
[LootCrate]
nickname = ge_s_cm_01_ammo_crate
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 999999
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[CounterMeasure]
nickname = ge_s_cm_01_ammo
hit_pts = 2
loot_appearance = ge_s_cm_01_ammo_crate
units_per_container = 10
one_shot_sound = fire_countermeasure
const_effect = li_countermeasures
lifetime = 3
DA_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp
material_library = equipment\models\ge_equip.mat
ids_name = 265753
ids_info = 266753
mass = 1
volume = 0
owner_safe_time = 2
force_gun_ori = true
requires_ammo = true
linear_drag = 0.5
range = 1000
diversion_pctg = 70
[CounterMeasureDropper]
nickname = ge_s_cm_01
ids_name = 263753
ids_info = 264753
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 1000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
power_usage = 1.88
refire_delay = 0.25
muzzle_velocity = 10
flash_particle_name = li_laser_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = ge_s_cm_01_ammo
separation_explosion = sever_debris
AI_range = 999
lootable = true
[LootCrate]
nickname = ge_s_cm_02_ammo_crate
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 999999
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[CounterMeasure]
nickname = ge_s_cm_02_ammo
hit_pts = 2
loot_appearance = ge_s_cm_02_ammo_crate
units_per_container = 10
one_shot_sound = fire_countermeasure
const_effect = br_countermeasures
lifetime = 3
DA_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp
material_library = equipment\models\ge_equip.mat
ids_name = 265754
ids_info = 266754
mass = 1
volume = 0
owner_safe_time = 2
force_gun_ori = true
requires_ammo = true
linear_drag = 0.5
range = 1000
diversion_pctg = 80
[CounterMeasureDropper]
nickname = ge_s_cm_02
ids_name = 263754
ids_info = 264754
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 1000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
power_usage = 1.88
refire_delay = 0.25
muzzle_velocity = 10
flash_particle_name = li_laser_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = ge_s_cm_02_ammo
separation_explosion = sever_debris
AI_range = 999
lootable = true
[LootCrate]
nickname = ge_s_cm_03_ammo_crate
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 999999
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[CounterMeasure]
nickname = ge_s_cm_03_ammo
hit_pts = 2
loot_appearance = ge_s_cm_03_ammo_crate
units_per_container = 10
one_shot_sound = fire_countermeasure
const_effect = ku_countermeasures
lifetime = 3
DA_archetype = equipment\models\countermeasures\ge_cm_mark3.cmp
material_library = equipment\models\ge_equip.mat
ids_name = 265755
ids_info = 266755
mass = 1
volume = 0
owner_safe_time = 2
force_gun_ori = true
requires_ammo = true
linear_drag = 0.5
range = 1000
diversion_pctg = 90
[CounterMeasureDropper]
nickname = ge_s_cm_03
ids_name = 263755
ids_info = 264755
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 1000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
power_usage = 1.88
refire_delay = 0.25
muzzle_velocity = 10
flash_particle_name = li_laser_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = ge_s_cm_03_ammo
separation_explosion = sever_debris
AI_range = 999
lootable = true
[LootCrate]
nickname = ge_s_battery_01_loot
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 999999
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[ShieldBattery]
nickname = ge_s_battery_01
ids_name = 263748
ids_info = 264748
volume = 0
mass = 10
hit_pts = 300
loot_appearance = ge_s_battery_01_loot
units_per_container = 15
lootable = true
; Armor Upgrades
; Light Protection Armor
[Armor]
nickname = light_protection_armor
ids_name = 222150
ids_info = 222222
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.020000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true
; Nomad Reactive Armor
[Armor]
nickname = nomad_reactive_armor
ids_name = 222151
ids_info = 222223
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.050000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true
; Samura Tactical Armor
[Armor]
nickname = samura_tactical_armor
ids_name = 222152
ids_info = 222224
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true
; Kishiro Strategic Armor
[Armor]
nickname = kishiro_strategic_armor
ids_name = 222153
ids_info = 222225
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true
; Ageira Hazard Armor
[Armor]
nickname = ageira_hazard_armor
ids_name = 222154
ids_info = 222226
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true