Files
REM-Mod/DATA/SOLAR/ASTEROIDS/ku01_chiba_rock_asteroid_field.ini
2024-01-08 18:52:28 +01:00

57 lines
1.0 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 1000
fill_dist = 1
empty_cube_frequency = 1
[Cube]
asteroid = minedout_asteroid10, 0, 0, 0, 0, 0, 0
[Exclusion Zones]
exclusion = Zone_Ku01_to_Ku04_hole
exclude_dynamic_asteroids = 1
[properties]
flag = rock_objects
flag = Object_density_low
[Band]
render_parts = 8
shape = asteroid_belt_dust
height = 7500
offset_dist = 750
fade = 0.63, 0.9, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 4
[AsteroidBillboards]
count = 1000
start_dist = 1000
fade_dist_percent = 0.2
shape = mine_rock_tri
color_shift = 0.7, 0.7, 0.7
ambient_intensity = 1
size = 10, 30
[DynamicAsteroids]
asteroid = dyn_minedout_asteroid10
count = 200
placement_radius = 1500
placement_offset = 200
max_velocity = 1
max_angular_velocity = 0.1
color_shift = 1, 1, 1
[DynamicAsteroids]
asteroid = dasteroid_mineable_small1
count = 15
placement_radius = 150
placement_offset = 75
max_velocity = 10
max_angular_velocity = 3
color_shift = 1, 1, 1