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REM-Mod/BUILD_INFO.txt
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flathack 9f3ddfa78e Update x64 client for nebula occlusion and sun burn-through fixes
Ship REM-Client 0f4e83cce7dca8dab59931cfb2830d5fa30b0a96 (Release|x64).
Includes upstream 4ac727e0 and its AtmosphereSaturation default of 0.5.

Fix remote nebula overlays inside native fog and preserve authored solar
burn-through with finite-depth foreground extinction and opaque occlusion.
Refresh the compiled client DLLs and record the exact source/build hashes.

Validation: complete x64 build, 32 repeated GPU regression cases across all
four quality levels, image assertions, and 11,141 matching runtime/data files
between REM-Mod and the installed Lutris game. Saves and settings unchanged.
2026-11-08 12:18:34 +01:00

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REM-Client test build (64-bit)
date: 2026-11-08 12:17
commit: 0f4e83cce7dca8dab59931cfb2830d5fa30b0a96 (main)
subject: Fix nebula occlusion and preserve native sun burn-through
tree: clean
build: OK (Release|x64: client, RP8/RemGfx and regression benchmark)
nebula correction: native interior sky visibility and authored solar burn-through; finite-depth foreground extinction
includes upstream: 4ac727e0 (AtmosphereSaturation default 0.5)
renderer sha256: 00bdb9bc3139ab7c2ae5cfe0f38bf77da2f031c23e3887640f4336af411f0cd1
source manifest sha256: 32c87ecd477785a54f2c37134a02657ced304ac30404c524e20f782f70bf37b6