Files
REM-Mod/EXE/REM/Lua/luastart.lua
2025-05-25 13:26:04 +02:00

97 lines
2.5 KiB
Lua

print("Lua started!")
-- Open the console after a delay
-- rem.StartTimer(2000, function()
-- rem.ShowNNMessage(9000)
-- print("Console open after 2 seconds.")
-- end)
-- Add Infocard
rem.AddInfoCard(9000, "TestSpam")
rem.AddInfoCard(1904, "REMNANT")
-- RACE INFOCARDS
rem.AddInfoCard(9001, "1")
rem.AddInfoCard(9002, "2")
rem.AddInfoCard(9003, "3")
rem.AddInfoCard(9004, "4")
rem.AddInfoCard(9005, "5")
rem.AddInfoCard(9006, "START")
rem.ConfigureWeaponFire({
{1, 70}, -- Weapon 1: 70ms Cooldown
{2, 100}, -- Weapon 2: 100ms Cooldown
{3, 150} -- Weapon 3: 150ms Cooldown
})
-- Dynamic Enviroments and Characters
local char_gen = "trent"
local fileChar = io.open(".\\REM\\Avatars\\characters.cfg", "w")
if fileChar then
fileChar:write(char_gen)
fileChar:close()
print("Setting Character to " .. char_gen)
else
print("Error while opening characters.cfg")
end
local gcs_state = "off"
local fileGCS = io.open(".\\REM\\LUA\\DYNAMIC\\gcs_state.cfg", "w")
if fileGCS then
fileGCS:write(gcs_state)
fileGCS:close()
print("Setting gcs_state to " .. gcs_state)
else
print("Error while opening gcs_state.cfg")
end
local months_gen = os.date("%B")
local fileMonths = io.open(".\\REM\\LUA\\DYNAMIC\\months.cfg", "w")
if fileMonths then
fileMonths:write(months_gen)
fileMonths:close()
print("Setting Month to " .. months_gen)
else
print("Error while opening months.cfg")
end
local day_gen = os.date("%d")
local fileDay = io.open(".\\REM\\LUA\\DYNAMIC\\day.cfg", "w")
if fileDay then
fileDay:write(day_gen)
fileDay:close()
print("Setting Day to " .. day_gen)
else
print("Error while opening day.cfg")
end
local manhattan_gen = "origin"
local fileManhattan = io.open(".\\REM\\LUA\\DYNAMIC\\manhattan.cfg", "w")
if fileManhattan then
fileManhattan:write(manhattan_gen)
fileManhattan:close()
print("Setting Manhattan Scene to " .. manhattan_gen)
else
print("Error while opening manhattan.cfg")
end
local toledo_gen = "origin"
local fileToledo = io.open(".\\REM\\LUA\\DYNAMIC\\toledo.cfg", "w")
if fileToledo then
fileToledo:write(toledo_gen)
fileToledo:close()
print("Setting Toledo Scene to " .. toledo_gen)
else
print("Error while opening toledo.cfg")
end
local rochester_gen = "origin"
local fileRochester = io.open(".\\REM\\LUA\\DYNAMIC\\rochester.cfg", "w")
if fileRochester then
fileRochester:write(rochester_gen)
fileRochester:close()
print("Setting Rochester Scene to " .. rochester_gen)
else
print("Error while opening rochester.cfg")
end