Add asteroid and debris configurations for LI06 system
- Created LI06_asteroid_001.ini to define asteroid properties, textures, and lootable zones. - Created LI06_debris_001.ini to define debris field properties, textures, and lootable zones. - Updated LI06_mojavedustcloud_01.ini to remove unnecessary exclusions. - Modified LI06_03_Base.ini to change the starting room and adjust price variance. - Updated bar and deck room configurations to reflect new scripts and ambient scenes. - Removed redundant deck2 room and adjusted hotspots for better navigation. - Updated LI06.ini to include new asteroid and debris zones. - Adjusted various object positions and properties within the LI06 system. - Added new info cards for the Dustcloud Field and the hidden pirate base.
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@@ -1748,8 +1748,8 @@ BGCS_base_run_by = W02bF39
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[Base]
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nickname = LI06_03_Base
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system = LI06
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strid_name = 524292
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file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_03_Base.ini
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strid_name = 450035
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file = UNIVERSE\SYSTEMS\Li06\Bases\LI06_03_Base.ini
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BGCS_base_run_by = W02bF52
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[Base]
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