Add asteroid and debris configurations for LI06 system
- Created LI06_asteroid_001.ini to define asteroid properties, textures, and lootable zones. - Created LI06_debris_001.ini to define debris field properties, textures, and lootable zones. - Updated LI06_mojavedustcloud_01.ini to remove unnecessary exclusions. - Modified LI06_03_Base.ini to change the starting room and adjust price variance. - Updated bar and deck room configurations to reflect new scripts and ambient scenes. - Removed redundant deck2 room and adjusted hotspots for better navigation. - Updated LI06.ini to include new asteroid and debris zones. - Adjusted various object positions and properties within the LI06 system. - Added new info cards for the Dustcloud Field and the hidden pirate base.
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@@ -771,6 +771,17 @@ rem.AddInfoCard(263012, "Deep Space Engineering Marek Fischer")
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rem.AddInfoCard(263013, "Border World Exports Samira Larsen")
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rem.AddInfoCard(263014, "Bounty Hunters Guild Maya Archer")
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rem.AddInfoCard(263015, "Bounty Hunters Guild Steven Archer")
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rem.AddInfoCard(263016, "Dustcloud Field")
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rem.AddInfoCard(263017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CLASS: Dunkirk</TEXT><PARA/><TEXT>CREW: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="default"/><PARA/><TEXT>ARMAMENT: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><PARA/><POP/></RDL>]])
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rem.AddInfoCard(263018, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DIAMETER: N/A</TEXT><PARA/><TEXT>MASS: N/A</TEXT><PARA/><TEXT>TERRAIN: Hidden Base</TEXT><PARA/><TEXT>TEMPERATURE: N/A</TEXT><PARA/><TEXT>ESCAPE VELOCITY: N/A</TEXT><PARA/><PARA/><TEXT>Hidden somewhere in the debris fields near Las Vegas, this pirate base is built inside a collapsed mining frame and shielded by layers of wreckage and dust. What began as a smuggler's hideout was gradually expanded into a fortified black-market refuge for raiders, fence operators, and captains looking to disappear from the rest of Nevada.</TEXT><PARA/><TEXT>The base survives by preying on traffic moving between the planet and the surrounding lanes. Stolen cargo, forged ident codes, and damaged ships are traded here for fuel, repairs, and protection. Zoner patrols know the area is dangerous, but the wreckage makes full inspection nearly impossible, and the pirates use that to their advantage.</TEXT><PARA/><TEXT>Rumors say the base has at least two emergency exits leading into the nearby asteroid field, along with hidden docking points that are never shown on public scans. Anyone who finds the place is advised to leave quickly, because the pirates of Las Vegas prefer to let visitors find the wrong door first.</TEXT><PARA/><POP/></RDL>]])
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rem.AddInfoCard(263019, "Debris Field")
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rem.AddInfoCard(263020, "Hoover Station Bartender Alex Fischer")
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rem.AddInfoCard(263021, "Red Hessians Nadia Sato")
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rem.AddInfoCard(263022, "Red Hessians Tobias Drake")
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rem.AddInfoCard(263023, "Red Hessians Nico Novak")
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rem.AddInfoCard(263024, "Hoover Station Trade Dealer Jonas Fischer")
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rem.AddInfoCard(263025, "Hoover Station Equipment Dealer Rafael Archer")
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rem.AddInfoCard(263026, "Hoover Station Ship Dealer George Buffalo")
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-- Thrust Velocity Extensions Equipment
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rem.AddInfoCard(001711, "Thrust Velocity Extension")
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