Weapon Balancing
This commit is contained in:
@@ -33130,7 +33130,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_1_impact
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const_effect = template_1_proj
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@@ -33155,7 +33155,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -33271,7 +33271,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_red_impact
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const_effect = template_3_red_proj
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@@ -33296,7 +33296,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -33412,7 +33412,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_yellow_impact
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const_effect = template_3_yellow_proj
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@@ -33437,7 +33437,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -33553,7 +33553,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_orange_impact
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const_effect = template_3_orange_proj
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@@ -33578,7 +33578,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -33694,7 +33694,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_green_impact
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const_effect = template_3_green_proj
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@@ -33719,7 +33719,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -33835,7 +33835,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_cyan_impact
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const_effect = template_3_cyan_proj
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@@ -33860,7 +33860,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -33976,7 +33976,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_rosa_impact
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const_effect = template_3_rosa_proj
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@@ -34001,7 +34001,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -34117,7 +34117,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_rosagold_impact
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const_effect = template_3_rosagold_proj
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@@ -34142,7 +34142,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -34258,7 +34258,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_blue_impact
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const_effect = template_3_blue_proj
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@@ -34283,7 +34283,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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@@ -34399,7 +34399,7 @@ hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328
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energy_damage = 50
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = template_3_bluegold_impact
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const_effect = template_3_bluegold_proj
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@@ -34424,7 +34424,7 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 64.82
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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