Weapon Balancing

This commit is contained in:
D4rkl1ght3r
2026-06-20 12:03:03 +02:00
parent b6385641b6
commit 388a8f66e1
+20 -20
View File
@@ -33130,7 +33130,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_1_impact
const_effect = template_1_proj
@@ -33155,7 +33155,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33271,7 +33271,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_red_impact
const_effect = template_3_red_proj
@@ -33296,7 +33296,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33412,7 +33412,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_yellow_impact
const_effect = template_3_yellow_proj
@@ -33437,7 +33437,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33553,7 +33553,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_orange_impact
const_effect = template_3_orange_proj
@@ -33578,7 +33578,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33694,7 +33694,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_green_impact
const_effect = template_3_green_proj
@@ -33719,7 +33719,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33835,7 +33835,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_cyan_impact
const_effect = template_3_cyan_proj
@@ -33860,7 +33860,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33976,7 +33976,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosa_impact
const_effect = template_3_rosa_proj
@@ -34001,7 +34001,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -34117,7 +34117,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosagold_impact
const_effect = template_3_rosagold_proj
@@ -34142,7 +34142,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -34258,7 +34258,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_blue_impact
const_effect = template_3_blue_proj
@@ -34283,7 +34283,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -34399,7 +34399,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 50
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_bluegold_impact
const_effect = template_3_bluegold_proj
@@ -34424,7 +34424,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 64.82
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire