initial changes for li06 and li07
This commit is contained in:
72
DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini
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72
DATA/UNIVERSE/SYSTEMS/LI07/LI07.ini
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[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_lsf_grp
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = music_li_space
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danger = music_li_danger
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battle = music_li_battle
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[Dust]
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spacedust = Dust
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[Ambient]
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color = 60, 20, 10
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_noband.cmp
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complex_stars = solar\starsphere\starsphere_iw04_stars.cmp
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nebulae = solar\starsphere\starsphere_bw09.cmp
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[LightSource]
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nickname = LI07_system_light
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pos = 0, 0, 0
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color = 253, 230, 180
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range = 120000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[zone]
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nickname = LI07_Sun1_death
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pos = 473, 0, 0
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shape = SPHERE
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size = 5000
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damage = 100000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = LI07_Sun1
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ids_name = 0
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pos = 473, 0, 0
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ambient_color = 255, 255, 255
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archetype = sun_2000
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star = green_giant_sun
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atmosphere_range = 6500
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burn_color = 0, 255, 0
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ids_info = 66162
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[Object]
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nickname = LI07_to_LI06_hole
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ids_name = 458757
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pos = 11360, 0, 96094
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rotate = 0, 140, 0
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archetype = jumphole_green
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msg_id_prefix = gcs_refer_system_LI06
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = LI06, LI06_to_LI07_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_LI07_to_LI06_hole
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pos = 11361, 0, 96095
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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sort = 0
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