Add Icesplinter Weapon
This commit is contained in:
@@ -22040,12 +22040,12 @@ nickname = special_gun24_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 870
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hull_damage = 468.2
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energy_damage = 182
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energy_damage = 94
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = frostbite_impact
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munition_hit_effect = frostbite_impact
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const_effect = frostbite_proj
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const_effect = frostbite_proj
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lifetime = 1
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lifetime = 0.8
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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volume = 0.0001
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volume = 0.0001
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@@ -22066,9 +22066,9 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 191.8
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power_usage = 95
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refire_delay = 0.330000
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refire_delay = 0.17
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muzzle_velocity = 700
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muzzle_velocity = 750
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = frostbite_flash
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flash_particle_name = frostbite_flash
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flash_radius = 15
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flash_radius = 15
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@@ -22461,12 +22461,12 @@ nickname = special_gun33_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 870
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hull_damage = 925
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energy_damage = 182
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energy_damage = 182
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = nightfrost_impact
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munition_hit_effect = nightfrost_impact
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const_effect = nightfrost_proj
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const_effect = nightfrost_proj
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lifetime = 1
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lifetime = 1.166
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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volume = 0.0001
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volume = 0.0001
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@@ -22489,7 +22489,7 @@ hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 191.8
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power_usage = 191.8
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refire_delay = 0.330000
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refire_delay = 0.330000
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muzzle_velocity = 700
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muzzle_velocity = 600.3
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = nightfrost_flash
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flash_particle_name = nightfrost_flash
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flash_radius = 15
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flash_radius = 15
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@@ -22508,12 +22508,12 @@ nickname = special_gun34_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 870
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hull_damage = 686.4
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energy_damage = 182
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energy_damage = 129
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = frostbite_impact
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munition_hit_effect = frostbite_impact
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const_effect = firefreeze_proj
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const_effect = firefreeze_proj
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lifetime = 1
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lifetime = 0.8
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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volume = 0.0001
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volume = 0.0001
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@@ -22534,9 +22534,9 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 191.8
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power_usage = 146.7
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refire_delay = 0.25
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refire_delay = 0.25
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muzzle_velocity = 700
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muzzle_velocity = 750
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = frostbite_flash
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flash_particle_name = frostbite_flash
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flash_radius = 15
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flash_radius = 15
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@@ -22555,8 +22555,8 @@ nickname = special_gun35_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 870
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hull_damage = 685
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energy_damage = 182
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energy_damage = 134
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = frostbite_impact
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munition_hit_effect = frostbite_impact
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const_effect = winterfresh_proj
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const_effect = winterfresh_proj
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@@ -22581,8 +22581,8 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 191.8
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power_usage = 145.2
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refire_delay = 0.330000
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refire_delay = 0.25
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muzzle_velocity = 700
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muzzle_velocity = 700
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = frostbite_flash
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flash_particle_name = frostbite_flash
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@@ -22595,6 +22595,55 @@ turn_rate = 90
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lootable = true
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lootable = true
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LODranges = 0, 40, 80, 150
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LODranges = 0, 40, 80, 150
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; ICESPLINTER
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[Munition]
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nickname = special_gun36_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 328.8
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = nightfall_impact
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const_effect = nightfall_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun36
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ids_name = 299020
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ids_info = 299021
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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toughness = 17.6
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flash_particle_name = nightfall_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun36_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 999999
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; MIRAGE
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; MIRAGE
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[Munition]
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[Munition]
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Binary file not shown.
@@ -5586,6 +5586,26 @@ alchemy = fx\weapons\customs\nightfrost.ale
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effect_crc = -178517499
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effect_crc = -178517499
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textures = fx\planetflare.txm
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textures = fx\planetflare.txm
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; Codename: ICESPLINTER
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[VisEffect]
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nickname = icesplinter_proj
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alchemy = fx\weapons\customs\icesplinter.ale
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effect_crc = 319401777
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textures = fx\treewyrm.txm
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[VisEffect]
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nickname = icesplinter_impact
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alchemy = fx\weapons\customs\icesplinter.ale
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effect_crc = -238753465
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textures = fx\smoke.txm
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textures = fx\sarma.txm
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[VisEffect]
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nickname = icesplinter_flash
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alchemy = fx\weapons\customs\icesplinter.ale
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effect_crc = 263963525
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textures = fx\standardeffects.txm
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; Codename: HYDRA
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; Codename: HYDRA
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[VisEffect]
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[VisEffect]
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nickname = hydra_proj
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nickname = hydra_proj
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@@ -965,3 +965,21 @@ trail_brightness = 1
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head_texture = star
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head_texture = star
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trail_texture = wide
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trail_texture = wide
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flash_size = 3
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flash_size = 3
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; ICESPLINTER Beam effect
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[BeamSpear]
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nickname = icesplinter_beam
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tip_length = 15
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tail_length = 15
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head_width = 0.5
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core_width = 0.8
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tip_color = 120, 220, 255
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core_color = 120, 220, 255
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outter_color = 120, 220, 255
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tail_color = 120, 220, 255
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head_brightness = 1
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trail_brightness = 1
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head_texture = star
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trail_texture = wide
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flash_size = 3
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@@ -4025,6 +4025,23 @@ nickname = nightfrost_proj
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effect_type = EFT_WEAPON_PROJ
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effect_type = EFT_WEAPON_PROJ
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vis_effect = nightfrost_proj
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vis_effect = nightfrost_proj
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; ICESPLINTER
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[Effect]
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nickname = icesplinter_flash
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effect_type = EFT_MUZZLE_FLASH
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vis_effect = icesplinter_flash
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[Effect]
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nickname = icesplinter_impact
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effect_type = EFT_WEAPON_IMPACT
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vis_effect = icesplinter_impact
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[Effect]
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nickname = icesplinter_proj
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effect_type = EFT_WEAPON_PROJ
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vis_effect = icesplinter_proj
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vis_beam = icesplinter_beam
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; HYDRA
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; HYDRA
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[Effect]
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[Effect]
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nickname = hydra_flash
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nickname = hydra_flash
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