Add Codename Weapons
This commit is contained in:
@@ -21373,12 +21373,12 @@ nickname = special_gun21_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 925
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energy_damage = 135
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hull_damage = 328.8
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energy_damage = 62
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one_shot_sound = fire_tachyon5
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munition_hit_effect = nightfall_impact
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const_effect = nightfall_proj
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lifetime = 1
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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@@ -21399,10 +21399,11 @@ volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 190.8
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refire_delay = 0.330000
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muzzle_velocity = 700
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toughness = 17.600000
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power_usage = 68.05
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refire_delay = 0.12
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muzzle_velocity = 750
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use_animation = Sc_fire
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toughness = 17.6
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flash_particle_name = nightfall_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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@@ -21411,9 +21412,9 @@ separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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LODranges = 0, 999999
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; NIGHTFALL
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; SPECTRE
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[Munition]
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nickname = special_gun22_ammo
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@@ -21432,8 +21433,8 @@ volume = 0.0001
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[Gun]
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nickname = special_gun22
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ids_name = 299020
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ids_info = 299021
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ids_name = 299022
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ids_info = 299023
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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@@ -21460,6 +21461,287 @@ turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; DAWNBREAKER
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[Munition]
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nickname = special_gun23_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 875
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energy_damage = 175
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one_shot_sound = fire_tachyon5
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munition_hit_effect = dawnbreaker_impact
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const_effect = dawnbreaker_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun23
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ids_name = 299024
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ids_info = 299025
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 195.8
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refire_delay = 0.330000
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muzzle_velocity = 750
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toughness = 17.600000
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flash_particle_name = dawnbreaker_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun23_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; FROSTBITE
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[Munition]
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nickname = special_gun24_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 875
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energy_damage = 175
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one_shot_sound = fire_tachyon5
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munition_hit_effect = frostbite_impact
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const_effect = frostbite_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun24
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ids_name = 299026
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ids_info = 299027
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 195.8
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refire_delay = 0.330000
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muzzle_velocity = 750
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toughness = 17.600000
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flash_particle_name = frostbite_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun24_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; HYDRA
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[Munition]
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nickname = special_gun25_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 875
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energy_damage = 175
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one_shot_sound = fire_tachyon5
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munition_hit_effect = hydra_impact
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const_effect = hydra_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun25
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ids_name = 299028
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ids_info = 299029
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 195.8
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refire_delay = 0.330000
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muzzle_velocity = 750
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toughness = 17.600000
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flash_particle_name = hydra_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun25_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; MOONSHARD
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[Munition]
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nickname = special_gun26_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 875
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energy_damage = 175
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one_shot_sound = fire_tachyon5
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munition_hit_effect = moonshard_impact
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const_effect = moonshard_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun26
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ids_name = 299030
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ids_info = 299031
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 195.8
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refire_delay = 0.330000
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muzzle_velocity = 750
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toughness = 17.600000
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flash_particle_name = moonshard_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun26_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; NYX
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[Munition]
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nickname = special_gun27_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 875
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energy_damage = 175
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one_shot_sound = fire_tachyon5
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munition_hit_effect = nyx_impact
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const_effect = nyx_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun27
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ids_name = 299032
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ids_info = 299033
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 195.8
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refire_delay = 0.330000
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muzzle_velocity = 750
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toughness = 17.600000
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flash_particle_name = nyx_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun27_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; VENATOR
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[Munition]
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nickname = special_gun28_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 875
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energy_damage = 175
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one_shot_sound = fire_tachyon5
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munition_hit_effect = venator_impact
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const_effect = venator_proj
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lifetime = 0.8
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = special_gun28
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ids_name = 299034
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ids_info = 299035
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DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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power_usage = 195.8
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refire_delay = 0.330000
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muzzle_velocity = 750
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toughness = 17.600000
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flash_particle_name = venator_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = special_gun28_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 40, 80, 150
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; Scythe Mk I
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[Munition]
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@@ -8383,6 +8383,112 @@ ids_info = 299019
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename NIGHTFALL
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[Good]
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nickname = special_gun21
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equipment = special_gun21
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299020
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ids_info = 299021
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename SPECTRE
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[Good]
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nickname = special_gun22
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equipment = special_gun22
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299022
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ids_info = 299023
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename DAWNBREAKER
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[Good]
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nickname = special_gun23
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equipment = special_gun23
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299024
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ids_info = 299025
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename FROSTBITE
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[Good]
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nickname = special_gun24
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equipment = special_gun24
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299026
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ids_info = 299027
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename HYDRA
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[Good]
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nickname = special_gun25
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equipment = special_gun25
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299028
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ids_info = 299029
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename MOONSHARD
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[Good]
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nickname = special_gun26
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equipment = special_gun26
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299030
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ids_info = 299031
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename NYX
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[Good]
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nickname = special_gun27
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equipment = special_gun27
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299032
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ids_info = 299033
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Codename VENATOR
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[Good]
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nickname = special_gun28
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equipment = special_gun28
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category = equipment
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price = 115660
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299034
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ids_info = 299035
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shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
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material_library = equipment\models\ge_equip.mat
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; Scythe Mk I
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[Good]
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