Add Codename Weapons

This commit is contained in:
D4rkl1ght3r
2026-04-10 20:35:20 +02:00
parent a7cd810e7d
commit 81054da44b
14 changed files with 713 additions and 44 deletions

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@@ -5309,7 +5309,6 @@ textures = fx\nomad.txm
textures = fx\hexagon.txm
; Codename: ECLIPSE
[VisEffect]
nickname = eclipse_proj
alchemy = fx\weapons\customs\eclipse.ale
@@ -5340,65 +5339,170 @@ textures = fx\newglows.txm
textures = fx\sarma.txm
; Codename: NIGHTFALL
[VisEffect]
nickname = nightfall_proj
alchemy = fx\weapons\customs\nightfall.ale
effect_crc = -63966299
textures = fx\kioncannon.txm
textures = fx\beam.txm
textures = fx\newglows.txm
textures = fx\sarma.txm
textures = fx\treewyrm.txm
[VisEffect]
nickname = nightfall_impact
alchemy = fx\weapons\customs\nightfall.ale
effect_crc = -131312480
textures = fx\kioncannon.txm
textures = fx\beam.txm
textures = fx\newglows.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
[VisEffect]
nickname = nightfall_flash
alchemy = fx\weapons\customs\nightfall.ale
effect_crc = -533286268
textures = fx\kioncannon.txm
textures = fx\beam.txm
textures = fx\newglows.txm
textures = fx\sarma.txm
textures = fx\standardeffects.txm
; Codename: SPECTRE
[VisEffect]
nickname = spectre_proj
alchemy = fx\weapons\customs\spectre.ale
effect_crc = -44409701
textures = fx\kioncannon.txm
textures = fx\beam.txm
textures = fx\newglows.txm
textures = fx\sarma.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = spectre_impact
alchemy = fx\weapons\customs\spectre.ale
effect_crc = 123007185
textures = fx\kioncannon.txm
textures = fx\beam.txm
textures = fx\newglows.txm
textures = fx\sarma.txm
[VisEffect]
nickname = spectre_flash
alchemy = fx\weapons\customs\spectre.ale
effect_crc = -178857344
textures = fx\kioncannon.txm
textures = fx\beam.txm
textures = fx\planetflare.txm
; Codename: Dawnbreaker
[VisEffect]
nickname = dawnbreaker_proj
alchemy = fx\weapons\customs\dawnbreaker.ale
effect_crc = -84914732
textures = fx\ice.txm
textures = fx\newglows.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = dawnbreaker_impact
alchemy = fx\weapons\customs\dawnbreaker.ale
effect_crc = -99646397
textures = fx\sarma.txm
; Scythe
[VisEffect]
nickname = dawnbreaker_flash
alchemy = fx\weapons\customs\dawnbreaker.ale
effect_crc = 422718608
textures = fx\planetflare.txm
; Codename: Frostbite
[VisEffect]
nickname = frostbite_proj
alchemy = fx\weapons\customs\frostbite.ale
effect_crc = 512310596
textures = fx\kioncannon.txm
textures = fx\newglows.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = frostbite_impact
alchemy = fx\weapons\customs\frostbite.ale
effect_crc = 61578012
textures = fx\sarma.txm
[VisEffect]
nickname = frostbite_flash
alchemy = fx\weapons\customs\frostbite.ale
effect_crc = 165267108
textures = fx\planetflare.txm
; Codename: HYDRA
[VisEffect]
nickname = hydra_proj
alchemy = fx\weapons\customs\hydra.ale
effect_crc = 1283823
textures = fx\newglows.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = hydra_impact
alchemy = fx\weapons\customs\hydra.ale
effect_crc = -34694460
textures = fx\sarma.txm
[VisEffect]
nickname = hydra_flash
alchemy = fx\weapons\customs\hydra.ale
effect_crc = -87873937
textures = fx\planetflare.txm
; Codename: MOONSHARD
[VisEffect]
nickname = moonshard_proj
alchemy = fx\weapons\customs\moonshard.ale
effect_crc = 350834598
textures = fx\hexagon.txm
textures = fx\rain.txm
textures = fx\missleeffect.txm
textures = fx\snow.txm
[VisEffect]
nickname = moonshard_impact
alchemy = fx\weapons\customs\moonshard.ale
effect_crc = 357830658
textures = fx\sarma.txm
[VisEffect]
nickname = moonshard_flash
alchemy = fx\weapons\customs\moonshard.ale
effect_crc = 69786238
textures = fx\planetflare.txm
; Codename: NYX
[VisEffect]
nickname = nyx_proj
alchemy = fx\weapons\customs\nyx.ale
effect_crc = 508765898
textures = fx\nomad.txm
[VisEffect]
nickname = nyx_impact
alchemy = fx\weapons\customs\nyx.ale
effect_crc = 70969327
textures = fx\sarma.txm
[VisEffect]
nickname = nyx_flash
alchemy = fx\weapons\customs\nyx.ale
effect_crc = -136727912
textures = fx\planetflare.txm
; Codename: Venator
[VisEffect]
nickname = venator_proj
alchemy = fx\weapons\customs\venator.ale
effect_crc = -254038256
textures = fx\snow.txm
textures = fx\storm.txm
[VisEffect]
nickname = venator_impact
alchemy = fx\weapons\customs\venator.ale
effect_crc = -370860170
textures = fx\sarma.txm
[VisEffect]
nickname = venator_flash
alchemy = fx\weapons\customs\venator.ale
effect_crc = -47119909
textures = fx\planetflare.txm
; Scythe
[VisEffect]
nickname = scythe_proj
alchemy = fx\weapons\customs\scythe.ale
@@ -5406,9 +5510,6 @@ effect_crc = -112767069
textures = fx\planetflare.txm
textures = fx\efx.txm
; Pulse Effects
; Blue Pulse

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@@ -946,4 +946,22 @@ head_brightness = 0.8
trail_brightness = 0.7
head_texture = ball
trail_texture = wide
flash_size = 3
; NIGHTFALL Beam effect
[BeamSpear]
nickname = nightfall_beam
tip_length = 15
tail_length = 15
head_width = 0.5
core_width = 0.8
tip_color = 166, 0, 255
core_color = 166, 0, 255
outter_color = 166, 0, 255
tail_color = 166, 0, 255
head_brightness = 1
trail_brightness = 1
head_texture = star
trail_texture = wide
flash_size = 3

View File

@@ -3798,7 +3798,6 @@ vis_effect = nemesis_proj
vis_beam = nemesis_01_beam
; ECLIPSE
[Effect]
nickname = eclipse_flash
effect_type = EFT_MUZZLE_FLASH
@@ -3815,6 +3814,109 @@ effect_type = EFT_WEAPON_PROJ
vis_effect = eclipse_proj
vis_generic = min_photon_01_proj
; DAWNBREAKER
[Effect]
nickname = dawnbreaker_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = dawnbreaker_flash
[Effect]
nickname = dawnbreaker_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = dawnbreaker_impact
[Effect]
nickname = dawnbreaker_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = dawnbreaker_proj
;vis_generic = min_photon_01_proj
; FROSTBITE
[Effect]
nickname = frostbite_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = frostbite_flash
[Effect]
nickname = frostbite_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = frostbite_impact
[Effect]
nickname = frostbite_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = frostbite_proj
;vis_generic = min_photon_01_proj
; HYDRA
[Effect]
nickname = hydra_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = hydra_flash
[Effect]
nickname = hydra_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = hydra_impact
[Effect]
nickname = hydra_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = hydra_proj
;vis_generic = min_photon_01_proj
; MOONSHARD
[Effect]
nickname = moonshard_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = moonshard_flash
[Effect]
nickname = moonshard_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = moonshard_impact
[Effect]
nickname = moonshard_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = moonshard_proj
;vis_generic = min_photon_01_proj
; NYX
[Effect]
nickname = nyx_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = nyx_flash
[Effect]
nickname = nyx_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = nyx_impact
[Effect]
nickname = nyx_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = nyx_proj
;vis_generic = min_photon_01_proj
; VENATOR
[Effect]
nickname = venator_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = venator_flash
[Effect]
nickname = venator_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = venator_impact
[Effect]
nickname = venator_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = venator_proj
;vis_generic = min_photon_01_proj
; Scythe
[Effect]
nickname = scythe_proj
@@ -3823,7 +3925,6 @@ vis_effect = scythe_proj
vis_generic = min_photon_01_proj
; NIGHTFALL
[Effect]
nickname = nightfall_flash
effect_type = EFT_MUZZLE_FLASH
@@ -3838,10 +3939,9 @@ vis_effect = nightfall_impact
nickname = nightfall_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = nightfall_proj
vis_generic = min_photon_01_proj
vis_beam = nightfall_beam
; SPECTRE
[Effect]
nickname = spectre_flash
effect_type = EFT_MUZZLE_FLASH
@@ -3856,7 +3956,24 @@ vis_effect = spectre_impact
nickname = spectre_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = spectre_proj
vis_generic = min_photon_01_proj
;vis_generic = min_photon_01_proj
; NIGHTFALL
[Effect]
nickname = nightfall_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = nightfall_flash
[Effect]
nickname = nightfall_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = nightfall_impact
[Effect]
nickname = nightfall_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = nightfall_proj
;vis_generic = min_photon_01_proj
; Pulse Effects