Add Codename Weapons
This commit is contained in:
+293
-11
@@ -21373,12 +21373,12 @@ nickname = special_gun21_ammo
|
|||||||
hp_type = hp_gun
|
hp_type = hp_gun
|
||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 925
|
hull_damage = 328.8
|
||||||
energy_damage = 135
|
energy_damage = 62
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = nightfall_impact
|
munition_hit_effect = nightfall_impact
|
||||||
const_effect = nightfall_proj
|
const_effect = nightfall_proj
|
||||||
lifetime = 1
|
lifetime = 0.8
|
||||||
force_gun_ori = false
|
force_gun_ori = false
|
||||||
mass = 1
|
mass = 1
|
||||||
volume = 0.0001
|
volume = 0.0001
|
||||||
@@ -21399,10 +21399,11 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 190.8
|
power_usage = 68.05
|
||||||
refire_delay = 0.330000
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 700
|
muzzle_velocity = 750
|
||||||
toughness = 17.600000
|
use_animation = Sc_fire
|
||||||
|
toughness = 17.6
|
||||||
flash_particle_name = nightfall_flash
|
flash_particle_name = nightfall_flash
|
||||||
flash_radius = 15
|
flash_radius = 15
|
||||||
light_anim = l_gun01_flash
|
light_anim = l_gun01_flash
|
||||||
@@ -21411,9 +21412,9 @@ separation_explosion = sever_debris
|
|||||||
auto_turret = false
|
auto_turret = false
|
||||||
turn_rate = 90
|
turn_rate = 90
|
||||||
lootable = true
|
lootable = true
|
||||||
LODranges = 0, 40, 80, 150
|
LODranges = 0, 999999
|
||||||
|
|
||||||
; NIGHTFALL
|
; SPECTRE
|
||||||
|
|
||||||
[Munition]
|
[Munition]
|
||||||
nickname = special_gun22_ammo
|
nickname = special_gun22_ammo
|
||||||
@@ -21432,8 +21433,8 @@ volume = 0.0001
|
|||||||
|
|
||||||
[Gun]
|
[Gun]
|
||||||
nickname = special_gun22
|
nickname = special_gun22
|
||||||
ids_name = 299020
|
ids_name = 299022
|
||||||
ids_info = 299021
|
ids_info = 299023
|
||||||
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
material_library = equipment\models\ge_equip.mat
|
material_library = equipment\models\ge_equip.mat
|
||||||
HP_child = HPConnect
|
HP_child = HPConnect
|
||||||
@@ -21460,6 +21461,287 @@ turn_rate = 90
|
|||||||
lootable = true
|
lootable = true
|
||||||
LODranges = 0, 40, 80, 150
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
; DAWNBREAKER
|
||||||
|
|
||||||
|
[Munition]
|
||||||
|
nickname = special_gun23_ammo
|
||||||
|
hp_type = hp_gun
|
||||||
|
requires_ammo = false
|
||||||
|
hit_pts = 2
|
||||||
|
hull_damage = 875
|
||||||
|
energy_damage = 175
|
||||||
|
one_shot_sound = fire_tachyon5
|
||||||
|
munition_hit_effect = dawnbreaker_impact
|
||||||
|
const_effect = dawnbreaker_proj
|
||||||
|
lifetime = 0.8
|
||||||
|
force_gun_ori = false
|
||||||
|
mass = 1
|
||||||
|
volume = 0.0001
|
||||||
|
|
||||||
|
[Gun]
|
||||||
|
nickname = special_gun23
|
||||||
|
ids_name = 299024
|
||||||
|
ids_info = 299025
|
||||||
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
HP_child = HPConnect
|
||||||
|
hit_pts = 6752
|
||||||
|
explosion_resistance = 1
|
||||||
|
debris_type = debris_normal
|
||||||
|
parent_impulse = 20
|
||||||
|
child_impulse = 80
|
||||||
|
volume = 0
|
||||||
|
mass = 10
|
||||||
|
hp_gun_type = hp_gun_special_10
|
||||||
|
damage_per_fire = 0
|
||||||
|
power_usage = 195.8
|
||||||
|
refire_delay = 0.330000
|
||||||
|
muzzle_velocity = 750
|
||||||
|
toughness = 17.600000
|
||||||
|
flash_particle_name = dawnbreaker_flash
|
||||||
|
flash_radius = 15
|
||||||
|
light_anim = l_gun01_flash
|
||||||
|
projectile_archetype = special_gun23_ammo
|
||||||
|
separation_explosion = sever_debris
|
||||||
|
auto_turret = false
|
||||||
|
turn_rate = 90
|
||||||
|
lootable = true
|
||||||
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
; FROSTBITE
|
||||||
|
|
||||||
|
[Munition]
|
||||||
|
nickname = special_gun24_ammo
|
||||||
|
hp_type = hp_gun
|
||||||
|
requires_ammo = false
|
||||||
|
hit_pts = 2
|
||||||
|
hull_damage = 875
|
||||||
|
energy_damage = 175
|
||||||
|
one_shot_sound = fire_tachyon5
|
||||||
|
munition_hit_effect = frostbite_impact
|
||||||
|
const_effect = frostbite_proj
|
||||||
|
lifetime = 0.8
|
||||||
|
force_gun_ori = false
|
||||||
|
mass = 1
|
||||||
|
volume = 0.0001
|
||||||
|
|
||||||
|
[Gun]
|
||||||
|
nickname = special_gun24
|
||||||
|
ids_name = 299026
|
||||||
|
ids_info = 299027
|
||||||
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
HP_child = HPConnect
|
||||||
|
hit_pts = 6752
|
||||||
|
explosion_resistance = 1
|
||||||
|
debris_type = debris_normal
|
||||||
|
parent_impulse = 20
|
||||||
|
child_impulse = 80
|
||||||
|
volume = 0
|
||||||
|
mass = 10
|
||||||
|
hp_gun_type = hp_gun_special_10
|
||||||
|
damage_per_fire = 0
|
||||||
|
power_usage = 195.8
|
||||||
|
refire_delay = 0.330000
|
||||||
|
muzzle_velocity = 750
|
||||||
|
toughness = 17.600000
|
||||||
|
flash_particle_name = frostbite_flash
|
||||||
|
flash_radius = 15
|
||||||
|
light_anim = l_gun01_flash
|
||||||
|
projectile_archetype = special_gun24_ammo
|
||||||
|
separation_explosion = sever_debris
|
||||||
|
auto_turret = false
|
||||||
|
turn_rate = 90
|
||||||
|
lootable = true
|
||||||
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
; HYDRA
|
||||||
|
|
||||||
|
[Munition]
|
||||||
|
nickname = special_gun25_ammo
|
||||||
|
hp_type = hp_gun
|
||||||
|
requires_ammo = false
|
||||||
|
hit_pts = 2
|
||||||
|
hull_damage = 875
|
||||||
|
energy_damage = 175
|
||||||
|
one_shot_sound = fire_tachyon5
|
||||||
|
munition_hit_effect = hydra_impact
|
||||||
|
const_effect = hydra_proj
|
||||||
|
lifetime = 0.8
|
||||||
|
force_gun_ori = false
|
||||||
|
mass = 1
|
||||||
|
volume = 0.0001
|
||||||
|
|
||||||
|
[Gun]
|
||||||
|
nickname = special_gun25
|
||||||
|
ids_name = 299028
|
||||||
|
ids_info = 299029
|
||||||
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
HP_child = HPConnect
|
||||||
|
hit_pts = 6752
|
||||||
|
explosion_resistance = 1
|
||||||
|
debris_type = debris_normal
|
||||||
|
parent_impulse = 20
|
||||||
|
child_impulse = 80
|
||||||
|
volume = 0
|
||||||
|
mass = 10
|
||||||
|
hp_gun_type = hp_gun_special_10
|
||||||
|
damage_per_fire = 0
|
||||||
|
power_usage = 195.8
|
||||||
|
refire_delay = 0.330000
|
||||||
|
muzzle_velocity = 750
|
||||||
|
toughness = 17.600000
|
||||||
|
flash_particle_name = hydra_flash
|
||||||
|
flash_radius = 15
|
||||||
|
light_anim = l_gun01_flash
|
||||||
|
projectile_archetype = special_gun25_ammo
|
||||||
|
separation_explosion = sever_debris
|
||||||
|
auto_turret = false
|
||||||
|
turn_rate = 90
|
||||||
|
lootable = true
|
||||||
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
; MOONSHARD
|
||||||
|
|
||||||
|
[Munition]
|
||||||
|
nickname = special_gun26_ammo
|
||||||
|
hp_type = hp_gun
|
||||||
|
requires_ammo = false
|
||||||
|
hit_pts = 2
|
||||||
|
hull_damage = 875
|
||||||
|
energy_damage = 175
|
||||||
|
one_shot_sound = fire_tachyon5
|
||||||
|
munition_hit_effect = moonshard_impact
|
||||||
|
const_effect = moonshard_proj
|
||||||
|
lifetime = 0.8
|
||||||
|
force_gun_ori = false
|
||||||
|
mass = 1
|
||||||
|
volume = 0.0001
|
||||||
|
|
||||||
|
[Gun]
|
||||||
|
nickname = special_gun26
|
||||||
|
ids_name = 299030
|
||||||
|
ids_info = 299031
|
||||||
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
HP_child = HPConnect
|
||||||
|
hit_pts = 6752
|
||||||
|
explosion_resistance = 1
|
||||||
|
debris_type = debris_normal
|
||||||
|
parent_impulse = 20
|
||||||
|
child_impulse = 80
|
||||||
|
volume = 0
|
||||||
|
mass = 10
|
||||||
|
hp_gun_type = hp_gun_special_10
|
||||||
|
damage_per_fire = 0
|
||||||
|
power_usage = 195.8
|
||||||
|
refire_delay = 0.330000
|
||||||
|
muzzle_velocity = 750
|
||||||
|
toughness = 17.600000
|
||||||
|
flash_particle_name = moonshard_flash
|
||||||
|
flash_radius = 15
|
||||||
|
light_anim = l_gun01_flash
|
||||||
|
projectile_archetype = special_gun26_ammo
|
||||||
|
separation_explosion = sever_debris
|
||||||
|
auto_turret = false
|
||||||
|
turn_rate = 90
|
||||||
|
lootable = true
|
||||||
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
; NYX
|
||||||
|
[Munition]
|
||||||
|
nickname = special_gun27_ammo
|
||||||
|
hp_type = hp_gun
|
||||||
|
requires_ammo = false
|
||||||
|
hit_pts = 2
|
||||||
|
hull_damage = 875
|
||||||
|
energy_damage = 175
|
||||||
|
one_shot_sound = fire_tachyon5
|
||||||
|
munition_hit_effect = nyx_impact
|
||||||
|
const_effect = nyx_proj
|
||||||
|
lifetime = 0.8
|
||||||
|
force_gun_ori = false
|
||||||
|
mass = 1
|
||||||
|
volume = 0.0001
|
||||||
|
|
||||||
|
[Gun]
|
||||||
|
nickname = special_gun27
|
||||||
|
ids_name = 299032
|
||||||
|
ids_info = 299033
|
||||||
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
HP_child = HPConnect
|
||||||
|
hit_pts = 6752
|
||||||
|
explosion_resistance = 1
|
||||||
|
debris_type = debris_normal
|
||||||
|
parent_impulse = 20
|
||||||
|
child_impulse = 80
|
||||||
|
volume = 0
|
||||||
|
mass = 10
|
||||||
|
hp_gun_type = hp_gun_special_10
|
||||||
|
damage_per_fire = 0
|
||||||
|
power_usage = 195.8
|
||||||
|
refire_delay = 0.330000
|
||||||
|
muzzle_velocity = 750
|
||||||
|
toughness = 17.600000
|
||||||
|
flash_particle_name = nyx_flash
|
||||||
|
flash_radius = 15
|
||||||
|
light_anim = l_gun01_flash
|
||||||
|
projectile_archetype = special_gun27_ammo
|
||||||
|
separation_explosion = sever_debris
|
||||||
|
auto_turret = false
|
||||||
|
turn_rate = 90
|
||||||
|
lootable = true
|
||||||
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
; VENATOR
|
||||||
|
[Munition]
|
||||||
|
nickname = special_gun28_ammo
|
||||||
|
hp_type = hp_gun
|
||||||
|
requires_ammo = false
|
||||||
|
hit_pts = 2
|
||||||
|
hull_damage = 875
|
||||||
|
energy_damage = 175
|
||||||
|
one_shot_sound = fire_tachyon5
|
||||||
|
munition_hit_effect = venator_impact
|
||||||
|
const_effect = venator_proj
|
||||||
|
lifetime = 0.8
|
||||||
|
force_gun_ori = false
|
||||||
|
mass = 1
|
||||||
|
volume = 0.0001
|
||||||
|
|
||||||
|
[Gun]
|
||||||
|
nickname = special_gun28
|
||||||
|
ids_name = 299034
|
||||||
|
ids_info = 299035
|
||||||
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
HP_child = HPConnect
|
||||||
|
hit_pts = 6752
|
||||||
|
explosion_resistance = 1
|
||||||
|
debris_type = debris_normal
|
||||||
|
parent_impulse = 20
|
||||||
|
child_impulse = 80
|
||||||
|
volume = 0
|
||||||
|
mass = 10
|
||||||
|
hp_gun_type = hp_gun_special_10
|
||||||
|
damage_per_fire = 0
|
||||||
|
power_usage = 195.8
|
||||||
|
refire_delay = 0.330000
|
||||||
|
muzzle_velocity = 750
|
||||||
|
toughness = 17.600000
|
||||||
|
flash_particle_name = venator_flash
|
||||||
|
flash_radius = 15
|
||||||
|
light_anim = l_gun01_flash
|
||||||
|
projectile_archetype = special_gun28_ammo
|
||||||
|
separation_explosion = sever_debris
|
||||||
|
auto_turret = false
|
||||||
|
turn_rate = 90
|
||||||
|
lootable = true
|
||||||
|
LODranges = 0, 40, 80, 150
|
||||||
|
|
||||||
|
|
||||||
; Scythe Mk I
|
; Scythe Mk I
|
||||||
|
|
||||||
[Munition]
|
[Munition]
|
||||||
|
|||||||
@@ -8383,6 +8383,112 @@ ids_info = 299019
|
|||||||
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
material_library = equipment\models\ge_equip.mat
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename NIGHTFALL
|
||||||
|
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun21
|
||||||
|
equipment = special_gun21
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299020
|
||||||
|
ids_info = 299021
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename SPECTRE
|
||||||
|
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun22
|
||||||
|
equipment = special_gun22
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299022
|
||||||
|
ids_info = 299023
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename DAWNBREAKER
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun23
|
||||||
|
equipment = special_gun23
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299024
|
||||||
|
ids_info = 299025
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename FROSTBITE
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun24
|
||||||
|
equipment = special_gun24
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299026
|
||||||
|
ids_info = 299027
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename HYDRA
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun25
|
||||||
|
equipment = special_gun25
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299028
|
||||||
|
ids_info = 299029
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename MOONSHARD
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun26
|
||||||
|
equipment = special_gun26
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299030
|
||||||
|
ids_info = 299031
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename NYX
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun27
|
||||||
|
equipment = special_gun27
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299032
|
||||||
|
ids_info = 299033
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
|
; Codename VENATOR
|
||||||
|
[Good]
|
||||||
|
nickname = special_gun28
|
||||||
|
equipment = special_gun28
|
||||||
|
category = equipment
|
||||||
|
price = 115660
|
||||||
|
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||||
|
combinable = false
|
||||||
|
ids_name = 299034
|
||||||
|
ids_info = 299035
|
||||||
|
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
||||||
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
; Scythe Mk I
|
; Scythe Mk I
|
||||||
|
|
||||||
[Good]
|
[Good]
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+126
-25
@@ -5309,7 +5309,6 @@ textures = fx\nomad.txm
|
|||||||
textures = fx\hexagon.txm
|
textures = fx\hexagon.txm
|
||||||
|
|
||||||
; Codename: ECLIPSE
|
; Codename: ECLIPSE
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = eclipse_proj
|
nickname = eclipse_proj
|
||||||
alchemy = fx\weapons\customs\eclipse.ale
|
alchemy = fx\weapons\customs\eclipse.ale
|
||||||
@@ -5340,65 +5339,170 @@ textures = fx\newglows.txm
|
|||||||
textures = fx\sarma.txm
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
; Codename: NIGHTFALL
|
; Codename: NIGHTFALL
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = nightfall_proj
|
nickname = nightfall_proj
|
||||||
alchemy = fx\weapons\customs\nightfall.ale
|
alchemy = fx\weapons\customs\nightfall.ale
|
||||||
effect_crc = -63966299
|
effect_crc = -63966299
|
||||||
textures = fx\kioncannon.txm
|
textures = fx\treewyrm.txm
|
||||||
textures = fx\beam.txm
|
|
||||||
textures = fx\newglows.txm
|
|
||||||
textures = fx\sarma.txm
|
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = nightfall_impact
|
nickname = nightfall_impact
|
||||||
alchemy = fx\weapons\customs\nightfall.ale
|
alchemy = fx\weapons\customs\nightfall.ale
|
||||||
effect_crc = -131312480
|
effect_crc = -131312480
|
||||||
textures = fx\kioncannon.txm
|
textures = fx\smoke.txm
|
||||||
textures = fx\beam.txm
|
|
||||||
textures = fx\newglows.txm
|
|
||||||
textures = fx\sarma.txm
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = nightfall_flash
|
nickname = nightfall_flash
|
||||||
alchemy = fx\weapons\customs\nightfall.ale
|
alchemy = fx\weapons\customs\nightfall.ale
|
||||||
effect_crc = -533286268
|
effect_crc = -533286268
|
||||||
textures = fx\kioncannon.txm
|
textures = fx\standardeffects.txm
|
||||||
textures = fx\beam.txm
|
|
||||||
textures = fx\newglows.txm
|
|
||||||
textures = fx\sarma.txm
|
|
||||||
|
|
||||||
; Codename: SPECTRE
|
; Codename: SPECTRE
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = spectre_proj
|
nickname = spectre_proj
|
||||||
alchemy = fx\weapons\customs\spectre.ale
|
alchemy = fx\weapons\customs\spectre.ale
|
||||||
effect_crc = -44409701
|
effect_crc = -44409701
|
||||||
textures = fx\kioncannon.txm
|
textures = fx\kioncannon.txm
|
||||||
textures = fx\beam.txm
|
|
||||||
textures = fx\newglows.txm
|
textures = fx\newglows.txm
|
||||||
textures = fx\sarma.txm
|
textures = fx\lightning2.txm
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = spectre_impact
|
nickname = spectre_impact
|
||||||
alchemy = fx\weapons\customs\spectre.ale
|
alchemy = fx\weapons\customs\spectre.ale
|
||||||
effect_crc = 123007185
|
effect_crc = 123007185
|
||||||
textures = fx\kioncannon.txm
|
|
||||||
textures = fx\beam.txm
|
|
||||||
textures = fx\newglows.txm
|
|
||||||
textures = fx\sarma.txm
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = spectre_flash
|
nickname = spectre_flash
|
||||||
alchemy = fx\weapons\customs\spectre.ale
|
alchemy = fx\weapons\customs\spectre.ale
|
||||||
effect_crc = -178857344
|
effect_crc = -178857344
|
||||||
textures = fx\kioncannon.txm
|
textures = fx\planetflare.txm
|
||||||
textures = fx\beam.txm
|
|
||||||
|
; Codename: Dawnbreaker
|
||||||
|
[VisEffect]
|
||||||
|
nickname = dawnbreaker_proj
|
||||||
|
alchemy = fx\weapons\customs\dawnbreaker.ale
|
||||||
|
effect_crc = -84914732
|
||||||
|
textures = fx\ice.txm
|
||||||
textures = fx\newglows.txm
|
textures = fx\newglows.txm
|
||||||
|
textures = fx\lightning2.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = dawnbreaker_impact
|
||||||
|
alchemy = fx\weapons\customs\dawnbreaker.ale
|
||||||
|
effect_crc = -99646397
|
||||||
textures = fx\sarma.txm
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
; Scythe
|
[VisEffect]
|
||||||
|
nickname = dawnbreaker_flash
|
||||||
|
alchemy = fx\weapons\customs\dawnbreaker.ale
|
||||||
|
effect_crc = 422718608
|
||||||
|
textures = fx\planetflare.txm
|
||||||
|
|
||||||
|
; Codename: Frostbite
|
||||||
|
[VisEffect]
|
||||||
|
nickname = frostbite_proj
|
||||||
|
alchemy = fx\weapons\customs\frostbite.ale
|
||||||
|
effect_crc = 512310596
|
||||||
|
textures = fx\kioncannon.txm
|
||||||
|
textures = fx\newglows.txm
|
||||||
|
textures = fx\lightning2.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = frostbite_impact
|
||||||
|
alchemy = fx\weapons\customs\frostbite.ale
|
||||||
|
effect_crc = 61578012
|
||||||
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = frostbite_flash
|
||||||
|
alchemy = fx\weapons\customs\frostbite.ale
|
||||||
|
effect_crc = 165267108
|
||||||
|
textures = fx\planetflare.txm
|
||||||
|
|
||||||
|
; Codename: HYDRA
|
||||||
|
[VisEffect]
|
||||||
|
nickname = hydra_proj
|
||||||
|
alchemy = fx\weapons\customs\hydra.ale
|
||||||
|
effect_crc = 1283823
|
||||||
|
textures = fx\newglows.txm
|
||||||
|
textures = fx\lightning2.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = hydra_impact
|
||||||
|
alchemy = fx\weapons\customs\hydra.ale
|
||||||
|
effect_crc = -34694460
|
||||||
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = hydra_flash
|
||||||
|
alchemy = fx\weapons\customs\hydra.ale
|
||||||
|
effect_crc = -87873937
|
||||||
|
textures = fx\planetflare.txm
|
||||||
|
|
||||||
|
; Codename: MOONSHARD
|
||||||
|
[VisEffect]
|
||||||
|
nickname = moonshard_proj
|
||||||
|
alchemy = fx\weapons\customs\moonshard.ale
|
||||||
|
effect_crc = 350834598
|
||||||
|
textures = fx\hexagon.txm
|
||||||
|
textures = fx\rain.txm
|
||||||
|
textures = fx\missleeffect.txm
|
||||||
|
textures = fx\snow.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = moonshard_impact
|
||||||
|
alchemy = fx\weapons\customs\moonshard.ale
|
||||||
|
effect_crc = 357830658
|
||||||
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = moonshard_flash
|
||||||
|
alchemy = fx\weapons\customs\moonshard.ale
|
||||||
|
effect_crc = 69786238
|
||||||
|
textures = fx\planetflare.txm
|
||||||
|
|
||||||
|
; Codename: NYX
|
||||||
|
[VisEffect]
|
||||||
|
nickname = nyx_proj
|
||||||
|
alchemy = fx\weapons\customs\nyx.ale
|
||||||
|
effect_crc = 508765898
|
||||||
|
textures = fx\nomad.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = nyx_impact
|
||||||
|
alchemy = fx\weapons\customs\nyx.ale
|
||||||
|
effect_crc = 70969327
|
||||||
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = nyx_flash
|
||||||
|
alchemy = fx\weapons\customs\nyx.ale
|
||||||
|
effect_crc = -136727912
|
||||||
|
textures = fx\planetflare.txm
|
||||||
|
|
||||||
|
; Codename: Venator
|
||||||
|
[VisEffect]
|
||||||
|
nickname = venator_proj
|
||||||
|
alchemy = fx\weapons\customs\venator.ale
|
||||||
|
effect_crc = -254038256
|
||||||
|
textures = fx\snow.txm
|
||||||
|
textures = fx\storm.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = venator_impact
|
||||||
|
alchemy = fx\weapons\customs\venator.ale
|
||||||
|
effect_crc = -370860170
|
||||||
|
textures = fx\sarma.txm
|
||||||
|
|
||||||
|
[VisEffect]
|
||||||
|
nickname = venator_flash
|
||||||
|
alchemy = fx\weapons\customs\venator.ale
|
||||||
|
effect_crc = -47119909
|
||||||
|
textures = fx\planetflare.txm
|
||||||
|
|
||||||
|
; Scythe
|
||||||
[VisEffect]
|
[VisEffect]
|
||||||
nickname = scythe_proj
|
nickname = scythe_proj
|
||||||
alchemy = fx\weapons\customs\scythe.ale
|
alchemy = fx\weapons\customs\scythe.ale
|
||||||
@@ -5406,9 +5510,6 @@ effect_crc = -112767069
|
|||||||
textures = fx\planetflare.txm
|
textures = fx\planetflare.txm
|
||||||
textures = fx\efx.txm
|
textures = fx\efx.txm
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; Pulse Effects
|
; Pulse Effects
|
||||||
|
|
||||||
; Blue Pulse
|
; Blue Pulse
|
||||||
|
|||||||
@@ -946,4 +946,22 @@ head_brightness = 0.8
|
|||||||
trail_brightness = 0.7
|
trail_brightness = 0.7
|
||||||
head_texture = ball
|
head_texture = ball
|
||||||
trail_texture = wide
|
trail_texture = wide
|
||||||
|
flash_size = 3
|
||||||
|
|
||||||
|
; NIGHTFALL Beam effect
|
||||||
|
|
||||||
|
[BeamSpear]
|
||||||
|
nickname = nightfall_beam
|
||||||
|
tip_length = 15
|
||||||
|
tail_length = 15
|
||||||
|
head_width = 0.5
|
||||||
|
core_width = 0.8
|
||||||
|
tip_color = 166, 0, 255
|
||||||
|
core_color = 166, 0, 255
|
||||||
|
outter_color = 166, 0, 255
|
||||||
|
tail_color = 166, 0, 255
|
||||||
|
head_brightness = 1
|
||||||
|
trail_brightness = 1
|
||||||
|
head_texture = star
|
||||||
|
trail_texture = wide
|
||||||
flash_size = 3
|
flash_size = 3
|
||||||
+122
-5
@@ -3798,7 +3798,6 @@ vis_effect = nemesis_proj
|
|||||||
vis_beam = nemesis_01_beam
|
vis_beam = nemesis_01_beam
|
||||||
|
|
||||||
; ECLIPSE
|
; ECLIPSE
|
||||||
|
|
||||||
[Effect]
|
[Effect]
|
||||||
nickname = eclipse_flash
|
nickname = eclipse_flash
|
||||||
effect_type = EFT_MUZZLE_FLASH
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
@@ -3815,6 +3814,109 @@ effect_type = EFT_WEAPON_PROJ
|
|||||||
vis_effect = eclipse_proj
|
vis_effect = eclipse_proj
|
||||||
vis_generic = min_photon_01_proj
|
vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; DAWNBREAKER
|
||||||
|
[Effect]
|
||||||
|
nickname = dawnbreaker_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = dawnbreaker_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = dawnbreaker_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = dawnbreaker_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = dawnbreaker_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = dawnbreaker_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; FROSTBITE
|
||||||
|
[Effect]
|
||||||
|
nickname = frostbite_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = frostbite_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = frostbite_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = frostbite_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = frostbite_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = frostbite_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; HYDRA
|
||||||
|
[Effect]
|
||||||
|
nickname = hydra_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = hydra_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = hydra_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = hydra_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = hydra_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = hydra_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; MOONSHARD
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = moonshard_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = moonshard_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = moonshard_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = moonshard_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = moonshard_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = moonshard_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; NYX
|
||||||
|
[Effect]
|
||||||
|
nickname = nyx_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = nyx_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = nyx_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = nyx_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = nyx_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = nyx_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; VENATOR
|
||||||
|
[Effect]
|
||||||
|
nickname = venator_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = venator_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = venator_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = venator_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = venator_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = venator_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
; Scythe
|
; Scythe
|
||||||
[Effect]
|
[Effect]
|
||||||
nickname = scythe_proj
|
nickname = scythe_proj
|
||||||
@@ -3823,7 +3925,6 @@ vis_effect = scythe_proj
|
|||||||
vis_generic = min_photon_01_proj
|
vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
; NIGHTFALL
|
; NIGHTFALL
|
||||||
|
|
||||||
[Effect]
|
[Effect]
|
||||||
nickname = nightfall_flash
|
nickname = nightfall_flash
|
||||||
effect_type = EFT_MUZZLE_FLASH
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
@@ -3838,10 +3939,9 @@ vis_effect = nightfall_impact
|
|||||||
nickname = nightfall_proj
|
nickname = nightfall_proj
|
||||||
effect_type = EFT_WEAPON_PROJ
|
effect_type = EFT_WEAPON_PROJ
|
||||||
vis_effect = nightfall_proj
|
vis_effect = nightfall_proj
|
||||||
vis_generic = min_photon_01_proj
|
vis_beam = nightfall_beam
|
||||||
|
|
||||||
; SPECTRE
|
; SPECTRE
|
||||||
|
|
||||||
[Effect]
|
[Effect]
|
||||||
nickname = spectre_flash
|
nickname = spectre_flash
|
||||||
effect_type = EFT_MUZZLE_FLASH
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
@@ -3856,7 +3956,24 @@ vis_effect = spectre_impact
|
|||||||
nickname = spectre_proj
|
nickname = spectre_proj
|
||||||
effect_type = EFT_WEAPON_PROJ
|
effect_type = EFT_WEAPON_PROJ
|
||||||
vis_effect = spectre_proj
|
vis_effect = spectre_proj
|
||||||
vis_generic = min_photon_01_proj
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
; NIGHTFALL
|
||||||
|
[Effect]
|
||||||
|
nickname = nightfall_flash
|
||||||
|
effect_type = EFT_MUZZLE_FLASH
|
||||||
|
vis_effect = nightfall_flash
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = nightfall_impact
|
||||||
|
effect_type = EFT_WEAPON_IMPACT
|
||||||
|
vis_effect = nightfall_impact
|
||||||
|
|
||||||
|
[Effect]
|
||||||
|
nickname = nightfall_proj
|
||||||
|
effect_type = EFT_WEAPON_PROJ
|
||||||
|
vis_effect = nightfall_proj
|
||||||
|
;vis_generic = min_photon_01_proj
|
||||||
|
|
||||||
|
|
||||||
; Pulse Effects
|
; Pulse Effects
|
||||||
|
|||||||
@@ -594,6 +594,18 @@ rem.AddInfoCard(299020, "NIGHTFALL")
|
|||||||
rem.AddInfoCard(299021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: NIGHTFALL</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: NIGHTFALL</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299022, "SPECTRE")
|
rem.AddInfoCard(299022, "SPECTRE")
|
||||||
rem.AddInfoCard(299023, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: SPECTRE</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299023, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: SPECTRE</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299024, "DAWNBREAKER")
|
||||||
|
rem.AddInfoCard(299025, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: DAWNBREAKER</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299026, "FROSTBITE")
|
||||||
|
rem.AddInfoCard(299027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: FROSTBITE</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299028, "HYDRA")
|
||||||
|
rem.AddInfoCard(299029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: HYDRA</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299030, "MOONSHARD")
|
||||||
|
rem.AddInfoCard(299031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: MOONSHARD</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299032, "NYX")
|
||||||
|
rem.AddInfoCard(299033, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: NYX</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299034, "VENATOR")
|
||||||
|
rem.AddInfoCard(299035, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: VENATOR</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299050, "Scythe Mk II")
|
rem.AddInfoCard(299050, "Scythe Mk II")
|
||||||
rem.AddInfoCard(299051, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>GMG "Scythe Mk II"" Particle Blaster</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This is a particle-based weapon which, though providing a high refire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields and weakest against molecular shields. This weapon have an improved damage output and a decent refirerate but sacrifice range and high energy consumption. This is the best Particle Gun The Order has to offer.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299051, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>GMG "Scythe Mk II"" Particle Blaster</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This is a particle-based weapon which, though providing a high refire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields and weakest against molecular shields. This weapon have an improved damage output and a decent refirerate but sacrifice range and high energy consumption. This is the best Particle Gun The Order has to offer.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299052, "Scythe Mk I")
|
rem.AddInfoCard(299052, "Scythe Mk I")
|
||||||
@@ -621,7 +633,7 @@ rem.AddInfoCard(299521, "Combined Thermal Cooler")
|
|||||||
rem.AddInfoCard(299522, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Combined Thermal Cooler</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299522, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Combined Thermal Cooler</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299531, "High Performance Amplifier")
|
rem.AddInfoCard(299531, "High Performance Amplifier")
|
||||||
rem.AddInfoCard(299532, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Performance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299532, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Performance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299541, "Control Grid Stabilizier ")
|
rem.AddInfoCard(299541, "Control Grid Stabilizier")
|
||||||
rem.AddInfoCard(299542, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Perfomance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299542, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Perfomance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299551, "Rotary Power Connector")
|
rem.AddInfoCard(299551, "Rotary Power Connector")
|
||||||
rem.AddInfoCard(299552, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Rotary Power Connector</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299552, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Rotary Power Connector</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
@@ -653,8 +665,41 @@ rem.AddInfoCard(299818, "ECLIPSE Schematic")
|
|||||||
rem.AddInfoCard(299819, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>ECLIPSE Schematics are limited cloned ECLIPSE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299819, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>ECLIPSE Schematics are limited cloned ECLIPSE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299820, "NIGHTFALL Blueprint")
|
rem.AddInfoCard(299820, "NIGHTFALL Blueprint")
|
||||||
rem.AddInfoCard(299821, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299821, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299822, "SPECTRE Schematic")
|
rem.AddInfoCard(299822, "NIGHTFALL Schematic")
|
||||||
rem.AddInfoCard(299823, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299823, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NIGHTFALL Schematics are limited cloned NIGHTFALL Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299824, "SPECTRE Blueprint")
|
||||||
|
rem.AddInfoCard(299825, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>SPECTRE Blueprints are lootable items from special enemies and locations. It must be cloned to a SPECTRE Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299826, "SPECTRE Schematic")
|
||||||
|
rem.AddInfoCard(299827, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>SPECTRE Schematics are limited cloned SPECTRE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299828, "DAWNBREAKER Blueprint")
|
||||||
|
rem.AddInfoCard(299829, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DAWNBREAKER Blueprints are lootable items from special enemies and locations. It must be cloned to a DAWNBREAKER Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299830, "DAWNBREAKER Schematic")
|
||||||
|
rem.AddInfoCard(299831, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DAWNBREAKER Schematics are limited cloned DAWNBREAKER Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299832, "FROSTBITE Blueprint")
|
||||||
|
rem.AddInfoCard(299833, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>FROSTBITE Blueprints are lootable items from special enemies and locations. It must be cloned to a FROSTBITE Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299834, "FROSTBITE Schematic")
|
||||||
|
rem.AddInfoCard(299835, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>FROSTBITE Schematics are limited cloned FROSTBITE Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299836, "HYDRA Blueprint")
|
||||||
|
rem.AddInfoCard(299837, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>HYDRA Blueprints are lootable items from special enemies and locations. It must be cloned to a HYDRA Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299838, "HYDRA Schematic")
|
||||||
|
rem.AddInfoCard(299839, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>HYDRA Schematics are limited cloned HYDRA Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299840, "MOONSHARD Blueprint")
|
||||||
|
rem.AddInfoCard(299841, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>MOONSHARD Blueprints are lootable items from special enemies and locations. It must be cloned to a MOONSHARD Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299842, "MOONSHARD Schematic")
|
||||||
|
rem.AddInfoCard(299843, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>MOONSHARD Schematics are limited cloned MOONSHARD Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299844, "NIGHTFALL Blueprint")
|
||||||
|
rem.AddInfoCard(299845, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NIGHTFALL Blueprints are lootable items from special enemies and locations. It must be cloned to a NIGHTFALL Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299846, "NIGHTFALL Schematic")
|
||||||
|
rem.AddInfoCard(299847, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NIGHTFALL Schematics are limited cloned NIGHTFALL Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299848, "NYX Blueprint")
|
||||||
|
rem.AddInfoCard(299849, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NYX Blueprints are lootable items from special enemies and locations. It must be cloned to a NYX Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299850, "NYX Schematic")
|
||||||
|
rem.AddInfoCard(299851, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NYX Schematics are limited cloned NYX Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299852, "VENATOR Blueprint")
|
||||||
|
rem.AddInfoCard(299853, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>VENATOR Blueprints are lootable items from special enemies and locations. It must be cloned to a VENATOR Schematic to use this item for further limited crafting purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(299854, "VENATOR Schematic")
|
||||||
|
rem.AddInfoCard(299855, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>VENATOR Schematics are limited cloned VENATOR Blueprints which are usable for weapon crafting and trading purposes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
|
||||||
-- Infocards Solars
|
-- Infocards Solars
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user