reorganize li06 system file and add collapseable regions for readability
This commit is contained in:
@@ -3,6 +3,7 @@ nickname = li06
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space_color = 0, 0, 0
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local_faction = li_n_grp
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;region - EncounterParameters
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[EncounterParameters]
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nickname = tradelane_armored_prisoner
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filename = missions\encounters\tradelane_armored_prisoner.ini
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@@ -143,6 +144,9 @@ filename = missions\encounters\area_repair.ini
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nickname = miningp_scavenger
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filename = missions\encounters\miningp_scavenger.ini
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;endregion
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;region - System Config
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[TexturePanels]
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file = universe\heavens\shapes.ini
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@@ -174,6 +178,9 @@ basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_li03_stars.cmp
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nebulae = solar\starsphere\starsphere_li03.cmp
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;endregion
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;region - Sun
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[LightSource]
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nickname = LI06_system_light
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pos = 0.000000, 0.000000, 0.000000
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@@ -202,61 +209,9 @@ star = med_yellow_sun
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atmosphere_range = 6500
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burn_color = 255, 225, 120
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ids_info = 66162
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;endregion
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[Object]
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nickname = LI06_to_Li02
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ids_name = 450002
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pos = 37596, 0, 49964
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rotate = 0, 38, 0
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archetype = jumpgate
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msg_id_prefix = gcs_refer_system_Li02
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jump_effect = jump_effect_bretonia
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ids_info = 66145
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reputation = li_lsf_grp
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behavior = NOTHING
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difficulty_level = 7
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loadout = jumpgate_br_02
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pilot = pilot_solar_easiest
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goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
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[zone]
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nickname = Zone_LI06_to_Li02
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pos = 37724, 0, 50092
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shape = SPHERE
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size = 2500
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property_flags = 131072
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visit = 128
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sort = 0
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toughness = 4
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density = 3
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repop_time = 25
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max_battle_size = 4
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pop_type = jumpgate
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relief_time = 35
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population_additive = true
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density_restriction = 4, unlawfuls
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encounter = area_defend, 1, 0.060000
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faction = li_p_grp, 1
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encounter = area_armored_prisoner, 1, 0.020000
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faction = li_p_grp, 1
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encounter = area_trade_freighter, 1, 0.090000
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faction = co_hsp_grp, 0.360000
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faction = co_ss_grp, 0.360000
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faction = co_vr_grp, 0.290000
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encounter = area_trade_transport, 1, 0.150000
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faction = co_alg_grp, 0.100000
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faction = co_be_grp, 0.100000
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faction = co_hsp_grp, 0.100000
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faction = co_kt_grp, 0.100000
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faction = co_nws_grp, 0.100000
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faction = co_ni_grp, 0.100000
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faction = co_rs_grp, 0.100000
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faction = co_shi_grp, 0.100000
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faction = co_ss_grp, 0.100000
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faction = co_vr_grp, 0.080000
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encounter = area_trade_armored, 1, 0.030000
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faction = co_os_grp, 1
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;region - Planet Las Vegas
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[Object]
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nickname = LI06_planet_1
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ids_name = 450010
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@@ -315,7 +270,9 @@ dock_with = LI06_01_Base
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base = LI06_01_Base
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pos = 46554, 0, -16141
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rotate = 0, -90, 0
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;endregion
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;region - The Ranch
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[Object]
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nickname = LI06_02
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pos = -9120, 0, 22264
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@@ -332,7 +289,9 @@ loadout = trading_outpost_li_01
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difficulty_level = 1
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space_costume = benchmark_female_head, benchmark_female_body
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voice = pilot_c_ill_m02b
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;endregion
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;region - Asteroid Field
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[Zone]
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nickname = Zone_LI06_mojavedustcloud_01
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ids_name = 450050
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@@ -354,80 +313,9 @@ pop_type = lootable_field
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relief_time = 35
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damage = 0
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interference = 0.000000
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;endregion
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[zone]
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nickname = LI06_planet_2_death
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pos = -46767, 0, -45697
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shape = SPHERE
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size = 1600
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damage = 10000
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sort = 99.500000
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density = 0
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relief_time = 0
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[zone]
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nickname = Zone_LI06_planet_2_ring
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pos = -46767, 0, -45697
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rotate = 0, 0, 0
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shape = ring
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size = 5000, 200, 200
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sort = 0.000000
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[Zone]
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nickname = Zone_LI06_pop_ambient_01
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pos = -9120, 0, 22264
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rotate = 0, 0, 0
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shape = SPHERE
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size = 3342
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comment = Ranch Pop + Exclusion
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sort = 51
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toughness = 4
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density = 30
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repop_time = 1
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max_battle_size = 25
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pop_type = li_lsf_grp, base_cluster_law
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relief_time = 5
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population_additive = true
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property_flags = 131072
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sort = 1
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toughness = 1
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density = 12
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repop_time = 10
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max_battle_size = 8
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pop_type = li_p_grp, base_cluster_law
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relief_time = 10
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density_restriction = 4, unlawfuls
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encounter = area_defend, 1, 0.200000
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faction = li_p_grp, 1
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encounter = area_bh_defend, 1, 0.200000
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faction = gd_bh_grp, 1
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encounter = area_armored_prisoner, 1, 0.020000
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faction = li_p_grp, 1
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encounter = area_trade_freighter, 1, 0.200000
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faction = co_hsp_grp, 0.260000
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faction = co_me_grp, 0.260000
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faction = co_ss_grp, 0.260000
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faction = co_vr_grp, 0.210000
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encounter = area_trade_transport, 1, 0.200000
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faction = co_be_grp, 0.100000
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faction = co_hsp_grp, 0.100000
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faction = co_kt_grp, 0.100000
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faction = co_me_grp, 0.100000
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faction = co_nws_grp, 0.100000
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faction = co_ni_grp, 0.100000
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faction = co_rs_grp, 0.100000
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faction = co_shi_grp, 0.100000
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faction = co_ss_grp, 0.100000
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faction = co_vr_grp, 0.080000
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encounter = area_trade_armored, 1, 0.020000
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faction = co_os_grp, 1
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encounter = area_lifter, 1, 0.030000
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faction = co_me_grp, 0.500000
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faction = co_ss_grp, 0.500000
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encounter = area_repair, 1, 0.030000
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faction = co_me_grp, 0.500000
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faction = co_ss_grp, 0.500000
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;region - Nebula
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[Zone]
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nickname = Zone_LI06_dustcloud_storm_01
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pos = -30500, 0, -10500
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@@ -471,24 +359,26 @@ max_battle_size = 4
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relief_time = 30
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pop_type = Background
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interference = 0.250000
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;endregion
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[Object]
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nickname = li06_jumphole_entry
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pos = 38242, 0, 50388
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archetype = jumphole
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ids_name = 260622
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ids_info = 466011
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goto = li01, li01_li06_jumphole
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;region - Planet Reno
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[zone]
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nickname = LI06_planet_2_death
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pos = -46767, 0, -45697
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shape = SPHERE
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size = 1600
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damage = 10000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Zone]
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nickname = zone_li06_jumphole_entry
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pos = 38215, 0, 50385
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shape = sphere
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size = 2000
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property_flags = 131072
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visit = 128
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sort = 99
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goto = li01, li01_li06_jumphole
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[zone]
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nickname = Zone_LI06_planet_2_ring
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pos = -46767, 0, -45697
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rotate = 0, 0, 0
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shape = ring
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size = 5000, 200, 200
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sort = 0.000000
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[Object]
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nickname = LI06_planet_2
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@@ -502,159 +392,11 @@ burn_color = 255, 222, 160
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ids_info = 66069
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ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini
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[Object]
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nickname = LI06_Trade_Lane_Ring_08
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reputation = li_lsf_grp
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pos = -7348, 0, 24459
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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tradelane_space_name = 450040
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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next_ring = LI06_Trade_Lane_Ring_09
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;endregion
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[Object]
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nickname = LI06_Trade_Lane_Ring_09
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reputation = li_lsf_grp
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pos = -194, 0, 28568
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_08
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next_ring = LI06_Trade_Lane_Ring_10
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[Object]
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nickname = LI06_Trade_Lane_Ring_10
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reputation = li_lsf_grp
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pos = 6959, 0, 32677
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_09
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next_ring = LI06_Trade_Lane_Ring_11
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[Object]
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nickname = LI06_Trade_Lane_Ring_11
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reputation = li_lsf_grp
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pos = 14113, 0, 36786
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_10
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next_ring = LI06_Trade_Lane_Ring_12
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[Object]
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nickname = LI06_Trade_Lane_Ring_12
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reputation = li_lsf_grp
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pos = 21267, 0, 40895
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_11
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next_ring = LI06_Trade_Lane_Ring_13
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[Object]
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nickname = LI06_Trade_Lane_Ring_13
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reputation = li_lsf_grp
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pos = 28421, 0, 45004
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_12
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next_ring = LI06_Trade_Lane_Ring_14
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[Object]
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nickname = LI06_Trade_Lane_Ring_14
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reputation = li_lsf_grp
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pos = 35575, 0, 49114
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rotate = 0, -119, 0
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archetype = Trade_Lane_Ring
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tradelane_space_name = 261660
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_13
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[Zone]
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nickname = Zone_LI06_Tradelane_01
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pos = 14113, 0, 36786
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rotate = 0, -119, 0
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shape = BOX
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size = 1598, 1598, 50000
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comment = Ranch <-> Cali Jump Gate
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lane_id = 1
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tradelane_down = 35
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sort = 51
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toughness = 4
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density = 6
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repop_time = 5
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max_battle_size = 15
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population_additive = true
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pop_type = major_tradelane
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relief_time = 10
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faction_weight = co_ic_grp, 6
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faction_weight = co_ni_grp, 6
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faction_weight = co_os_grp, 6
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faction_weight = co_rs_grp, 6
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faction_weight = co_me_grp, 6
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faction_weight = co_shi_grp, 6
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faction_weight = co_ss_grp, 6
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faction_weight = gd_z_grp, 6
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faction_weight = co_vr_grp, 6
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faction_weight = co_alg_grp, 6
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faction_weight = co_nws_grp, 6
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encounter = tradelane_trade_armored, 4, 0.330000
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faction = co_ic_grp, 0.100000
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faction = co_ni_grp, 0.250000
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faction = co_os_grp, 0.150000
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faction = co_rs_grp, 0.150000
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faction = co_me_grp, 0.150000
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||||
encounter = tradelane_trade_freighter, 4, 0.330000
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faction = co_ni_grp, 0.100000
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||||
faction = co_os_grp, 0.100000
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faction = co_rs_grp, 0.100000
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||||
faction = co_shi_grp, 0.100000
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faction = co_ss_grp, 0.100000
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faction = gd_z_grp, 0.100000
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encounter = tradelane_trade_transport, 4, 0.330000
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faction = gd_z_grp, 0.100000
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faction = co_vr_grp, 0.100000
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||||
faction = co_alg_grp, 0.200000
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||||
faction = co_me_grp, 0.200000
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faction = co_nws_grp, 0.200000
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;region - tradelanes
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;region - The Ranch <-> Planet Las Vegas
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[Object]
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nickname = LI06_Trade_Lane_Ring_01
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reputation = li_lsf_grp
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||||
@@ -789,7 +531,116 @@ difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_15
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;endregion
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;region - The Ranch <-> California Jump Gate
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[Object]
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||||
nickname = LI06_Trade_Lane_Ring_08
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||||
reputation = li_lsf_grp
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||||
pos = -7348, 0, 24459
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||||
rotate = 0, -119, 0
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||||
archetype = Trade_Lane_Ring
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||||
tradelane_space_name = 450040
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||||
ids_name = 0
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||||
ids_info = 66170
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||||
behavior = NOTHING
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||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
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||||
next_ring = LI06_Trade_Lane_Ring_09
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||||
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||||
[Object]
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||||
nickname = LI06_Trade_Lane_Ring_09
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||||
reputation = li_lsf_grp
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||||
pos = -194, 0, 28568
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||||
rotate = 0, -119, 0
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||||
archetype = Trade_Lane_Ring
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||||
ids_name = 0
|
||||
ids_info = 66170
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||||
behavior = NOTHING
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||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
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||||
pilot = pilot_solar_easiest
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||||
prev_ring = LI06_Trade_Lane_Ring_08
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||||
next_ring = LI06_Trade_Lane_Ring_10
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||||
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||||
[Object]
|
||||
nickname = LI06_Trade_Lane_Ring_10
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||||
reputation = li_lsf_grp
|
||||
pos = 6959, 0, 32677
|
||||
rotate = 0, -119, 0
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||||
archetype = Trade_Lane_Ring
|
||||
ids_name = 0
|
||||
ids_info = 66170
|
||||
behavior = NOTHING
|
||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
|
||||
prev_ring = LI06_Trade_Lane_Ring_09
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||||
next_ring = LI06_Trade_Lane_Ring_11
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||||
|
||||
[Object]
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||||
nickname = LI06_Trade_Lane_Ring_11
|
||||
reputation = li_lsf_grp
|
||||
pos = 14113, 0, 36786
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||||
rotate = 0, -119, 0
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||||
archetype = Trade_Lane_Ring
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||||
ids_name = 0
|
||||
ids_info = 66170
|
||||
behavior = NOTHING
|
||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
|
||||
prev_ring = LI06_Trade_Lane_Ring_10
|
||||
next_ring = LI06_Trade_Lane_Ring_12
|
||||
|
||||
[Object]
|
||||
nickname = LI06_Trade_Lane_Ring_12
|
||||
reputation = li_lsf_grp
|
||||
pos = 21267, 0, 40895
|
||||
rotate = 0, -119, 0
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_name = 0
|
||||
ids_info = 66170
|
||||
behavior = NOTHING
|
||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
|
||||
prev_ring = LI06_Trade_Lane_Ring_11
|
||||
next_ring = LI06_Trade_Lane_Ring_13
|
||||
|
||||
[Object]
|
||||
nickname = LI06_Trade_Lane_Ring_13
|
||||
reputation = li_lsf_grp
|
||||
pos = 28421, 0, 45004
|
||||
rotate = 0, -119, 0
|
||||
archetype = Trade_Lane_Ring
|
||||
ids_name = 0
|
||||
ids_info = 66170
|
||||
behavior = NOTHING
|
||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
|
||||
prev_ring = LI06_Trade_Lane_Ring_12
|
||||
next_ring = LI06_Trade_Lane_Ring_14
|
||||
|
||||
[Object]
|
||||
nickname = LI06_Trade_Lane_Ring_14
|
||||
reputation = li_lsf_grp
|
||||
pos = 35575, 0, 49114
|
||||
rotate = 0, -119, 0
|
||||
archetype = Trade_Lane_Ring
|
||||
tradelane_space_name = 261660
|
||||
ids_name = 0
|
||||
ids_info = 66170
|
||||
behavior = NOTHING
|
||||
difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
|
||||
prev_ring = LI06_Trade_Lane_Ring_13
|
||||
;endregion
|
||||
|
||||
;region - The Ranch <-> Planet Reno
|
||||
[Object]
|
||||
nickname = LI06_Trade_Lane_Ring_17
|
||||
reputation = li_lsf_grp
|
||||
@@ -939,6 +790,46 @@ difficulty_level = 1
|
||||
loadout = trade_lane_ring_br_01
|
||||
pilot = pilot_solar_easiest
|
||||
prev_ring = LI06_Trade_Lane_Ring_25
|
||||
;endregion
|
||||
|
||||
;endregion
|
||||
|
||||
;region - jumpgates
|
||||
[Object]
|
||||
nickname = LI06_to_Li02
|
||||
ids_name = 450002
|
||||
pos = 37596, 0, 49964
|
||||
rotate = 0, 38, 0
|
||||
archetype = jumpgate
|
||||
msg_id_prefix = gcs_refer_system_Li02
|
||||
jump_effect = jump_effect_bretonia
|
||||
ids_info = 66145
|
||||
reputation = li_lsf_grp
|
||||
behavior = NOTHING
|
||||
difficulty_level = 7
|
||||
loadout = jumpgate_br_02
|
||||
pilot = pilot_solar_easiest
|
||||
goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
|
||||
;endregion
|
||||
|
||||
;region - jumpholes
|
||||
[Object]
|
||||
nickname = li06_jumphole_entry
|
||||
pos = 38242, 0, 50388
|
||||
archetype = jumphole
|
||||
ids_name = 260622
|
||||
ids_info = 466011
|
||||
goto = li01, li01_li06_jumphole
|
||||
|
||||
[Zone]
|
||||
nickname = zone_li06_jumphole_entry
|
||||
pos = 38215, 0, 50385
|
||||
shape = sphere
|
||||
size = 2000
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 99
|
||||
goto = li01, li01_li06_jumphole
|
||||
|
||||
[Object]
|
||||
nickname = LI06_to_Li01_hole
|
||||
@@ -1002,6 +893,243 @@ size = 1000
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 0
|
||||
;endregion
|
||||
|
||||
;region - zone population
|
||||
[zone]
|
||||
nickname = Zone_LI06_to_Li02
|
||||
pos = 37724, 0, 50092
|
||||
shape = SPHERE
|
||||
size = 2500
|
||||
property_flags = 131072
|
||||
visit = 128
|
||||
sort = 0
|
||||
toughness = 4
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 4
|
||||
pop_type = jumpgate
|
||||
relief_time = 35
|
||||
population_additive = true
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = area_defend, 1, 0.060000
|
||||
faction = li_p_grp, 1
|
||||
encounter = area_armored_prisoner, 1, 0.020000
|
||||
faction = li_p_grp, 1
|
||||
encounter = area_trade_freighter, 1, 0.090000
|
||||
faction = co_hsp_grp, 0.360000
|
||||
faction = co_ss_grp, 0.360000
|
||||
faction = co_vr_grp, 0.290000
|
||||
encounter = area_trade_transport, 1, 0.150000
|
||||
faction = co_alg_grp, 0.100000
|
||||
faction = co_be_grp, 0.100000
|
||||
faction = co_hsp_grp, 0.100000
|
||||
faction = co_kt_grp, 0.100000
|
||||
faction = co_nws_grp, 0.100000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = co_vr_grp, 0.080000
|
||||
encounter = area_trade_armored, 1, 0.030000
|
||||
faction = co_os_grp, 1
|
||||
|
||||
[Zone]
|
||||
nickname = Zone_LI06_pop_ambient_01
|
||||
pos = -9120, 0, 22264
|
||||
rotate = 0, 0, 0
|
||||
shape = SPHERE
|
||||
size = 3342
|
||||
comment = Ranch Pop + Exclusion
|
||||
sort = 51
|
||||
toughness = 4
|
||||
density = 30
|
||||
repop_time = 1
|
||||
max_battle_size = 25
|
||||
pop_type = li_lsf_grp, base_cluster_law
|
||||
relief_time = 5
|
||||
population_additive = true
|
||||
property_flags = 131072
|
||||
sort = 1
|
||||
toughness = 1
|
||||
density = 12
|
||||
repop_time = 10
|
||||
max_battle_size = 8
|
||||
pop_type = li_p_grp, base_cluster_law
|
||||
relief_time = 10
|
||||
density_restriction = 4, unlawfuls
|
||||
encounter = area_defend, 1, 0.200000
|
||||
faction = li_p_grp, 1
|
||||
encounter = area_bh_defend, 1, 0.200000
|
||||
faction = gd_bh_grp, 1
|
||||
encounter = area_armored_prisoner, 1, 0.020000
|
||||
faction = li_p_grp, 1
|
||||
encounter = area_trade_freighter, 1, 0.200000
|
||||
faction = co_hsp_grp, 0.260000
|
||||
faction = co_me_grp, 0.260000
|
||||
faction = co_ss_grp, 0.260000
|
||||
faction = co_vr_grp, 0.210000
|
||||
encounter = area_trade_transport, 1, 0.200000
|
||||
faction = co_be_grp, 0.100000
|
||||
faction = co_hsp_grp, 0.100000
|
||||
faction = co_kt_grp, 0.100000
|
||||
faction = co_me_grp, 0.100000
|
||||
faction = co_nws_grp, 0.100000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = co_vr_grp, 0.080000
|
||||
encounter = area_trade_armored, 1, 0.020000
|
||||
faction = co_os_grp, 1
|
||||
encounter = area_lifter, 1, 0.030000
|
||||
faction = co_me_grp, 0.500000
|
||||
faction = co_ss_grp, 0.500000
|
||||
encounter = area_repair, 1, 0.030000
|
||||
faction = co_me_grp, 0.500000
|
||||
faction = co_ss_grp, 0.500000
|
||||
|
||||
[Zone]
|
||||
nickname = Zone_LI06_pop_ambient_02
|
||||
pos = -46477, 0, -45022
|
||||
rotate = 0, 0, 0
|
||||
shape = SPHERE
|
||||
size = 4802
|
||||
comment = Reno Pop
|
||||
sort = 51
|
||||
toughness = 4
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 4
|
||||
pop_type = li_n_grp, single_base_law
|
||||
relief_time = 35
|
||||
population_additive = true
|
||||
faction_weight = co_ic_grp, 6
|
||||
faction_weight = co_ni_grp, 6
|
||||
faction_weight = co_os_grp, 6
|
||||
faction_weight = co_rs_grp, 6
|
||||
faction_weight = co_me_grp, 6
|
||||
faction_weight = co_shi_grp, 6
|
||||
faction_weight = co_ss_grp, 6
|
||||
faction_weight = gd_z_grp, 6
|
||||
faction_weight = co_vr_grp, 6
|
||||
faction_weight = co_alg_grp, 6
|
||||
faction_weight = co_nws_grp, 6
|
||||
encounter = tradelane_trade_armored, 4, 0.330000
|
||||
faction = co_ic_grp, 0.100000
|
||||
faction = co_ni_grp, 0.250000
|
||||
faction = co_os_grp, 0.150000
|
||||
faction = co_rs_grp, 0.150000
|
||||
faction = co_me_grp, 0.150000
|
||||
encounter = tradelane_trade_freighter, 4, 0.330000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_os_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = gd_z_grp, 0.100000
|
||||
encounter = tradelane_trade_transport, 4, 0.330000
|
||||
faction = gd_z_grp, 0.100000
|
||||
faction = co_vr_grp, 0.100000
|
||||
faction = co_alg_grp, 0.200000
|
||||
faction = co_me_grp, 0.200000
|
||||
faction = co_nws_grp, 0.200000
|
||||
|
||||
[Zone]
|
||||
nickname = Zone_LI06_pop_ambient_03
|
||||
pos = 47407, 0, -15786
|
||||
rotate = 0, 0, 0
|
||||
shape = SPHERE
|
||||
size = 4693
|
||||
comment = Vegas Pop
|
||||
sort = 51
|
||||
toughness = 4
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 4
|
||||
pop_type = Background
|
||||
relief_time = 35
|
||||
population_additive = true
|
||||
faction_weight = co_ic_grp, 6
|
||||
faction_weight = co_ni_grp, 6
|
||||
faction_weight = co_os_grp, 6
|
||||
faction_weight = co_rs_grp, 6
|
||||
faction_weight = co_me_grp, 6
|
||||
faction_weight = co_shi_grp, 6
|
||||
faction_weight = co_ss_grp, 6
|
||||
faction_weight = gd_z_grp, 6
|
||||
faction_weight = co_vr_grp, 6
|
||||
faction_weight = co_alg_grp, 6
|
||||
faction_weight = co_nws_grp, 6
|
||||
encounter = tradelane_trade_armored, 4, 0.330000
|
||||
faction = co_ic_grp, 0.100000
|
||||
faction = co_ni_grp, 0.250000
|
||||
faction = co_os_grp, 0.150000
|
||||
faction = co_rs_grp, 0.150000
|
||||
faction = co_me_grp, 0.150000
|
||||
encounter = tradelane_trade_freighter, 4, 0.330000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_os_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = gd_z_grp, 0.100000
|
||||
encounter = tradelane_trade_transport, 4, 0.330000
|
||||
faction = gd_z_grp, 0.100000
|
||||
faction = co_vr_grp, 0.100000
|
||||
faction = co_alg_grp, 0.200000
|
||||
faction = co_me_grp, 0.200000
|
||||
faction = co_nws_grp, 0.200000
|
||||
;endregion
|
||||
|
||||
;region - tradelane population
|
||||
[Zone]
|
||||
nickname = Zone_LI06_Tradelane_01
|
||||
pos = 14113, 0, 36786
|
||||
rotate = 0, -119, 0
|
||||
shape = BOX
|
||||
size = 1598, 1598, 50000
|
||||
comment = Ranch <-> Cali Jump Gate
|
||||
lane_id = 1
|
||||
tradelane_down = 35
|
||||
sort = 51
|
||||
toughness = 4
|
||||
density = 6
|
||||
repop_time = 5
|
||||
max_battle_size = 15
|
||||
population_additive = true
|
||||
pop_type = major_tradelane
|
||||
relief_time = 10
|
||||
faction_weight = co_ic_grp, 6
|
||||
faction_weight = co_ni_grp, 6
|
||||
faction_weight = co_os_grp, 6
|
||||
faction_weight = co_rs_grp, 6
|
||||
faction_weight = co_me_grp, 6
|
||||
faction_weight = co_shi_grp, 6
|
||||
faction_weight = co_ss_grp, 6
|
||||
faction_weight = gd_z_grp, 6
|
||||
faction_weight = co_vr_grp, 6
|
||||
faction_weight = co_alg_grp, 6
|
||||
faction_weight = co_nws_grp, 6
|
||||
encounter = tradelane_trade_armored, 4, 0.330000
|
||||
faction = co_ic_grp, 0.100000
|
||||
faction = co_ni_grp, 0.250000
|
||||
faction = co_os_grp, 0.150000
|
||||
faction = co_rs_grp, 0.150000
|
||||
faction = co_me_grp, 0.150000
|
||||
encounter = tradelane_trade_freighter, 4, 0.330000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_os_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = gd_z_grp, 0.100000
|
||||
encounter = tradelane_trade_transport, 4, 0.330000
|
||||
faction = gd_z_grp, 0.100000
|
||||
faction = co_vr_grp, 0.100000
|
||||
faction = co_alg_grp, 0.200000
|
||||
faction = co_me_grp, 0.200000
|
||||
faction = co_nws_grp, 0.200000
|
||||
|
||||
[Zone]
|
||||
nickname = Zone_LI06_Tradelane_02
|
||||
@@ -1098,99 +1226,9 @@ faction = co_vr_grp, 0.100000
|
||||
faction = co_alg_grp, 0.200000
|
||||
faction = co_me_grp, 0.200000
|
||||
faction = co_nws_grp, 0.200000
|
||||
;endregion
|
||||
|
||||
[Zone]
|
||||
nickname = Zone_LI06_pop_ambient_02
|
||||
pos = -46477, 0, -45022
|
||||
rotate = 0, 0, 0
|
||||
shape = SPHERE
|
||||
size = 4802
|
||||
comment = Reno Pop
|
||||
sort = 51
|
||||
toughness = 4
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 4
|
||||
pop_type = li_n_grp, single_base_law
|
||||
relief_time = 35
|
||||
population_additive = true
|
||||
faction_weight = co_ic_grp, 6
|
||||
faction_weight = co_ni_grp, 6
|
||||
faction_weight = co_os_grp, 6
|
||||
faction_weight = co_rs_grp, 6
|
||||
faction_weight = co_me_grp, 6
|
||||
faction_weight = co_shi_grp, 6
|
||||
faction_weight = co_ss_grp, 6
|
||||
faction_weight = gd_z_grp, 6
|
||||
faction_weight = co_vr_grp, 6
|
||||
faction_weight = co_alg_grp, 6
|
||||
faction_weight = co_nws_grp, 6
|
||||
encounter = tradelane_trade_armored, 4, 0.330000
|
||||
faction = co_ic_grp, 0.100000
|
||||
faction = co_ni_grp, 0.250000
|
||||
faction = co_os_grp, 0.150000
|
||||
faction = co_rs_grp, 0.150000
|
||||
faction = co_me_grp, 0.150000
|
||||
encounter = tradelane_trade_freighter, 4, 0.330000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_os_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = gd_z_grp, 0.100000
|
||||
encounter = tradelane_trade_transport, 4, 0.330000
|
||||
faction = gd_z_grp, 0.100000
|
||||
faction = co_vr_grp, 0.100000
|
||||
faction = co_alg_grp, 0.200000
|
||||
faction = co_me_grp, 0.200000
|
||||
faction = co_nws_grp, 0.200000
|
||||
|
||||
[Zone]
|
||||
nickname = Zone_LI06_pop_ambient_03
|
||||
pos = 47407, 0, -15786
|
||||
rotate = 0, 0, 0
|
||||
shape = SPHERE
|
||||
size = 4693
|
||||
comment = Vegas Pop
|
||||
sort = 51
|
||||
toughness = 4
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 4
|
||||
pop_type = Background
|
||||
relief_time = 35
|
||||
population_additive = true
|
||||
faction_weight = co_ic_grp, 6
|
||||
faction_weight = co_ni_grp, 6
|
||||
faction_weight = co_os_grp, 6
|
||||
faction_weight = co_rs_grp, 6
|
||||
faction_weight = co_me_grp, 6
|
||||
faction_weight = co_shi_grp, 6
|
||||
faction_weight = co_ss_grp, 6
|
||||
faction_weight = gd_z_grp, 6
|
||||
faction_weight = co_vr_grp, 6
|
||||
faction_weight = co_alg_grp, 6
|
||||
faction_weight = co_nws_grp, 6
|
||||
encounter = tradelane_trade_armored, 4, 0.330000
|
||||
faction = co_ic_grp, 0.100000
|
||||
faction = co_ni_grp, 0.250000
|
||||
faction = co_os_grp, 0.150000
|
||||
faction = co_rs_grp, 0.150000
|
||||
faction = co_me_grp, 0.150000
|
||||
encounter = tradelane_trade_freighter, 4, 0.330000
|
||||
faction = co_ni_grp, 0.100000
|
||||
faction = co_os_grp, 0.100000
|
||||
faction = co_rs_grp, 0.100000
|
||||
faction = co_shi_grp, 0.100000
|
||||
faction = co_ss_grp, 0.100000
|
||||
faction = gd_z_grp, 0.100000
|
||||
encounter = tradelane_trade_transport, 4, 0.330000
|
||||
faction = gd_z_grp, 0.100000
|
||||
faction = co_vr_grp, 0.100000
|
||||
faction = co_alg_grp, 0.200000
|
||||
faction = co_me_grp, 0.200000
|
||||
faction = co_nws_grp, 0.200000
|
||||
|
||||
;region - Hoover Station
|
||||
[Object]
|
||||
nickname = LI06_03
|
||||
pos = 41149, 0, 15390
|
||||
@@ -1223,7 +1261,9 @@ max_battle_size = 4
|
||||
pop_type = Background
|
||||
relief_time = 35
|
||||
population_additive = false
|
||||
;endregion
|
||||
|
||||
;region - stationary objects
|
||||
[Object]
|
||||
nickname = LI06_hazard_buoy_01
|
||||
ids_name = 261163
|
||||
@@ -1327,7 +1367,9 @@ ids_info = 0
|
||||
rotate = 0, 0, 0
|
||||
pos = 41668, 0, 5970
|
||||
archetype = hazard_buoy
|
||||
;endregion
|
||||
|
||||
;region - patrols
|
||||
[Zone]
|
||||
nickname = Zone_LI06_path_zoners01
|
||||
pos = 41726, 0, 13815
|
||||
@@ -1584,7 +1626,9 @@ loadout = rm_depot_li_01
|
||||
difficulty_level = 1
|
||||
space_costume = benchmark_male_head, benchmark_male_body
|
||||
voice = atc_leg_m01
|
||||
;endregion
|
||||
|
||||
;region - wrecks
|
||||
[Object]
|
||||
nickname = LI06_suprise_li_fighter_01
|
||||
pos = 26800, 0, 30752
|
||||
@@ -1653,4 +1697,5 @@ ids_info = 66401
|
||||
rotate = 0, 0, 0
|
||||
archetype = suprise_pi_freighter
|
||||
ids_name = 0
|
||||
loadout = fc_lr_pi_freighter_loadout03
|
||||
loadout = fc_lr_pi_freighter_loadout03
|
||||
;endregion
|
||||
Reference in New Issue
Block a user