Change crafted nomad weapons projectile speed

This commit is contained in:
D4rkl1ght3r
2026-10-16 20:32:13 +02:00
parent 6bd2228fb0
commit a94c04d6f2
+65 -64
View File
@@ -4433,7 +4433,8 @@ turn_rate = 90
lootable = true lootable = true
LODranges = 0, 999999 LODranges = 0, 999999
; Acc Tizona del Cid
; Swift Tizona del Cid
[Munition] [Munition]
nickname = fc_c_gun02_mark03_700_ammo nickname = fc_c_gun02_mark03_700_ammo
@@ -29720,7 +29721,7 @@ volume = 0.000100
; New Weapon Effect ; New Weapon Effect
; Nomad Gun Effect GREEN Blaster ; Nomad Gun Effect GREEN Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_green_500_ammo nickname = nomad_blaster_green_500_ammo
@@ -29732,7 +29733,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_green_impact munition_hit_effect = no_gun_green_impact
const_effect = no_gun_green_proj const_effect = no_gun_green_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -29755,7 +29756,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_green_flash flash_particle_name = no_gun_green_flash
@@ -29916,7 +29917,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect GREEN cannon ; Nomad Gun Effect GREEN cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_green_500_ammo nickname = nomad_cannon_green_500_ammo
@@ -29928,7 +29929,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_green_impact munition_hit_effect = no_gun_green_impact
const_effect = no_gun_green_proj const_effect = no_gun_green_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -29951,7 +29952,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_green_flash flash_particle_name = no_gun_green_flash
@@ -30112,7 +30113,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect GREEN Prototyp ; Nomad Gun Effect GREEN Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_green_500_ammo nickname = nomad_prototyp_green_500_ammo
@@ -30124,7 +30125,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_green_impact munition_hit_effect = no_gun_green_impact
const_effect = no_gun_green_proj const_effect = no_gun_green_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -30147,7 +30148,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun_green_flash flash_particle_name = no_gun_green_flash
@@ -30309,7 +30310,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect YELLOW Blaster ; Nomad Gun Effect YELLOW Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_yellow_500_ammo nickname = nomad_blaster_yellow_500_ammo
@@ -30321,7 +30322,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_yellow_impact munition_hit_effect = no_gun_yellow_impact
const_effect = no_gun_yellow_proj const_effect = no_gun_yellow_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -30344,7 +30345,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_yellow_flash flash_particle_name = no_gun_yellow_flash
@@ -30505,7 +30506,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect YELLOW cannon ; Nomad Gun Effect YELLOW cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_yellow_500_ammo nickname = nomad_cannon_yellow_500_ammo
@@ -30517,7 +30518,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_yellow_impact munition_hit_effect = no_gun_yellow_impact
const_effect = no_gun_yellow_proj const_effect = no_gun_yellow_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -30540,7 +30541,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_yellow_flash flash_particle_name = no_gun_yellow_flash
@@ -30700,7 +30701,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect YELLOW Prototyp ; Nomad Gun Effect YELLOW Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_yellow_500_ammo nickname = nomad_prototyp_yellow_500_ammo
@@ -30712,7 +30713,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_yellow_impact munition_hit_effect = no_gun_yellow_impact
const_effect = no_gun_yellow_proj const_effect = no_gun_yellow_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -30735,7 +30736,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun_yellow_flash flash_particle_name = no_gun_yellow_flash
@@ -30895,7 +30896,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect RED Blaster ; Nomad Gun Effect RED Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_red_500_ammo nickname = nomad_blaster_red_500_ammo
@@ -30907,7 +30908,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_red_impact munition_hit_effect = no_gun_red_impact
const_effect = no_gun_red_proj const_effect = no_gun_red_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -30930,7 +30931,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_red_flash flash_particle_name = no_gun_red_flash
@@ -31090,7 +31091,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect RED cannon ; Nomad Gun Effect RED cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_red_500_ammo nickname = nomad_cannon_red_500_ammo
@@ -31102,7 +31103,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_red_impact munition_hit_effect = no_gun_red_impact
const_effect = no_gun_red_proj const_effect = no_gun_red_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -31125,7 +31126,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_red_flash flash_particle_name = no_gun_red_flash
@@ -31286,7 +31287,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect RED Prototyp ; Nomad Gun Effect RED Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_red_500_ammo nickname = nomad_prototyp_red_500_ammo
@@ -31298,7 +31299,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_red_impact munition_hit_effect = no_gun_red_impact
const_effect = no_gun_red_proj const_effect = no_gun_red_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -31321,7 +31322,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun_red_flash flash_particle_name = no_gun_red_flash
@@ -31482,7 +31483,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect CYAN Blaster ; Nomad Gun Effect CYAN Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_cyan_500_ammo nickname = nomad_blaster_cyan_500_ammo
@@ -31494,7 +31495,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_cyan_impact munition_hit_effect = no_gun_cyan_impact
const_effect = no_gun_cyan_proj const_effect = no_gun_cyan_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -31517,7 +31518,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_cyan_flash flash_particle_name = no_gun_cyan_flash
@@ -31678,7 +31679,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect CYAN cannon ; Nomad Gun Effect CYAN cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_cyan_500_ammo nickname = nomad_cannon_cyan_500_ammo
@@ -31690,7 +31691,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_cyan_impact munition_hit_effect = no_gun_cyan_impact
const_effect = no_gun_cyan_proj const_effect = no_gun_cyan_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -31713,7 +31714,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_cyan_flash flash_particle_name = no_gun_cyan_flash
@@ -31874,7 +31875,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect CYAN Prototyp ; Nomad Gun Effect CYAN Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_cyan_500_ammo nickname = nomad_prototyp_cyan_500_ammo
@@ -31886,7 +31887,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_cyan_impact munition_hit_effect = no_gun_cyan_impact
const_effect = no_gun_cyan_proj const_effect = no_gun_cyan_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -31909,7 +31910,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun_cyan_flash flash_particle_name = no_gun_cyan_flash
@@ -32071,7 +32072,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect BLUE Blaster ; Nomad Gun Effect BLUE Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_blue_500_ammo nickname = nomad_blaster_blue_500_ammo
@@ -32083,7 +32084,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_blue_impact munition_hit_effect = no_gun_blue_impact
const_effect = no_gun_blue_proj const_effect = no_gun_blue_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -32106,7 +32107,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_blue_flash flash_particle_name = no_gun_blue_flash
@@ -32267,7 +32268,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect BLUE cannon ; Nomad Gun Effect BLUE cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_blue_500_ammo nickname = nomad_cannon_blue_500_ammo
@@ -32279,7 +32280,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_blue_impact munition_hit_effect = no_gun_blue_impact
const_effect = no_gun_blue_proj const_effect = no_gun_blue_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -32302,7 +32303,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_blue_flash flash_particle_name = no_gun_blue_flash
@@ -32463,7 +32464,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect BLUE Prototyp ; Nomad Gun Effect BLUE Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_blue_500_ammo nickname = nomad_prototyp_blue_500_ammo
@@ -32475,7 +32476,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_blue_impact munition_hit_effect = no_gun_blue_impact
const_effect = no_gun_blue_proj const_effect = no_gun_blue_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -32498,7 +32499,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun_blue_flash flash_particle_name = no_gun_blue_flash
@@ -32659,7 +32660,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect ORANGE Blaster ; Nomad Gun Effect ORANGE Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_orange_500_ammo nickname = nomad_blaster_orange_500_ammo
@@ -32671,7 +32672,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_orange_impact munition_hit_effect = no_gun_orange_impact
const_effect = no_gun_orange_proj const_effect = no_gun_orange_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -32694,7 +32695,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_orange_flash flash_particle_name = no_gun_orange_flash
@@ -32856,7 +32857,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect ORANGE cannon ; Nomad Gun Effect ORANGE cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_orange_500_ammo nickname = nomad_cannon_orange_500_ammo
@@ -32868,7 +32869,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_orange_impact munition_hit_effect = no_gun_orange_impact
const_effect = no_gun_orange_proj const_effect = no_gun_orange_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -32891,7 +32892,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun_orange_flash flash_particle_name = no_gun_orange_flash
@@ -33052,7 +33053,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect ORANGE Prototyp ; Nomad Gun Effect ORANGE Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_orange_500_ammo nickname = nomad_prototyp_orange_500_ammo
@@ -33064,7 +33065,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun_orange_impact munition_hit_effect = no_gun_orange_impact
const_effect = no_gun_orange_proj const_effect = no_gun_orange_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -33087,7 +33088,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun_orange_flash flash_particle_name = no_gun_orange_flash
@@ -33247,7 +33248,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect Purple Blaster ; Nomad Gun Effect Purple Blaster
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_blaster_purple_500_ammo nickname = nomad_blaster_purple_500_ammo
@@ -33259,7 +33260,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun01_rank01_impact munition_hit_effect = no_gun01_rank01_impact
const_effect = no_gun01_rank01_proj const_effect = no_gun01_rank01_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -33282,7 +33283,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.25 refire_delay = 0.25
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun01_rank01_flash flash_particle_name = no_gun01_rank01_flash
@@ -33443,7 +33444,7 @@ LODranges = 0, 999999
; Nomad Gun Effect Purple cannon ; Nomad Gun Effect Purple cannon
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_cannon_purple_500_ammo nickname = nomad_cannon_purple_500_ammo
@@ -33455,7 +33456,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun01_rank01_impact munition_hit_effect = no_gun01_rank01_impact
const_effect = no_gun01_rank01_proj const_effect = no_gun01_rank01_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -33478,7 +33479,7 @@ hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 25.4 toughness = 25.4
flash_particle_name = no_gun01_rank01_flash flash_particle_name = no_gun01_rank01_flash
@@ -33639,7 +33640,7 @@ LODranges = 0, 20, 60, 100
; Nomad Gun Effect Purple Prototyp ; Nomad Gun Effect Purple Prototyp
; Projectile Speed 500 ; Projectile Speed 650
[Munition] [Munition]
nickname = nomad_prototyp_purple_500_ammo nickname = nomad_prototyp_purple_500_ammo
@@ -33651,7 +33652,7 @@ energy_damage = 0
one_shot_sound = fire_no1 one_shot_sound = fire_no1
munition_hit_effect = no_gun01_rank01_impact munition_hit_effect = no_gun01_rank01_impact
const_effect = no_gun01_rank01_proj const_effect = no_gun01_rank01_proj
lifetime = 1.398 lifetime = 1
force_gun_ori = false force_gun_ori = false
mass = 1 mass = 1
volume = 0.0001 volume = 0.0001
@@ -33674,7 +33675,7 @@ hp_gun_type = hp_gun_special_7
damage_per_fire = 0 damage_per_fire = 0
power_usage = 0 power_usage = 0
refire_delay = 0.33 refire_delay = 0.33
muzzle_velocity = 500 muzzle_velocity = 650
use_animation = Sc_fire use_animation = Sc_fire
toughness = 9.1 toughness = 9.1
flash_particle_name = no_gun01_rank01_flash flash_particle_name = no_gun01_rank01_flash