Commit Graph
179 Commits
Author SHA1 Message Date
NekuraMew 3a4b259ca2 REM-Client 6e6d42cd: decal shop in the equipment dealer (decals, masks, clan decals, decal bombs), wheel zoom in the ship views 2026-11-13 23:06:47 +01:00
NekuraMew df776fc166 REM-Client 3bb87cdc: open space - the old system's planet rings go at a crossing, the new system's kept planets get theirs 2026-11-13 18:52:14 +01:00
flathackandClaude Fable 5.2 1a1ed0d832 REM-Client 1fca54f4: the sky between the systems, HUD system targets and jump fixes, nav map galaxy view and zones
Freelancer.exe, common.dll, remui/hud.rml and navmap.rml of REM-Client main 1fca54f4 (built on Linux with
tools/rem/build_linux.py; the other files of the package are unchanged since a1ca764a): the interstellar
sky (stars as points of light, the sector's nebulae), the system target's arrow at the screen's edge and
every system in the drive's reach as a contact, the own system as a jump target from far out, jump holes
moving with the floating origin, WorldPos from the first net state on, the nav map's galaxy view and its
zones at their true positions.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-13 15:48:27 +01:00
NekuraMew 0394a8efc2 REM-Client a1ca764a: the ship's hardpoints as dots on the 3D ship in the equipment dealer, overlapping dots pushed apart 2026-11-13 12:40:50 +01:00
NekuraMew 0288ef0777 REM-Client 6145e5dc: Lamp Shop tab in the equipment dealer (rem-server lamp shop), the lamp places as dots on the 3D ship 2026-11-13 12:27:47 +01:00
NekuraMew 7f0cdcef7d REM-Client 00eb6bbb: the net frame is set anew at every launch (rebuilt with BUILD_INFO) 2026-11-13 09:46:49 +01:00
flathackandClaude Opus 5.5 b435f57ad1 REM-Client 00eb6bbb: the net frame is set anew at every launch - the server follows the ship again (jump drive "44 km" at 79 km)
Launched again in the same system, the client's net state kept the last flight's origin shift and
went up that far off; the server (REM-Server 1bff71d) kept the launch point. Built from REM-Client
00eb6bbb on the build VM, 64-bit (Release).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 08:55:38 +01:00
NekuraMew 8b11373d36 REM-Client 28e0c833: jump drive flight without speed jitter - the gain measured over quarter seconds, origin shifts keep the ship's motion and come every 2,097 km in the flight 2026-11-12 21:04:54 +01:00
NekuraMew ece87c393b REM-Client 22735073: net - a message part without its start is dropped (Sol crash: net state bytes read as packets), unknown server packets end the message, unknown bases/rooms skipped (rem-server e7fbf13: net state by bytes) 2026-11-12 17:42:20 +01:00
flathackandClaude Opus 5.5 a07ab8ff5e REM-Client fc1d1c58: the target reticle's arrival time changes once a second
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:37:55 +01:00
flathackandClaude Opus 5.5 2522b79764 REM-Client d557eda5: the target reticle's range and arrival time held calm, the range shorter (thousands of km "NM", millions "N.NNG")
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:34:06 +01:00
flathackandClaude Opus 5.5 a05f4ce461 REM-Client 3a1dfd26: Sol Skies' open world in the client - world map, moving frame, jump drives of a class, a system's cruise
REM-Client main now carries the Sol Skies engine work (merged with REM-Client 08eb3573): the open
world (systems placed on a world map, crossings without loading, the frame moving with the ship),
the jump drives of a class (Sol's and Sirius', the list of systems to jump to), a system's own
cruise (universe.ini cruise_max_speed), the interstellar star sphere and music
(DATA\UNIVERSE\interstellar.ini, optional), the HUD's speed in km/s at high speeds and the system
chart for large systems. Without a world map on the server everything works as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 14:57:07 +01:00
NekuraMew 4efe36d6d7 REM-Client 08eb3573: comms - tell a multiplayer server when a comm ended (Cnd_CommComplete; story_arc0_m01 went on after t_king_ethercomm2 again) 2026-11-12 01:53:41 +01:00
NekuraMew 6c08684449 REM-Client 83348aac: character outfits - look editor (sex, face, clothes, hat, eyewear, comm helmet with portraits), larger pilot figure, wardrobe (F1 menu, docked), REM Coin shop looks, women in THN scenes (rem-server fb12ea6) 2026-11-11 20:18:41 +01:00
NekuraMew acc912e502 REM-Client 8a8aa1e3: account switch - the ID is held in memory (the website's selected one), no registry write; fixes the reconnect with the old ID after an F1 switch 2026-11-11 01:17:02 +01:00
NekuraMew 59f9c6e6f4 REM-Client b09b907f: muted pilot notes traced in rem_ui.log 2026-11-11 00:43:25 +01:00
NekuraMew 4ea7a111bc REM-Client 950fa176: the pilots' messages can be muted in the chat settings (rem-server 459b357) 2026-11-10 23:50:03 +01:00
NekuraMew 793b2ce9bb REM-Client fc96bfd7: pilot page - Why only with its own reason, the last steps scroll (rem-server 18fc795) 2026-11-10 23:21:07 +01:00
NekuraMew d83d23da19 REM-Client 3a548389: QoL round - clan invite / wishlist / places, pilot overview and warnings, trade routes and stock warnings, saved bot routes, mail templates (rem-server 2b86320) 2026-11-10 22:33:04 +01:00
NekuraMew 2f9dd32882 REM-Client 49bca0f3: clans - Player window page Clan, clan tag, clan system rules (rem-server 6827d41) 2026-11-10 21:45:03 +01:00
NekuraMew 7cf7208392 REM-Client a3c20c52: pilot page shows Now / Why / In its hold / Last steps; pilots' trades in the trade log (rem-server c658c42) 2026-11-10 21:23:11 +01:00
NekuraMew 4c33c79a63 REM-Client fd520380: waypoint bot window /wpbot with settings (arrival dock, disrupted tradelane, under fire, notes), keys USER_REM_WAYPOINT_BOT_PAUSE/_SKIP/_SETUP (keymap.ini, keylist.ini, Infocards.lua 524538-524543); notification cards as high as their text 2026-11-10 19:21:41 +01:00
NekuraMew 2acc2385bc REM-Client 168d8297: rapidfire keys - USER_REM_RAPIDFIRE (on/off) and USER_REM_RAPIDFIRE_SETUP (window) on the Controls page's REMNANT tab (keymap.ini, keylist.ini, Infocards.lua 524534-524537) 2026-11-10 17:08:00 +01:00
NekuraMew 47714887d3 REM-Client ef5450da: native rapidfire macro - every mounted weapon fires alone at its refire delay from the inis (or own ms), firing order, gap, toggle/hold key; window /rapidfire 2026-11-10 16:57:44 +01:00
flathack 9c19d1fbb6 New REM client: REM-Client 8905d9b7, 64-bit (interface themes Standard, Fire and Ice in the REM options, each with a calm animation in the windows and the flight HUD) 2026-11-10 16:46:14 +01:00
NekuraMew c583a67be4 REM-Client b4a20f12: QoL - depot search over all depots, depot item by mail, loadout sharing and seller bases (Mark), nav map bookmark folders/colours/export/import/route by double click, group waypoints on the map, price alerts from the dealer, Base Manager page Trade log, friends Invite/Mail (rem-server 69c8c01) 2026-11-10 16:27:30 +01:00
flathack 9795731c3c New REM client: REM-Client a5781269, 64-bit (multiplayer account window: the generated account key is shown, issue #9) 2026-11-10 16:18:23 +01:00
flathack f8da830d21 New REM client: REM-Client e5008ab6, 64-bit (main menu: a seventh scene, Intro8_Base - a Liberty convoy passing a ringed ice moon in Alaska's sky, destroyed by decloaking Nomads) 2026-11-10 15:26:09 +01:00
flathack 4bf366a3a9 New REM client: REM-Client d32c43e4, 64-bit (main menu: a sixth scene, Intro7_Base - bounty hunters chasing pirates through a lava field under a ringed sun, Omega-11's sky) 2026-11-10 14:22:00 +01:00
flathack 6d790eac41 New REM client: REM-Client fe5f70fa, 64-bit (window: the cursor leaves the window under Wine / Proton; admin window: the own name in the player lists; chat: Ctrl+C / Ctrl+V on, a click copies a line, **bold** and [red]colours[/]) 2026-11-10 13:12:11 +01:00
flathack 9e3236d5df New REM client: REM-Client 5dfdf147, 64-bit (jump drive flight: steady chase camera, the real speed shown; nebula puffs back inside nebulae, without the flicker; a very dark fog darkens its haze) 2026-11-10 12:05:53 +01:00
NekuraMew 966aff7575 REM-Client b240ec16: QoL - chat mentions (tab, sound), auto repair after docking, ship comparison at the dealer, loadout presets (Base Manager page Loadouts), shared nav map bookmarks, Play again for repeatable story chapters, mail from the attention icon 2026-11-10 10:57:32 +01:00
flathack 561743134c New REM client: REM-Client 771c9ce7, 64-bit (pilots window: Freelancer IDs, pilots and the picked pilot in one screen, changing the ID asks in a box; server list: Connect, Refresh and Star in one row on top) 2026-11-10 10:24:32 +01:00
NekuraMew 28f96394c9 REM-Client b9fbafb2: an ether speaker's faction under its name in the comm window (rem-server 12f5081) 2026-11-10 09:18:03 +01:00
flathackandClaude Opus 5.5 66e0f3ad36 New REM client: REM-Client 7c63fe0c, 64-bit (character list: Back goes to the servers and an account switch joins again; quitting from the character list no longer leaves the process hanging)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 06:14:27 +01:00
NekuraMew 28989b0f04 REM-Client f4f35475: mail (base manager page Mail), friends (group window), the group on the radar, Locate, crewed ships named in the target panel (rem-server 6c3a680) 2026-11-10 01:36:31 +01:00
NekuraMew 35cbc704b3 REM-Client 402338c3: resolution saved in the options, rocks end at the fog without volumetric nebulae (Badlands frame drop), mouse flight caption above the ship status; with cb8b7461 (attention icon, gunner seat in the group window) 2026-11-10 01:16:18 +01:00
NekuraMew a765b10ce4 REM-Client 06615919: chat - the Group tab lists the group's members, bots' lines without the [NPC] tag and hidden with "NPC players hidden" (rem-server 88eb219) 2026-11-10 00:31:41 +01:00
NekuraMew 3e034999c8 REM-Client 2dcd748a: crew ships - the pilot gives the gunner weapons (crew window), free view for the gunner, no disconnect on docking (rem-server 47f957f) 2026-11-10 00:10:02 +01:00
NekuraMew c03b639158 REM-Client 2e058e11: crew ships - the gunner sees the pilot's engine (throttle, cruise, afterburner) and the ship's real speed (rem-server 123e97f) 2026-11-09 22:54:48 +01:00
NekuraMew 9b36ef97d6 REM-Client 98c1288d: no crash on a group invitation (the group channel's commands no longer read as chat text) 2026-11-09 21:44:38 +01:00
NekuraMew 7adee589c6 REM-Client 77498306: crew ships - the gunner seat (crew window, invitation, turret view in the pilot's ship; rem-server 1e5fed0) 2026-11-09 20:59:21 +01:00
NekuraMew 699a4c9f71 REM-Client ffbf76f9: the flight HUD comes back after the RTS view 2026-11-09 17:53:08 +01:00
flathack 543cac6593 New REM client: REM-Client 24b0911b, 64-bit (jump drive: HUD row with fuel and timers, the charge with sound and lens, the flight within the system; RTS build hologram and supply jobs from 92ab2713) 2026-11-09 17:35:41 +01:00
NekuraMew 336f781a2c REM-Client 92ab2713: RTS build hologram, supply jobs (buy up to / sell down to) in the pilots' Haul page, clipped fading windows 2026-11-09 16:57:18 +01:00
flathack 7b95803f7f New REM client: REM-Client b13fef36, 64-bit (player cloak: the server's decloak, the time left as a bar, a cloak sold as equipment; RTS mode and nav map jump lines from 3667e353) 2026-11-09 15:54:21 +01:00
NekuraMew 21fe0c4a23 REM-Client 3667e353: modern nav map shows the jump lines between visited systems (light blue, wider) 2026-11-09 15:16:57 +01:00
NekuraMew 0816a38430 REM-Client b61ca7c3: RTS mode - the system from above, orders for the own pilots, building in dynamic systems 2026-11-09 14:21:51 +01:00
NekuraMew 3fc970d44e REM-Client f3b0dec7: cube map skybox in RemGfx, captured environment, image based lighting 2026-11-09 13:04:58 +01:00
flathack bcd19fb575 New REM client: REM-Client b3ea03fb, 64-bit (jump gates open with beams into the middle and a darker lens; smaller, calmer jump hole lenses in the vanilla wormhole colours) 2026-11-09 11:55:44 +01:00