Commit Graph
1687 Commits
Author SHA1 Message Date
NekuraMew 3a4b259ca2 REM-Client 6e6d42cd: decal shop in the equipment dealer (decals, masks, clan decals, decal bombs), wheel zoom in the ship views 2026-11-13 23:06:47 +01:00
NekuraMew df776fc166 REM-Client 3bb87cdc: open space - the old system's planet rings go at a crossing, the new system's kept planets get theirs 2026-11-13 18:52:14 +01:00
flathackandClaude Fable 5.2 1a1ed0d832 REM-Client 1fca54f4: the sky between the systems, HUD system targets and jump fixes, nav map galaxy view and zones
Freelancer.exe, common.dll, remui/hud.rml and navmap.rml of REM-Client main 1fca54f4 (built on Linux with
tools/rem/build_linux.py; the other files of the package are unchanged since a1ca764a): the interstellar
sky (stars as points of light, the sector's nebulae), the system target's arrow at the screen's edge and
every system in the drive's reach as a contact, the own system as a jump target from far out, jump holes
moving with the floating origin, WorldPos from the first net state on, the nav map's galaxy view and its
zones at their true positions.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-13 15:48:27 +01:00
flathackandClaude Fable 5.2 218917a6c1 Nav map art, the sky between the systems, the map's spacing 5000 again
nav_prettymap.3db / zoomedmap_liberty.3db: the new sector map and system backdrop (REM-Client
tools/rem/import_navmap_art.py). remui/img: the galaxy view's picture and the interstellar sky's pictures
(sky_base.png, sky_sirius.png - REM-Client 5149b6fa, 0a38d050). rem.ini: interstellar_sky (which parts of
that sky draw). sectors.ini: spacing 5000, as the server's again (2 million km between neighbours).

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-13 15:41:40 +01:00
NekuraMew 0394a8efc2 REM-Client a1ca764a: the ship's hardpoints as dots on the 3D ship in the equipment dealer, overlapping dots pushed apart 2026-11-13 12:40:50 +01:00
NekuraMew 0288ef0777 REM-Client 6145e5dc: Lamp Shop tab in the equipment dealer (rem-server lamp shop), the lamp places as dots on the 3D ship 2026-11-13 12:27:47 +01:00
flathackandClaude Opus 5.5 24f3602ed7 sectors.ini: the map's spacing 2500, as the server's (the systems half as far apart)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 10:27:58 +01:00
NekuraMew 7f0cdcef7d REM-Client 00eb6bbb: the net frame is set anew at every launch (rebuilt with BUILD_INFO) 2026-11-13 09:46:49 +01:00
NekuraMew 1d95c49648 Missions: Act_NNPath points at the solars Li01_12 / Iw03_02, not at their bases (Iw03_02's waypoint in Iw03, not Li01) - found by rem-server's new waypoint check 2026-11-13 09:35:51 +01:00
flathackandClaude Opus 5.5 b435f57ad1 REM-Client 00eb6bbb: the net frame is set anew at every launch - the server follows the ship again (jump drive "44 km" at 79 km)
Launched again in the same system, the client's net state kept the last flight's origin shift and
went up that far off; the server (REM-Server 1bff71d) kept the launch point. Built from REM-Client
00eb6bbb on the build VM, 64-bit (Release).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 08:55:38 +01:00
flathackandClaude Opus 5.5 e694d27c30 Sol01: the system ini in the same folder as its bases (Sol01/, not SOL01/)
DATA/UNIVERSE/SYSTEMS held SOL01/sol01.ini and Sol01/Bases as two folders that differ only in case.
Windows sees one folder; on Linux (a server or client under Wine) they are two, and
universe.ini's "Systems\Sol01\Sol01.ini" resolves to Sol01/, where the ini was missing. The
server then knew Sol01 without any of its 545 objects - no dock at Earth, no launch, and the
client crashed waiting for it (HUD_ContactList::RebuildContacts). Now one folder: Sol01/.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 01:10:37 +01:00
flathackandClaude Opus 5.5 b105c34459 sectors.ini: Sol's AU for the nav map's AU rings (30,000 km)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 00:54:42 +01:00
flathackandClaude Opus 5.5 611676fd27 sectors.ini: the nav map's sectors (Sirius, Sol)
Sirius (A1V + its white dwarf, square charts) and Sol (G2V, round charts) at their galactic positions,
and the map's spacing for single player. Read by REM-Client's nav map (branch navmap-rework).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 00:54:42 +01:00
NekuraMew c22329b055 REM-Client fd728ab4: origin shift gives back only the motion a moving body lost (the mission crate no longer drifts away) 2026-11-13 00:29:19 +01:00
D4rkl1ght3r 9d72731251 story_arc0_m01: Inside Radius Commata Fix 2026-11-12 23:41:46 +01:00
D4rkl1ght3r 1b50f7c7ed story_arc0_m01: Inside Radius 2026-11-12 23:37:17 +01:00
D4rkl1ght3r fb94f196da story_arc0_m01: Position 2026-11-12 23:34:39 +01:00
D4rkl1ght3r 7ba5dff24d story_arc0_m01: EtherComm Delay 2026-11-12 23:22:18 +01:00
D4rkl1ght3r 182d2bd8b8 story_arc0_m01: Position 2026-11-12 23:21:49 +01:00
D4rkl1ght3r 21087f7bd5 story_arc0_m01: Cnd_CommComplete 2026-11-12 23:07:10 +01:00
D4rkl1ght3r d11a3a96da story_arc0_m01: Positions 2026-11-12 23:04:44 +01:00
D4rkl1ght3r 91156222a5 story_arc0_m01: NNObjective & Position 2026-11-12 22:50:54 +01:00
flathackandClaude Opus 5.5 708a52a24f REM-Client 9500e1a8: no crash after a jump to another star - ship states from the system just left are dropped, the hull check stops on an empty pool
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 21:42:29 +01:00
D4rkl1ght3r ae921805bf story_arc0_m01: NNObjective 2026-11-12 21:29:05 +01:00
D4rkl1ght3r a6c97dcfe2 story_arc0_m01: SetNNObj 2026-11-12 21:25:45 +01:00
D4rkl1ght3r 891e771abf story_arc0_m01: NNPath & Position 2026-11-12 21:12:13 +01:00
NekuraMew 8b11373d36 REM-Client 28e0c833: jump drive flight without speed jitter - the gain measured over quarter seconds, origin shifts keep the ship's motion and come every 2,097 km in the flight 2026-11-12 21:04:54 +01:00
D4rkl1ght3r 2b246c6db7 story_arc0_m01: Cnd_DistVec 2026-11-12 21:00:25 +01:00
D4rkl1ght3r 50d831b325 story_arc0_m01: Cnd_DistVec 2026-11-12 20:37:40 +01:00
NekuraMew 2292aaa39b REM-Client 7ad250b9: planet rings behind their planet (Saturn) - the far arc hidden by its planet without PlanetShadows too, faded behind the lit atmosphere rim, a soft edge; distant field rocks hidden behind the nearest planets 2026-11-12 19:53:37 +01:00
D4rkl1ght3r 306b7cf287 story_arc0_m01: ActTrig 2026-11-12 19:23:42 +01:00
D4rkl1ght3r 636be606a4 Add King Comm Voice Entries 2026-11-12 19:22:23 +01:00
D4rkl1ght3r 1a6e5f3e73 story_arc0_m01: ActTrig, ActEtherComm 2026-11-12 19:11:21 +01:00
flathack be713512b5 gitignore update 2026-11-12 18:49:24 +01:00
flathack 481b60d2ca Jump Gate to Sol 2026-11-12 18:48:35 +01:00
NekuraMew ece87c393b REM-Client 22735073: net - a message part without its start is dropped (Sol crash: net state bytes read as packets), unknown server packets end the message, unknown bases/rooms skipped (rem-server e7fbf13: net state by bytes) 2026-11-12 17:42:20 +01:00
flathackandClaude Opus 5.5 a07ab8ff5e REM-Client fc1d1c58: the target reticle's arrival time changes once a second
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:37:55 +01:00
flathackandClaude Opus 5.5 06e191c3bb The mod's text resource DLLs back (REM names, infocards, offers)
2522b797 replaced them with the client build's own, which lack the REM item names
(the HUD's weapon list showed empty rows). The client package keeps the mod's version
of these (make_test_package.py KEEP_MOD_VERSION).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:36:34 +01:00
flathackandClaude Opus 5.5 2522b79764 REM-Client d557eda5: the target reticle's range and arrival time held calm, the range shorter (thousands of km "NM", millions "N.NNG")
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:34:06 +01:00
flathackandClaude Opus 5.5 e87b27fa53 Sol Skies: the solar system Sol01 in the open world, Sol's and Sirius' jump drives, a jump hole Edinburgh - Sol
Generated by Sol-Skies tools/build_solar_system.py on this branch's data (SOL_GAME_ROOT); everything of
it carries Sol01_ / sol01_ / ls_ and nothing of REM's is removed:
- DATA/UNIVERSE/SYSTEMS/SOL01: the solar system as one system - the Sun, eight planets, the dwarf planets,
  442 moons, the belts and Saturn's rings, 27 bases (12 cloned from New York's: rooms, bar, markets as
  REM's; 15 new stations), wrecks, NPC zones; universe.ini [system] Sol01 with its own cruise
  (cruise_max_speed 5000, 1000 m/s a minute); its names in EXE/REM/Lua/Infocards.lua (ids 610000+).
- the archetypes, star, rings, asteroid fields and music it needs (solararch, stararch, asteroidarch,
  music.ini, DATA/SOLAR/PLANETS/ls_sol, DATA/AUDIO/MUSIC/ls_deep_space.wav, the HD planet model
  planet_earthgrncld_40000), its night sky MATERIALS/Skybox/Sol01.
- the jump drives as modules on REM's module slot (st_equip / st_good, REM's vector_thrust_coil as the
  template): Sol's S..XXL and superdrive (100..1000 km/s, Earth and Mars) and Sirius' (3,780..37,800 km/s,
  Manhattan, New London, New Berlin, New Tokyo) - rem-server [Native.JumpDrive] Classes.
- a jump hole Edinburgh (Br06, north of its bases) - Sol (behind Mars).
- DATA/UNIVERSE/worldmap.ini: the server's world map (Sirius at 8.6 light years from Sol, Sol01 in the
  region sol); DATA/UNIVERSE/interstellar.ini: Sol's music between the systems, the interstellar star
  sphere to come (DATA/SOLAR/STARSPHERE/interstellar).
- constants.ini: ANOM_LIMITS_MAX_VELOCITY 100,000 km/s (was 3000).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

(part 5/5 - the parts before it carry the rest of the files)
2026-11-12 15:14:48 +01:00
flathackandClaude Opus 5.5 d485303858 Sol Skies: the solar system Sol01 and the jump drives, part 4/5
The server takes at most a few hundred MB a push: this comes in parts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 15:13:25 +01:00
flathackandClaude Opus 5.5 d6bcf8dba0 Sol Skies: the solar system Sol01 and the jump drives, part 3/5
The server takes at most a few hundred MB a push: this comes in parts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 15:12:16 +01:00
flathackandClaude Opus 5.5 113d1c6a35 Sol Skies: the solar system Sol01 and the jump drives, part 2/5
The server takes at most a few hundred MB a push: this comes in parts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 15:11:23 +01:00
flathackandClaude Opus 5.5 3fb09b1458 Sol Skies: the solar system Sol01 and the jump drives, part 1/5
The server takes at most a few hundred MB a push: this comes in parts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 15:08:52 +01:00
flathackandClaude Opus 5.5 a05f4ce461 REM-Client 3a1dfd26: Sol Skies' open world in the client - world map, moving frame, jump drives of a class, a system's cruise
REM-Client main now carries the Sol Skies engine work (merged with REM-Client 08eb3573): the open
world (systems placed on a world map, crossings without loading, the frame moving with the ship),
the jump drives of a class (Sol's and Sirius', the list of systems to jump to), a system's own
cruise (universe.ini cruise_max_speed), the interstellar star sphere and music
(DATA\UNIVERSE\interstellar.ini, optional), the HUD's speed in km/s at high speeds and the system
chart for large systems. Without a world map on the server everything works as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 14:57:07 +01:00
NekuraMew 4efe36d6d7 REM-Client 08eb3573: comms - tell a multiplayer server when a comm ended (Cnd_CommComplete; story_arc0_m01 went on after t_king_ethercomm2 again) 2026-11-12 01:53:41 +01:00
NekuraMew 488f2ec111 story_arc0_m01: lootcrate_red1 system = Li01 (the crate had no system, so it never spawned) 2026-11-12 01:53:33 +01:00
D4rkl1ght3r 8bcdd66c0f Add Infocard The Rebus 2026-11-11 22:39:56 +01:00
D4rkl1ght3r e8deae336b story_arc0_m01: Act_ActTrig 2026-11-11 22:29:03 +01:00
NekuraMew 6c08684449 REM-Client 83348aac: character outfits - look editor (sex, face, clothes, hat, eyewear, comm helmet with portraits), larger pilot figure, wardrobe (F1 menu, docked), REM Coin shop looks, women in THN scenes (rem-server fb12ea6) 2026-11-11 20:18:41 +01:00