Compare commits
55 Commits
59a76d7965
..
ku
| Author | SHA1 | Date | |
|---|---|---|---|
| 52ecb75920 | |||
| 692df711fd | |||
| d45580ba18 | |||
| 5fdb76629a | |||
| da61751fd5 | |||
| c5690f2497 | |||
| cc46b2f8d8 | |||
| 825663ae3f | |||
| f3ff08ca1b | |||
| 614283cf3c | |||
| 20c34153c9 | |||
| 77da8deba2 | |||
| 72b2d128ab | |||
| f0a28bde1b | |||
| 122c20305a | |||
| 9b7889652a | |||
| fd4d85cac1 | |||
| 3d89ea36e2 | |||
| 3071e9d698 | |||
| f09a153b27 | |||
| db2d2703c7 | |||
| 5d75eea595 | |||
| e42b40d114 | |||
| 9ac7629a75 | |||
| 0b3c8f8a57 | |||
| cda404785e | |||
| c1dc1c0c39 | |||
| 13b734561f | |||
| 0980d0871f | |||
| cee771170b | |||
| 57dc8f0d79 | |||
| bf7fd1647f | |||
| a76b84bb2d | |||
| 4a99ef7671 | |||
| 5fc661181b | |||
| e5f4eec90a | |||
| 7d718c95b7 | |||
| 7859f87376 | |||
| e466335b0d | |||
| b17bdf9b66 | |||
| 3f15ba2b3f | |||
| 3303c46271 | |||
| 85ed5bb378 | |||
| e4cf277d36 | |||
| eea610f4ac | |||
| 54519b5dee | |||
| eabbd710b3 | |||
| 13865cdc64 | |||
| 0a0dc55fe9 | |||
| 55c9553d9a | |||
| b53a356cbc | |||
| 3e76511e2f | |||
| c198256827 | |||
| 61a5cae34d | |||
| 3479daba6b |
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Binary file not shown.
Binary file not shown.
@@ -524,8 +524,6 @@ ids_info = 264886
|
|||||||
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
||||||
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
||||||
|
|
||||||
; Liberty Cruiser Engine
|
|
||||||
|
|
||||||
[Good]
|
[Good]
|
||||||
nickname = ge_lc_engine_01
|
nickname = ge_lc_engine_01
|
||||||
equipment = ge_lc_engine_01
|
equipment = ge_lc_engine_01
|
||||||
@@ -538,8 +536,6 @@ ids_info = 264887
|
|||||||
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
||||||
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
|
||||||
|
|
||||||
; Liberty Battleship Engine
|
|
||||||
|
|
||||||
[Good]
|
[Good]
|
||||||
nickname = ge_lb_engine_01
|
nickname = ge_lb_engine_01
|
||||||
equipment = ge_lb_engine_01
|
equipment = ge_lb_engine_01
|
||||||
|
|||||||
@@ -2582,7 +2582,7 @@ MarketGood = commodity_water, 0, -1, 150, 500, 0, 0.1
|
|||||||
|
|
||||||
; Alexandria
|
; Alexandria
|
||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = ST03_01_Base
|
base = ST03_01_Base
|
||||||
|
|
||||||
|
|
||||||
@@ -2603,3 +2603,19 @@ base = ST04_02_Base
|
|||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = ST04_03_Base
|
base = ST04_03_Base
|
||||||
|
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_03_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_02_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_planet_001_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_01_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_05_Base
|
||||||
|
|||||||
+17
-361
File diff suppressed because it is too large
Load Diff
@@ -335,21 +335,21 @@ marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1
|
|||||||
|
|
||||||
; Farway Station
|
; Farway Station
|
||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = Ew06_Farway_Base
|
base = Ew06_Farway_Base
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; Alexandria
|
; Alexandria
|
||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = ST03_01_Base
|
base = ST03_01_Base
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; Cairo
|
; Cairo
|
||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = ST04_01_Base
|
base = ST04_01_Base
|
||||||
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
|
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
|
||||||
|
|
||||||
@@ -357,14 +357,31 @@ marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
|
|||||||
|
|
||||||
; Menes
|
; Menes
|
||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = ST04_02_Base
|
base = ST04_02_Base
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; Sinai
|
; Sinai
|
||||||
|
|
||||||
[BaseGood]
|
[BaseGood]
|
||||||
base = ST04_03_Base
|
base = ST04_03_Base
|
||||||
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
|
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
|
||||||
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
|
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_03_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_02_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_planet_001_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_01_Base
|
||||||
|
|
||||||
|
[BaseGood]
|
||||||
|
base = KU08_05_Base
|
||||||
|
|||||||
@@ -24,8 +24,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 3600
|
capacity = 2700
|
||||||
charge_rate = 365
|
charge_rate = 265
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -40,8 +40,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 4200
|
capacity = 3700
|
||||||
charge_rate = 425
|
charge_rate = 365
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -57,8 +57,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -108,8 +108,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -176,8 +176,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -244,8 +244,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -295,8 +295,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -346,8 +346,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -397,8 +397,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -448,8 +448,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -499,8 +499,8 @@ mass = 10
|
|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_fighter_power_special_10
|
hp_type = hp_fighter_power_special_10
|
||||||
capacity = 5200
|
capacity = 4700
|
||||||
charge_rate = 525
|
charge_rate = 465
|
||||||
thrust_capacity = 1000
|
thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -558,21 +558,6 @@ lootable = false
|
|||||||
|
|
||||||
; Energy Core Extensions
|
; Energy Core Extensions
|
||||||
|
|
||||||
[Power]
|
|
||||||
nickname = nomad_power_regulator
|
|
||||||
ids_name = 261692
|
|
||||||
ids_info = 222208
|
|
||||||
volume = 0
|
|
||||||
mass = 0
|
|
||||||
hp_type = hp_fighter_power_special_1
|
|
||||||
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
|
||||||
material_library = equipment\models\hardware.mat
|
|
||||||
capacity = 925
|
|
||||||
charge_rate = 400
|
|
||||||
thrust_capacity = 360
|
|
||||||
thrust_charge_rate = 120
|
|
||||||
lootable = true
|
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
nickname = mono_power_converter
|
nickname = mono_power_converter
|
||||||
ids_name = 299501
|
ids_name = 299501
|
||||||
@@ -584,8 +569,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
|||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
capacity = 975
|
capacity = 975
|
||||||
charge_rate = 390
|
charge_rate = 390
|
||||||
thrust_capacity = 375
|
thrust_capacity = 300
|
||||||
thrust_charge_rate = 125
|
thrust_charge_rate = 100
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
@@ -599,8 +584,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
|||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
capacity = 1950
|
capacity = 1950
|
||||||
charge_rate = 150
|
charge_rate = 150
|
||||||
thrust_capacity = 350
|
thrust_capacity = 275
|
||||||
thrust_charge_rate = 135
|
thrust_charge_rate = 115
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
@@ -614,8 +599,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
|||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
capacity = 1275
|
capacity = 1275
|
||||||
charge_rate = 315
|
charge_rate = 315
|
||||||
thrust_capacity = 340
|
thrust_capacity = 265
|
||||||
thrust_charge_rate = 145
|
thrust_charge_rate = 120
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
@@ -629,8 +614,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
|||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
capacity = 1500
|
capacity = 1500
|
||||||
charge_rate = 200
|
charge_rate = 200
|
||||||
thrust_capacity = 275
|
thrust_capacity = 200
|
||||||
thrust_charge_rate = 175
|
thrust_charge_rate = 150
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
@@ -644,8 +629,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
|||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
capacity = 1050
|
capacity = 1050
|
||||||
charge_rate = 375
|
charge_rate = 375
|
||||||
thrust_capacity = 425
|
thrust_capacity = 350
|
||||||
thrust_charge_rate = 100
|
thrust_charge_rate = 75
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
@@ -657,10 +642,10 @@ mass = 0
|
|||||||
hp_type = hp_fighter_power_special_1
|
hp_type = hp_fighter_power_special_1
|
||||||
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
capacity = 950
|
capacity = 900
|
||||||
charge_rate = 375
|
charge_rate = 450
|
||||||
thrust_capacity = 325
|
thrust_capacity = 250
|
||||||
thrust_charge_rate = 150
|
thrust_charge_rate = 125
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
[Power]
|
[Power]
|
||||||
|
|||||||
@@ -703,17 +703,6 @@ material_library = equipment\models\hardware.mat
|
|||||||
|
|
||||||
; Energy Core Extensions
|
; Energy Core Extensions
|
||||||
|
|
||||||
[Good]
|
|
||||||
nickname = nomad_power_regulator
|
|
||||||
equipment = nomad_power_regulator
|
|
||||||
category = equipment
|
|
||||||
price = 75000
|
|
||||||
item_icon = equipment\models\commodities\nn_icons\commod_nomad_power_regulator.3db
|
|
||||||
combinable = False
|
|
||||||
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
|
||||||
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
|
||||||
material_library = equipment\models\hardware.mat
|
|
||||||
|
|
||||||
[Good]
|
[Good]
|
||||||
nickname = mono_power_converter
|
nickname = mono_power_converter
|
||||||
equipment = mono_power_converter
|
equipment = mono_power_converter
|
||||||
|
|||||||
@@ -607,7 +607,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Power Cell
|
; Nomad Power Cell
|
||||||
@@ -620,7 +620,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Energy Distributor
|
; Nomad Energy Distributor
|
||||||
@@ -633,7 +633,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Fusion Reactor
|
; Nomad Fusion Reactor
|
||||||
@@ -646,7 +646,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -662,7 +662,7 @@ units_per_container = 5
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -676,7 +676,7 @@ units_per_container = 5
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -690,7 +690,7 @@ units_per_container = 5
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -704,7 +704,7 @@ units_per_container = 5
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -718,7 +718,7 @@ units_per_container = 5
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -732,7 +732,7 @@ units_per_container = 5
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -748,7 +748,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Yellow Crystal
|
; Yellow Crystal
|
||||||
@@ -761,7 +761,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Purple Crystal
|
; Purple Crystal
|
||||||
@@ -774,7 +774,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Red Crystal
|
; Red Crystal
|
||||||
@@ -787,7 +787,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Orange Crystal
|
; Orange Crystal
|
||||||
@@ -800,7 +800,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Green Crystal
|
; Green Crystal
|
||||||
@@ -813,7 +813,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Cyan Crystal
|
; Cyan Crystal
|
||||||
@@ -826,7 +826,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -840,7 +840,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Blaster Schematic
|
; Nomad Blaster Schematic
|
||||||
@@ -853,7 +853,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -867,7 +867,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Cannon Schematic
|
; Nomad Cannon Schematic
|
||||||
@@ -880,7 +880,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -894,7 +894,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Prototyp Schematic
|
; Nomad Prototyp Schematic
|
||||||
@@ -907,7 +907,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -921,7 +921,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; CHIMERA Schematic
|
; CHIMERA Schematic
|
||||||
@@ -934,7 +934,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -948,7 +948,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; POISON CLAW Schematic
|
; POISON CLAW Schematic
|
||||||
@@ -961,7 +961,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; AVALON Blueprint
|
; AVALON Blueprint
|
||||||
@@ -974,7 +974,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; AVALON Schematic
|
; AVALON Schematic
|
||||||
@@ -987,7 +987,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; NEMESIS Blueprint
|
; NEMESIS Blueprint
|
||||||
@@ -1000,7 +1000,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; NEMESIS Schematic
|
; NEMESIS Schematic
|
||||||
@@ -1013,7 +1013,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; ECLIPSE Blueprint
|
; ECLIPSE Blueprint
|
||||||
@@ -1026,7 +1026,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; ECLIPSE Schematic
|
; ECLIPSE Schematic
|
||||||
@@ -1039,7 +1039,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; NIGHTFALL Blueprint
|
; NIGHTFALL Blueprint
|
||||||
@@ -1052,7 +1052,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; NIGHTFALL Schematic
|
; NIGHTFALL Schematic
|
||||||
@@ -1065,7 +1065,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; SPECTRE Blueprint
|
; SPECTRE Blueprint
|
||||||
@@ -1078,7 +1078,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; SPECTRE Schematic
|
; SPECTRE Schematic
|
||||||
@@ -1091,7 +1091,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; DAWNBREAKER Blueprint
|
; DAWNBREAKER Blueprint
|
||||||
@@ -1104,7 +1104,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; DAWNBREAKER Schematic
|
; DAWNBREAKER Schematic
|
||||||
@@ -1117,7 +1117,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; FROSTBITE Blueprint
|
; FROSTBITE Blueprint
|
||||||
@@ -1130,7 +1130,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; FROSTBITE Schematic
|
; FROSTBITE Schematic
|
||||||
@@ -1143,7 +1143,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; HYDRA Blueprint
|
; HYDRA Blueprint
|
||||||
@@ -1156,7 +1156,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; HYDRA Schematic
|
; HYDRA Schematic
|
||||||
@@ -1169,7 +1169,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; MOONSHARD Blueprint
|
; MOONSHARD Blueprint
|
||||||
@@ -1182,7 +1182,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; MOONSHARD Schematic
|
; MOONSHARD Schematic
|
||||||
@@ -1195,7 +1195,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; NYX Blueprint
|
; NYX Blueprint
|
||||||
@@ -1208,7 +1208,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; NYX Schematic
|
; NYX Schematic
|
||||||
@@ -1221,7 +1221,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; VENATOR Blueprint
|
; VENATOR Blueprint
|
||||||
@@ -1234,7 +1234,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; VENATOR Schematic
|
; VENATOR Schematic
|
||||||
@@ -1247,7 +1247,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; PHANTOM Blueprint
|
; PHANTOM Blueprint
|
||||||
@@ -1260,7 +1260,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; PHANTOM Schematic
|
; PHANTOM Schematic
|
||||||
@@ -1273,7 +1273,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; VULCAN Blueprint
|
; VULCAN Blueprint
|
||||||
@@ -1286,7 +1286,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; VULCAN Schematic
|
; VULCAN Schematic
|
||||||
@@ -1299,7 +1299,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Tractor Beam Blueprint
|
; Tractor Beam Blueprint
|
||||||
@@ -1312,7 +1312,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Tractor Beam Schematic
|
; Tractor Beam Schematic
|
||||||
@@ -1325,7 +1325,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Shield Blueprint
|
; Shield Blueprint
|
||||||
@@ -1338,7 +1338,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Shield Schematic
|
; Shield Schematic
|
||||||
@@ -1351,7 +1351,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Armor Blueprint
|
; Armor Blueprint
|
||||||
@@ -1364,7 +1364,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Armor Schematic
|
; Armor Schematic
|
||||||
@@ -1377,7 +1377,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Nomad Structure Composites
|
; Nomad Structure Composites
|
||||||
@@ -1390,7 +1390,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Anti Blasting Composites
|
; Anti Blasting Composites
|
||||||
@@ -1403,7 +1403,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Energy Absorbation Composites
|
; Energy Absorbation Composites
|
||||||
@@ -1416,7 +1416,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Anti Radiation Composites
|
; Anti Radiation Composites
|
||||||
@@ -1429,7 +1429,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Encoded Shield Data
|
; Encoded Shield Data
|
||||||
@@ -1442,7 +1442,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Encoded Armor Data
|
; Encoded Armor Data
|
||||||
@@ -1455,7 +1455,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Keycards
|
; Keycards
|
||||||
@@ -1470,7 +1470,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
|
|
||||||
@@ -1484,7 +1484,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Blue Keycard
|
; Blue Keycard
|
||||||
@@ -1497,7 +1497,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Green Keycard
|
; Green Keycard
|
||||||
@@ -1510,7 +1510,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Yellow Keycard
|
; Yellow Keycard
|
||||||
@@ -1523,7 +1523,7 @@ units_per_container = 1
|
|||||||
pod_appearance = cargopod_drab
|
pod_appearance = cargopod_drab
|
||||||
loot_appearance = lootcrate_drab
|
loot_appearance = lootcrate_drab
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Vip
|
; Vip
|
||||||
@@ -1549,7 +1549,7 @@ units_per_container = 18
|
|||||||
pod_appearance = cargopod_blue
|
pod_appearance = cargopod_blue
|
||||||
loot_appearance = lootcrate_pumpkin
|
loot_appearance = lootcrate_pumpkin
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Present Box
|
; Present Box
|
||||||
@@ -1562,7 +1562,7 @@ units_per_container = 18
|
|||||||
pod_appearance = cargopod_blue
|
pod_appearance = cargopod_blue
|
||||||
loot_appearance = lootcrate_presentbox
|
loot_appearance = lootcrate_presentbox
|
||||||
decay_per_second = 0
|
decay_per_second = 0
|
||||||
volume = 0
|
volume = 1
|
||||||
hit_pts = 250
|
hit_pts = 250
|
||||||
|
|
||||||
; Candy Cane
|
; Candy Cane
|
||||||
|
|||||||
+10
-82
@@ -222,7 +222,7 @@ mass = 10
|
|||||||
regeneration_rate = 1
|
regeneration_rate = 1
|
||||||
max_capacity = 600
|
max_capacity = 600
|
||||||
toughness = 6
|
toughness = 6
|
||||||
hp_type = hp_fighter_shield_special_2
|
hp_type = hp_fighter_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -542,7 +542,7 @@ mass = 10
|
|||||||
regeneration_rate = 1
|
regeneration_rate = 1
|
||||||
max_capacity = 600
|
max_capacity = 600
|
||||||
toughness = 6
|
toughness = 6
|
||||||
hp_type = hp_fighter_shield_special_2
|
hp_type = hp_fighter_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -866,7 +866,7 @@ mass = 10
|
|||||||
regeneration_rate = 1
|
regeneration_rate = 1
|
||||||
max_capacity = 600
|
max_capacity = 600
|
||||||
toughness = 6
|
toughness = 6
|
||||||
hp_type = hp_fighter_shield_special_2
|
hp_type = hp_fighter_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -1186,7 +1186,7 @@ mass = 10
|
|||||||
regeneration_rate = 13.3
|
regeneration_rate = 13.3
|
||||||
max_capacity = 600
|
max_capacity = 600
|
||||||
toughness = 6
|
toughness = 6
|
||||||
hp_type = hp_fighter_shield_special_2
|
hp_type = hp_fighter_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -1506,7 +1506,7 @@ mass = 10
|
|||||||
regeneration_rate = 14.5
|
regeneration_rate = 14.5
|
||||||
max_capacity = 654
|
max_capacity = 654
|
||||||
toughness = 6.5
|
toughness = 6.5
|
||||||
hp_type = hp_elite_shield_special_2
|
hp_type = hp_elite_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -2152,7 +2152,7 @@ mass = 10
|
|||||||
regeneration_rate = 10
|
regeneration_rate = 10
|
||||||
max_capacity = 450
|
max_capacity = 450
|
||||||
toughness = 4.5
|
toughness = 4.5
|
||||||
hp_type = hp_fighter_shield_special_2
|
hp_type = hp_fighter_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -2472,7 +2472,7 @@ mass = 10
|
|||||||
regeneration_rate = 10.9
|
regeneration_rate = 10.9
|
||||||
max_capacity = 490
|
max_capacity = 490
|
||||||
toughness = 4.9
|
toughness = 4.9
|
||||||
hp_type = hp_elite_shield_special_2
|
hp_type = hp_elite_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -3116,7 +3116,7 @@ mass = 10
|
|||||||
regeneration_rate = 10
|
regeneration_rate = 10
|
||||||
max_capacity = 450
|
max_capacity = 450
|
||||||
toughness = 4.5
|
toughness = 4.5
|
||||||
hp_type = hp_fighter_shield_special_2
|
hp_type = hp_fighter_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -3436,7 +3436,7 @@ mass = 10
|
|||||||
regeneration_rate = 10.9
|
regeneration_rate = 10.9
|
||||||
max_capacity = 490
|
max_capacity = 490
|
||||||
toughness = 4.9
|
toughness = 4.9
|
||||||
hp_type = hp_elite_shield_special_2
|
hp_type = hp_elite_shield_special_1
|
||||||
offline_rebuild_time = 12
|
offline_rebuild_time = 12
|
||||||
offline_threshold = 0.15
|
offline_threshold = 0.15
|
||||||
constant_power_draw = 0
|
constant_power_draw = 0
|
||||||
@@ -4363,76 +4363,4 @@ shield_hit_effects = 100, gf_pi_shield02
|
|||||||
shield_hit_effects = 500, gf_pi_shield03
|
shield_hit_effects = 500, gf_pi_shield03
|
||||||
separation_explosion = sever_debris
|
separation_explosion = sever_debris
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 999999
|
||||||
lootable = true
|
lootable = true
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
;Thrust Velocity Extensions
|
|
||||||
|
|
||||||
;Vector Thrust Coil
|
|
||||||
[ShieldGenerator]
|
|
||||||
nickname = vector_thrust_coil
|
|
||||||
ids_name = 001712
|
|
||||||
ids_info = 001712
|
|
||||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
||||||
material_library = equipment\models\li_equip.mat
|
|
||||||
HP_child = HpConnect
|
|
||||||
hit_pts = 8000
|
|
||||||
mass = 2000
|
|
||||||
explosion_resistance = 0.300000
|
|
||||||
debris_type = debris_normal
|
|
||||||
parent_impulse = 20
|
|
||||||
child_impulse = 80
|
|
||||||
volume = 0.000000
|
|
||||||
regeneration_rate = 0
|
|
||||||
max_capacity = 0
|
|
||||||
toughness = 0
|
|
||||||
hp_type = hp_elite_shield_special_1
|
|
||||||
offline_rebuild_time = 0
|
|
||||||
offline_threshold = 0.000000
|
|
||||||
constant_power_draw = 0
|
|
||||||
rebuild_power_draw = 0
|
|
||||||
shield_type = S_Graviton01
|
|
||||||
shield_collapse_sound = shield_offline
|
|
||||||
shield_rebuilt_sound = shield_rebuilt
|
|
||||||
shield_hit_effects = 0, gf_li_shield01
|
|
||||||
shield_hit_effects = 100, gf_li_shield02
|
|
||||||
shield_hit_effects = 500, gf_li_shield03
|
|
||||||
separation_explosion = sever_debris
|
|
||||||
LODranges = 0, 1500
|
|
||||||
lootable = true
|
|
||||||
phantom_physics = true
|
|
||||||
|
|
||||||
;Turbo Coolant Pump
|
|
||||||
[ShieldGenerator]
|
|
||||||
nickname = turbo_coolant_pump
|
|
||||||
ids_name = 001713
|
|
||||||
ids_info = 001713
|
|
||||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
||||||
material_library = equipment\models\li_equip.mat
|
|
||||||
HP_child = HpConnect
|
|
||||||
hit_pts = 8000
|
|
||||||
mass = 2000
|
|
||||||
explosion_resistance = 0.300000
|
|
||||||
debris_type = debris_normal
|
|
||||||
parent_impulse = 20
|
|
||||||
child_impulse = 80
|
|
||||||
volume = 0.000000
|
|
||||||
regeneration_rate = 0
|
|
||||||
max_capacity = 0
|
|
||||||
toughness = 0
|
|
||||||
hp_type = hp_elite_shield_special_1
|
|
||||||
offline_rebuild_time = 0
|
|
||||||
offline_threshold = 0.000000
|
|
||||||
constant_power_draw = 0
|
|
||||||
rebuild_power_draw = 0
|
|
||||||
shield_type = S_Graviton01
|
|
||||||
shield_collapse_sound = shield_offline
|
|
||||||
shield_rebuilt_sound = shield_rebuilt
|
|
||||||
shield_hit_effects = 0, gf_li_shield01
|
|
||||||
shield_hit_effects = 100, gf_li_shield02
|
|
||||||
shield_hit_effects = 500, gf_li_shield03
|
|
||||||
separation_explosion = sever_debris
|
|
||||||
LODranges = 0, 1500
|
|
||||||
lootable = true
|
|
||||||
phantom_physics = true
|
|
||||||
@@ -1618,33 +1618,3 @@ ids_name = 263911
|
|||||||
ids_info = 264000
|
ids_info = 264000
|
||||||
shop_archetype = equipment\models\st\li_refractor_shield.3db
|
shop_archetype = equipment\models\st\li_refractor_shield.3db
|
||||||
material_library = equipment\models\li_equip.mat
|
material_library = equipment\models\li_equip.mat
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
;Thrust Velocity Extensions
|
|
||||||
|
|
||||||
;Vector Thrust Coil
|
|
||||||
[Good]
|
|
||||||
nickname = vector_thrust_coil
|
|
||||||
equipment = vector_thrust_coil
|
|
||||||
category = equipment
|
|
||||||
price = 75000
|
|
||||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
|
||||||
combinable = false
|
|
||||||
ids_name = 001712
|
|
||||||
ids_info = 001712
|
|
||||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
|
||||||
material_library = equipment\models\ku_equip.mat
|
|
||||||
|
|
||||||
;Turbo Coolant Pump
|
|
||||||
[Good]
|
|
||||||
nickname = turbo_coolant_pump
|
|
||||||
equipment = turbo_coolant_pump
|
|
||||||
category = equipment
|
|
||||||
price = 75000
|
|
||||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_coolant_pump.3db
|
|
||||||
combinable = false
|
|
||||||
ids_name = 001713
|
|
||||||
ids_info = 001713
|
|
||||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
|
||||||
material_library = equipment\models\ku_equip.mat
|
|
||||||
+24
-122
@@ -2457,7 +2457,7 @@ nickname = fc_lr_gun01_mark01_ammo
|
|||||||
hp_type = hp_gun
|
hp_type = hp_gun
|
||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 76.6
|
hull_damage = 73.6
|
||||||
energy_damage = 0
|
energy_damage = 0
|
||||||
weapon_type = W_Laser01
|
weapon_type = W_Laser01
|
||||||
one_shot_sound = fire_laser1
|
one_shot_sound = fire_laser1
|
||||||
@@ -2702,7 +2702,7 @@ nickname = fc_lr_turret01_mark01_ammo
|
|||||||
hp_type = hp_gun
|
hp_type = hp_gun
|
||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 76.6
|
hull_damage = 73.6
|
||||||
energy_damage = 0
|
energy_damage = 0
|
||||||
weapon_type = W_Laser01
|
weapon_type = W_Laser01
|
||||||
one_shot_sound = fire_laser1
|
one_shot_sound = fire_laser1
|
||||||
@@ -4057,104 +4057,6 @@ turn_rate = 90
|
|||||||
lootable = true
|
lootable = true
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 999999
|
||||||
|
|
||||||
; Acc Tizona del Cid
|
|
||||||
|
|
||||||
[Munition]
|
|
||||||
nickname = fc_c_gun02_mark03_700_ammo
|
|
||||||
hp_type = hp_gun
|
|
||||||
requires_ammo = false
|
|
||||||
hit_pts = 2
|
|
||||||
hull_damage = 40.8
|
|
||||||
energy_damage = 1222.5
|
|
||||||
weapon_type = W_Pulse01
|
|
||||||
one_shot_sound = fire_pulse5
|
|
||||||
munition_hit_effect = pi_pulse_03_impact
|
|
||||||
const_effect = pi_pulse_03_proj
|
|
||||||
lifetime = 0.8
|
|
||||||
force_gun_ori = false
|
|
||||||
mass = 1
|
|
||||||
volume = 0.0001
|
|
||||||
|
|
||||||
[Gun]
|
|
||||||
nickname = fc_c_gun02_mark03_700
|
|
||||||
ids_name = 520000
|
|
||||||
ids_info = 264213
|
|
||||||
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
||||||
material_library = equipment\models\ge_equip.mat
|
|
||||||
HP_child = HPConnect
|
|
||||||
hit_pts = 6752
|
|
||||||
explosion_resistance = 1
|
|
||||||
debris_type = debris_normal
|
|
||||||
parent_impulse = 20
|
|
||||||
child_impulse = 80
|
|
||||||
volume = 0
|
|
||||||
mass = 10
|
|
||||||
hp_gun_type = hp_gun_special_9
|
|
||||||
damage_per_fire = 0
|
|
||||||
power_usage = 97.8
|
|
||||||
refire_delay = 0.25
|
|
||||||
muzzle_velocity = 750
|
|
||||||
use_animation = Sc_fire
|
|
||||||
toughness = 1.6
|
|
||||||
flash_particle_name = pi_laser_03_flash
|
|
||||||
flash_radius = 15
|
|
||||||
light_anim = l_gun01_flash
|
|
||||||
projectile_archetype = fc_c_gun02_mark03_700_ammo
|
|
||||||
separation_explosion = sever_debris
|
|
||||||
auto_turret = false
|
|
||||||
turn_rate = 90
|
|
||||||
lootable = true
|
|
||||||
LODranges = 0, 999999
|
|
||||||
|
|
||||||
; Rapid Tizona del Cid
|
|
||||||
|
|
||||||
[Munition]
|
|
||||||
nickname = fc_c_gun02_mark03_750_ammo
|
|
||||||
hp_type = hp_gun
|
|
||||||
requires_ammo = false
|
|
||||||
hit_pts = 2
|
|
||||||
hull_damage = 40.8
|
|
||||||
energy_damage = 1222.5
|
|
||||||
weapon_type = W_Pulse01
|
|
||||||
one_shot_sound = fire_pulse5
|
|
||||||
munition_hit_effect = pi_pulse_03_impact
|
|
||||||
const_effect = pi_pulse_03_proj
|
|
||||||
lifetime = 0.8
|
|
||||||
force_gun_ori = false
|
|
||||||
mass = 1
|
|
||||||
volume = 0.0001
|
|
||||||
|
|
||||||
[Gun]
|
|
||||||
nickname = fc_c_gun02_mark03_750
|
|
||||||
ids_name = 520001
|
|
||||||
ids_info = 264213
|
|
||||||
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
||||||
material_library = equipment\models\ge_equip.mat
|
|
||||||
HP_child = HPConnect
|
|
||||||
hit_pts = 6752
|
|
||||||
explosion_resistance = 1
|
|
||||||
debris_type = debris_normal
|
|
||||||
parent_impulse = 20
|
|
||||||
child_impulse = 80
|
|
||||||
volume = 0
|
|
||||||
mass = 10
|
|
||||||
hp_gun_type = hp_gun_special_9
|
|
||||||
damage_per_fire = 0
|
|
||||||
power_usage = 97.8
|
|
||||||
refire_delay = 0.25
|
|
||||||
muzzle_velocity = 750
|
|
||||||
use_animation = Sc_fire
|
|
||||||
toughness = 1.6
|
|
||||||
flash_particle_name = pi_laser_03_flash
|
|
||||||
flash_radius = 15
|
|
||||||
light_anim = l_gun01_flash
|
|
||||||
projectile_archetype = fc_c_gun02_mark03_750_ammo
|
|
||||||
separation_explosion = sever_debris
|
|
||||||
auto_turret = false
|
|
||||||
turn_rate = 90
|
|
||||||
lootable = true
|
|
||||||
LODranges = 0, 999999
|
|
||||||
|
|
||||||
; Angelito Turret Mk I
|
; Angelito Turret Mk I
|
||||||
|
|
||||||
[Munition]
|
[Munition]
|
||||||
@@ -11378,7 +11280,7 @@ nickname = li_gun01_mark04_ammo
|
|||||||
hp_type = hp_gun
|
hp_type = hp_gun
|
||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 140.6
|
hull_damage = 134.6
|
||||||
energy_damage = 0
|
energy_damage = 0
|
||||||
weapon_type = W_Laser01
|
weapon_type = W_Laser01
|
||||||
one_shot_sound = fire_laser2
|
one_shot_sound = fire_laser2
|
||||||
@@ -11405,7 +11307,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_4
|
hp_gun_type = hp_gun_special_4
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 38.88
|
power_usage = 33.88
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33130,7 +33032,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_1_impact
|
munition_hit_effect = template_1_impact
|
||||||
const_effect = template_1_proj
|
const_effect = template_1_proj
|
||||||
@@ -33155,7 +33057,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33271,7 +33173,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_red_impact
|
munition_hit_effect = template_3_red_impact
|
||||||
const_effect = template_3_red_proj
|
const_effect = template_3_red_proj
|
||||||
@@ -33296,7 +33198,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33412,7 +33314,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_yellow_impact
|
munition_hit_effect = template_3_yellow_impact
|
||||||
const_effect = template_3_yellow_proj
|
const_effect = template_3_yellow_proj
|
||||||
@@ -33437,7 +33339,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33553,7 +33455,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_orange_impact
|
munition_hit_effect = template_3_orange_impact
|
||||||
const_effect = template_3_orange_proj
|
const_effect = template_3_orange_proj
|
||||||
@@ -33578,7 +33480,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33694,7 +33596,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_green_impact
|
munition_hit_effect = template_3_green_impact
|
||||||
const_effect = template_3_green_proj
|
const_effect = template_3_green_proj
|
||||||
@@ -33719,7 +33621,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33835,7 +33737,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_cyan_impact
|
munition_hit_effect = template_3_cyan_impact
|
||||||
const_effect = template_3_cyan_proj
|
const_effect = template_3_cyan_proj
|
||||||
@@ -33860,7 +33762,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -33976,7 +33878,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_rosa_impact
|
munition_hit_effect = template_3_rosa_impact
|
||||||
const_effect = template_3_rosa_proj
|
const_effect = template_3_rosa_proj
|
||||||
@@ -34001,7 +33903,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -34117,7 +34019,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_rosagold_impact
|
munition_hit_effect = template_3_rosagold_impact
|
||||||
const_effect = template_3_rosagold_proj
|
const_effect = template_3_rosagold_proj
|
||||||
@@ -34142,7 +34044,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -34258,7 +34160,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_blue_impact
|
munition_hit_effect = template_3_blue_impact
|
||||||
const_effect = template_3_blue_proj
|
const_effect = template_3_blue_proj
|
||||||
@@ -34283,7 +34185,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
@@ -34399,7 +34301,7 @@ hp_type = hp_gun
|
|||||||
requires_ammo = false
|
requires_ammo = false
|
||||||
hit_pts = 2
|
hit_pts = 2
|
||||||
hull_damage = 328
|
hull_damage = 328
|
||||||
energy_damage = 50
|
energy_damage = 25
|
||||||
one_shot_sound = fire_tachyon5
|
one_shot_sound = fire_tachyon5
|
||||||
munition_hit_effect = template_3_bluegold_impact
|
munition_hit_effect = template_3_bluegold_impact
|
||||||
const_effect = template_3_bluegold_proj
|
const_effect = template_3_bluegold_proj
|
||||||
@@ -34424,7 +34326,7 @@ volume = 0
|
|||||||
mass = 10
|
mass = 10
|
||||||
hp_gun_type = hp_gun_special_10
|
hp_gun_type = hp_gun_special_10
|
||||||
damage_per_fire = 0
|
damage_per_fire = 0
|
||||||
power_usage = 64.82
|
power_usage = 61.12
|
||||||
refire_delay = 0.12
|
refire_delay = 0.12
|
||||||
muzzle_velocity = 750
|
muzzle_velocity = 750
|
||||||
use_animation = Sc_fire
|
use_animation = Sc_fire
|
||||||
|
|||||||
@@ -1189,34 +1189,6 @@ ids_info = 264213
|
|||||||
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
||||||
material_library = equipment\models\ge_equip.mat
|
material_library = equipment\models\ge_equip.mat
|
||||||
|
|
||||||
; Acc. Tizona del Cid
|
|
||||||
|
|
||||||
[Good]
|
|
||||||
nickname = fc_c_gun02_mark03_700
|
|
||||||
equipment = fc_c_gun02_mark03_700
|
|
||||||
category = equipment
|
|
||||||
price = 120480
|
|
||||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
|
||||||
combinable = false
|
|
||||||
ids_name = 520000
|
|
||||||
ids_info = 264213
|
|
||||||
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
||||||
material_library = equipment\models\ge_equip.mat
|
|
||||||
|
|
||||||
; Rapid Tizona del Cid
|
|
||||||
|
|
||||||
[Good]
|
|
||||||
nickname = fc_c_gun02_mark03_750
|
|
||||||
equipment = fc_c_gun02_mark03_750
|
|
||||||
category = equipment
|
|
||||||
price = 120480
|
|
||||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
|
||||||
combinable = false
|
|
||||||
ids_name = 520001
|
|
||||||
ids_info = 264213
|
|
||||||
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
||||||
material_library = equipment\models\ge_equip.mat
|
|
||||||
|
|
||||||
; Angelito Turret Mk I
|
; Angelito Turret Mk I
|
||||||
|
|
||||||
[Good]
|
[Good]
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ fixed_height = 0.06
|
|||||||
[TrueType]
|
[TrueType]
|
||||||
nickname = Normal
|
nickname = Normal
|
||||||
font = Agency FB
|
font = Agency FB
|
||||||
fixed_height = 0.03
|
fixed_height = 0.035
|
||||||
|
|
||||||
[TrueType]
|
[TrueType]
|
||||||
nickname = NewsMission
|
nickname = NewsMission
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,17 @@
|
|||||||
|
[EncounterFormation]
|
||||||
|
ship_by_npc_arch = 1, 1, sh_pirate_grp_d19
|
||||||
|
pilot_job = assault_leader_job
|
||||||
|
make_class = wanderer
|
||||||
|
ship_by_npc_arch = 6, 6, sh_pirate_grp_d19
|
||||||
|
pilot_job = assault_job
|
||||||
|
make_class = wanderer
|
||||||
|
formation_by_class = fighters
|
||||||
|
behavior = wander
|
||||||
|
arrival = cruise
|
||||||
|
allow_simultaneous_creation = yes
|
||||||
|
zone_creation_distance = 0
|
||||||
|
times_to_create = infinite
|
||||||
|
|
||||||
|
[Creation]
|
||||||
|
permutation = 0, 3
|
||||||
|
|
||||||
+3119
-2748
File diff suppressed because it is too large
Load Diff
+1308
-1142
File diff suppressed because it is too large
Load Diff
+17
-17
@@ -2495,103 +2495,103 @@ num_to_drop = 39, 50
|
|||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_nemesis_schematic
|
nickname = commodity_nemesis_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_shield_schematic
|
nickname = commodity_shield_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_encoded_shield_data
|
nickname = commodity_encoded_shield_data
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_armor_schematic
|
nickname = commodity_armor_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_encoded_armor_data
|
nickname = commodity_encoded_armor_data
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_poison_claw_schematic
|
nickname = commodity_poison_claw_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_chimera_schematic
|
nickname = commodity_chimera_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_avalon_schematic
|
nickname = commodity_avalon_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_hydra_schematic
|
nickname = commodity_hydra_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_venator_schematic
|
nickname = commodity_venator_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_nyx_schematic
|
nickname = commodity_nyx_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_moonshard_schematic
|
nickname = commodity_moonshard_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_frostbite_schematic
|
nickname = commodity_frostbite_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_dawnbreaker_schematic
|
nickname = commodity_dawnbreaker_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_spectre_schematic
|
nickname = commodity_spectre_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 10.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_nightfall_schematic
|
nickname = commodity_nightfall_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
[PhantomLoot]
|
[PhantomLoot]
|
||||||
nickname = commodity_phantom_schematic
|
nickname = commodity_phantom_schematic
|
||||||
toughness_range = 11, 19
|
toughness_range = 11, 19
|
||||||
percent_chance = 0.32
|
percent_chance = 0.82
|
||||||
num_to_drop = 1, 1
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+573
-3
@@ -23560,6 +23560,7 @@ individual_name = 460059
|
|||||||
affiliation = co_shi_grp
|
affiliation = co_shi_grp
|
||||||
voice = rvp101
|
voice = rvp101
|
||||||
|
|
||||||
|
|
||||||
[MRoom]
|
[MRoom]
|
||||||
nickname = bar
|
nickname = bar
|
||||||
character_density = 4
|
character_density = 4
|
||||||
@@ -45226,13 +45227,14 @@ nickname = Planetscape
|
|||||||
character_density = 3
|
character_density = 3
|
||||||
fixture = ew0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
fixture = ew0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; REM LINER
|
; REM LINER
|
||||||
|
|
||||||
[MBase]
|
[MBase]
|
||||||
nickname = Hi02_REM_LINER_Base
|
nickname = Hi02_REM_LINER_Base
|
||||||
local_faction = REM_CLAN
|
local_faction = REM_CLAN
|
||||||
diff = 30
|
diff = 30
|
||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
num_offers = 0, 0
|
num_offers = 0, 0
|
||||||
|
|
||||||
@@ -45284,11 +45286,17 @@ character_density = 3
|
|||||||
fixture = allianz_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
fixture = allianz_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
fixture = allianz_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, Trader
|
fixture = allianz_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, Trader
|
||||||
|
|
||||||
|
|
||||||
[MRoom]
|
[MRoom]
|
||||||
nickname = ShipDealer
|
nickname = ShipDealer
|
||||||
character_density = 2
|
character_density = 2
|
||||||
fixture = allianz_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
fixture = allianz_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; Omicron Lambda
|
; Omicron Lambda
|
||||||
|
|
||||||
; Kairo
|
; Kairo
|
||||||
@@ -45413,6 +45421,7 @@ affiliation = fc_or_grp
|
|||||||
voice = rvp501
|
voice = rvp501
|
||||||
room = bar
|
room = bar
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = st0401_republican_001_m
|
nickname = st0401_republican_001_m
|
||||||
body = rh_reichman_body
|
body = rh_reichman_body
|
||||||
@@ -45424,6 +45433,7 @@ affiliation = fc_or_grp
|
|||||||
voice = rvp146
|
voice = rvp146
|
||||||
room = bar
|
room = bar
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = st0401_republican_002_m
|
nickname = st0401_republican_002_m
|
||||||
body = rh_reichman_body
|
body = rh_reichman_body
|
||||||
@@ -45435,6 +45445,7 @@ affiliation = fc_or_grp
|
|||||||
voice = rvp101
|
voice = rvp101
|
||||||
room = bar
|
room = bar
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = st0401_rnavy_001_f
|
nickname = st0401_rnavy_001_f
|
||||||
body = rh_female_elite_body
|
body = rh_female_elite_body
|
||||||
@@ -45446,6 +45457,7 @@ affiliation = fc_or_grp
|
|||||||
voice = rvp546
|
voice = rvp546
|
||||||
room = bar
|
room = bar
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = st0401_rpolice_001_f
|
nickname = st0401_rpolice_001_f
|
||||||
body = rh_female_guard_body
|
body = rh_female_guard_body
|
||||||
@@ -45470,6 +45482,9 @@ fixture = st0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_ship
|
|||||||
fixture = st0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
fixture = st0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
fixture = st0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
fixture = st0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
; Menes
|
; Menes
|
||||||
|
|
||||||
[MBase]
|
[MBase]
|
||||||
@@ -45558,6 +45573,7 @@ affiliation = fc_bd_grp
|
|||||||
voice = rvp121
|
voice = rvp121
|
||||||
bribe = fc_bd_grp, 10000, 16101
|
bribe = fc_bd_grp, 10000, 16101
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = st0402_fix_weaponsdealer
|
nickname = st0402_fix_weaponsdealer
|
||||||
body = pl_male3_journeyman_body
|
body = pl_male3_journeyman_body
|
||||||
@@ -45578,6 +45594,7 @@ nickname = Equipment
|
|||||||
character_density = 2
|
character_density = 2
|
||||||
fixture = st0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
fixture = st0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
|
||||||
; Sinai
|
; Sinai
|
||||||
|
|
||||||
[MBase]
|
[MBase]
|
||||||
@@ -45785,6 +45802,7 @@ nickname = Equipment
|
|||||||
character_density = 2
|
character_density = 2
|
||||||
fixture = st0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
fixture = st0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
|
||||||
; Unknown Gamma
|
; Unknown Gamma
|
||||||
|
|
||||||
; Farway Station
|
; Farway Station
|
||||||
@@ -45795,6 +45813,7 @@ local_faction = co_os_grp
|
|||||||
diff = 19
|
diff = 19
|
||||||
msg_id_prefix = gcs_refer_base_EW06_Farway_Base
|
msg_id_prefix = gcs_refer_base_EW06_Farway_Base
|
||||||
|
|
||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
num_offers = 0, 0
|
num_offers = 0, 0
|
||||||
|
|
||||||
@@ -45805,11 +45824,13 @@ npc = farway_npc1
|
|||||||
npc = farway_npc2
|
npc = farway_npc2
|
||||||
npc = farway_npc3
|
npc = farway_npc3
|
||||||
|
|
||||||
|
|
||||||
[BaseFaction]
|
[BaseFaction]
|
||||||
faction = li_lsf_grp
|
faction = li_lsf_grp
|
||||||
weight = 20
|
weight = 20
|
||||||
npc = farway_lsf
|
npc = farway_lsf
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = farway_lsf
|
nickname = farway_lsf
|
||||||
body = li_hatcher_body
|
body = li_hatcher_body
|
||||||
@@ -45892,13 +45913,13 @@ voice = rvp101
|
|||||||
nickname = bar
|
nickname = bar
|
||||||
character_density = 6
|
character_density = 6
|
||||||
fixture = farway_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
fixture = farway_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
[MRoom]
|
[MRoom]
|
||||||
nickname = Deck
|
nickname = Deck
|
||||||
character_density = 2
|
character_density = 2
|
||||||
fixture = farway_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
fixture = farway_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
fixture = farway_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
fixture = farway_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
|
||||||
; Omicron Major 2
|
; Omicron Major 2
|
||||||
|
|
||||||
; Alexandria
|
; Alexandria
|
||||||
@@ -46040,7 +46061,6 @@ fixture = st0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors
|
|||||||
nickname = Bw11_01_Base
|
nickname = Bw11_01_Base
|
||||||
local_faction = li_n_grp
|
local_faction = li_n_grp
|
||||||
diff = 30
|
diff = 30
|
||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
num_offers = 0, 0
|
num_offers = 0, 0
|
||||||
|
|
||||||
@@ -46293,6 +46313,7 @@ individual_name = 244617
|
|||||||
affiliation = co_os_grp
|
affiliation = co_os_grp
|
||||||
voice = rvp101
|
voice = rvp101
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0602_fix_ship
|
nickname = LI0602_fix_ship
|
||||||
body = li_male_elite_body
|
body = li_male_elite_body
|
||||||
@@ -46383,6 +46404,7 @@ bribe = fc_j_grp, 10000, 16100
|
|||||||
bribe = fc_lr_grp, 10000, 16101
|
bribe = fc_lr_grp, 10000, 16101
|
||||||
bribe = fc_ou_grp, 10000, 16100
|
bribe = fc_ou_grp, 10000, 16100
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0603_fix_ship
|
nickname = LI0603_fix_ship
|
||||||
body = pi_pirate8_body
|
body = pi_pirate8_body
|
||||||
@@ -46469,6 +46491,7 @@ individual_name = 244624
|
|||||||
affiliation = li_lsf_grp
|
affiliation = li_lsf_grp
|
||||||
voice = rvp101
|
voice = rvp101
|
||||||
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0604_fix_trader
|
nickname = LI0604_fix_trader
|
||||||
body = li_male_elite_body
|
body = li_male_elite_body
|
||||||
@@ -46556,3 +46579,550 @@ offers_missions = false
|
|||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
num_offers = 0, 0
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU08_01_Base
|
||||||
|
local_faction = sh_n_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU08_01_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku0801_fix_bartender
|
||||||
|
body = ku_bartender_body
|
||||||
|
head = pl_male8_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500020
|
||||||
|
affiliation = sh_n_grp
|
||||||
|
voice = rvp101
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 7
|
||||||
|
fixture = ku0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Deck
|
||||||
|
character_density = 3
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU08_02_Base
|
||||||
|
local_faction = sh_n_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU08_02_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = sh_corp_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku08_02_base_npc_001
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_02_base_npc_001
|
||||||
|
body = benchmark_male_head
|
||||||
|
head = benchmark_male_body
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500021
|
||||||
|
affiliation = sh_corp_grp
|
||||||
|
voice = atc_leg_m01
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Deck
|
||||||
|
character_density = 3
|
||||||
|
fixture = ku08_02_base_npc_001, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 3
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU08_03_Base
|
||||||
|
local_faction = sh_n_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU08_03_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = sh_corp_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku08_03_base_npc_001
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_03_base_npc_001
|
||||||
|
body = benchmark_male_head
|
||||||
|
head = benchmark_male_body
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500022
|
||||||
|
affiliation = sh_corp_grp
|
||||||
|
voice = atc_leg_m01
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Deck
|
||||||
|
character_density = 3
|
||||||
|
fixture = ku08_03_base_npc_001, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 3
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = trader
|
||||||
|
character_density = 3
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU08_planet_001_Base
|
||||||
|
local_faction = sh_corp_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU08_planet_001_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = sh_corp_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku08_planet_001_base_bar_npc_01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_001_base_equipment_npc_01
|
||||||
|
body = ku_commtrader_body
|
||||||
|
head = pl_male5_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500023
|
||||||
|
affiliation = sh_corp_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_001_base_shipdealer_npc_01
|
||||||
|
body = ku_commtrader_body
|
||||||
|
head = ku_bartender_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500024
|
||||||
|
affiliation = sh_corp_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_001_base_trader_npc_01
|
||||||
|
body = ku_commtrader_body
|
||||||
|
head = ku_captain_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500025
|
||||||
|
affiliation = sh_corp_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_001_base_bar_npc_01
|
||||||
|
body = ku_bartender_body
|
||||||
|
head = ge_male2_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500026
|
||||||
|
affiliation = sh_corp_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 7
|
||||||
|
fixture = ku08_planet_001_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = trader
|
||||||
|
character_density = 3
|
||||||
|
fixture = ku08_planet_001_base_trader_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Equipment
|
||||||
|
character_density = 2
|
||||||
|
fixture = ku08_planet_001_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = ShipDealer
|
||||||
|
character_density = 2
|
||||||
|
fixture = ku08_planet_001_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU08_05_Base
|
||||||
|
local_faction = sh_n_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU08_05_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_bd_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku08_05_base_bar_npc_01
|
||||||
|
npc = ku08_05_base_bar_npc_02
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = sh_n_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku08_05_base_bar_npc_03
|
||||||
|
npc = ku08_05_base_deck_npc_01
|
||||||
|
npc = ku08_05_base_deck_npc_02
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_05_base_bar_npc_01
|
||||||
|
body = br_male_elite_body
|
||||||
|
head = pl_male6_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500027
|
||||||
|
affiliation = fc_bd_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_05_base_bar_npc_02
|
||||||
|
body = rh_shipdealer_body
|
||||||
|
head = ku_tenji_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500028
|
||||||
|
affiliation = fc_bd_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_05_base_bar_npc_03
|
||||||
|
body = rh_sales_head
|
||||||
|
head = li_newscaster_head_hat
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500038
|
||||||
|
affiliation = sh_n_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_05_base_deck_npc_01
|
||||||
|
body = pi_pirate1_head
|
||||||
|
head = ge_male3_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500039
|
||||||
|
affiliation = sh_n_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_05_base_deck_npc_02
|
||||||
|
body = li_bartender_body
|
||||||
|
head = pi_pirate1_body
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500040
|
||||||
|
affiliation = sh_n_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Deck
|
||||||
|
character_density = 3
|
||||||
|
fixture = ku08_05_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
|
fixture = ku08_05_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 7
|
||||||
|
fixture = ku08_05_base_bar_npc_03, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU08_planet_002_Base
|
||||||
|
local_faction = sh_n_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU08_planet_002_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_or_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku08_planet_002_base_bar_npc_02
|
||||||
|
npc = ku08_planet_002_base_bar_npc_03
|
||||||
|
npc = ku08_planet_002_base_bar_npc_04
|
||||||
|
npc = ku08_planet_002_base_bar_npc_05
|
||||||
|
npc = ku08_planet_002_base_bar_npc_06
|
||||||
|
npc = ku08_planet_002_base_bar_npc_07
|
||||||
|
npc = ku08_planet_002_base_bar_npc_08
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_01
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500041
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_02
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500042
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_03
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500043
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_04
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500044
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_05
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500045
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_06
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500046
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_07
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500047
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_bar_npc_08
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500048
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku08_planet_002_base_equipment_npc_01
|
||||||
|
body = benchmark_male_body
|
||||||
|
head = benchmark_male_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500049
|
||||||
|
affiliation = fc_or_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 7
|
||||||
|
fixture = ku08_planet_002_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Equipment
|
||||||
|
character_density = 2
|
||||||
|
fixture = ku08_planet_002_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU09_01_Base
|
||||||
|
local_faction = sh_corp_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU09_01_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = gd_bh_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku09_01_base_bar_npc_01
|
||||||
|
npc = ku09_01_base_bar_npc_02
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_c_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku09_01_base_bar_npc_03
|
||||||
|
npc = ku09_01_base_bar_npc_04
|
||||||
|
npc = ku09_01_base_bar_npc_05
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = gd_z_grp
|
||||||
|
weight = 10
|
||||||
|
npc = ku09_01_base_bar_npc_07
|
||||||
|
npc = ku09_01_base_bar_npc_08
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_01
|
||||||
|
body = pl_female2_journeyman_body
|
||||||
|
head = sh_female2_head_gen
|
||||||
|
lefthand = benchmark_female_hand_left
|
||||||
|
righthand = benchmark_female_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500061
|
||||||
|
affiliation = gd_bh_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_02
|
||||||
|
body = pl_female2_journeyman_body
|
||||||
|
head = ku_newscaster_head_gen
|
||||||
|
lefthand = benchmark_female_hand_left
|
||||||
|
righthand = benchmark_female_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500062
|
||||||
|
affiliation = gd_bh_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
accessory = prop_neuralnet_F_up
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_03
|
||||||
|
body = pl_female1_journeyman_body
|
||||||
|
head = rh_newscaster_head_gen
|
||||||
|
lefthand = benchmark_female_hand_left
|
||||||
|
righthand = benchmark_female_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500063
|
||||||
|
affiliation = fc_c_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_04
|
||||||
|
body = pl_female1_journeyman_body
|
||||||
|
head = ge_female1_head
|
||||||
|
lefthand = benchmark_female_hand_left
|
||||||
|
righthand = benchmark_female_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500064
|
||||||
|
affiliation = fc_c_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
accessory = prop_neuralnet_F
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_05
|
||||||
|
body = pl_male1_journeyman_body
|
||||||
|
head = pi_pirate2_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500065
|
||||||
|
affiliation = fc_c_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_06
|
||||||
|
body = pl_male1_peasant_body
|
||||||
|
head = sc_scientist1_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500066
|
||||||
|
affiliation = gd_z_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_07
|
||||||
|
body = pl_male1_peasant_body
|
||||||
|
head = ge_male1_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500067
|
||||||
|
affiliation = gd_z_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_bar_npc_08
|
||||||
|
body = pl_male1_peasant_body
|
||||||
|
head = ge_male2_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
room = bar
|
||||||
|
individual_name = 500068
|
||||||
|
affiliation = gd_z_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_deck_npc_01
|
||||||
|
body = pl_male1_peasant_body
|
||||||
|
head = br_brighton_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500069
|
||||||
|
affiliation = gd_z_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_deck_npc_02
|
||||||
|
body = pl_male1_peasant_body
|
||||||
|
head = ge_male3_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500070
|
||||||
|
affiliation = gd_z_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = ku09_01_base_shipdealer_npc_01
|
||||||
|
body = pl_male1_peasant_body
|
||||||
|
head = li_rockford_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 500071
|
||||||
|
affiliation = gd_z_grp
|
||||||
|
voice = mc_leg_m01
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Deck
|
||||||
|
character_density = 3
|
||||||
|
fixture = ku09_01_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
|
fixture = ku09_01_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 7
|
||||||
|
fixture = ku09_01_base_bar_npc_06, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = ShipDealer
|
||||||
|
character_density = 2
|
||||||
|
fixture = ku09_01_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = KU09_02_Base
|
||||||
|
local_faction = sh_n_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_KU09_02_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|||||||
@@ -3704,4 +3704,13 @@ level = d19
|
|||||||
ship_archetype = jack_o_lantern
|
ship_archetype = jack_o_lantern
|
||||||
pilot = MSN13_Nomad_Fighter
|
pilot = MSN13_Nomad_Fighter
|
||||||
state_graph = FIGHTER
|
state_graph = FIGHTER
|
||||||
npc_class = unlawful, FIGHTER, d19
|
npc_class = unlawful, FIGHTER, d19
|
||||||
|
|
||||||
|
[NPCShipArch]
|
||||||
|
nickname = sh_pirate_grp_d19
|
||||||
|
loadout = fc_bd_ku_dragon_loadout02
|
||||||
|
level = d19
|
||||||
|
ship_archetype = ku_dragon
|
||||||
|
pilot = pilot_outcast_ace
|
||||||
|
state_graph = FIGHTER
|
||||||
|
npc_class = unlawful, class_fighter, d19
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -7874,7 +7874,6 @@ equip = DockingLightRedSmall, HpDockLight02
|
|||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
cargo = fc_c_gun02_mark03, 1
|
cargo = fc_c_gun02_mark03, 1
|
||||||
cargo = fc_c_turret02_mark02, 1
|
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = SECRET_c_co_elite_bw02a
|
nickname = SECRET_c_co_elite_bw02a
|
||||||
@@ -10698,7 +10697,7 @@ equip = nomad02_turret01_mark01, Hp_1_05
|
|||||||
equip = nomad02_turret01_mark01, Hp_1_06
|
equip = nomad02_turret01_mark01, Hp_1_06
|
||||||
cargo = special_nomad_gun01, 3
|
cargo = special_nomad_gun01, 3
|
||||||
cargo = special_nomad_gun02, 3
|
cargo = special_nomad_gun02, 3
|
||||||
;cargo = commodity_nomad_power_regulator, 1
|
cargo = commodity_nomad_power_regulator, 1
|
||||||
cargo = commodity_nomad_prototyp_schematic, 1
|
cargo = commodity_nomad_prototyp_schematic, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
|
|||||||
@@ -2252,11 +2252,11 @@ equip = nomad02_turret01_mark01, HpTurret24
|
|||||||
;equip = NomadLargeLight, HpHeadLight01
|
;equip = NomadLargeLight, HpHeadLight01
|
||||||
equip = cloak_nomad_battleship, HpCloak01
|
equip = cloak_nomad_battleship, HpCloak01
|
||||||
equip = fx_Nomad_battleship_engine, HpEngine01
|
equip = fx_Nomad_battleship_engine, HpEngine01
|
||||||
cargo = special_nomad_gun01, 8
|
cargo = special_nomad_gun01, 10
|
||||||
cargo = special_nomad_gun02, 8
|
cargo = special_nomad_gun02, 10
|
||||||
;cargo = commodity_nomad_energy_distributor, 5
|
cargo = commodity_nomad_energy_distributor, 5
|
||||||
cargo = commodity_nomad_structure_composites, 5
|
cargo = commodity_nomad_structure_composites, 5
|
||||||
;cargo = commodity_nomad_fusion_reactor, 2
|
cargo = commodity_nomad_fusion_reactor, 2
|
||||||
cargo = commodity_nomad_cannon_schematic, 1
|
cargo = commodity_nomad_cannon_schematic, 1
|
||||||
cargo = commodity_nomad_blaster_schematic, 1
|
cargo = commodity_nomad_blaster_schematic, 1
|
||||||
;cargo = commodity_nomad_cannon_blueprint, 1
|
;cargo = commodity_nomad_cannon_blueprint, 1
|
||||||
|
|||||||
+200
-178
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,55 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 400
|
||||||
|
fill_dist = 2800
|
||||||
|
diffuse_color = 255, 255, 255
|
||||||
|
ambient_color = 40, 40, 40
|
||||||
|
ambient_increase = 60, 60, 60
|
||||||
|
empty_cube_frequency = 0.3
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = rock_objects
|
||||||
|
flag = object_density_low
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
|
||||||
|
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
|
||||||
|
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
||||||
|
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
|
||||||
|
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
|
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
|
||||||
|
|
||||||
|
[Band]
|
||||||
|
render_parts = 6
|
||||||
|
shape = asteroid_belt_dust
|
||||||
|
height = 4000
|
||||||
|
offset_dist = 2000
|
||||||
|
fade = 1, 1.35, 10, 14
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
ambient_intensity = 1
|
||||||
|
vert_increase = 2
|
||||||
|
|
||||||
|
[AsteroidBillboards]
|
||||||
|
count = 300
|
||||||
|
start_dist = 2200
|
||||||
|
fade_dist_percent = 0.35
|
||||||
|
shape = roid_rock_tri
|
||||||
|
color_shift = 0.9, 0.9, 0.9
|
||||||
|
ambient_intensity = 1
|
||||||
|
size = 30, 65
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_rock_small1
|
||||||
|
count = 10
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 15
|
||||||
|
max_angular_velocity = 3
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\ASTEROIDS\KU08_asteroid_002.ini
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 400
|
||||||
|
fill_dist = 2800
|
||||||
|
diffuse_color = 255, 255, 255
|
||||||
|
ambient_color = 40, 40, 40
|
||||||
|
ambient_increase = 60, 60, 60
|
||||||
|
empty_cube_frequency = 0.3
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = rock_objects
|
||||||
|
flag = object_density_low
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
|
||||||
|
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
|
||||||
|
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
||||||
|
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
|
||||||
|
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
|
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
|
||||||
|
|
||||||
|
[Band]
|
||||||
|
render_parts = 6
|
||||||
|
shape = asteroid_belt_dust
|
||||||
|
height = 4000
|
||||||
|
offset_dist = 2000
|
||||||
|
fade = 1, 1.35, 10, 14
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
ambient_intensity = 1
|
||||||
|
vert_increase = 2
|
||||||
|
|
||||||
|
[AsteroidBillboards]
|
||||||
|
count = 300
|
||||||
|
start_dist = 2200
|
||||||
|
fade_dist_percent = 0.35
|
||||||
|
shape = roid_rock_tri
|
||||||
|
color_shift = 0.9, 0.9, 0.9
|
||||||
|
ambient_intensity = 1
|
||||||
|
size = 30, 65
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_rock_small1
|
||||||
|
count = 10
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 15
|
||||||
|
max_angular_velocity = 3
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
|
||||||
@@ -69,7 +69,6 @@ exclude_billboards = 1
|
|||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
exclusion = Zone_LI06_to_LI07_hole
|
exclusion = Zone_LI06_to_LI07_hole
|
||||||
exclusion = Zone_LI06_mojavedustcloud_01_exclusion_1
|
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,65 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\nebula\crow_shapes.ini
|
||||||
|
|
||||||
|
[Fog]
|
||||||
|
fog_enabled = 1
|
||||||
|
near = 0
|
||||||
|
distance = 2000
|
||||||
|
color = 50, 110, 170
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = nebula
|
||||||
|
|
||||||
|
[Exterior]
|
||||||
|
shape = crow_exterior1
|
||||||
|
shape = crow_exterior2
|
||||||
|
shape = crow_exterior3
|
||||||
|
shape = crow_exterior4
|
||||||
|
shape_weights = 1, 1, 1, 1
|
||||||
|
fill_shape = nebula_circle2
|
||||||
|
plane_slices = 3
|
||||||
|
bit_radius = 9000
|
||||||
|
bit_radius_random_variation = 0.2
|
||||||
|
min_bits = 5
|
||||||
|
max_bits = 12
|
||||||
|
move_bit_percent = 0.75
|
||||||
|
equator_bias = 0.5
|
||||||
|
color = 140, 180, 200
|
||||||
|
|
||||||
|
[NebulaLight]
|
||||||
|
ambient = 30, 40, 80
|
||||||
|
sun_burnthrough_intensity = 1
|
||||||
|
sun_burnthrough_scaler = 1
|
||||||
|
|
||||||
|
[Clouds]
|
||||||
|
max_distance = 300
|
||||||
|
puff_count = 10
|
||||||
|
puff_radius = 100
|
||||||
|
puff_colora = 60, 130, 230
|
||||||
|
puff_colorb = 50, 200, 160
|
||||||
|
puff_max_alpha = 0.5
|
||||||
|
puff_shape = crow_cloud1
|
||||||
|
puff_shape = crow_cloud2
|
||||||
|
puff_shape = crow_cloud3
|
||||||
|
puff_shape = crow_cloud4
|
||||||
|
puff_weights = 1, 1, 1, 1
|
||||||
|
puff_drift = 1
|
||||||
|
near_fade_distance = 125, 200
|
||||||
|
lightning_intensity = 1
|
||||||
|
lightning_color = 65, 25, 85
|
||||||
|
lightning_gap = 20
|
||||||
|
lightning_duration = 0.5
|
||||||
|
|
||||||
|
[BackgroundLightning]
|
||||||
|
duration = 0.55
|
||||||
|
gap = 4
|
||||||
|
color = 40, 50, 60
|
||||||
|
|
||||||
|
[DynamicLightning]
|
||||||
|
gap = 50
|
||||||
|
duration = 0
|
||||||
|
color = 0, 0, 0
|
||||||
|
ambient_intensity = 0
|
||||||
|
intensity_increase = 0
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\NEBULA\ku04_hiryo_cloud.ini
|
||||||
@@ -0,0 +1,65 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\nebula\crow_shapes.ini
|
||||||
|
|
||||||
|
[Fog]
|
||||||
|
fog_enabled = 1
|
||||||
|
near = 0
|
||||||
|
distance = 2000
|
||||||
|
color = 50, 110, 170
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = nebula
|
||||||
|
|
||||||
|
[Exterior]
|
||||||
|
shape = crow_exterior1
|
||||||
|
shape = crow_exterior2
|
||||||
|
shape = crow_exterior3
|
||||||
|
shape = crow_exterior4
|
||||||
|
shape_weights = 1, 1, 1, 1
|
||||||
|
fill_shape = nebula_circle2
|
||||||
|
plane_slices = 3
|
||||||
|
bit_radius = 9000
|
||||||
|
bit_radius_random_variation = 0.2
|
||||||
|
min_bits = 5
|
||||||
|
max_bits = 12
|
||||||
|
move_bit_percent = 0.75
|
||||||
|
equator_bias = 0.5
|
||||||
|
color = 140, 180, 200
|
||||||
|
|
||||||
|
[NebulaLight]
|
||||||
|
ambient = 30, 40, 80
|
||||||
|
sun_burnthrough_intensity = 1
|
||||||
|
sun_burnthrough_scaler = 1
|
||||||
|
|
||||||
|
[Clouds]
|
||||||
|
max_distance = 300
|
||||||
|
puff_count = 10
|
||||||
|
puff_radius = 100
|
||||||
|
puff_colora = 60, 130, 230
|
||||||
|
puff_colorb = 50, 200, 160
|
||||||
|
puff_max_alpha = 0.5
|
||||||
|
puff_shape = crow_cloud1
|
||||||
|
puff_shape = crow_cloud2
|
||||||
|
puff_shape = crow_cloud3
|
||||||
|
puff_shape = crow_cloud4
|
||||||
|
puff_weights = 1, 1, 1, 1
|
||||||
|
puff_drift = 1
|
||||||
|
near_fade_distance = 125, 200
|
||||||
|
lightning_intensity = 1
|
||||||
|
lightning_color = 65, 25, 85
|
||||||
|
lightning_gap = 20
|
||||||
|
lightning_duration = 0.5
|
||||||
|
|
||||||
|
[BackgroundLightning]
|
||||||
|
duration = 0.55
|
||||||
|
gap = 4
|
||||||
|
color = 40, 50, 60
|
||||||
|
|
||||||
|
[DynamicLightning]
|
||||||
|
gap = 50
|
||||||
|
duration = 0
|
||||||
|
color = 0, 0, 0
|
||||||
|
ambient_intensity = 0
|
||||||
|
intensity_increase = 0
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\NEBULA\ku04_hiryo_cloud.ini
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\nebula\crow_shapes.ini
|
||||||
|
|
||||||
|
[Fog]
|
||||||
|
fog_enabled = 1
|
||||||
|
near = 0
|
||||||
|
distance = 2000
|
||||||
|
color = 30, 50, 90
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = nebula
|
||||||
|
|
||||||
|
[Exterior]
|
||||||
|
shape = crow_exterior1
|
||||||
|
shape = crow_exterior2
|
||||||
|
shape = crow_exterior3
|
||||||
|
shape = crow_exterior4
|
||||||
|
shape_weights = 1, 1, 1, 1
|
||||||
|
fill_shape = nebula_circle2
|
||||||
|
plane_slices = 3
|
||||||
|
bit_radius = 9000
|
||||||
|
bit_radius_random_variation = 0.2
|
||||||
|
min_bits = 5
|
||||||
|
max_bits = 13
|
||||||
|
move_bit_percent = 0.25
|
||||||
|
equator_bias = 0.5
|
||||||
|
color = 200, 80, 160
|
||||||
|
|
||||||
|
[NebulaLight]
|
||||||
|
ambient = 40, 60, 120
|
||||||
|
sun_burnthrough_intensity = 1
|
||||||
|
sun_burnthrough_scaler = 1
|
||||||
|
|
||||||
|
[Clouds]
|
||||||
|
max_distance = 300
|
||||||
|
puff_count = 10
|
||||||
|
puff_radius = 100
|
||||||
|
puff_colora = 200, 50, 200
|
||||||
|
puff_colorb = 255, 20, 160
|
||||||
|
puff_max_alpha = 0.5
|
||||||
|
puff_shape = crow_cloud1
|
||||||
|
puff_shape = crow_cloud2
|
||||||
|
puff_shape = crow_cloud3
|
||||||
|
puff_shape = crow_cloud4
|
||||||
|
puff_weights = 1, 1, 1, 1
|
||||||
|
puff_drift = 1
|
||||||
|
near_fade_distance = 125, 200
|
||||||
|
lightning_intensity = 1
|
||||||
|
lightning_color = 65, 25, 85
|
||||||
|
lightning_gap = 20
|
||||||
|
lightning_duration = 0.5
|
||||||
|
|
||||||
|
[BackgroundLightning]
|
||||||
|
duration = 0.55
|
||||||
|
gap = 4
|
||||||
|
color = 50, 60, 80
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\NEBULA\ku02_keiun_cloud.ini
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\nebula\crow_shapes.ini
|
||||||
|
|
||||||
|
[Fog]
|
||||||
|
fog_enabled = 1
|
||||||
|
near = 0
|
||||||
|
distance = 2000
|
||||||
|
color = 80, 40, 100
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = nebula
|
||||||
|
|
||||||
|
[Exterior]
|
||||||
|
shape = crow_exterior1
|
||||||
|
shape = crow_exterior2
|
||||||
|
shape = crow_exterior3
|
||||||
|
shape = crow_exterior4
|
||||||
|
shape_weights = 1, 1, 1, 1
|
||||||
|
fill_shape = nebula_circle2
|
||||||
|
plane_slices = 3
|
||||||
|
bit_radius = 14000
|
||||||
|
bit_radius_random_variation = 0.4
|
||||||
|
min_bits = 2
|
||||||
|
max_bits = 7
|
||||||
|
move_bit_percent = 0.5
|
||||||
|
equator_bias = 0.5
|
||||||
|
color = 140, 60, 130
|
||||||
|
|
||||||
|
[NebulaLight]
|
||||||
|
ambient = 60, 0, 80
|
||||||
|
sun_burnthrough_intensity = 1
|
||||||
|
sun_burnthrough_scaler = 1
|
||||||
|
|
||||||
|
[Clouds]
|
||||||
|
max_distance = 300
|
||||||
|
puff_count = 10
|
||||||
|
puff_radius = 100
|
||||||
|
puff_colora = 100, 130, 200
|
||||||
|
puff_colorb = 50, 100, 160
|
||||||
|
puff_max_alpha = 0.5
|
||||||
|
puff_shape = crow_cloud1
|
||||||
|
puff_shape = crow_cloud2
|
||||||
|
puff_shape = crow_cloud3
|
||||||
|
puff_shape = crow_cloud4
|
||||||
|
puff_weights = 1, 1, 1, 1
|
||||||
|
puff_drift = 1
|
||||||
|
near_fade_distance = 125, 200
|
||||||
|
lightning_intensity = 1
|
||||||
|
lightning_color = 65, 25, 85
|
||||||
|
lightning_gap = 20
|
||||||
|
lightning_duration = 0.5
|
||||||
|
|
||||||
|
[BackgroundLightning]
|
||||||
|
duration = 0.55
|
||||||
|
gap = 4
|
||||||
|
color = 50, 60, 80
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\NEBULA\ku02_shiun_cloud.ini
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\nebula\crow_shapes.ini
|
||||||
|
|
||||||
|
[Fog]
|
||||||
|
fog_enabled = 1
|
||||||
|
near = 0
|
||||||
|
distance = 1600
|
||||||
|
color = 0, 100, 250
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = nebula
|
||||||
|
|
||||||
|
[Exterior]
|
||||||
|
shape = crow_exterior1
|
||||||
|
shape = crow_exterior2
|
||||||
|
shape = crow_exterior3
|
||||||
|
shape = crow_exterior4
|
||||||
|
shape_weights = 1, 1, 1, 1
|
||||||
|
fill_shape = nebula_circle2
|
||||||
|
plane_slices = 3
|
||||||
|
bit_radius = 10000
|
||||||
|
bit_radius_random_variation = 0.200000
|
||||||
|
min_bits = 5
|
||||||
|
max_bits = 8
|
||||||
|
move_bit_percent = 0.750000
|
||||||
|
equator_bias = 0.500000
|
||||||
|
color = 30, 80, 200
|
||||||
|
|
||||||
|
[NebulaLight]
|
||||||
|
ambient = 50, 80, 150
|
||||||
|
sun_burnthrough_intensity = 0.500000
|
||||||
|
sun_burnthrough_scaler = 2
|
||||||
|
|
||||||
|
[Clouds]
|
||||||
|
max_distance = 300
|
||||||
|
puff_count = 20
|
||||||
|
puff_radius = 100
|
||||||
|
puff_colora = 50, 120, 255
|
||||||
|
puff_colorb = 255, 255, 255
|
||||||
|
puff_max_alpha = 0.500000
|
||||||
|
puff_shape = crow_cloud1
|
||||||
|
puff_shape = crow_cloud2
|
||||||
|
puff_shape = crow_cloud3
|
||||||
|
puff_shape = crow_cloud4
|
||||||
|
puff_weights = 1, 1, 1, 1
|
||||||
|
puff_drift = 1.000000
|
||||||
|
near_fade_distance = 125, 200
|
||||||
|
lightning_intensity = 1.000000
|
||||||
|
lightning_color = 25, 75, 95
|
||||||
|
lightning_gap = 20.000000
|
||||||
|
lightning_duration = 0.500000
|
||||||
|
|
||||||
|
[BackgroundLightning]
|
||||||
|
duration = 0.750000
|
||||||
|
gap = 3.000000
|
||||||
|
color = 50, 50, 50
|
||||||
|
|
||||||
|
; Copied by FL Atlas from file: solar\NEBULA\pleiades_nebula_02.ini
|
||||||
@@ -3059,10 +3059,10 @@ docking_sphere = berth, HpDockMountE, 4.5, Sc_open dock5
|
|||||||
docking_sphere = berth, HpDockMountF, 4.5, Sc_open dock6
|
docking_sphere = berth, HpDockMountF, 4.5, Sc_open dock6
|
||||||
docking_sphere = berth, HpDockMountG, 4.5, Sc_open dock7
|
docking_sphere = berth, HpDockMountG, 4.5, Sc_open dock7
|
||||||
docking_sphere = berth, HpDockMountH, 4.5, Sc_open dock8
|
docking_sphere = berth, HpDockMountH, 4.5, Sc_open dock8
|
||||||
docking_sphere = moor_medium, HpDockMountI, 15
|
docking_sphere = moor_medium, HpDockMountI, 5
|
||||||
docking_sphere = moor_medium, HpDockMountJ, 15
|
docking_sphere = moor_medium, HpDockMountJ, 5
|
||||||
docking_sphere = moor_medium, HpDockMountK, 15
|
docking_sphere = moor_medium, HpDockMountK, 5
|
||||||
docking_sphere = moor_large, HpDockMountL, 15
|
docking_sphere = moor_large, HpDockMountL, 5
|
||||||
docking_camera = 0
|
docking_camera = 0
|
||||||
solar_radius = 600
|
solar_radius = 600
|
||||||
shape_name = NAV_depot
|
shape_name = NAV_depot
|
||||||
|
|||||||
@@ -109,9 +109,9 @@ spacedust = attractdust_orange
|
|||||||
spacedust_maxparticles = 120
|
spacedust_maxparticles = 120
|
||||||
sort = 99.5
|
sort = 99.5
|
||||||
toughness = 19
|
toughness = 19
|
||||||
density = 3
|
density = 7
|
||||||
repop_time = 25
|
repop_time = 25
|
||||||
max_battle_size = 4
|
max_battle_size = 7
|
||||||
pop_type = Background
|
pop_type = Background
|
||||||
relief_time = 35
|
relief_time = 35
|
||||||
encounter = area_nomads, 19, 0.25
|
encounter = area_nomads, 19, 0.25
|
||||||
@@ -552,9 +552,9 @@ reputation = fc_n_grp
|
|||||||
|
|
||||||
[zone]
|
[zone]
|
||||||
nickname = Zone_Ew06_capital_encounter
|
nickname = Zone_Ew06_capital_encounter
|
||||||
pos = 6831, 0, 15543
|
pos = 7300, 0, 15543
|
||||||
shape = SPHERE
|
shape = SPHERE
|
||||||
size = 8000
|
size = 10000
|
||||||
density = 1
|
density = 1
|
||||||
repop_time = 20
|
repop_time = 20
|
||||||
max_battle_size = 4
|
max_battle_size = 4
|
||||||
|
|||||||
@@ -689,4 +689,14 @@ behavior = NOTHING
|
|||||||
difficulty_level = 11
|
difficulty_level = 11
|
||||||
goto = Ku05, Ku05_to_Ku06, gate_tunnel_bretonia
|
goto = Ku05, Ku05_to_Ku06, gate_tunnel_bretonia
|
||||||
loadout = jumpgate_ku_02
|
loadout = jumpgate_ku_02
|
||||||
pilot = pilot_solar_hardest
|
pilot = pilot_solar_hardest
|
||||||
|
|
||||||
|
[Object]
|
||||||
|
nickname = KU06_to_KU08_jumphole
|
||||||
|
pos = -36618.95, 0.00, -32563.83
|
||||||
|
archetype = jumphole
|
||||||
|
goto = KU08, KU08_to_KU06_jumphole, gate_tunnel_bretonia
|
||||||
|
rotate = 0, 10, 0
|
||||||
|
ids_name = 0
|
||||||
|
ids_info = 0
|
||||||
|
msg_id_prefix = gcs_refer_system_KU08
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
[BaseInfo]
|
||||||
|
nickname = KU09_01_Base
|
||||||
|
start_room = Deck
|
||||||
|
price_variance = 0.00
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Deck
|
||||||
|
file = Universe\Systems\KU09\Bases\Rooms\KU09_01_Base_deck.ini
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Bar
|
||||||
|
file = Universe\Systems\KU09\Bases\Rooms\KU09_01_Base_bar.ini
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = ShipDealer
|
||||||
|
file = Universe\Systems\KU09\Bases\Rooms\KU09_01_Base_shipdealer.ini
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
[BaseInfo]
|
||||||
|
nickname = KU09_02_Base
|
||||||
|
start_room = Deck
|
||||||
|
price_variance = 0.00
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Deck
|
||||||
|
file = Universe\Systems\KU09\Bases\Rooms\KU09_02_Base_deck.ini
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
|
||||||
|
scene = ambient, scripts\bases\cv_01_bar_ambi_Ew04_01.thn
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
music = music_bar_generic01
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[CharacterPlacement]
|
||||||
|
name = Zg/PC/Player/01/A/Stand
|
||||||
|
start_script = Scripts\Bases\cv_01_bar_enter_01.thn
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
set_virtual_room = Trader
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
set_virtual_room = Equipment
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = ShipDealer
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_NEWSVENDOR
|
||||||
|
behavior = NewsVendor
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||||
|
behavior = MissionVendor
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user