Files
REM-Mod/BUILD_INFO.txt
T
flathack 16746d519e Fix nebula lighting and distant flicker
Update the renderer from REM-Client b0d47563bfbc08a36e1e74c7a876a0d02270fea9.

Filter the 3D noise volume and puff details to reduce distant aliasing. Adapt
temporal accumulation to per-pixel parallax, constrain self-shadowing to the
nebula hull and exclusion zones, respect PlanetShadows, and remove the abrupt
six-to-three shadow-probe switch. Performance changes follow separately.

Keep the existing new-rem-client runtime, ART assets and missions. Update only
the renderer and its build information.
RP8.dll SHA-256: 614b64e7b507c255ba23d03e0c594a8db360148ce43d9d618b377dc4176b1f51.
2026-11-08 01:28:10 +01:00

7 lines
340 B
Plaintext

REM renderer update (64-bit)
mod base: 5d3466fe459790c2824ce7a51eebe3646b621bfb
renderer source: b0d47563bfbc08a36e1e74c7a876a0d02270fea9
renderer build: OK - MSVC Release|x64
renderer sha256: 614b64e7b507c255ba23d03e0c594a8db360148ce43d9d618b377dc4176b1f51
scope: renderer only; existing new-rem-client runtime and missions retained