Update LI06 system object configurations and add new wreck infocards
This commit is contained in:
@@ -2403,10 +2403,10 @@ faction = li_n_grp, 1.000000
|
|||||||
nickname = LI06_suprise_li_fighter_01
|
nickname = LI06_suprise_li_fighter_01
|
||||||
pos = 28785, 0, 28362
|
pos = 28785, 0, 28362
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 320027
|
||||||
rotate = 0, 0, 0
|
rotate = 0.000000, 45.000000, 0.000000
|
||||||
archetype = suprise_li_fighter
|
archetype = suprise_li_fighter
|
||||||
ids_name = 0
|
ids_name = 320026
|
||||||
loadout = li_p_li_fighter_loadout01
|
loadout = li_p_li_fighter_loadout01
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
@@ -2419,54 +2419,34 @@ archetype = suprise_li_freighter
|
|||||||
ids_name = 0
|
ids_name = 0
|
||||||
loadout = co_li_freighter_loadout01
|
loadout = co_li_freighter_loadout01
|
||||||
|
|
||||||
[Object]
|
|
||||||
nickname = LI06_suprise_ku_freighter_01
|
|
||||||
pos = 25281, 0, 22294
|
|
||||||
visit = 16
|
|
||||||
ids_info = 66401
|
|
||||||
rotate = 0, 0, 0
|
|
||||||
archetype = suprise_ku_freighter
|
|
||||||
ids_name = 0
|
|
||||||
loadout = co_ku_freighter_loadout02
|
|
||||||
|
|
||||||
[Object]
|
|
||||||
nickname = LI06_suprise_ge_fighter4_01
|
|
||||||
pos = 31093, 0, 18105
|
|
||||||
visit = 16
|
|
||||||
ids_info = 66401
|
|
||||||
rotate = 0, 0, 0
|
|
||||||
archetype = suprise_ge_fighter4
|
|
||||||
ids_name = 0
|
|
||||||
loadout = gd_z_ge_fighter4_loadout01
|
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_bw_freighter_01
|
nickname = LI06_suprise_bw_freighter_01
|
||||||
pos = 29640, 0, 24259
|
pos = 29640, 0, 24259
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 320025
|
||||||
rotate = 0, 0, 0
|
rotate = 0.000000, -66.000000, 0.000000
|
||||||
archetype = suprise_bw_freighter
|
archetype = suprise_bw_freighter
|
||||||
ids_name = 0
|
ids_name = 320024
|
||||||
loadout = gd_z_bw_freighter_loadout02
|
loadout = gd_z_bw_freighter_loadout02
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_ge_train_01
|
nickname = LI06_suprise_ge_train_01
|
||||||
pos = 34768, 0, 22037
|
pos = 34768, 0, 22037
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 320029
|
||||||
rotate = 0, 0, 0
|
rotate = -7.000000, 45.000000, 33.000000
|
||||||
archetype = suprise_ge_train
|
archetype = suprise_ge_train
|
||||||
ids_name = 0
|
ids_name = 320028
|
||||||
loadout = gd_gm_ge_large_train_loadout01
|
loadout = gd_gm_ge_large_train_loadout01
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_suprise_pi_freighter_01
|
nickname = LI06_suprise_pi_freighter_01
|
||||||
pos = 22888, 0, 26823
|
pos = 22888, 0, 26823
|
||||||
visit = 16
|
visit = 16
|
||||||
ids_info = 66401
|
ids_info = 320023
|
||||||
rotate = 0, 0, 0
|
rotate = 0, 0, 0
|
||||||
archetype = suprise_pi_freighter
|
archetype = suprise_pi_freighter
|
||||||
ids_name = 0
|
ids_name = 320022
|
||||||
loadout = fc_lr_pi_freighter_loadout03
|
loadout = fc_lr_pi_freighter_loadout03
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
@@ -2955,6 +2935,7 @@ comment = Debris Field
|
|||||||
spacedust = asteroiddust
|
spacedust = asteroiddust
|
||||||
spacedust_maxparticles = 50
|
spacedust_maxparticles = 50
|
||||||
sort = 99
|
sort = 99
|
||||||
|
interference = 0.70000
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = LI06_Weapon_Platform_001
|
nickname = LI06_Weapon_Platform_001
|
||||||
@@ -2983,3 +2964,13 @@ difficulty_level = 6
|
|||||||
loadout = pirate_weapon_platform2_pi_02
|
loadout = pirate_weapon_platform2_pi_02
|
||||||
pilot = pilot_solar_hard
|
pilot = pilot_solar_hard
|
||||||
visit = 0
|
visit = 0
|
||||||
|
|
||||||
|
[Object]
|
||||||
|
nickname = LI06_Wreck_001
|
||||||
|
pos = 30204.531250, 0.000000, 19081.445313
|
||||||
|
rotate = -23, 34, 80
|
||||||
|
archetype = suprise_pi_fighter
|
||||||
|
loadout = SECRET_lr_pi_fighter_li04
|
||||||
|
visit = 0
|
||||||
|
ids_name = 320020
|
||||||
|
ids_info = 320021
|
||||||
|
|||||||
@@ -725,6 +725,16 @@ rem.AddInfoCard(320016, "Perry")
|
|||||||
rem.AddInfoCard(320017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Corsair Fighter </TEXT><TRA italic="true"/><TEXT>Perry</TEXT><TRA italic="false"/><TEXT>There's no information about him. He's like a shadow in that appears at a certain time.</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(320017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Corsair Fighter </TEXT><TRA italic="true"/><TEXT>Perry</TEXT><TRA italic="false"/><TEXT>There's no information about him. He's like a shadow in that appears at a certain time.</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(320018, "Scarab")
|
rem.AddInfoCard(320018, "Scarab")
|
||||||
rem.AddInfoCard(320019, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Rogue Fighter </TEXT><TRA italic="true"/><TEXT>Scarab</TEXT><TRA italic="false"/><TEXT>There's no information about this wreckage.</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(320019, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Rogue Fighter </TEXT><TRA italic="true"/><TEXT>Scarab</TEXT><TRA italic="false"/><TEXT>There's no information about this wreckage.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(320020, "Dustrunner")
|
||||||
|
rem.AddInfoCard(320021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Rogue Fighter </TEXT><TRA italic="true"/><TEXT>Dustrunner</TEXT><TRA italic="false"/><TEXT>, which was found drifting deep in the debris field near Station Hoover. Its transponder was wiped before the ship went dark, and the only trace left behind was a trail of scorched fragments leading toward the pirate lanes.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(320022, "High Roller")
|
||||||
|
rem.AddInfoCard(320023, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Pirate Fighter </TEXT><TRA italic="true"/><TEXT>High Roller</TEXT><TRA italic="false"/><TEXT>, a raider that tried to ambush traffic near Las Vegas and paid for the attempt with a broken hull and a silent cockpit. The ship still carries damaged casino markings, likely taken from one of the crews that used the wreck field as a hiding place.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(320024, "Free Port")
|
||||||
|
rem.AddInfoCard(320025, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Zoner Freighter </TEXT><TRA italic="true"/><TEXT>Free Port</TEXT><TRA italic="false"/><TEXT>, which was lost while carrying supplies to the Las Vegas underground facilities. The ship was found broken apart in the outer debris lanes, with its cargo pods stripped clean and its navigation systems destroyed beyond recovery.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(320026, "Checkpoint")
|
||||||
|
rem.AddInfoCard(320027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Police Light Fighter </TEXT><TRA italic="true"/><TEXT>Checkpoint</TEXT><TRA italic="false"/><TEXT>, a patrol craft that vanished after entering the debris field in pursuit of a Rogue scout. The fighters that followed later found only a shattered frame and enough broken sensors to suggest the ship was ambushed from both sides.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(320028, "Bellwether")
|
||||||
|
rem.AddInfoCard(320029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Large Transport </TEXT><TRA italic="true"/><TEXT>Bellwether</TEXT><TRA italic="false"/><TEXT>, which was assigned to move supplies into the underground city before it vanished without a distress call. The wreck is badly scorched, suggesting the ship was hit by long-range fire before the final impact in the debris field.</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- REM NEWS
|
-- REM NEWS
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user