Commit Graph
17 Commits
Author SHA1 Message Date
NekuraMew 4a13424fb9 New REM client: REM-Client b0fb73d (atmosphere colour per planet, data check without dynamic archetypes) 2026-10-21 19:54:58 +02:00
NekuraMew ba60331ea4 New REM client: REM-Client f09ed28 build (shorter data log list) 2026-10-21 19:54:58 +02:00
NekuraMew 4e2d2a7134 New REM client: REM-Client f09ed28 (base window tables, data check, undock crash guard) 2026-10-21 19:54:58 +02:00
NekuraMew af82cde6f7 New REM client: REM-Client 61933d8 (internet servers reachable, hide NPC bots option) 2026-10-21 19:54:58 +02:00
NekuraMew 4c95d9f28f New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-21 19:54:57 +02:00
NekuraMew a56a6fb59c New REM client: drop the old plugins and hook leftovers, art sources to ART/UI
The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric,
moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade /
DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or
unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and
mysqlcppconn.dll belong to the server. The first-person camera zones are
deferred. The ClientHook's pictures move to ART/UI as the sources of the
generators in tools. REM/Audio and REM/Avatars stay.
2026-10-21 19:54:57 +02:00
NekuraMew 6eb785d57c Add the REM interface generators (tools) and ignore dumps, logs and server files
make_icon_3db, make_image_3db and make_hud_txm with their helpers, standalone
(the name CRC table is in flcrc.py). The .gitignore keeps crash dumps, logs,
traces, debug symbols and everything of the server out of the mod.
2026-10-20 14:01:12 +02:00
NekuraMew 574536f419 REM window images (statistics medals, icons, contract banner)
Generated with REM-Client tools/rem/make_image_3db.py from EXE/REM/UI.
2026-10-20 12:51:23 +02:00
NekuraMew b070cdd9e1 Add sector scanner key (USER_REM_SECTOR_SCANNER) 2026-10-20 11:57:12 +02:00
NekuraMew 8ff0278810 Module slots: hp_rem_module01 instead of hp_elite_shield_special_1
The boost modules and the 46 ships with HpVelocity use the new engine hardpoint type hp_rem_module01 (same model point); slot names MODULE SLOT 1..10 (IDS 524516..524525).
2026-10-20 10:44:13 +02:00
NekuraMew aecfb849d5 Add target menu icon to rem_hud.txm 2026-10-20 09:26:37 +02:00
NekuraMew 420c661bad Add REM target marks (rem_hud.txm) and waypoint bot key 2026-10-20 07:38:26 +02:00
NekuraMew f0a303d12f Fix unclosed infocard 458774 (swallowed 458775-458780) 2026-10-20 06:58:42 +02:00
NekuraMew e879235d94 Add REM key commands (REMNANT controls tab)
USER_REM_* in keymap.ini/keylist.ini for the native REM client (sensor
probe, REM windows), names/descriptions 524500-524513 in Infocards.lua.
2026-10-20 04:41:53 +02:00
NekuraMew 8a6c410b18 Add REM bar icons (NeuroNet-style .3db)
Waypoints, base, missions, contracts and player icons for the REM bar of
the native REM-Client, built by REM-Client tools/rem/make_icon_3db.py.
2026-10-20 00:54:43 +02:00
NekuraMew 780c70a9d1 Merge branch 'main' of https://git.rem-freelancer.moe/REM-Freelancer/REM-Mod 2026-09-19 23:25:51 +02:00
NekuraMew 288ca1322a Reserve infocard range 524400-524499 for per-client dynamic trade mission texts 2026-08-16 13:18:19 +02:00