Commit Graph
1625 Commits
Author SHA1 Message Date
D4rkl1ght3r 74bf6b085f story_arc0_m01: Fix EtherComm 2026-11-10 23:14:02 +01:00
D4rkl1ght3r 4a6a55de5d story_arc0_m01: formation section & REP_HOSTILE_MAX 2026-11-10 23:07:20 +01:00
D4rkl1ght3r 23ba40d659 Create story_arc0_m01 (Manhattan Tutorial) 2026-11-10 22:53:26 +01:00
NekuraMew d83d23da19 REM-Client 3a548389: QoL round - clan invite / wishlist / places, pilot overview and warnings, trade routes and stock warnings, saved bot routes, mail templates (rem-server 2b86320) 2026-11-10 22:33:04 +01:00
NekuraMew 2f9dd32882 REM-Client 49bca0f3: clans - Player window page Clan, clan tag, clan system rules (rem-server 6827d41) 2026-11-10 21:45:03 +01:00
D4rkl1ght3r 370e502001 Add king_voice_tut for EtherComm 2026-11-10 21:41:26 +01:00
NekuraMew 7cf7208392 REM-Client a3c20c52: pilot page shows Now / Why / In its hold / Last steps; pilots' trades in the trade log (rem-server c658c42) 2026-11-10 21:23:11 +01:00
NekuraMew 4c33c79a63 REM-Client fd520380: waypoint bot window /wpbot with settings (arrival dock, disrupted tradelane, under fire, notes), keys USER_REM_WAYPOINT_BOT_PAUSE/_SKIP/_SETUP (keymap.ini, keylist.ini, Infocards.lua 524538-524543); notification cards as high as their text 2026-11-10 19:21:41 +01:00
NekuraMew 2acc2385bc REM-Client 168d8297: rapidfire keys - USER_REM_RAPIDFIRE (on/off) and USER_REM_RAPIDFIRE_SETUP (window) on the Controls page's REMNANT tab (keymap.ini, keylist.ini, Infocards.lua 524534-524537) 2026-11-10 17:08:00 +01:00
NekuraMew 47714887d3 REM-Client ef5450da: native rapidfire macro - every mounted weapon fires alone at its refire delay from the inis (or own ms), firing order, gap, toggle/hold key; window /rapidfire 2026-11-10 16:57:44 +01:00
flathack 9c19d1fbb6 New REM client: REM-Client 8905d9b7, 64-bit (interface themes Standard, Fire and Ice in the REM options, each with a calm animation in the windows and the flight HUD) 2026-11-10 16:46:14 +01:00
NekuraMew c583a67be4 REM-Client b4a20f12: QoL - depot search over all depots, depot item by mail, loadout sharing and seller bases (Mark), nav map bookmark folders/colours/export/import/route by double click, group waypoints on the map, price alerts from the dealer, Base Manager page Trade log, friends Invite/Mail (rem-server 69c8c01) 2026-11-10 16:27:30 +01:00
flathack 9795731c3c New REM client: REM-Client a5781269, 64-bit (multiplayer account window: the generated account key is shown, issue #9) 2026-11-10 16:18:23 +01:00
flathack 25f5b6fb5b New REM client: REM-Client 04c7ae76, 64-bit (planet rings: no abort after a jump out of a system with a ring into one without, Omega 41 to Omicron Theta) 2026-11-10 15:52:55 +01:00
flathack f8da830d21 New REM client: REM-Client e5008ab6, 64-bit (main menu: a seventh scene, Intro8_Base - a Liberty convoy passing a ringed ice moon in Alaska's sky, destroyed by decloaking Nomads) 2026-11-10 15:26:09 +01:00
flathack 4bf366a3a9 New REM client: REM-Client d32c43e4, 64-bit (main menu: a sixth scene, Intro7_Base - bounty hunters chasing pirates through a lava field under a ringed sun, Omega-11's sky) 2026-11-10 14:22:00 +01:00
flathack 6d790eac41 New REM client: REM-Client fe5f70fa, 64-bit (window: the cursor leaves the window under Wine / Proton; admin window: the own name in the player lists; chat: Ctrl+C / Ctrl+V on, a click copies a line, **bold** and [red]colours[/]) 2026-11-10 13:12:11 +01:00
flathack 9e3236d5df New REM client: REM-Client 5dfdf147, 64-bit (jump drive flight: steady chase camera, the real speed shown; nebula puffs back inside nebulae, without the flicker; a very dark fog darkens its haze) 2026-11-10 12:05:53 +01:00
flathack 012ee7692b Badlands (New York): the fog reaches 2500 m (the asteroids appeared right before the ship at 1000), more and larger puffs inside (30, radius 150, to 500 m, alpha 0.7) 2026-11-10 12:01:38 +01:00
flathack bcca1fad8a Badlands (New York) dark purple instead of blue: the nebula's fog, exterior, puff and ambient colours and the zone's fog colour 2026-11-10 12:01:38 +01:00
NekuraMew 966aff7575 REM-Client b240ec16: QoL - chat mentions (tab, sound), auto repair after docking, ship comparison at the dealer, loadout presets (Base Manager page Loadouts), shared nav map bookmarks, Play again for repeatable story chapters, mail from the attention icon 2026-11-10 10:57:32 +01:00
flathack 561743134c New REM client: REM-Client 771c9ce7, 64-bit (pilots window: Freelancer IDs, pilots and the picked pilot in one screen, changing the ID asks in a box; server list: Connect, Refresh and Star in one row on top) 2026-11-10 10:24:32 +01:00
NekuraMew 28f96394c9 REM-Client b9fbafb2: an ether speaker's faction under its name in the comm window (rem-server 12f5081) 2026-11-10 09:18:03 +01:00
flathackandClaude Opus 5.5 66e0f3ad36 New REM client: REM-Client 7c63fe0c, 64-bit (character list: Back goes to the servers and an account switch joins again; quitting from the character list no longer leaves the process hanging)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 06:14:27 +01:00
NekuraMew 28989b0f04 REM-Client f4f35475: mail (base manager page Mail), friends (group window), the group on the radar, Locate, crewed ships named in the target panel (rem-server 6c3a680) 2026-11-10 01:36:31 +01:00
NekuraMew 35cbc704b3 REM-Client 402338c3: resolution saved in the options, rocks end at the fog without volumetric nebulae (Badlands frame drop), mouse flight caption above the ship status; with cb8b7461 (attention icon, gunner seat in the group window) 2026-11-10 01:16:18 +01:00
NekuraMew a765b10ce4 REM-Client 06615919: chat - the Group tab lists the group's members, bots' lines without the [NPC] tag and hidden with "NPC players hidden" (rem-server 88eb219) 2026-11-10 00:31:41 +01:00
NekuraMew 3e034999c8 REM-Client 2dcd748a: crew ships - the pilot gives the gunner weapons (crew window), free view for the gunner, no disconnect on docking (rem-server 47f957f) 2026-11-10 00:10:02 +01:00
NekuraMew c03b639158 REM-Client 2e058e11: crew ships - the gunner sees the pilot's engine (throttle, cruise, afterburner) and the ship's real speed (rem-server 123e97f) 2026-11-09 22:54:48 +01:00
D4rkl1ght3r f6af757dab Finalize REM Credits for Patch 0.5.0.3 2026-11-09 22:28:35 +01:00
NekuraMew 9b36ef97d6 REM-Client 98c1288d: no crash on a group invitation (the group channel's commands no longer read as chat text) 2026-11-09 21:44:38 +01:00
NekuraMew 7adee589c6 REM-Client 77498306: crew ships - the gunner seat (crew window, invitation, turret view in the pilot's ship; rem-server 1e5fed0) 2026-11-09 20:59:21 +01:00
NekuraMew 699a4c9f71 REM-Client ffbf76f9: the flight HUD comes back after the RTS view 2026-11-09 17:53:08 +01:00
flathack 543cac6593 New REM client: REM-Client 24b0911b, 64-bit (jump drive: HUD row with fuel and timers, the charge with sound and lens, the flight within the system; RTS build hologram and supply jobs from 92ab2713) 2026-11-09 17:35:41 +01:00
flathack eb780dcaca Jump drive modules: jump_drive_module and the admin one in module slot 1 (never with a cloak), the jump drive key, its sounds, a physics speed limit of 3000 m/s
- st_equip.ini / st_good.ini: jump_drive_module (25000000, not sold anywhere yet) and jump_drive_module_admin
  (rem-server [Native.JumpDrive] FreeDevices: no limits), REM modules on hp_rem_module01 / HpVelocity like the cloak.
- keymap.ini / keylist.ini: USER_REM_JUMPDRIVE ("JUMP DRIVE", K) on the REMNANT controls tab.
- effects.ini: jumpdrive_charge (activation sound) and jumpdrive_charge_loop (its hum while charging).
- constants.ini: ANOM_LIMITS_MAX_VELOCITY 3000 - the drive flies ships at WarpSpeed (1500), the default 1000 held them.
- Infocards.lua: names and infocards 476020-476023, the key 524532/524533.
2026-11-09 17:35:41 +01:00
NekuraMew 336f781a2c REM-Client 92ab2713: RTS build hologram, supply jobs (buy up to / sell down to) in the pilots' Haul page, clipped fading windows 2026-11-09 16:57:18 +01:00
flathack 7b95803f7f New REM client: REM-Client b13fef36, 64-bit (player cloak: the server's decloak, the time left as a bar, a cloak sold as equipment; RTS mode and nav map jump lines from 3667e353) 2026-11-09 15:54:21 +01:00
flathack 3775aeb758 Player cloak modules: eight cloaking devices with the NPC cloak effects and an admin one, a cloak hardpoint in module slot 1, the cloak key
- weapon_equip.ini / st_good.ini: cloak_module (Rheinland fighter effect) and cloak_module_nomad, _osiris, _gunboat,
  _cruiser, _battleship, _nomad_gunboat, _nomad_battleship (the effects and cloak times of the NPC cloaks), 50000000
  each, not sold anywhere yet; cloak_module_admin (1 s, rem-server [Native.Cloak] FreeDevices: no rules), /addcargo.
- shiparch.ini: hp_cloak on HpVelocity next to hp_rem_module01 on the 46 ships with module slot 1.
- keymap.ini / keylist.ini: USER_CLOAK ("CLOAK", Shift+C) on the REMNANT controls tab.
- Infocards.lua: names and infocards 476000-476017, the key 524530/524531.
2026-11-09 15:54:21 +01:00
NekuraMew 21fe0c4a23 REM-Client 3667e353: modern nav map shows the jump lines between visited systems (light blue, wider) 2026-11-09 15:16:57 +01:00
NekuraMew 0816a38430 REM-Client b61ca7c3: RTS mode - the system from above, orders for the own pilots, building in dynamic systems 2026-11-09 14:21:51 +01:00
NekuraMew 3fc970d44e REM-Client f3b0dec7: cube map skybox in RemGfx, captured environment, image based lighting 2026-11-09 13:04:58 +01:00
flathack bcd19fb575 New REM client: REM-Client b3ea03fb, 64-bit (jump gates open with beams into the middle and a darker lens; smaller, calmer jump hole lenses in the vanilla wormhole colours) 2026-11-09 11:55:44 +01:00
flathack f8bad6aa35 New REM client: REM-Client d03c3b18, 64-bit (warp jump tunnels: calm gate warps in the colours of the destination region, chaotic jump holes with suns; longer gate tunnels) 2026-11-09 11:23:54 +01:00
NekuraMew 4cc7c61f4c New REM client: REM-Client d89ae954, 64-bit (cube map skyboxes from MATERIALS\Skybox in place of the star sphere; account window, favourite servers, character limit) 2026-11-09 11:04:04 +01:00
flathack 6862dac700 New REM client: REM-Client 87de00df, 64-bit (crystal graveyard main menu scene with volumetric clouds)
- Intro6_Base: ice crystal spires in an asteroid ring round a distant
  star, Nomad ships passing through (Scripts\Intro\intro_crystals.thn,
  music_iw_space).
- DATA\INTERFACE\intro_nebula.ini: the scene's two volumetric cloud banks,
  drawn by RemGfx over the room scene.
2026-11-09 09:32:17 +01:00
flathack af37526d0f Add black hole main menu scene and REM FREELANCER logo
Freelancer.exe and rp8.dll built from REM-Client 0adfd18; the other client
modules are unchanged from the 1b46830a build.

- Intro5_Base: a fourth main menu scene with a supermassive black hole
  traced by the renderer, Omega-41's starsphere lensed around it, a rock
  planet and a Liberty battleship, cruiser and five Defenders crossing.
  Its place and look are set in DATA/INTERFACE/intro_blackhole.ini.
- The main menu logo now reads REM FREELANCER, built from the original
  glyphs, in every resolution variant except the vanilla one.
2026-11-09 00:44:19 +01:00
NekuraMew 1f0c310f43 New REM client: REM-Client 1b46830a, 64-bit (muted players list, bug report in the pause menu, client build in the main menu, MOD OUTDATED in the server list) 2026-11-08 23:04:07 +01:00
flathack 16ec79235c Update x64 client and renderer with jump gate lens rework
Freelancer.exe and rp8.dll built from REM-Client 22b8c64: jump gates hold
the jump hole's gravitational lens inside their ring, timed by the gate's
own jump effect so the portal stays open until the ship is in the tunnel.
The other client modules are unchanged from the acb59c85 build.
2026-11-08 22:52:51 +01:00
D4rkl1ght3r a3c20cfe17 Finalize REM Credits for Patch 0.5.0.2 2026-11-08 22:47:58 +01:00
D4rkl1ght3r def72b726d Create remgfx.ini 2026-11-08 22:46:20 +01:00