D4rkl1ght3r
9ab2a9cd10
Merge branch 'new-rem-client' of https://git.rem-freelancer.moe/REM-Freelancer/REM-Mod into new-rem-client
2026-11-07 00:55:46 +01:00
D4rkl1ght3r
d6a515695c
story_arc1_m01: ashcroft label
2026-11-07 00:55:44 +01:00
flathack and Claude Opus 5.5
35e2b1f2bb
New REM client: REM-Client b416359, 64-bit (widget store in the HUD editor - every HUD element switched on or off, an FPS display as the first new widget)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 00:52:41 +01:00
NekuraMew
3438cba959
New REM client: REM-Client 4f7bfdc, 64-bit (target marks beside the bracket, gas giant flow without a DLSS double image, planets cast no shadows - both in the REM settings)
2026-11-07 00:47:21 +01:00
D4rkl1ght3r
e7e1b29646
story_arc1_m01: Ashcroft Fix
2026-11-06 23:47:47 +01:00
D4rkl1ght3r
f3a2743e82
story_arc1_m01: change Liberty_Rogues infocard & players label
2026-11-06 23:41:55 +01:00
NekuraMew
ba2284ae74
New REM client: REM-Client fcd0bfe, 64-bit (connection lost: no cursor trails behind the notice, Alt+F4 no longer opens the old exit box over it - OK leads back to the menu)
2026-11-06 23:22:36 +01:00
flathack and Claude Fable 5.1
5d756a5917
New REM client: REM-Client 49486db, 64-bit (inventory: the credits stay on one line with eight digits and more - the hold's bar gives way)
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
2026-11-06 22:36:37 +01:00
flathack and Claude Fable 5.1
898ec77769
New REM client: REM-Client ff5decc, 64-bit (ship dealer: the trade for the ship as a modern window - what stays with the old ship left, the new ship in the middle, its loadout right, pieces moved by a double click, the bill and Buy ship)
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
2026-11-06 22:23:21 +01:00
D4rkl1ght3r
3937568f4d
story_arc1_m01: Ashcroft_Escorts spawn, Popupclose
2026-11-06 22:02:44 +01:00
NekuraMew
fb4b7d71b9
New REM client: REM-Client 64d1e7f, 64-bit (base manager build map: place the site as on the web UI's map - drag it, turn it by the dot at its arrow, drag the map)
2026-11-06 22:00:48 +01:00
FlatHack and Claude Fable 5.1
8a11551100
REM client: rp8.dll from REM-Client b23a113, 64-bit (RemGfx: no crash when the swapchain cannot be made again after a window size change - seen on a Snapdragon X Elite, Adreno X1-85)
...
Only rp8.dll is new; the other client binaries stay those of REM-Client 34f8df7. Built on the
Surface with toolset v145 (the rest with v143).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
2026-11-06 21:48:58 +01:00
NekuraMew
3a417b89e2
New REM client: REM-Client 34f8df7, 64-bit (HUD ship status with soft edges - no stairs on ultrawide screens; REM settings: ship status ring or bars)
2026-11-06 20:04:39 +01:00
flathack and Claude Opus 5.5
b103b1676b
New REM client: REM-Client f732512, 64-bit (admin window: a command's arguments as fields, players, bases, goods and factions picked from a list)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 15:58:06 +01:00
flathack and Claude Opus 5.5
2f29e267a1
Trade lane effects from SW-WT 1.67: the tunnel around the player, the ring, the lane's end splash and the ships in a lane (gf_tradelaneinship01 / gf_tradeinnerring / gf_tradelaneendsplash / gf_tradelaneship01 .tale and their texture flwt.txm), misc_ale.ini's four entries pointing at them as in SW-WT
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 14:55:23 +01:00
flathack and Claude Opus 5.5
4422d1414d
Trade lane: no sharp edge in the tunnel ahead (REM-Client issue #7 ) - the in-lane effect's four streak parts (gf_tradelaneinship01.ale, energy ring.app and #1..#3) fade by viewing angle (RectApp_ViewingAngleFade), so the streaks seen head-on down the lane no longer fold into a bright ring
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 14:49:58 +01:00
flathack and Claude Opus 5.5
84244296f0
New REM client: REM-Client 46e518c, 64-bit (asteroid fields: the GPU-culled rocks reach 10 km outside nebulae)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 13:52:08 +01:00
flathack and Claude Opus 5.5
2835d6bee1
New REM client: REM-Client a099656, 64-bit (HUD ship status: the ship as a wireframe with its damage in the shield ring, power / thrust / speed wings; inventory: smaller, credits, the picked piece's figures; main menu, loading bar and message box in the HUD look)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 13:32:46 +01:00
flathack and Claude Opus 5.5
f5511d92bb
New REM client: REM-Client 93adeaf, 64-bit (RemGfx: a device reset short of video memory no longer hangs the game - changing the graphics settings twice with a nearly full card)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 12:59:33 +01:00
flathack and Claude Opus 5.5
5dea4bd98d
New REM client: REM-Client 6033513, 64-bit (multiplayer: planets and stations named again over the target bracket - the client reads a static solar's faction from the system file)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 12:13:08 +01:00
NekuraMew
a48bc4517d
New REM client: REM-Client 706911b, 64-bit (an unknown player ship from the server: the client leaves the server with a log line instead of crashing)
2026-11-06 12:03:33 +01:00
NekuraMew
09de7c9ca1
New REM client: REM-Client ed7ffd2, 64-bit (tax between players: REQUEST TAX in the target bracket's gear menu, Pay / Refuse for the asked pilot; larger target marks with hover, the probe mark activates the probe)
2026-11-06 11:04:23 +01:00
flathack and Claude Opus 5.5
7e732b1e4e
New REM client: REM-Client d8bde29, 64-bit (equipment dealer: a Reset view button over the ship; HUD: the time to get to the target, waypoint and best path; player info: career, reputation list and faction card in three columns)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 10:04:44 +01:00
NekuraMew
cf2347d960
New REM client: REM-Client 96cbcfb, 64-bit (police cargo scan no longer crashes: EQInfo's scan buffer sized for the x64 EquipDescVector - the Fort Bush crash)
2026-11-06 09:55:29 +01:00
flathack and Claude Opus 5.5
c449f46055
New REM client: REM-Client 951e476, 64-bit (the target's range and numeric damage drawn again - the number font drew nothing; reticle labels with a dark shadow; UI edit mode -edit)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 09:22:43 +01:00
flathack and Claude Opus 5.5
c10e4953ac
New REM client: REM-Client 8cf8582, 64-bit (inventory by hardpoint with Mount / Unmount when docked; the equipment dealer's offers show their target hardpoint, AMMO, INTERNAL or INCOMPATIBLE; hold bar and credits at the commodity trader; the dealers' amount as a wide bar with a scale; the ship dealer's stats laid out again)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 08:56:38 +01:00
NekuraMew
a4057593d5
New REM client: REM-Client 65ff2cf, 64-bit (player-built trade lanes: rings linked to their neighbours, lane placement by start and end on the base manager's map)
2026-11-06 08:16:24 +01:00
flathack and Claude Opus 5.5
b7abd01dfd
New REM client: REM-Client 5776589, 64-bit (equipment dealer by hardpoint - what sits on each, the hold apart, hold bar and credits in the tabs row; base nav bar in the maneuver bar's look with the room's services in a second row; a double click runs a row's main action; a room change closes the open windows; the repair window's first click repairs, no second payment)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 08:10:15 +01:00
D4rkl1ght3r
21626edb8e
story_arc1_m01: Act_ActTrig
2026-11-05 23:36:39 +01:00
D4rkl1ght3r
4b99c0e902
story_arc1_m01: NNPath, DistVec, DisplayMsg
2026-11-05 23:33:54 +01:00
NekuraMew
2a78f7864e
New REM client: REM-Client 25f0f4f (base manager: build map with grid and zoom, SUPPLY tab for a site's wares)
2026-11-05 23:17:35 +01:00
NekuraMew
6e46402ec7
New REM client: REM-Client 05f1a5e (base manager BUILD: the system map on the right inside the window)
2026-11-05 22:47:52 +01:00
NekuraMew
fe0cd5f01f
New REM client: REM-Client 2e6b59d (base manager opens again - base.rml parse error)
2026-11-05 22:32:56 +01:00
D4rkl1ght3r
4ea83d41ae
story_arc1_m01: Fix EtherComm
2026-11-05 22:24:08 +01:00
NekuraMew
ddb48719b0
New REM client: REM-Client 2ccb52f, 64-bit (construction sites: site window from the trade button, build map in the base manager)
2026-11-05 22:01:19 +01:00
D4rkl1ght3r
c513f572ba
Fix Infocard
2026-11-05 19:14:14 +01:00
NekuraMew
450614751a
New REM client: REM-Client 8c70025, 64-bit (chat line takes 250 characters also with an IME box - it stopped at 32)
2026-11-05 17:46:11 +01:00
NekuraMew
708ebe91d4
New REM client: REM-Client 39e563b, 64-bit (nav map: Open system / My system in the universe view, uncharted systems only on their own map; chat line wraps and grows)
2026-11-05 17:18:40 +01:00
NekuraMew
ed27eab999
New REM client: REM-Client 289558f, 64-bit (no crash entering an unknown system; nebulae accumulate less when flying fast)
2026-11-05 16:14:07 +01:00
NekuraMew
ba908003f2
New REM client: REM-Client f4f7d28, 64-bit (nav map waypoints where clicked, uncharted systems as a list, naming a system in the base manager)
2026-11-05 14:59:26 +01:00
NekuraMew
990ea44fd9
New REM client: REM-Client d8396c6, 64-bit (spawned solars: no ArchDB error, no negative hit points)
2026-11-05 13:53:59 +01:00
NekuraMew
0b21a8bad0
New REM client: REM-Client d9a57ae, 64-bit (jumps through holes the server spawned reach their system - no endless tunnel)
2026-11-05 13:20:23 +01:00
NekuraMew
352f208552
New REM client: REM-Client cff23bc, 64-bit (HUD weapons and contacts panels larger, 10 weapons + scrolling; nav map waypoint on a base is the base, TARGET tool)
2026-11-05 09:53:11 +01:00
NekuraMew
df0684029d
New REM client: REM-Client 79194c2, 64-bit (contracts: depots as a pick list with a filter; CUSTOMIZE HUD in the game menu docked too)
2026-11-05 09:31:54 +01:00
NekuraMew
396c4e3c5e
New REM client: REM-Client 81cf26a, 64-bit (base manager: CONTRACTS - item exchanges and courier contracts with bundles from all depots)
2026-11-05 02:36:10 +01:00
NekuraMew
92787def4d
New REM client: REM-Client 113c5fa, 64-bit (pilots: haul jobs between your depots; couriers show the transport limits; market without the contracts tab; 3D preview crash fixed)
2026-11-05 00:30:30 +01:00
D4rkl1ght3r
d113778db6
story_arc1_m01: PopupDialog mission_ending
2026-11-04 23:36:07 +01:00
D4rkl1ght3r
3ae8001818
story_arc1_m01: Testing THNConfig Behaviour
2026-11-04 23:17:36 +01:00
D4rkl1ght3r
a903775e03
story_arc1_m01: Fix players label & Pittsburgh Base Entry
2026-11-04 23:03:31 +01:00
D4rkl1ght3r
4768c836c9
story_arc1_m01: Change Mission End @ Launch to Pittsburgh
2026-11-04 22:27:47 +01:00