NekuraMew
ece87c393b
REM-Client 22735073: net - a message part without its start is dropped (Sol crash: net state bytes read as packets), unknown server packets end the message, unknown bases/rooms skipped (rem-server e7fbf13: net state by bytes)
2026-11-12 17:42:20 +01:00
FlatHack and Claude Opus 5.5
a07ab8ff5e
REM-Client fc1d1c58: the target reticle's arrival time changes once a second
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 17:37:55 +01:00
FlatHack and Claude Opus 5.5
06e191c3bb
The mod's text resource DLLs back (REM names, infocards, offers)
...
2522b797 replaced them with the client build's own, which lack the REM item names
(the HUD's weapon list showed empty rows). The client package keeps the mod's version
of these (make_test_package.py KEEP_MOD_VERSION).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 17:36:34 +01:00
FlatHack and Claude Opus 5.5
2522b79764
REM-Client d557eda5: the target reticle's range and arrival time held calm, the range shorter (thousands of km "NM", millions "N.NNG")
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 17:34:06 +01:00
flathack and Claude Opus 5.5
e87b27fa53
Sol Skies: the solar system Sol01 in the open world, Sol's and Sirius' jump drives, a jump hole Edinburgh - Sol
...
Generated by Sol-Skies tools/build_solar_system.py on this branch's data (SOL_GAME_ROOT); everything of
it carries Sol01_ / sol01_ / ls_ and nothing of REM's is removed:
- DATA/UNIVERSE/SYSTEMS/SOL01: the solar system as one system - the Sun, eight planets, the dwarf planets,
442 moons, the belts and Saturn's rings, 27 bases (12 cloned from New York's: rooms, bar, markets as
REM's; 15 new stations), wrecks, NPC zones; universe.ini [system] Sol01 with its own cruise
(cruise_max_speed 5000, 1000 m/s a minute); its names in EXE/REM/Lua/Infocards.lua (ids 610000+).
- the archetypes, star, rings, asteroid fields and music it needs (solararch, stararch, asteroidarch,
music.ini, DATA/SOLAR/PLANETS/ls_sol, DATA/AUDIO/MUSIC/ls_deep_space.wav, the HD planet model
planet_earthgrncld_40000), its night sky MATERIALS/Skybox/Sol01.
- the jump drives as modules on REM's module slot (st_equip / st_good, REM's vector_thrust_coil as the
template): Sol's S..XXL and superdrive (100..1000 km/s, Earth and Mars) and Sirius' (3,780..37,800 km/s,
Manhattan, New London, New Berlin, New Tokyo) - rem-server [Native.JumpDrive] Classes.
- a jump hole Edinburgh (Br06, north of its bases) - Sol (behind Mars).
- DATA/UNIVERSE/worldmap.ini: the server's world map (Sirius at 8.6 light years from Sol, Sol01 in the
region sol); DATA/UNIVERSE/interstellar.ini: Sol's music between the systems, the interstellar star
sphere to come (DATA/SOLAR/STARSPHERE/interstellar).
- constants.ini: ANOM_LIMITS_MAX_VELOCITY 100,000 km/s (was 3000).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
(part 5/5 - the parts before it carry the rest of the files)
2026-11-12 15:14:48 +01:00
flathack and Claude Opus 5.5
d485303858
Sol Skies: the solar system Sol01 and the jump drives, part 4/5
...
The server takes at most a few hundred MB a push: this comes in parts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 15:13:25 +01:00
flathack and Claude Opus 5.5
d6bcf8dba0
Sol Skies: the solar system Sol01 and the jump drives, part 3/5
...
The server takes at most a few hundred MB a push: this comes in parts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 15:12:16 +01:00
flathack and Claude Opus 5.5
113d1c6a35
Sol Skies: the solar system Sol01 and the jump drives, part 2/5
...
The server takes at most a few hundred MB a push: this comes in parts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 15:11:23 +01:00
flathack and Claude Opus 5.5
3fb09b1458
Sol Skies: the solar system Sol01 and the jump drives, part 1/5
...
The server takes at most a few hundred MB a push: this comes in parts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 15:08:52 +01:00
flathack and Claude Opus 5.5
a05f4ce461
REM-Client 3a1dfd26: Sol Skies' open world in the client - world map, moving frame, jump drives of a class, a system's cruise
...
REM-Client main now carries the Sol Skies engine work (merged with REM-Client 08eb3573): the open
world (systems placed on a world map, crossings without loading, the frame moving with the ship),
the jump drives of a class (Sol's and Sirius', the list of systems to jump to), a system's own
cruise (universe.ini cruise_max_speed), the interstellar star sphere and music
(DATA\UNIVERSE\interstellar.ini, optional), the HUD's speed in km/s at high speeds and the system
chart for large systems. Without a world map on the server everything works as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-12 14:57:07 +01:00
NekuraMew
4efe36d6d7
REM-Client 08eb3573: comms - tell a multiplayer server when a comm ended (Cnd_CommComplete; story_arc0_m01 went on after t_king_ethercomm2 again)
2026-11-12 01:53:41 +01:00
NekuraMew
488f2ec111
story_arc0_m01: lootcrate_red1 system = Li01 (the crate had no system, so it never spawned)
2026-11-12 01:53:33 +01:00
D4rkl1ght3r
8bcdd66c0f
Add Infocard The Rebus
2026-11-11 22:39:56 +01:00
D4rkl1ght3r
e8deae336b
story_arc0_m01: Act_ActTrig
2026-11-11 22:29:03 +01:00
NekuraMew
6c08684449
REM-Client 83348aac: character outfits - look editor (sex, face, clothes, hat, eyewear, comm helmet with portraits), larger pilot figure, wardrobe (F1 menu, docked), REM Coin shop looks, women in THN scenes (rem-server fb12ea6)
2026-11-11 20:18:41 +01:00
D4rkl1ght3r
ad897203d8
story_arc0_m01: Act_ActTrig
2026-11-11 19:19:21 +01:00
D4rkl1ght3r
b761542cb3
story_arc2_m01: Act_SpawnLoot
2026-11-11 19:17:49 +01:00
D4rkl1ght3r
ca75fbac4d
story_arc2_m01: Act_EtherComm
2026-11-11 19:14:14 +01:00
D4rkl1ght3r
72cd6a570e
story_arc1_m02: story_requires
2026-11-11 19:13:34 +01:00
D4rkl1ght3r
cbd265a246
story_arc1_m01: story_autostart
2026-11-11 19:12:48 +01:00
D4rkl1ght3r
2084331b42
story_arc0_m01: EtherComm, SpawnLoot, ActPlayThn
2026-11-11 19:09:56 +01:00
NekuraMew
acc912e502
REM-Client 8a8aa1e3: account switch - the ID is held in memory (the website's selected one), no registry write; fixes the reconnect with the old ID after an F1 switch
2026-11-11 01:17:02 +01:00
NekuraMew
59f9c6e6f4
REM-Client b09b907f: muted pilot notes traced in rem_ui.log
2026-11-11 00:43:25 +01:00
NekuraMew
4ea7a111bc
REM-Client 950fa176: the pilots' messages can be muted in the chat settings (rem-server 459b357)
2026-11-10 23:50:03 +01:00
NekuraMew
c5efa6564f
voices_mission14: the King tutorial profile is king_voice_tut (as the mission and king_voice_tut.utf), DX_T1_0350_KING added
2026-11-10 23:50:01 +01:00
D4rkl1ght3r
cba375e7fe
Add king_voice_m14 Entries
2026-11-10 23:37:41 +01:00
NekuraMew
793b2ce9bb
REM-Client fc96bfd7: pilot page - Why only with its own reason, the last steps scroll (rem-server 18fc795)
2026-11-10 23:21:07 +01:00
D4rkl1ght3r
74bf6b085f
story_arc0_m01: Fix EtherComm
2026-11-10 23:14:02 +01:00
D4rkl1ght3r
4a6a55de5d
story_arc0_m01: formation section & REP_HOSTILE_MAX
2026-11-10 23:07:20 +01:00
D4rkl1ght3r
23ba40d659
Create story_arc0_m01 (Manhattan Tutorial)
2026-11-10 22:53:26 +01:00
NekuraMew
d83d23da19
REM-Client 3a548389: QoL round - clan invite / wishlist / places, pilot overview and warnings, trade routes and stock warnings, saved bot routes, mail templates (rem-server 2b86320)
2026-11-10 22:33:04 +01:00
NekuraMew
2f9dd32882
REM-Client 49bca0f3: clans - Player window page Clan, clan tag, clan system rules (rem-server 6827d41)
2026-11-10 21:45:03 +01:00
D4rkl1ght3r
370e502001
Add king_voice_tut for EtherComm
2026-11-10 21:41:26 +01:00
NekuraMew
7cf7208392
REM-Client a3c20c52: pilot page shows Now / Why / In its hold / Last steps; pilots' trades in the trade log (rem-server c658c42)
2026-11-10 21:23:11 +01:00
NekuraMew
4c33c79a63
REM-Client fd520380: waypoint bot window /wpbot with settings (arrival dock, disrupted tradelane, under fire, notes), keys USER_REM_WAYPOINT_BOT_PAUSE/_SKIP/_SETUP (keymap.ini, keylist.ini, Infocards.lua 524538-524543); notification cards as high as their text
2026-11-10 19:21:41 +01:00
NekuraMew
2acc2385bc
REM-Client 168d8297: rapidfire keys - USER_REM_RAPIDFIRE (on/off) and USER_REM_RAPIDFIRE_SETUP (window) on the Controls page's REMNANT tab (keymap.ini, keylist.ini, Infocards.lua 524534-524537)
2026-11-10 17:08:00 +01:00
NekuraMew
47714887d3
REM-Client ef5450da: native rapidfire macro - every mounted weapon fires alone at its refire delay from the inis (or own ms), firing order, gap, toggle/hold key; window /rapidfire
2026-11-10 16:57:44 +01:00
flathack
9c19d1fbb6
New REM client: REM-Client 8905d9b7, 64-bit (interface themes Standard, Fire and Ice in the REM options, each with a calm animation in the windows and the flight HUD)
2026-11-10 16:46:14 +01:00
NekuraMew
c583a67be4
REM-Client b4a20f12: QoL - depot search over all depots, depot item by mail, loadout sharing and seller bases (Mark), nav map bookmark folders/colours/export/import/route by double click, group waypoints on the map, price alerts from the dealer, Base Manager page Trade log, friends Invite/Mail (rem-server 69c8c01)
2026-11-10 16:27:30 +01:00
flathack
9795731c3c
New REM client: REM-Client a5781269, 64-bit (multiplayer account window: the generated account key is shown, issue #9 )
2026-11-10 16:18:23 +01:00
flathack
25f5b6fb5b
New REM client: REM-Client 04c7ae76, 64-bit (planet rings: no abort after a jump out of a system with a ring into one without, Omega 41 to Omicron Theta)
2026-11-10 15:52:55 +01:00
flathack
f8da830d21
New REM client: REM-Client e5008ab6, 64-bit (main menu: a seventh scene, Intro8_Base - a Liberty convoy passing a ringed ice moon in Alaska's sky, destroyed by decloaking Nomads)
2026-11-10 15:26:09 +01:00
flathack
4bf366a3a9
New REM client: REM-Client d32c43e4, 64-bit (main menu: a sixth scene, Intro7_Base - bounty hunters chasing pirates through a lava field under a ringed sun, Omega-11's sky)
2026-11-10 14:22:00 +01:00
flathack
6d790eac41
New REM client: REM-Client fe5f70fa, 64-bit (window: the cursor leaves the window under Wine / Proton; admin window: the own name in the player lists; chat: Ctrl+C / Ctrl+V on, a click copies a line, **bold** and [red]colours[/])
2026-11-10 13:12:11 +01:00
flathack
9e3236d5df
New REM client: REM-Client 5dfdf147, 64-bit (jump drive flight: steady chase camera, the real speed shown; nebula puffs back inside nebulae, without the flicker; a very dark fog darkens its haze)
2026-11-10 12:05:53 +01:00
flathack
012ee7692b
Badlands (New York): the fog reaches 2500 m (the asteroids appeared right before the ship at 1000), more and larger puffs inside (30, radius 150, to 500 m, alpha 0.7)
2026-11-10 12:01:38 +01:00
flathack
bcca1fad8a
Badlands (New York) dark purple instead of blue: the nebula's fog, exterior, puff and ambient colours and the zone's fog colour
2026-11-10 12:01:38 +01:00
NekuraMew
966aff7575
REM-Client b240ec16: QoL - chat mentions (tab, sound), auto repair after docking, ship comparison at the dealer, loadout presets (Base Manager page Loadouts), shared nav map bookmarks, Play again for repeatable story chapters, mail from the attention icon
2026-11-10 10:57:32 +01:00
flathack
561743134c
New REM client: REM-Client 771c9ce7, 64-bit (pilots window: Freelancer IDs, pilots and the picked pilot in one screen, changing the ID asks in a box; server list: Connect, Refresh and Star in one row on top)
2026-11-10 10:24:32 +01:00
NekuraMew
28f96394c9
REM-Client b9fbafb2: an ether speaker's faction under its name in the comm window (rem-server 12f5081)
2026-11-10 09:18:03 +01:00