Commit Graph
741 Commits
Author SHA1 Message Date
D4rkl1ght3r ee979ecb30 story_arc2_m01: ActEtherComm, MsnNpc 2026-11-15 01:36:31 +01:00
D4rkl1ght3r 08b0e1ad9a Update Infocards Story Arc 02 M01 2026-11-15 01:19:52 +01:00
D4rkl1ght3r a39ad0ab25 story_arc2_m01:ActDisplayMsg, ActSetVibe, Position, Archetype 2026-11-15 01:19:35 +01:00
flathack 1628ae4863 REM-Client 53aa6e1e: deploy placeable black holes and move Acheron to the Nomad system 2026-11-15 01:03:58 +01:00
D4rkl1ght3r 977063dc9b story_arc2_m01: Act_ActTrig & System 2026-11-15 00:49:09 +01:00
D4rkl1ght3r 12c9109097 story_arc2_m01: ActTrig, ActSetVibe, Position 2026-11-15 00:46:37 +01:00
D4rkl1ght3r 1a7681cc0b story_arc2_m01: Act_ActTrig 2026-11-15 00:24:25 +01:00
D4rkl1ght3r 6781dd9c51 story_arc2_m01: MsnNPC, NNObjective, Trigger 2026-11-15 00:01:07 +01:00
flathack d63deeebda REM-Client 44365ce3: improve nebulae and interstellar navigation, fix gate arrivals and map actions 2026-11-14 23:33:31 +01:00
flathack 9a595d91e9 REM-Client 4e10c632: improve nav map visuals, models and waypoint routes 2026-11-14 20:16:22 +01:00
flathack 558e9e2fb3 REM-Client 10ceb4ab: smooth Sirius map zoom with a sharp grid and starfield 2026-11-14 11:38:15 +01:00
flathack 935fdc54d1 REM-Client b1fb8f49: Sol Skies was the project's old name - REM Freelancer in the inis' comments, the logs and the window title 2026-11-14 10:05:56 +01:00
D4rkl1ght3r 2d0416ca05 Update Infocards Lua 2026-11-14 09:18:02 +01:00
D4rkl1ght3r a5a69b1ceb story_arc2_m01: Cnd_Destroyed & offer_faction 2026-11-14 09:17:37 +01:00
flathack f99dc44ffd REM-Client 970fe751: systems tab in the HUD contacts, nav map suns in their star's colours (system and sector map), moving trade lanes, a fainter grid 2026-11-14 08:52:54 +01:00
flathack d54c741f31 REM-Client 7f69a1da: a frame shift moves the station parts along - no "0 M" in the target bracket after a jump 2026-11-14 07:38:54 +01:00
NekuraMew ebc298e367 REM-Client 024d1c3f: text decals, decals leave glass clear unless wanted, insignia motifs, category tabs in the decal shop 2026-11-14 00:04:51 +01:00
NekuraMew 3a4b259ca2 REM-Client 6e6d42cd: decal shop in the equipment dealer (decals, masks, clan decals, decal bombs), wheel zoom in the ship views 2026-11-13 23:06:47 +01:00
NekuraMew df776fc166 REM-Client 3bb87cdc: open space - the old system's planet rings go at a crossing, the new system's kept planets get theirs 2026-11-13 18:52:14 +01:00
flathackandClaude Fable 5.2 1a1ed0d832 REM-Client 1fca54f4: the sky between the systems, HUD system targets and jump fixes, nav map galaxy view and zones
Freelancer.exe, common.dll, remui/hud.rml and navmap.rml of REM-Client main 1fca54f4 (built on Linux with
tools/rem/build_linux.py; the other files of the package are unchanged since a1ca764a): the interstellar
sky (stars as points of light, the sector's nebulae), the system target's arrow at the screen's edge and
every system in the drive's reach as a contact, the own system as a jump target from far out, jump holes
moving with the floating origin, WorldPos from the first net state on, the nav map's galaxy view and its
zones at their true positions.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-13 15:48:27 +01:00
flathackandClaude Fable 5.2 218917a6c1 Nav map art, the sky between the systems, the map's spacing 5000 again
nav_prettymap.3db / zoomedmap_liberty.3db: the new sector map and system backdrop (REM-Client
tools/rem/import_navmap_art.py). remui/img: the galaxy view's picture and the interstellar sky's pictures
(sky_base.png, sky_sirius.png - REM-Client 5149b6fa, 0a38d050). rem.ini: interstellar_sky (which parts of
that sky draw). sectors.ini: spacing 5000, as the server's again (2 million km between neighbours).

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-13 15:41:40 +01:00
NekuraMew 0394a8efc2 REM-Client a1ca764a: the ship's hardpoints as dots on the 3D ship in the equipment dealer, overlapping dots pushed apart 2026-11-13 12:40:50 +01:00
NekuraMew 0288ef0777 REM-Client 6145e5dc: Lamp Shop tab in the equipment dealer (rem-server lamp shop), the lamp places as dots on the 3D ship 2026-11-13 12:27:47 +01:00
NekuraMew 7f0cdcef7d REM-Client 00eb6bbb: the net frame is set anew at every launch (rebuilt with BUILD_INFO) 2026-11-13 09:46:49 +01:00
NekuraMew 1d95c49648 Missions: Act_NNPath points at the solars Li01_12 / Iw03_02, not at their bases (Iw03_02's waypoint in Iw03, not Li01) - found by rem-server's new waypoint check 2026-11-13 09:35:51 +01:00
flathackandClaude Opus 5.5 b435f57ad1 REM-Client 00eb6bbb: the net frame is set anew at every launch - the server follows the ship again (jump drive "44 km" at 79 km)
Launched again in the same system, the client's net state kept the last flight's origin shift and
went up that far off; the server (REM-Server 1bff71d) kept the launch point. Built from REM-Client
00eb6bbb on the build VM, 64-bit (Release).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 08:55:38 +01:00
NekuraMew c22329b055 REM-Client fd728ab4: origin shift gives back only the motion a moving body lost (the mission crate no longer drifts away) 2026-11-13 00:29:19 +01:00
D4rkl1ght3r 9d72731251 story_arc0_m01: Inside Radius Commata Fix 2026-11-12 23:41:46 +01:00
D4rkl1ght3r 1b50f7c7ed story_arc0_m01: Inside Radius 2026-11-12 23:37:17 +01:00
D4rkl1ght3r fb94f196da story_arc0_m01: Position 2026-11-12 23:34:39 +01:00
D4rkl1ght3r 7ba5dff24d story_arc0_m01: EtherComm Delay 2026-11-12 23:22:18 +01:00
D4rkl1ght3r 182d2bd8b8 story_arc0_m01: Position 2026-11-12 23:21:49 +01:00
D4rkl1ght3r 21087f7bd5 story_arc0_m01: Cnd_CommComplete 2026-11-12 23:07:10 +01:00
D4rkl1ght3r d11a3a96da story_arc0_m01: Positions 2026-11-12 23:04:44 +01:00
D4rkl1ght3r 91156222a5 story_arc0_m01: NNObjective & Position 2026-11-12 22:50:54 +01:00
flathackandClaude Opus 5.5 708a52a24f REM-Client 9500e1a8: no crash after a jump to another star - ship states from the system just left are dropped, the hull check stops on an empty pool
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 21:42:29 +01:00
D4rkl1ght3r ae921805bf story_arc0_m01: NNObjective 2026-11-12 21:29:05 +01:00
D4rkl1ght3r a6c97dcfe2 story_arc0_m01: SetNNObj 2026-11-12 21:25:45 +01:00
D4rkl1ght3r 891e771abf story_arc0_m01: NNPath & Position 2026-11-12 21:12:13 +01:00
NekuraMew 8b11373d36 REM-Client 28e0c833: jump drive flight without speed jitter - the gain measured over quarter seconds, origin shifts keep the ship's motion and come every 2,097 km in the flight 2026-11-12 21:04:54 +01:00
D4rkl1ght3r 2b246c6db7 story_arc0_m01: Cnd_DistVec 2026-11-12 21:00:25 +01:00
D4rkl1ght3r 50d831b325 story_arc0_m01: Cnd_DistVec 2026-11-12 20:37:40 +01:00
NekuraMew 2292aaa39b REM-Client 7ad250b9: planet rings behind their planet (Saturn) - the far arc hidden by its planet without PlanetShadows too, faded behind the lit atmosphere rim, a soft edge; distant field rocks hidden behind the nearest planets 2026-11-12 19:53:37 +01:00
D4rkl1ght3r 306b7cf287 story_arc0_m01: ActTrig 2026-11-12 19:23:42 +01:00
D4rkl1ght3r 1a6e5f3e73 story_arc0_m01: ActTrig, ActEtherComm 2026-11-12 19:11:21 +01:00
flathack 481b60d2ca Jump Gate to Sol 2026-11-12 18:48:35 +01:00
NekuraMew ece87c393b REM-Client 22735073: net - a message part without its start is dropped (Sol crash: net state bytes read as packets), unknown server packets end the message, unknown bases/rooms skipped (rem-server e7fbf13: net state by bytes) 2026-11-12 17:42:20 +01:00
flathackandClaude Opus 5.5 a07ab8ff5e REM-Client fc1d1c58: the target reticle's arrival time changes once a second
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:37:55 +01:00
flathackandClaude Opus 5.5 06e191c3bb The mod's text resource DLLs back (REM names, infocards, offers)
2522b797 replaced them with the client build's own, which lack the REM item names
(the HUD's weapon list showed empty rows). The client package keeps the mod's version
of these (make_test_package.py KEEP_MOD_VERSION).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:36:34 +01:00
flathackandClaude Opus 5.5 2522b79764 REM-Client d557eda5: the target reticle's range and arrival time held calm, the range shorter (thousands of km "NM", millions "N.NNG")
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-12 17:34:06 +01:00