109 Commits
Author SHA1 Message Date
NekuraMew bf3aed258a New REM client: REM-Client 8bf9f62 (remote ships take each sample at its own time - no more stutter) 2026-10-22 23:19:32 +02:00
NekuraMew 48eb3e7c6f New REM client: REM-Client b3bdd1a (contact list: players and bots within 10 km) 2026-10-22 23:19:32 +02:00
NekuraMew 8ebbf6a119 New REM client: REM-Client 275afe9 (no box around billboards in front of planets) 2026-10-22 23:19:31 +02:00
NekuraMew fe6b065013 New REM client: REM-Client 31b1318 (two-sided billboards draw their back faces) 2026-10-22 23:19:31 +02:00
NekuraMew 042dd2e3b8 New REM client: REM-Client 7a719ee (planets keep their spin) 2026-10-22 23:19:31 +02:00
NekuraMew 94a774698c New REM client: REM-Client e3a57e5 (REM text fields give the keyboard back - input block after the depot window) 2026-10-22 23:19:31 +02:00
NekuraMew 5c7683465c New REM client: REM-Client 82094cb (collision shapes with shared ownership - physics crash fix) 2026-10-22 23:19:30 +02:00
NekuraMew 032d58ff3d New REM client: REM-Client 59716de, the rest of the build (relinked DLLs) 2026-10-22 23:19:30 +02:00
NekuraMew 25cefdf46f New REM client: REM-Client 59716de (physics crash diagnosis in the crash report, IVP change back in) 2026-10-22 23:19:30 +02:00
NekuraMew e6ad212536 New REM client: REM-Client c5c382f (upstream IVP change taken back - physics crashes) 2026-10-22 23:19:30 +02:00
NekuraMew 87bd03d0f8 New REM client: REM-Client ae47e59 (hardpoint names always terminated - crash fix, shorter REM normals row) 2026-10-22 23:19:29 +02:00
NekuraMew 5e8f8e7a03 New REM client: REM-Client 744db8d (REM normals V2: parallax occlusion, switchable against V1) 2026-10-22 23:19:29 +02:00
NekuraMew e0570749f6 New REM client: REM-Client 27d95a4 (RemGfx R2: objects, material classes, debug views) 2026-10-22 23:19:29 +02:00
NekuraMew 03b686630f New REM client: REM-Client 2223100 (text input in REM filters works in space) 2026-10-22 23:19:29 +02:00
NekuraMew 41cb20f23d New REM client: REM-Client 400a6fe (Freelancer-Decomp upstream fixes: Gcs chatter, IVP signed byte, HUD labels) 2026-10-22 23:19:29 +02:00
NekuraMew a8083d4ce2 New REM client: REM-Client 5e8d25c (planet atmosphere in the planet's hue and sun colour, far-to-near order; black screen after settings, bots out of the contact list, turret view) 2026-10-22 23:19:28 +02:00
NekuraMew f949dcc757 New REM client: REM-Client 1ec4669 (thinner planet atmosphere, AtmosphereDensity 0.5) 2026-10-22 23:19:28 +02:00
NekuraMew e62aba03e5 New REM client: REM-Client d44bf26 (FL tables in the base window, bots hidden in contacts and chat, atmosphere from the planet texture, no shadows on planets) 2026-10-22 23:19:28 +02:00
NekuraMew 78cf201f0a New REM client: REM-Client b0fb73d (atmosphere colour per planet, data check without dynamic archetypes) 2026-10-22 23:19:28 +02:00
NekuraMew 3d37d85ebb New REM client: REM-Client f09ed28 build (shorter data log list) 2026-10-22 23:19:27 +02:00
NekuraMew 136ef30d0b New REM client: REM-Client f09ed28 (base window tables, data check, undock crash guard) 2026-10-22 23:19:27 +02:00
NekuraMew f2d8b5a569 New REM client: REM-Client 61933d8 (internet servers reachable, hide NPC bots option) 2026-10-22 23:19:27 +02:00
NekuraMew 148d6b6c0e New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-22 23:19:27 +02:00
NekuraMew 0e6b3fab55 New REM client: drop the old plugins and hook leftovers, art sources to ART/UI
The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric,
moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade /
DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or
unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and
mysqlcppconn.dll belong to the server. The first-person camera zones are
deferred. The ClientHook's pictures move to ART/UI as the sources of the
generators in tools. REM/Audio and REM/Avatars stay.
2026-10-22 23:19:26 +02:00
D4rkl1ght3r c866fec4e9 Add sublight_module to eagle, crow, sabre, titan 2026-10-22 23:18:40 +02:00
D4rkl1ght3r 3e588ec585 Add sublight module 2026-10-22 23:16:59 +02:00
D4rkl1ght3r 5b8755f20b Finalize REM Credits for Patch 0.4.9.1 2026-10-21 19:53:39 +02:00
D4rkl1ght3r d12dc215c8 Add Drone Hardpoints & Loadout 2026-10-21 19:51:43 +02:00
D4rkl1ght3r 6e49351d18 Finalize REM Credits for Patch 0.4.9.0 2026-10-20 21:42:12 +02:00
D4rkl1ght3r 14002151b8 Fix Starflier hp_type shield 2026-10-20 19:37:44 +02:00
D4rkl1ght3r 6e544572d2 Fix Steady Tizona del Cid Goods Entry 2026-10-20 19:35:40 +02:00
NekuraMew 6eb785d57c Add the REM interface generators (tools) and ignore dumps, logs and server files
make_icon_3db, make_image_3db and make_hud_txm with their helpers, standalone
(the name CRC table is in flcrc.py). The .gitignore keeps crash dumps, logs,
traces, debug symbols and everything of the server out of the mod.
2026-10-20 14:01:12 +02:00
NekuraMew 574536f419 REM window images (statistics medals, icons, contract banner)
Generated with REM-Client tools/rem/make_image_3db.py from EXE/REM/UI.
2026-10-20 12:51:23 +02:00
NekuraMew b070cdd9e1 Add sector scanner key (USER_REM_SECTOR_SCANNER) 2026-10-20 11:57:12 +02:00
NekuraMew 8ff0278810 Module slots: hp_rem_module01 instead of hp_elite_shield_special_1
The boost modules and the 46 ships with HpVelocity use the new engine hardpoint type hp_rem_module01 (same model point); slot names MODULE SLOT 1..10 (IDS 524516..524525).
2026-10-20 10:44:13 +02:00
NekuraMew aecfb849d5 Add target menu icon to rem_hud.txm 2026-10-20 09:26:37 +02:00
NekuraMew 420c661bad Add REM target marks (rem_hud.txm) and waypoint bot key 2026-10-20 07:38:26 +02:00
NekuraMew f0a303d12f Fix unclosed infocard 458774 (swallowed 458775-458780) 2026-10-20 06:58:42 +02:00
NekuraMew e879235d94 Add REM key commands (REMNANT controls tab)
USER_REM_* in keymap.ini/keylist.ini for the native REM client (sensor
probe, REM windows), names/descriptions 524500-524513 in Infocards.lua.
2026-10-20 04:41:53 +02:00
NekuraMew 8a6c410b18 Add REM bar icons (NeuroNet-style .3db)
Waypoints, base, missions, contracts and player icons for the REM bar of
the native REM-Client, built by REM-Client tools/rem/make_icon_3db.py.
2026-10-20 00:54:43 +02:00
D4rkl1ght3r e9562164eb Add Steady Tizona del Cid 2026-10-16 21:30:31 +02:00
D4rkl1ght3r a94c04d6f2 Change crafted nomad weapons projectile speed 2026-10-16 20:32:13 +02:00
D4rkl1ght3r 6bd2228fb0 Change UI Images 2026-10-14 20:44:35 +02:00
D4rkl1ght3r c28f5d30cf Add Presentbox UI Image 2026-10-11 21:35:57 +02:00
D4rkl1ght3r 392af625f9 Change crafted weapon effect infocards 2026-10-11 21:34:45 +02:00
D4rkl1ght3r efee3092fa Change Jack o'lantern Dropchance to 100 2026-10-10 13:08:36 +02:00
D4rkl1ght3r b11912dc40 Add Nebula Asset 2026-10-10 11:36:00 +02:00
D4rkl1ght3r f60d358084 Activate Halloween Phantom Loot 2026-10-10 11:34:01 +02:00
D4rkl1ght3r c5a3e0032a Fix icesplinter FX reference 2026-10-04 16:00:26 +02:00
D4rkl1ght3r ee9c1a7bde Finalize REM Credits for Patch 0.4.8.1 2026-10-04 15:26:40 +02:00
D4rkl1ght3r 42b9887a58 Fix Icesplinter Goods Entry 2026-10-04 15:26:02 +02:00
D4rkl1ght3r 326a43f83d Finalize REM Credits for Patch 0.4.8.0 2026-10-04 14:39:12 +02:00
D4rkl1ght3r 7240df0fef Add Icesplinter Weapon 2026-10-04 14:33:52 +02:00
D4rkl1ght3r 89ab6341ac Change Halloween Weapon Stats 2026-10-04 10:37:06 +02:00
D4rkl1ght3r 26ab0a65f4 Buff Firekiss muzzle_velocity from 500 to 650
In general, plasma weapons containg several muzzle_velocity values not only one for all weapons. In that case Class 8 and 9 Plasma Weapons has been changed the velocity values to fit the gap better to other Class 8 and 9 weapons in the balancing.
2026-10-04 09:29:36 +02:00
D4rkl1ght3r 44c4c0b13f Change Rebus Voice Comm 2026-09-28 23:27:26 +02:00
D4rkl1ght3r a9905cccb4 Fix Rebus Char Textures 2026-09-28 23:27:02 +02:00
D4rkl1ght3r cc39255429 Update Story Arc Infocards (Data Fragments) 2026-09-28 22:22:19 +02:00
D4rkl1ght3r 3c0e177e54 Change Capital Player Turrets Volumes 2026-09-26 18:43:45 +02:00
D4rkl1ght3r 77e5801309 Add Hp_Type Entries to Capital Player Turrets 2026-09-26 18:38:11 +02:00
D4rkl1ght3r a80ca9abe3 Change Capital Mass Values 2026-09-26 18:17:18 +02:00
D4rkl1ght3r 7c3259c9f2 Change Dreadnought Buy Price 2026-09-26 18:16:46 +02:00
D4rkl1ght3r 10b2678e5b Adjust Capital Engines 2026-09-26 18:16:11 +02:00
D4rkl1ght3r d9e9f38f58 Add goods entries for capital player turrets 2026-09-26 03:19:13 +02:00
D4rkl1ght3r c30551a286 Add Dreadnought Template 2026-09-26 02:58:00 +02:00
D4rkl1ght3r 6977f22f6f Adjust Capital hp_types 2026-09-26 02:06:47 +02:00
D4rkl1ght3r 31dcd60ac3 Change Capital Engines max_force 2026-09-26 02:04:49 +02:00
D4rkl1ght3r 44cb01ecef Fix Hardpoint Reference 2026-09-26 02:04:05 +02:00
D4rkl1ght3r b77f5b8de3 Adjust Hardpoints in Goods 2026-09-26 00:14:00 +02:00
D4rkl1ght3r ea7494e3da Change Engine HP_Types 2026-09-26 00:12:59 +02:00
D4rkl1ght3r ef6332fd3c Add HpDrive & HpPower Hardpoints to Capitals CMP 2026-09-26 00:12:05 +02:00
D4rkl1ght3r c418423c6a Update engclass DLL 2026-09-25 21:13:14 +02:00
D4rkl1ght3r ed0e150da3 Exclude engclass DLL 2026-09-25 21:11:57 +02:00
NekuraMew 780c70a9d1 Merge branch 'main' of https://git.rem-freelancer.moe/REM-Freelancer/REM-Mod 2026-09-19 23:25:51 +02:00
D4rkl1ght3r e19eca83fe Finalize REM Credits for Patch 0.4.7.0 2026-09-19 21:57:44 +02:00
D4rkl1ght3r 72be846232 Fix Waypoint Crash (Jump) & offline_threshold (Shield) 2026-09-19 21:54:53 +02:00
D4rkl1ght3r 91f9b91022 Update Arc Infocards 2026-09-19 17:54:08 +02:00
D4rkl1ght3r 72d6fa3ca1 Update Pittsburgh THN Script 2026-09-17 21:41:22 +02:00
D4rkl1ght3r 43db37f8aa Update THN Scripts to Client 2026-09-17 21:00:07 +02:00
D4rkl1ght3r a6cb28adc0 Add Voice Lines to Rebus COMM 2026-09-17 20:19:10 +02:00
D4rkl1ght3r 673a4ea8b1 Add Transparency to prop orb DDS Texture 2026-09-16 23:27:56 +02:00
D4rkl1ght3r 8b67300cd2 Fix Trent Arc References 2026-09-16 21:53:41 +02:00
D4rkl1ght3r 9f2b689322 Add Ashcroft Arc Voices 2026-09-16 21:06:36 +02:00
D4rkl1ght3r eac909ec4b Add Rogues COMM Voice 2026-09-16 21:04:17 +02:00
D4rkl1ght3r fedb042daf Add Ashcroft Costume 2026-09-16 19:00:36 +02:00
D4rkl1ght3r 9be1f93f8f Fix orthography on thn script reference 2026-09-16 18:39:51 +02:00
D4rkl1ght3r 76beb3c9e4 Fix artifact prop names 2026-09-16 18:35:39 +02:00
D4rkl1ght3r 3e61200f44 Prepare Planet Pittsburgh for THN Script 2026-09-15 21:15:03 +02:00
D4rkl1ght3r d193692923 Fit FX texture to 16:9 cutscene ratio 2026-09-15 19:18:01 +02:00
D4rkl1ght3r c0a699c068 Add Ancient Character Props 2026-09-14 22:50:20 +02:00
D4rkl1ght3r 28f23a96fb Enhance crimson veins FX texture 2026-09-14 18:54:20 +02:00
D4rkl1ght3r 0ccceb96f3 adjust arc sound 2026-09-13 22:18:57 +02:00
D4rkl1ght3r f71de8f2cb Add Image Proteus Tome 2026-09-13 21:05:29 +02:00
D4rkl1ght3r d6a7c00066 Add proteus_tome & crimson_veins FX's 2026-09-13 18:52:30 +02:00
D4rkl1ght3r f53f9cd7cd Add cutscene artifacts FX's 2026-09-13 16:52:12 +02:00
D4rkl1ght3r 22acf17ff3 adjust volume & whispering voice to arc sound 2026-09-13 13:05:03 +02:00
D4rkl1ght3r ba5c857b05 Update Arc Sounds 2026-09-12 23:19:27 +02:00
D4rkl1ght3r 747c56281f Finalize REM Credits for Patch 0.4.6.0 2026-09-05 12:08:33 +02:00
D4rkl1ght3r 2e8e459df6 Create Li_alcatraz_deck_land_01.thn 2026-09-04 20:54:45 +02:00
D4rkl1ght3r aaf3bee0d0 Prepare Alcatraz Base for THN Script 2026-09-04 20:50:48 +02:00
D4rkl1ght3r 9b3b41bb08 Add PDA Background 2026-09-04 20:45:25 +02:00
D4rkl1ght3r 190dfba867 Add Liberty Rogues Arc Sound 2026-09-04 20:41:21 +02:00
D4rkl1ght3r c105e73c74 Add RenoDX DLSS5 Addon for OpenGL Reshade 2026-09-02 22:07:05 +02:00
D4rkl1ght3r fc30dc8aaa Fix Costume Entry 2026-09-02 21:34:00 +02:00
D4rkl1ght3r 0bee93e844 Update Reshade OpenGL to Version 6.8.0 with full add on support 2026-09-01 21:13:23 +02:00
D4rkl1ght3r 5cb1b8825b Add Alcatraz to Lua Config & Start parameters 2026-09-01 21:03:54 +02:00
D4rkl1ght3r 672dd09f93 Add Liberty Rogues Costume & PDA Screen for Cutscene 2026-09-01 20:40:15 +02:00
Darklighter f3002e0d9e Merge pull request 'Rem sp' (#53) from REM-SP into main
Reviewed-on: #53
2026-08-29 16:53:56 +00:00
NekuraMew 288ca1322a Reserve infocard range 524400-524499 for per-client dynamic trade mission texts 2026-08-16 13:18:19 +02:00
592 changed files with 2035 additions and 6832 deletions
+20 -1
View File
@@ -6,4 +6,23 @@ SAVE/PerfOptions.ini
SAVE/WindowSettings.ini SAVE/WindowSettings.ini
SAVE/Accts/SinglePlayer/Restart.fl SAVE/Accts/SinglePlayer/Restart.fl
SAVE/Accts/SinglePlayer/AutoSave.fl SAVE/Accts/SinglePlayer/AutoSave.fl
SAVE/Accts/SinglePlayer/nostory.fl SAVE/Accts/SinglePlayer/nostory.fl
# crash dumps, logs, traces, debug symbols, build leftovers
*.dmp
*.log
*.trace
*.pdb
*.obj
*.bak
EXE/codec-samples.jsonl
# the server is a private project, nothing of it goes into the mod
EXE/rem-server*
EXE/flserver_rebuilt.*
EXE/flbot.exe
EXE/LargeID.dat
EXE/REM/ServerModule/
EXE/REM/npc_profiles.ini
EXE/REM/rem-server-*.txt
flserver-reconstruction/

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