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1288211503
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Load Diff
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@@ -524,6 +524,8 @@ ids_info = 264886
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||||
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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||||
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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||||
|
||||
; Liberty Cruiser Engine
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||||
|
||||
[Good]
|
||||
nickname = ge_lc_engine_01
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||||
equipment = ge_lc_engine_01
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||||
@@ -536,6 +538,8 @@ ids_info = 264887
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||||
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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||||
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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||||
|
||||
; Liberty Battleship Engine
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||||
|
||||
[Good]
|
||||
nickname = ge_lb_engine_01
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||||
equipment = ge_lb_engine_01
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||||
|
||||
@@ -1464,6 +1464,7 @@ MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
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||||
MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 2
|
||||
MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
|
||||
MarketGood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
|
||||
|
||||
;MarketGood = commodity_candycane, 0, -1, 150, 500, 0, 1.100000
|
||||
|
||||
|
||||
@@ -2563,7 +2564,6 @@ MarketGood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 0.5
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||||
MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 6.6667
|
||||
MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
|
||||
|
||||
|
||||
; REM LINER
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||||
|
||||
[BaseGood]
|
||||
@@ -2571,7 +2571,6 @@ base = Hi02_REM_LINER_Base
|
||||
MarketGood = commodity_slaves, 0, -1, 150, 500, 0, 1.000000
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||||
MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 2.000000
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||||
|
||||
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||||
; Farway Station
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||||
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[BaseGood]
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||||
@@ -2582,40 +2581,24 @@ MarketGood = commodity_water, 0, -1, 150, 500, 0, 0.1
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||||
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||||
; Alexandria
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||||
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||||
[BaseGood]
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[BaseGood]
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base = ST03_01_Base
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; Kairo
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[BaseGood]
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base = ST04_01_Base
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||||
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||||
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||||
; Menes
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||||
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||||
[BaseGood]
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||||
base = ST04_02_Base
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||||
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||||
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||||
; Sinai
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||||
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||||
[BaseGood]
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||||
base = ST04_03_Base
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||||
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||||
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||||
[BaseGood]
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||||
base = KU08_03_Base
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||||
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||||
[BaseGood]
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||||
base = KU08_02_Base
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||||
|
||||
[BaseGood]
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||||
base = KU08_planet_001_Base
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||||
|
||||
[BaseGood]
|
||||
base = KU08_01_Base
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||||
|
||||
[BaseGood]
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||||
base = KU08_05_Base
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||||
base = LI06_01_Base
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||||
MarketGood = commodity_water, 0, -1, 0, 0, 1, 4.000
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||||
|
||||
+404
-17
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Load Diff
@@ -158,6 +158,7 @@ marketgood = bhe_package, 13, -1, 1, 1, 0, 1, 1
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||||
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||||
[BaseGood]
|
||||
base = Ku04_03_base
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||||
|
||||
;marketgood = kugu_package, 16, -1, 1, 1, 0, 1, 1
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||||
|
||||
; Matsumoto
|
||||
@@ -184,6 +185,7 @@ marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
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||||
[BaseGood]
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||||
base = Li01_02_base
|
||||
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
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||||
|
||||
; marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1
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||||
|
||||
; Battleship Missouri
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||||
@@ -331,57 +333,30 @@ marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1
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||||
base = Hi02_REM_LINER_Base
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||||
marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
|
||||
|
||||
; Farway Station
|
||||
|
||||
[BaseGood]
|
||||
[BaseGood]
|
||||
base = Ew06_Farway_Base
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||||
|
||||
|
||||
|
||||
; Alexandria
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||||
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||||
[BaseGood]
|
||||
[BaseGood]
|
||||
base = ST03_01_Base
|
||||
|
||||
|
||||
|
||||
; Cairo
|
||||
|
||||
[BaseGood]
|
||||
[BaseGood]
|
||||
base = ST04_01_Base
|
||||
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
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||||
|
||||
|
||||
|
||||
; Menes
|
||||
|
||||
[BaseGood]
|
||||
[BaseGood]
|
||||
base = ST04_02_Base
|
||||
|
||||
|
||||
|
||||
; Sinai
|
||||
|
||||
[BaseGood]
|
||||
[BaseGood]
|
||||
base = ST04_03_Base
|
||||
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
|
||||
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
|
||||
|
||||
|
||||
|
||||
[BaseGood]
|
||||
base = KU08_03_Base
|
||||
|
||||
[BaseGood]
|
||||
base = KU08_02_Base
|
||||
|
||||
[BaseGood]
|
||||
base = KU08_planet_001_Base
|
||||
|
||||
[BaseGood]
|
||||
base = KU08_01_Base
|
||||
|
||||
[BaseGood]
|
||||
base = KU08_05_Base
|
||||
|
||||
@@ -24,8 +24,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 2700
|
||||
charge_rate = 265
|
||||
capacity = 3600
|
||||
charge_rate = 365
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -40,8 +40,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 3700
|
||||
charge_rate = 365
|
||||
capacity = 4200
|
||||
charge_rate = 425
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -57,8 +57,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -108,8 +108,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -176,8 +176,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -244,8 +244,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -295,8 +295,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -346,8 +346,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -397,8 +397,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -448,8 +448,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -499,8 +499,8 @@ mass = 10
|
||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
hp_type = hp_fighter_power_special_10
|
||||
capacity = 4700
|
||||
charge_rate = 465
|
||||
capacity = 5200
|
||||
charge_rate = 525
|
||||
thrust_capacity = 1000
|
||||
thrust_charge_rate = 100
|
||||
lootable = false
|
||||
@@ -558,6 +558,21 @@ lootable = false
|
||||
|
||||
; Energy Core Extensions
|
||||
|
||||
[Power]
|
||||
nickname = nomad_power_regulator
|
||||
ids_name = 261692
|
||||
ids_info = 222208
|
||||
volume = 0
|
||||
mass = 0
|
||||
hp_type = hp_fighter_power_special_1
|
||||
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 925
|
||||
charge_rate = 400
|
||||
thrust_capacity = 360
|
||||
thrust_charge_rate = 120
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
nickname = mono_power_converter
|
||||
ids_name = 299501
|
||||
@@ -569,8 +584,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 975
|
||||
charge_rate = 390
|
||||
thrust_capacity = 300
|
||||
thrust_charge_rate = 100
|
||||
thrust_capacity = 375
|
||||
thrust_charge_rate = 125
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
@@ -584,8 +599,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 1950
|
||||
charge_rate = 150
|
||||
thrust_capacity = 275
|
||||
thrust_charge_rate = 115
|
||||
thrust_capacity = 350
|
||||
thrust_charge_rate = 135
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
@@ -599,8 +614,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 1275
|
||||
charge_rate = 315
|
||||
thrust_capacity = 265
|
||||
thrust_charge_rate = 120
|
||||
thrust_capacity = 340
|
||||
thrust_charge_rate = 145
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
@@ -614,8 +629,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 1500
|
||||
charge_rate = 200
|
||||
thrust_capacity = 200
|
||||
thrust_charge_rate = 150
|
||||
thrust_capacity = 275
|
||||
thrust_charge_rate = 175
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
@@ -629,8 +644,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 1050
|
||||
charge_rate = 375
|
||||
thrust_capacity = 350
|
||||
thrust_charge_rate = 75
|
||||
thrust_capacity = 425
|
||||
thrust_charge_rate = 100
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
@@ -642,10 +657,10 @@ mass = 0
|
||||
hp_type = hp_fighter_power_special_1
|
||||
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
capacity = 900
|
||||
charge_rate = 450
|
||||
thrust_capacity = 250
|
||||
thrust_charge_rate = 125
|
||||
capacity = 950
|
||||
charge_rate = 375
|
||||
thrust_capacity = 325
|
||||
thrust_charge_rate = 150
|
||||
lootable = true
|
||||
|
||||
[Power]
|
||||
|
||||
@@ -703,6 +703,17 @@ material_library = equipment\models\hardware.mat
|
||||
|
||||
; Energy Core Extensions
|
||||
|
||||
[Good]
|
||||
nickname = nomad_power_regulator
|
||||
equipment = nomad_power_regulator
|
||||
category = equipment
|
||||
price = 75000
|
||||
item_icon = equipment\models\commodities\nn_icons\commod_nomad_power_regulator.3db
|
||||
combinable = False
|
||||
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||
material_library = equipment\models\hardware.mat
|
||||
|
||||
[Good]
|
||||
nickname = mono_power_converter
|
||||
equipment = mono_power_converter
|
||||
|
||||
@@ -607,7 +607,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Power Cell
|
||||
@@ -620,7 +620,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Energy Distributor
|
||||
@@ -633,7 +633,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Fusion Reactor
|
||||
@@ -646,7 +646,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -662,7 +662,7 @@ units_per_container = 5
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -676,7 +676,7 @@ units_per_container = 5
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -690,7 +690,7 @@ units_per_container = 5
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -704,7 +704,7 @@ units_per_container = 5
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -718,7 +718,7 @@ units_per_container = 5
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -732,7 +732,7 @@ units_per_container = 5
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -748,7 +748,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Yellow Crystal
|
||||
@@ -761,7 +761,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Purple Crystal
|
||||
@@ -774,7 +774,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Red Crystal
|
||||
@@ -787,7 +787,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Orange Crystal
|
||||
@@ -800,7 +800,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Green Crystal
|
||||
@@ -813,7 +813,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Cyan Crystal
|
||||
@@ -826,7 +826,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -840,7 +840,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Blaster Schematic
|
||||
@@ -853,7 +853,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -867,7 +867,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Cannon Schematic
|
||||
@@ -880,7 +880,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -894,7 +894,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Prototyp Schematic
|
||||
@@ -907,7 +907,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -921,7 +921,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; CHIMERA Schematic
|
||||
@@ -934,7 +934,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -948,7 +948,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; POISON CLAW Schematic
|
||||
@@ -961,7 +961,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; AVALON Blueprint
|
||||
@@ -974,7 +974,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; AVALON Schematic
|
||||
@@ -987,7 +987,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NEMESIS Blueprint
|
||||
@@ -1000,7 +1000,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NEMESIS Schematic
|
||||
@@ -1013,7 +1013,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; ECLIPSE Blueprint
|
||||
@@ -1026,7 +1026,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; ECLIPSE Schematic
|
||||
@@ -1039,7 +1039,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NIGHTFALL Blueprint
|
||||
@@ -1052,7 +1052,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NIGHTFALL Schematic
|
||||
@@ -1065,7 +1065,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; SPECTRE Blueprint
|
||||
@@ -1078,7 +1078,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; SPECTRE Schematic
|
||||
@@ -1091,7 +1091,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; DAWNBREAKER Blueprint
|
||||
@@ -1104,7 +1104,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; DAWNBREAKER Schematic
|
||||
@@ -1117,7 +1117,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; FROSTBITE Blueprint
|
||||
@@ -1130,7 +1130,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; FROSTBITE Schematic
|
||||
@@ -1143,7 +1143,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; HYDRA Blueprint
|
||||
@@ -1156,7 +1156,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; HYDRA Schematic
|
||||
@@ -1169,7 +1169,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; MOONSHARD Blueprint
|
||||
@@ -1182,7 +1182,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; MOONSHARD Schematic
|
||||
@@ -1195,7 +1195,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NYX Blueprint
|
||||
@@ -1208,7 +1208,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NYX Schematic
|
||||
@@ -1221,7 +1221,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VENATOR Blueprint
|
||||
@@ -1234,7 +1234,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VENATOR Schematic
|
||||
@@ -1247,7 +1247,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; PHANTOM Blueprint
|
||||
@@ -1260,7 +1260,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; PHANTOM Schematic
|
||||
@@ -1273,7 +1273,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VULCAN Blueprint
|
||||
@@ -1286,7 +1286,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VULCAN Schematic
|
||||
@@ -1299,7 +1299,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Tractor Beam Blueprint
|
||||
@@ -1312,7 +1312,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Tractor Beam Schematic
|
||||
@@ -1325,7 +1325,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Shield Blueprint
|
||||
@@ -1338,7 +1338,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Shield Schematic
|
||||
@@ -1351,7 +1351,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Armor Blueprint
|
||||
@@ -1364,7 +1364,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Armor Schematic
|
||||
@@ -1377,7 +1377,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Structure Composites
|
||||
@@ -1390,7 +1390,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Anti Blasting Composites
|
||||
@@ -1403,7 +1403,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Energy Absorbation Composites
|
||||
@@ -1416,7 +1416,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Anti Radiation Composites
|
||||
@@ -1429,7 +1429,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Encoded Shield Data
|
||||
@@ -1442,7 +1442,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Encoded Armor Data
|
||||
@@ -1455,7 +1455,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Keycards
|
||||
@@ -1470,7 +1470,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -1484,7 +1484,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Blue Keycard
|
||||
@@ -1497,7 +1497,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Green Keycard
|
||||
@@ -1510,7 +1510,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Yellow Keycard
|
||||
@@ -1523,7 +1523,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Vip
|
||||
@@ -1549,7 +1549,7 @@ units_per_container = 18
|
||||
pod_appearance = cargopod_blue
|
||||
loot_appearance = lootcrate_pumpkin
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Present Box
|
||||
@@ -1562,7 +1562,7 @@ units_per_container = 18
|
||||
pod_appearance = cargopod_blue
|
||||
loot_appearance = lootcrate_presentbox
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Candy Cane
|
||||
|
||||
+82
-10
@@ -222,7 +222,7 @@ mass = 10
|
||||
regeneration_rate = 1
|
||||
max_capacity = 600
|
||||
toughness = 6
|
||||
hp_type = hp_fighter_shield_special_1
|
||||
hp_type = hp_fighter_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -542,7 +542,7 @@ mass = 10
|
||||
regeneration_rate = 1
|
||||
max_capacity = 600
|
||||
toughness = 6
|
||||
hp_type = hp_fighter_shield_special_1
|
||||
hp_type = hp_fighter_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -866,7 +866,7 @@ mass = 10
|
||||
regeneration_rate = 1
|
||||
max_capacity = 600
|
||||
toughness = 6
|
||||
hp_type = hp_fighter_shield_special_1
|
||||
hp_type = hp_fighter_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -1186,7 +1186,7 @@ mass = 10
|
||||
regeneration_rate = 13.3
|
||||
max_capacity = 600
|
||||
toughness = 6
|
||||
hp_type = hp_fighter_shield_special_1
|
||||
hp_type = hp_fighter_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -1506,7 +1506,7 @@ mass = 10
|
||||
regeneration_rate = 14.5
|
||||
max_capacity = 654
|
||||
toughness = 6.5
|
||||
hp_type = hp_elite_shield_special_1
|
||||
hp_type = hp_elite_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -2152,7 +2152,7 @@ mass = 10
|
||||
regeneration_rate = 10
|
||||
max_capacity = 450
|
||||
toughness = 4.5
|
||||
hp_type = hp_fighter_shield_special_1
|
||||
hp_type = hp_fighter_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -2472,7 +2472,7 @@ mass = 10
|
||||
regeneration_rate = 10.9
|
||||
max_capacity = 490
|
||||
toughness = 4.9
|
||||
hp_type = hp_elite_shield_special_1
|
||||
hp_type = hp_elite_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -3116,7 +3116,7 @@ mass = 10
|
||||
regeneration_rate = 10
|
||||
max_capacity = 450
|
||||
toughness = 4.5
|
||||
hp_type = hp_fighter_shield_special_1
|
||||
hp_type = hp_fighter_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -3436,7 +3436,7 @@ mass = 10
|
||||
regeneration_rate = 10.9
|
||||
max_capacity = 490
|
||||
toughness = 4.9
|
||||
hp_type = hp_elite_shield_special_1
|
||||
hp_type = hp_elite_shield_special_2
|
||||
offline_rebuild_time = 12
|
||||
offline_threshold = 0.15
|
||||
constant_power_draw = 0
|
||||
@@ -4363,4 +4363,76 @@ shield_hit_effects = 100, gf_pi_shield02
|
||||
shield_hit_effects = 500, gf_pi_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 999999
|
||||
lootable = true
|
||||
lootable = true
|
||||
|
||||
|
||||
|
||||
;Thrust Velocity Extensions
|
||||
|
||||
;Vector Thrust Coil
|
||||
[ShieldGenerator]
|
||||
nickname = vector_thrust_coil
|
||||
ids_name = 001712
|
||||
ids_info = 001712
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_elite_shield_special_1
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = true
|
||||
phantom_physics = true
|
||||
|
||||
;Turbo Coolant Pump
|
||||
[ShieldGenerator]
|
||||
nickname = turbo_coolant_pump
|
||||
ids_name = 001713
|
||||
ids_info = 001713
|
||||
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
HP_child = HpConnect
|
||||
hit_pts = 8000
|
||||
mass = 2000
|
||||
explosion_resistance = 0.300000
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0.000000
|
||||
regeneration_rate = 0
|
||||
max_capacity = 0
|
||||
toughness = 0
|
||||
hp_type = hp_elite_shield_special_1
|
||||
offline_rebuild_time = 0
|
||||
offline_threshold = 0.000000
|
||||
constant_power_draw = 0
|
||||
rebuild_power_draw = 0
|
||||
shield_type = S_Graviton01
|
||||
shield_collapse_sound = shield_offline
|
||||
shield_rebuilt_sound = shield_rebuilt
|
||||
shield_hit_effects = 0, gf_li_shield01
|
||||
shield_hit_effects = 100, gf_li_shield02
|
||||
shield_hit_effects = 500, gf_li_shield03
|
||||
separation_explosion = sever_debris
|
||||
LODranges = 0, 1500
|
||||
lootable = true
|
||||
phantom_physics = true
|
||||
@@ -1618,3 +1618,33 @@ ids_name = 263911
|
||||
ids_info = 264000
|
||||
shop_archetype = equipment\models\st\li_refractor_shield.3db
|
||||
material_library = equipment\models\li_equip.mat
|
||||
|
||||
|
||||
|
||||
;Thrust Velocity Extensions
|
||||
|
||||
;Vector Thrust Coil
|
||||
[Good]
|
||||
nickname = vector_thrust_coil
|
||||
equipment = vector_thrust_coil
|
||||
category = equipment
|
||||
price = 75000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
|
||||
combinable = false
|
||||
ids_name = 001712
|
||||
ids_info = 001712
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
|
||||
;Turbo Coolant Pump
|
||||
[Good]
|
||||
nickname = turbo_coolant_pump
|
||||
equipment = turbo_coolant_pump
|
||||
category = equipment
|
||||
price = 75000
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_coolant_pump.3db
|
||||
combinable = false
|
||||
ids_name = 001713
|
||||
ids_info = 001713
|
||||
shop_archetype = equipment\models\st\ku_thruster.3db
|
||||
material_library = equipment\models\ku_equip.mat
|
||||
+122
-24
@@ -2457,7 +2457,7 @@ nickname = fc_lr_gun01_mark01_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 73.6
|
||||
hull_damage = 76.6
|
||||
energy_damage = 0
|
||||
weapon_type = W_Laser01
|
||||
one_shot_sound = fire_laser1
|
||||
@@ -2702,7 +2702,7 @@ nickname = fc_lr_turret01_mark01_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 73.6
|
||||
hull_damage = 76.6
|
||||
energy_damage = 0
|
||||
weapon_type = W_Laser01
|
||||
one_shot_sound = fire_laser1
|
||||
@@ -4057,6 +4057,104 @@ turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Acc Tizona del Cid
|
||||
|
||||
[Munition]
|
||||
nickname = fc_c_gun02_mark03_700_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 40.8
|
||||
energy_damage = 1222.5
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_pulse5
|
||||
munition_hit_effect = pi_pulse_03_impact
|
||||
const_effect = pi_pulse_03_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = fc_c_gun02_mark03_700
|
||||
ids_name = 520000
|
||||
ids_info = 264213
|
||||
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 97.8
|
||||
refire_delay = 0.25
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 1.6
|
||||
flash_particle_name = pi_laser_03_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = fc_c_gun02_mark03_700_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Rapid Tizona del Cid
|
||||
|
||||
[Munition]
|
||||
nickname = fc_c_gun02_mark03_750_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 40.8
|
||||
energy_damage = 1222.5
|
||||
weapon_type = W_Pulse01
|
||||
one_shot_sound = fire_pulse5
|
||||
munition_hit_effect = pi_pulse_03_impact
|
||||
const_effect = pi_pulse_03_proj
|
||||
lifetime = 0.8
|
||||
force_gun_ori = false
|
||||
mass = 1
|
||||
volume = 0.0001
|
||||
|
||||
[Gun]
|
||||
nickname = fc_c_gun02_mark03_750
|
||||
ids_name = 520001
|
||||
ids_info = 264213
|
||||
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
HP_child = HPConnect
|
||||
hit_pts = 6752
|
||||
explosion_resistance = 1
|
||||
debris_type = debris_normal
|
||||
parent_impulse = 20
|
||||
child_impulse = 80
|
||||
volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_9
|
||||
damage_per_fire = 0
|
||||
power_usage = 97.8
|
||||
refire_delay = 0.25
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
toughness = 1.6
|
||||
flash_particle_name = pi_laser_03_flash
|
||||
flash_radius = 15
|
||||
light_anim = l_gun01_flash
|
||||
projectile_archetype = fc_c_gun02_mark03_750_ammo
|
||||
separation_explosion = sever_debris
|
||||
auto_turret = false
|
||||
turn_rate = 90
|
||||
lootable = true
|
||||
LODranges = 0, 999999
|
||||
|
||||
; Angelito Turret Mk I
|
||||
|
||||
[Munition]
|
||||
@@ -11280,7 +11378,7 @@ nickname = li_gun01_mark04_ammo
|
||||
hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 134.6
|
||||
hull_damage = 140.6
|
||||
energy_damage = 0
|
||||
weapon_type = W_Laser01
|
||||
one_shot_sound = fire_laser2
|
||||
@@ -11307,7 +11405,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_4
|
||||
damage_per_fire = 0
|
||||
power_usage = 33.88
|
||||
power_usage = 38.88
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33032,7 +33130,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_1_impact
|
||||
const_effect = template_1_proj
|
||||
@@ -33057,7 +33155,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33173,7 +33271,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_red_impact
|
||||
const_effect = template_3_red_proj
|
||||
@@ -33198,7 +33296,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33314,7 +33412,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_yellow_impact
|
||||
const_effect = template_3_yellow_proj
|
||||
@@ -33339,7 +33437,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33455,7 +33553,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_orange_impact
|
||||
const_effect = template_3_orange_proj
|
||||
@@ -33480,7 +33578,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33596,7 +33694,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_green_impact
|
||||
const_effect = template_3_green_proj
|
||||
@@ -33621,7 +33719,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33737,7 +33835,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_cyan_impact
|
||||
const_effect = template_3_cyan_proj
|
||||
@@ -33762,7 +33860,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -33878,7 +33976,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_rosa_impact
|
||||
const_effect = template_3_rosa_proj
|
||||
@@ -33903,7 +34001,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -34019,7 +34117,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_rosagold_impact
|
||||
const_effect = template_3_rosagold_proj
|
||||
@@ -34044,7 +34142,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -34160,7 +34258,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_blue_impact
|
||||
const_effect = template_3_blue_proj
|
||||
@@ -34185,7 +34283,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
@@ -34301,7 +34399,7 @@ hp_type = hp_gun
|
||||
requires_ammo = false
|
||||
hit_pts = 2
|
||||
hull_damage = 328
|
||||
energy_damage = 25
|
||||
energy_damage = 50
|
||||
one_shot_sound = fire_tachyon5
|
||||
munition_hit_effect = template_3_bluegold_impact
|
||||
const_effect = template_3_bluegold_proj
|
||||
@@ -34326,7 +34424,7 @@ volume = 0
|
||||
mass = 10
|
||||
hp_gun_type = hp_gun_special_10
|
||||
damage_per_fire = 0
|
||||
power_usage = 61.12
|
||||
power_usage = 64.82
|
||||
refire_delay = 0.12
|
||||
muzzle_velocity = 750
|
||||
use_animation = Sc_fire
|
||||
|
||||
@@ -1189,6 +1189,34 @@ ids_info = 264213
|
||||
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Acc. Tizona del Cid
|
||||
|
||||
[Good]
|
||||
nickname = fc_c_gun02_mark03_700
|
||||
equipment = fc_c_gun02_mark03_700
|
||||
category = equipment
|
||||
price = 120480
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 520000
|
||||
ids_info = 264213
|
||||
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Rapid Tizona del Cid
|
||||
|
||||
[Good]
|
||||
nickname = fc_c_gun02_mark03_750
|
||||
equipment = fc_c_gun02_mark03_750
|
||||
category = equipment
|
||||
price = 120480
|
||||
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
|
||||
combinable = false
|
||||
ids_name = 520001
|
||||
ids_info = 264213
|
||||
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
||||
material_library = equipment\models\ge_equip.mat
|
||||
|
||||
; Angelito Turret Mk I
|
||||
|
||||
[Good]
|
||||
|
||||
@@ -46,7 +46,7 @@ fixed_height = 0.06
|
||||
[TrueType]
|
||||
nickname = Normal
|
||||
font = Agency FB
|
||||
fixed_height = 0.035
|
||||
fixed_height = 0.03
|
||||
|
||||
[TrueType]
|
||||
nickname = NewsMission
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,17 +0,0 @@
|
||||
[EncounterFormation]
|
||||
ship_by_npc_arch = 1, 1, sh_pirate_grp_d19
|
||||
pilot_job = assault_leader_job
|
||||
make_class = wanderer
|
||||
ship_by_npc_arch = 6, 6, sh_pirate_grp_d19
|
||||
pilot_job = assault_job
|
||||
make_class = wanderer
|
||||
formation_by_class = fighters
|
||||
behavior = wander
|
||||
arrival = cruise
|
||||
allow_simultaneous_creation = yes
|
||||
zone_creation_distance = 0
|
||||
times_to_create = infinite
|
||||
|
||||
[Creation]
|
||||
permutation = 0, 3
|
||||
|
||||
+2694
-3065
File diff suppressed because it is too large
Load Diff
+1133
-1299
File diff suppressed because it is too large
Load Diff
+17
-17
@@ -2495,103 +2495,103 @@ num_to_drop = 39, 50
|
||||
[PhantomLoot]
|
||||
nickname = commodity_nemesis_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_shield_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_encoded_shield_data
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_armor_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_encoded_armor_data
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_poison_claw_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_chimera_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_avalon_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_hydra_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_venator_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_nyx_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_moonshard_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_frostbite_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_dawnbreaker_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_spectre_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 10.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_nightfall_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_phantom_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
|
||||
|
||||
+3
-573
@@ -23560,7 +23560,6 @@ individual_name = 460059
|
||||
affiliation = co_shi_grp
|
||||
voice = rvp101
|
||||
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 4
|
||||
@@ -45227,14 +45226,13 @@ nickname = Planetscape
|
||||
character_density = 3
|
||||
fixture = ew0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
|
||||
|
||||
; REM LINER
|
||||
|
||||
[MBase]
|
||||
nickname = Hi02_REM_LINER_Base
|
||||
local_faction = REM_CLAN
|
||||
diff = 30
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
@@ -45286,17 +45284,11 @@ character_density = 3
|
||||
fixture = allianz_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
fixture = allianz_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, Trader
|
||||
|
||||
|
||||
[MRoom]
|
||||
nickname = ShipDealer
|
||||
character_density = 2
|
||||
fixture = allianz_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
; Omicron Lambda
|
||||
|
||||
; Kairo
|
||||
@@ -45421,7 +45413,6 @@ affiliation = fc_or_grp
|
||||
voice = rvp501
|
||||
room = bar
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = st0401_republican_001_m
|
||||
body = rh_reichman_body
|
||||
@@ -45433,7 +45424,6 @@ affiliation = fc_or_grp
|
||||
voice = rvp146
|
||||
room = bar
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = st0401_republican_002_m
|
||||
body = rh_reichman_body
|
||||
@@ -45445,7 +45435,6 @@ affiliation = fc_or_grp
|
||||
voice = rvp101
|
||||
room = bar
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = st0401_rnavy_001_f
|
||||
body = rh_female_elite_body
|
||||
@@ -45457,7 +45446,6 @@ affiliation = fc_or_grp
|
||||
voice = rvp546
|
||||
room = bar
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = st0401_rpolice_001_f
|
||||
body = rh_female_guard_body
|
||||
@@ -45482,9 +45470,6 @@ fixture = st0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_ship
|
||||
fixture = st0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
fixture = st0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
|
||||
|
||||
|
||||
; Menes
|
||||
|
||||
[MBase]
|
||||
@@ -45573,7 +45558,6 @@ affiliation = fc_bd_grp
|
||||
voice = rvp121
|
||||
bribe = fc_bd_grp, 10000, 16101
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = st0402_fix_weaponsdealer
|
||||
body = pl_male3_journeyman_body
|
||||
@@ -45594,7 +45578,6 @@ nickname = Equipment
|
||||
character_density = 2
|
||||
fixture = st0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
|
||||
; Sinai
|
||||
|
||||
[MBase]
|
||||
@@ -45802,7 +45785,6 @@ nickname = Equipment
|
||||
character_density = 2
|
||||
fixture = st0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
|
||||
; Unknown Gamma
|
||||
|
||||
; Farway Station
|
||||
@@ -45813,7 +45795,6 @@ local_faction = co_os_grp
|
||||
diff = 19
|
||||
msg_id_prefix = gcs_refer_base_EW06_Farway_Base
|
||||
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
@@ -45824,13 +45805,11 @@ npc = farway_npc1
|
||||
npc = farway_npc2
|
||||
npc = farway_npc3
|
||||
|
||||
|
||||
[BaseFaction]
|
||||
faction = li_lsf_grp
|
||||
weight = 20
|
||||
npc = farway_lsf
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = farway_lsf
|
||||
body = li_hatcher_body
|
||||
@@ -45913,13 +45892,13 @@ voice = rvp101
|
||||
nickname = bar
|
||||
character_density = 6
|
||||
fixture = farway_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||
|
||||
[MRoom]
|
||||
nickname = Deck
|
||||
character_density = 2
|
||||
fixture = farway_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
fixture = farway_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
|
||||
; Omicron Major 2
|
||||
|
||||
; Alexandria
|
||||
@@ -46061,6 +46040,7 @@ fixture = st0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors
|
||||
nickname = Bw11_01_Base
|
||||
local_faction = li_n_grp
|
||||
diff = 30
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
@@ -46313,7 +46293,6 @@ individual_name = 244617
|
||||
affiliation = co_os_grp
|
||||
voice = rvp101
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = LI0602_fix_ship
|
||||
body = li_male_elite_body
|
||||
@@ -46404,7 +46383,6 @@ bribe = fc_j_grp, 10000, 16100
|
||||
bribe = fc_lr_grp, 10000, 16101
|
||||
bribe = fc_ou_grp, 10000, 16100
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = LI0603_fix_ship
|
||||
body = pi_pirate8_body
|
||||
@@ -46491,7 +46469,6 @@ individual_name = 244624
|
||||
affiliation = li_lsf_grp
|
||||
voice = rvp101
|
||||
|
||||
|
||||
[GF_NPC]
|
||||
nickname = LI0604_fix_trader
|
||||
body = li_male_elite_body
|
||||
@@ -46579,550 +46556,3 @@ offers_missions = false
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_01_Base
|
||||
local_faction = sh_n_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_01_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku0801_fix_bartender
|
||||
body = ku_bartender_body
|
||||
head = pl_male8_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500020
|
||||
affiliation = sh_n_grp
|
||||
voice = rvp101
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 7
|
||||
fixture = ku0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||
|
||||
[MRoom]
|
||||
nickname = Deck
|
||||
character_density = 3
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_02_Base
|
||||
local_faction = sh_n_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_02_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[BaseFaction]
|
||||
faction = sh_corp_grp
|
||||
weight = 10
|
||||
npc = ku08_02_base_npc_001
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_02_base_npc_001
|
||||
body = benchmark_male_head
|
||||
head = benchmark_male_body
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500021
|
||||
affiliation = sh_corp_grp
|
||||
voice = atc_leg_m01
|
||||
|
||||
[MRoom]
|
||||
nickname = Deck
|
||||
character_density = 3
|
||||
fixture = ku08_02_base_npc_001, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 3
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_03_Base
|
||||
local_faction = sh_n_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_03_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[BaseFaction]
|
||||
faction = sh_corp_grp
|
||||
weight = 10
|
||||
npc = ku08_03_base_npc_001
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_03_base_npc_001
|
||||
body = benchmark_male_head
|
||||
head = benchmark_male_body
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500022
|
||||
affiliation = sh_corp_grp
|
||||
voice = atc_leg_m01
|
||||
|
||||
[MRoom]
|
||||
nickname = Deck
|
||||
character_density = 3
|
||||
fixture = ku08_03_base_npc_001, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 3
|
||||
|
||||
[MRoom]
|
||||
nickname = trader
|
||||
character_density = 3
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_planet_001_Base
|
||||
local_faction = sh_corp_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_planet_001_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[BaseFaction]
|
||||
faction = sh_corp_grp
|
||||
weight = 10
|
||||
npc = ku08_planet_001_base_bar_npc_01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_001_base_equipment_npc_01
|
||||
body = ku_commtrader_body
|
||||
head = pl_male5_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500023
|
||||
affiliation = sh_corp_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_001_base_shipdealer_npc_01
|
||||
body = ku_commtrader_body
|
||||
head = ku_bartender_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500024
|
||||
affiliation = sh_corp_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_001_base_trader_npc_01
|
||||
body = ku_commtrader_body
|
||||
head = ku_captain_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500025
|
||||
affiliation = sh_corp_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_001_base_bar_npc_01
|
||||
body = ku_bartender_body
|
||||
head = ge_male2_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500026
|
||||
affiliation = sh_corp_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 7
|
||||
fixture = ku08_planet_001_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||
|
||||
[MRoom]
|
||||
nickname = trader
|
||||
character_density = 3
|
||||
fixture = ku08_planet_001_base_trader_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
|
||||
[MRoom]
|
||||
nickname = Equipment
|
||||
character_density = 2
|
||||
fixture = ku08_planet_001_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
[MRoom]
|
||||
nickname = ShipDealer
|
||||
character_density = 2
|
||||
fixture = ku08_planet_001_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_05_Base
|
||||
local_faction = sh_n_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_05_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[BaseFaction]
|
||||
faction = fc_bd_grp
|
||||
weight = 10
|
||||
npc = ku08_05_base_bar_npc_01
|
||||
npc = ku08_05_base_bar_npc_02
|
||||
|
||||
[BaseFaction]
|
||||
faction = sh_n_grp
|
||||
weight = 10
|
||||
npc = ku08_05_base_bar_npc_03
|
||||
npc = ku08_05_base_deck_npc_01
|
||||
npc = ku08_05_base_deck_npc_02
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_05_base_bar_npc_01
|
||||
body = br_male_elite_body
|
||||
head = pl_male6_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500027
|
||||
affiliation = fc_bd_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_05_base_bar_npc_02
|
||||
body = rh_shipdealer_body
|
||||
head = ku_tenji_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500028
|
||||
affiliation = fc_bd_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_05_base_bar_npc_03
|
||||
body = rh_sales_head
|
||||
head = li_newscaster_head_hat
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500038
|
||||
affiliation = sh_n_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_05_base_deck_npc_01
|
||||
body = pi_pirate1_head
|
||||
head = ge_male3_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500039
|
||||
affiliation = sh_n_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_05_base_deck_npc_02
|
||||
body = li_bartender_body
|
||||
head = pi_pirate1_body
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500040
|
||||
affiliation = sh_n_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[MRoom]
|
||||
nickname = Deck
|
||||
character_density = 3
|
||||
fixture = ku08_05_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
fixture = ku08_05_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 7
|
||||
fixture = ku08_05_base_bar_npc_03, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_planet_002_Base
|
||||
local_faction = sh_n_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_planet_002_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[BaseFaction]
|
||||
faction = fc_or_grp
|
||||
weight = 10
|
||||
npc = ku08_planet_002_base_bar_npc_02
|
||||
npc = ku08_planet_002_base_bar_npc_03
|
||||
npc = ku08_planet_002_base_bar_npc_04
|
||||
npc = ku08_planet_002_base_bar_npc_05
|
||||
npc = ku08_planet_002_base_bar_npc_06
|
||||
npc = ku08_planet_002_base_bar_npc_07
|
||||
npc = ku08_planet_002_base_bar_npc_08
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_01
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500041
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_02
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500042
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_03
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500043
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_04
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500044
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_05
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500045
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_06
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500046
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_07
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500047
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_bar_npc_08
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500048
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku08_planet_002_base_equipment_npc_01
|
||||
body = benchmark_male_body
|
||||
head = benchmark_male_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500049
|
||||
affiliation = fc_or_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 7
|
||||
fixture = ku08_planet_002_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||
|
||||
[MRoom]
|
||||
nickname = Equipment
|
||||
character_density = 2
|
||||
fixture = ku08_planet_002_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
[MBase]
|
||||
nickname = KU09_01_Base
|
||||
local_faction = sh_corp_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU09_01_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[BaseFaction]
|
||||
faction = gd_bh_grp
|
||||
weight = 10
|
||||
npc = ku09_01_base_bar_npc_01
|
||||
npc = ku09_01_base_bar_npc_02
|
||||
|
||||
[BaseFaction]
|
||||
faction = fc_c_grp
|
||||
weight = 10
|
||||
npc = ku09_01_base_bar_npc_03
|
||||
npc = ku09_01_base_bar_npc_04
|
||||
npc = ku09_01_base_bar_npc_05
|
||||
|
||||
[BaseFaction]
|
||||
faction = gd_z_grp
|
||||
weight = 10
|
||||
npc = ku09_01_base_bar_npc_07
|
||||
npc = ku09_01_base_bar_npc_08
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_01
|
||||
body = pl_female2_journeyman_body
|
||||
head = sh_female2_head_gen
|
||||
lefthand = benchmark_female_hand_left
|
||||
righthand = benchmark_female_hand_right
|
||||
room = bar
|
||||
individual_name = 500061
|
||||
affiliation = gd_bh_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_02
|
||||
body = pl_female2_journeyman_body
|
||||
head = ku_newscaster_head_gen
|
||||
lefthand = benchmark_female_hand_left
|
||||
righthand = benchmark_female_hand_right
|
||||
room = bar
|
||||
individual_name = 500062
|
||||
affiliation = gd_bh_grp
|
||||
voice = mc_leg_m01
|
||||
accessory = prop_neuralnet_F_up
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_03
|
||||
body = pl_female1_journeyman_body
|
||||
head = rh_newscaster_head_gen
|
||||
lefthand = benchmark_female_hand_left
|
||||
righthand = benchmark_female_hand_right
|
||||
room = bar
|
||||
individual_name = 500063
|
||||
affiliation = fc_c_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_04
|
||||
body = pl_female1_journeyman_body
|
||||
head = ge_female1_head
|
||||
lefthand = benchmark_female_hand_left
|
||||
righthand = benchmark_female_hand_right
|
||||
room = bar
|
||||
individual_name = 500064
|
||||
affiliation = fc_c_grp
|
||||
voice = mc_leg_m01
|
||||
accessory = prop_neuralnet_F
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_05
|
||||
body = pl_male1_journeyman_body
|
||||
head = pi_pirate2_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
room = bar
|
||||
individual_name = 500065
|
||||
affiliation = fc_c_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_06
|
||||
body = pl_male1_peasant_body
|
||||
head = sc_scientist1_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500066
|
||||
affiliation = gd_z_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_07
|
||||
body = pl_male1_peasant_body
|
||||
head = ge_male1_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
room = bar
|
||||
individual_name = 500067
|
||||
affiliation = gd_z_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_bar_npc_08
|
||||
body = pl_male1_peasant_body
|
||||
head = ge_male2_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
room = bar
|
||||
individual_name = 500068
|
||||
affiliation = gd_z_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_deck_npc_01
|
||||
body = pl_male1_peasant_body
|
||||
head = br_brighton_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500069
|
||||
affiliation = gd_z_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_deck_npc_02
|
||||
body = pl_male1_peasant_body
|
||||
head = ge_male3_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500070
|
||||
affiliation = gd_z_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[GF_NPC]
|
||||
nickname = ku09_01_base_shipdealer_npc_01
|
||||
body = pl_male1_peasant_body
|
||||
head = li_rockford_head
|
||||
lefthand = benchmark_male_hand_left
|
||||
righthand = benchmark_male_hand_right
|
||||
individual_name = 500071
|
||||
affiliation = gd_z_grp
|
||||
voice = mc_leg_m01
|
||||
|
||||
[MRoom]
|
||||
nickname = Deck
|
||||
character_density = 3
|
||||
fixture = ku09_01_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||
fixture = ku09_01_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||
|
||||
[MRoom]
|
||||
nickname = bar
|
||||
character_density = 7
|
||||
fixture = ku09_01_base_bar_npc_06, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||
|
||||
[MRoom]
|
||||
nickname = ShipDealer
|
||||
character_density = 2
|
||||
fixture = ku09_01_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||
|
||||
[MBase]
|
||||
nickname = KU09_02_Base
|
||||
local_faction = sh_n_grp
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU09_02_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
@@ -3704,13 +3704,4 @@ level = d19
|
||||
ship_archetype = jack_o_lantern
|
||||
pilot = MSN13_Nomad_Fighter
|
||||
state_graph = FIGHTER
|
||||
npc_class = unlawful, FIGHTER, d19
|
||||
|
||||
[NPCShipArch]
|
||||
nickname = sh_pirate_grp_d19
|
||||
loadout = fc_bd_ku_dragon_loadout02
|
||||
level = d19
|
||||
ship_archetype = ku_dragon
|
||||
pilot = pilot_outcast_ace
|
||||
state_graph = FIGHTER
|
||||
npc_class = unlawful, class_fighter, d19
|
||||
npc_class = unlawful, FIGHTER, d19
|
||||
Binary file not shown.
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@@ -7874,6 +7874,7 @@ equip = DockingLightRedSmall, HpDockLight02
|
||||
cargo = ge_s_battery_01, 10
|
||||
cargo = ge_s_repair_01, 10
|
||||
cargo = fc_c_gun02_mark03, 1
|
||||
cargo = fc_c_turret02_mark02, 1
|
||||
|
||||
[Loadout]
|
||||
nickname = SECRET_c_co_elite_bw02a
|
||||
@@ -10697,7 +10698,7 @@ equip = nomad02_turret01_mark01, Hp_1_05
|
||||
equip = nomad02_turret01_mark01, Hp_1_06
|
||||
cargo = special_nomad_gun01, 3
|
||||
cargo = special_nomad_gun02, 3
|
||||
cargo = commodity_nomad_power_regulator, 1
|
||||
;cargo = commodity_nomad_power_regulator, 1
|
||||
cargo = commodity_nomad_prototyp_schematic, 1
|
||||
|
||||
[Loadout]
|
||||
|
||||
@@ -2252,11 +2252,11 @@ equip = nomad02_turret01_mark01, HpTurret24
|
||||
;equip = NomadLargeLight, HpHeadLight01
|
||||
equip = cloak_nomad_battleship, HpCloak01
|
||||
equip = fx_Nomad_battleship_engine, HpEngine01
|
||||
cargo = special_nomad_gun01, 10
|
||||
cargo = special_nomad_gun02, 10
|
||||
cargo = commodity_nomad_energy_distributor, 5
|
||||
cargo = special_nomad_gun01, 8
|
||||
cargo = special_nomad_gun02, 8
|
||||
;cargo = commodity_nomad_energy_distributor, 5
|
||||
cargo = commodity_nomad_structure_composites, 5
|
||||
cargo = commodity_nomad_fusion_reactor, 2
|
||||
;cargo = commodity_nomad_fusion_reactor, 2
|
||||
cargo = commodity_nomad_cannon_schematic, 1
|
||||
cargo = commodity_nomad_blaster_schematic, 1
|
||||
;cargo = commodity_nomad_cannon_blueprint, 1
|
||||
|
||||
+178
-200
File diff suppressed because it is too large
Load Diff
@@ -1,55 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 400
|
||||
fill_dist = 2800
|
||||
diffuse_color = 255, 255, 255
|
||||
ambient_color = 40, 40, 40
|
||||
ambient_increase = 60, 60, 60
|
||||
empty_cube_frequency = 0.3
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = object_density_low
|
||||
|
||||
[Cube]
|
||||
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_dust
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 10, 14
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 300
|
||||
start_dist = 2200
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1
|
||||
size = 30, 65
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
|
||||
|
||||
; Copied by FL Atlas from file: solar\ASTEROIDS\KU08_asteroid_002.ini
|
||||
@@ -1,53 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 400
|
||||
fill_dist = 2800
|
||||
diffuse_color = 255, 255, 255
|
||||
ambient_color = 40, 40, 40
|
||||
ambient_increase = 60, 60, 60
|
||||
empty_cube_frequency = 0.3
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = object_density_low
|
||||
|
||||
[Cube]
|
||||
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_dust
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 10, 14
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 300
|
||||
start_dist = 2200
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1
|
||||
size = 30, 65
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
|
||||
@@ -69,6 +69,7 @@ exclude_billboards = 1
|
||||
exclude_dynamic_asteroids = 1
|
||||
|
||||
exclusion = Zone_LI06_to_LI07_hole
|
||||
exclusion = Zone_LI06_mojavedustcloud_01_exclusion_1
|
||||
exclude_billboards = 1
|
||||
exclude_dynamic_asteroids = 1
|
||||
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,65 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 2000
|
||||
color = 50, 110, 170
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 9000
|
||||
bit_radius_random_variation = 0.2
|
||||
min_bits = 5
|
||||
max_bits = 12
|
||||
move_bit_percent = 0.75
|
||||
equator_bias = 0.5
|
||||
color = 140, 180, 200
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 30, 40, 80
|
||||
sun_burnthrough_intensity = 1
|
||||
sun_burnthrough_scaler = 1
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 10
|
||||
puff_radius = 100
|
||||
puff_colora = 60, 130, 230
|
||||
puff_colorb = 50, 200, 160
|
||||
puff_max_alpha = 0.5
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1
|
||||
lightning_color = 65, 25, 85
|
||||
lightning_gap = 20
|
||||
lightning_duration = 0.5
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.55
|
||||
gap = 4
|
||||
color = 40, 50, 60
|
||||
|
||||
[DynamicLightning]
|
||||
gap = 50
|
||||
duration = 0
|
||||
color = 0, 0, 0
|
||||
ambient_intensity = 0
|
||||
intensity_increase = 0
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\ku04_hiryo_cloud.ini
|
||||
@@ -1,65 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 2000
|
||||
color = 50, 110, 170
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 9000
|
||||
bit_radius_random_variation = 0.2
|
||||
min_bits = 5
|
||||
max_bits = 12
|
||||
move_bit_percent = 0.75
|
||||
equator_bias = 0.5
|
||||
color = 140, 180, 200
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 30, 40, 80
|
||||
sun_burnthrough_intensity = 1
|
||||
sun_burnthrough_scaler = 1
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 10
|
||||
puff_radius = 100
|
||||
puff_colora = 60, 130, 230
|
||||
puff_colorb = 50, 200, 160
|
||||
puff_max_alpha = 0.5
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1
|
||||
lightning_color = 65, 25, 85
|
||||
lightning_gap = 20
|
||||
lightning_duration = 0.5
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.55
|
||||
gap = 4
|
||||
color = 40, 50, 60
|
||||
|
||||
[DynamicLightning]
|
||||
gap = 50
|
||||
duration = 0
|
||||
color = 0, 0, 0
|
||||
ambient_intensity = 0
|
||||
intensity_increase = 0
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\ku04_hiryo_cloud.ini
|
||||
@@ -1,58 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 2000
|
||||
color = 30, 50, 90
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 9000
|
||||
bit_radius_random_variation = 0.2
|
||||
min_bits = 5
|
||||
max_bits = 13
|
||||
move_bit_percent = 0.25
|
||||
equator_bias = 0.5
|
||||
color = 200, 80, 160
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 40, 60, 120
|
||||
sun_burnthrough_intensity = 1
|
||||
sun_burnthrough_scaler = 1
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 10
|
||||
puff_radius = 100
|
||||
puff_colora = 200, 50, 200
|
||||
puff_colorb = 255, 20, 160
|
||||
puff_max_alpha = 0.5
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1
|
||||
lightning_color = 65, 25, 85
|
||||
lightning_gap = 20
|
||||
lightning_duration = 0.5
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.55
|
||||
gap = 4
|
||||
color = 50, 60, 80
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\ku02_keiun_cloud.ini
|
||||
@@ -1,58 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 2000
|
||||
color = 80, 40, 100
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 14000
|
||||
bit_radius_random_variation = 0.4
|
||||
min_bits = 2
|
||||
max_bits = 7
|
||||
move_bit_percent = 0.5
|
||||
equator_bias = 0.5
|
||||
color = 140, 60, 130
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 60, 0, 80
|
||||
sun_burnthrough_intensity = 1
|
||||
sun_burnthrough_scaler = 1
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 10
|
||||
puff_radius = 100
|
||||
puff_colora = 100, 130, 200
|
||||
puff_colorb = 50, 100, 160
|
||||
puff_max_alpha = 0.5
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1
|
||||
lightning_color = 65, 25, 85
|
||||
lightning_gap = 20
|
||||
lightning_duration = 0.5
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.55
|
||||
gap = 4
|
||||
color = 50, 60, 80
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\ku02_shiun_cloud.ini
|
||||
@@ -1,58 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 1600
|
||||
color = 0, 100, 250
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 10000
|
||||
bit_radius_random_variation = 0.200000
|
||||
min_bits = 5
|
||||
max_bits = 8
|
||||
move_bit_percent = 0.750000
|
||||
equator_bias = 0.500000
|
||||
color = 30, 80, 200
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 50, 80, 150
|
||||
sun_burnthrough_intensity = 0.500000
|
||||
sun_burnthrough_scaler = 2
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 20
|
||||
puff_radius = 100
|
||||
puff_colora = 50, 120, 255
|
||||
puff_colorb = 255, 255, 255
|
||||
puff_max_alpha = 0.500000
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1.000000
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1.000000
|
||||
lightning_color = 25, 75, 95
|
||||
lightning_gap = 20.000000
|
||||
lightning_duration = 0.500000
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.750000
|
||||
gap = 3.000000
|
||||
color = 50, 50, 50
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\pleiades_nebula_02.ini
|
||||
@@ -3059,10 +3059,10 @@ docking_sphere = berth, HpDockMountE, 4.5, Sc_open dock5
|
||||
docking_sphere = berth, HpDockMountF, 4.5, Sc_open dock6
|
||||
docking_sphere = berth, HpDockMountG, 4.5, Sc_open dock7
|
||||
docking_sphere = berth, HpDockMountH, 4.5, Sc_open dock8
|
||||
docking_sphere = moor_medium, HpDockMountI, 5
|
||||
docking_sphere = moor_medium, HpDockMountJ, 5
|
||||
docking_sphere = moor_medium, HpDockMountK, 5
|
||||
docking_sphere = moor_large, HpDockMountL, 5
|
||||
docking_sphere = moor_medium, HpDockMountI, 15
|
||||
docking_sphere = moor_medium, HpDockMountJ, 15
|
||||
docking_sphere = moor_medium, HpDockMountK, 15
|
||||
docking_sphere = moor_large, HpDockMountL, 15
|
||||
docking_camera = 0
|
||||
solar_radius = 600
|
||||
shape_name = NAV_depot
|
||||
|
||||
@@ -109,9 +109,9 @@ spacedust = attractdust_orange
|
||||
spacedust_maxparticles = 120
|
||||
sort = 99.5
|
||||
toughness = 19
|
||||
density = 7
|
||||
density = 3
|
||||
repop_time = 25
|
||||
max_battle_size = 7
|
||||
max_battle_size = 4
|
||||
pop_type = Background
|
||||
relief_time = 35
|
||||
encounter = area_nomads, 19, 0.25
|
||||
@@ -552,9 +552,9 @@ reputation = fc_n_grp
|
||||
|
||||
[zone]
|
||||
nickname = Zone_Ew06_capital_encounter
|
||||
pos = 7300, 0, 15543
|
||||
pos = 6831, 0, 15543
|
||||
shape = SPHERE
|
||||
size = 10000
|
||||
size = 8000
|
||||
density = 1
|
||||
repop_time = 20
|
||||
max_battle_size = 4
|
||||
|
||||
@@ -689,14 +689,4 @@ behavior = NOTHING
|
||||
difficulty_level = 11
|
||||
goto = Ku05, Ku05_to_Ku06, gate_tunnel_bretonia
|
||||
loadout = jumpgate_ku_02
|
||||
pilot = pilot_solar_hardest
|
||||
|
||||
[Object]
|
||||
nickname = KU06_to_KU08_jumphole
|
||||
pos = -36618.95, 0.00, -32563.83
|
||||
archetype = jumphole
|
||||
goto = KU08, KU08_to_KU06_jumphole, gate_tunnel_bretonia
|
||||
rotate = 0, 10, 0
|
||||
ids_name = 0
|
||||
ids_info = 0
|
||||
msg_id_prefix = gcs_refer_system_KU08
|
||||
pilot = pilot_solar_hardest
|
||||
@@ -1,16 +0,0 @@
|
||||
[BaseInfo]
|
||||
nickname = KU09_01_Base
|
||||
start_room = Deck
|
||||
price_variance = 0.00
|
||||
|
||||
[Room]
|
||||
nickname = Deck
|
||||
file = Universe\Systems\KU09\Bases\Rooms\KU09_01_Base_deck.ini
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\KU09\Bases\Rooms\KU09_01_Base_bar.ini
|
||||
|
||||
[Room]
|
||||
nickname = ShipDealer
|
||||
file = Universe\Systems\KU09\Bases\Rooms\KU09_01_Base_shipdealer.ini
|
||||
@@ -1,8 +0,0 @@
|
||||
[BaseInfo]
|
||||
nickname = KU09_02_Base
|
||||
start_room = Deck
|
||||
price_variance = 0.00
|
||||
|
||||
[Room]
|
||||
nickname = Deck
|
||||
file = Universe\Systems\KU09\Bases\Rooms\KU09_02_Base_deck.ini
|
||||
@@ -1,49 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
|
||||
scene = ambient, scripts\bases\cv_01_bar_ambi_Ew04_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_generic01
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = Scripts\Bases\cv_01_bar_enter_01.thn
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user