D4rkl1ght3r
20f0912ebe
story_arc1_m02: Interlude Section
2026-11-07 23:37:05 +01:00
NekuraMew
e5d86826de
New REM client: REM-Client 428f664, 64-bit (NPC hit shapes no longer fall behind the drawn ship after a second without net states - shots on a WLAN flew through)
2026-11-07 23:29:08 +01:00
D4rkl1ght3r
3a3c9d0a42
story_arc1_m02: faction & ChangeState
2026-11-07 23:07:28 +01:00
D4rkl1ght3r
e68ca98802
story_arc1_m01: Cnd_Timer
2026-11-07 22:57:09 +01:00
NekuraMew
8914972966
New REM client: REM-Client a977dc0, 64-bit (PM tabs and windows at the top right, one under the other, clear of the weapons panel; own PMs no longer slip into the running chat)
2026-11-07 22:48:48 +01:00
D4rkl1ght3r
5ac62a1a7d
story_arc1_m01: Cnd_DistVec
2026-11-07 22:44:06 +01:00
D4rkl1ght3r
17ae4ccfec
story_arc1_m02: story_requires
2026-11-07 22:41:08 +01:00
D4rkl1ght3r
fcce74fa40
Update Infocards
2026-11-07 22:37:45 +01:00
D4rkl1ght3r
a0604d7b43
story_arc1_m01: offer_title_id
2026-11-07 22:37:31 +01:00
D4rkl1ght3r
732f565243
story_arc1_m02: offer_title_id
2026-11-07 22:37:13 +01:00
D4rkl1ght3r
10fe47fde2
story_arc1_m02: Harrison_Patrol
2026-11-07 22:14:15 +01:00
D4rkl1ght3r
37bcc06827
story_arc1_m01: MsnNpc
2026-11-07 22:08:58 +01:00
D4rkl1ght3r
a25e31dee3
story_arc1_m01: Mission
2026-11-07 22:06:25 +01:00
NekuraMew
2f576f744f
New REM client: REM-Client 1681aa9, 64-bit (a mission pop-up on docking shows in the modern message box once Please wait is gone, no longer in the classic window)
2026-11-07 21:40:34 +01:00
D4rkl1ght3r
081dc5f438
story_arc1_m01: DistVec
2026-11-07 21:19:56 +01:00
D4rkl1ght3r
06d8935b67
Change Arc Infocards
2026-11-07 21:13:05 +01:00
D4rkl1ght3r
6f6ff737e7
Add Construction Side solar
2026-11-07 21:12:42 +01:00
D4rkl1ght3r
46f68b9b65
story_arc1_m01: THN Complete
2026-11-07 21:08:27 +01:00
D4rkl1ght3r
472fadc71b
story_arc1_m01: Interlude Section & ActTrig pod_dies
2026-11-07 19:13:27 +01:00
NekuraMew
26cfe7ab36
New REM client: REM-Client 69f19ee, 64-bit (missions window: Playable missions tab - every board mission, where, and what it requires)
2026-11-07 17:35:06 +01:00
NekuraMew
5a080e814e
New REM client: REM-Client 58febf5, 64-bit (the ETA at the targeted waypoint too)
2026-11-07 17:26:57 +01:00
NekuraMew
1c3a0f725d
New REM client: REM-Client a30105c, 64-bit (bot lines hidden in every chat with Hide NPC pilot chat; the jump hole lens switch takes effect in flight)
2026-11-07 16:51:14 +01:00
NekuraMew
a189cf6c7f
Cleanup ModFiles
2026-11-07 15:49:22 +01:00
flathack and Claude Opus 5.5
f691cd6087
New REM client: REM-Client cccafc9, 64-bit (jump holes as faint gravitational lenses, growing and rippling when activated)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 14:08:17 +01:00
flathack and Claude Opus 5.5
45aade8e73
REM-Client 74c991f: HUD frames joined (tabs under the top bars, the contacts and weapons panels one piece each)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 11:32:26 +01:00
flathack and Claude Opus 5.5
21a7b5dec4
New REM client: REM-Client 27f9deb, 64-bit (target bracket: sharp line angles instead of the corner tiles)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 11:12:25 +01:00
flathack and Claude Opus 5.5
a102db8a98
New REM client: REM-Client aad7edf, 64-bit (commodity trader: where the picked good sells - known bases, price, profit, system and jumps)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 07:15:31 +01:00
flathack and Claude Opus 5.5
424c64aab6
New REM client: REM-Client 5156475, 64-bit (inventory: the hold's bar over the ship model, the credits alone over the list)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 06:56:27 +01:00
D4rkl1ght3r
50f793c4c8
Update Infocards.lua
2026-11-07 03:04:26 +01:00
NekuraMew
d487b8f944
.gitignore: EXE/REM/ServerModule no longer ignored as a whole - the missions are the mod's; only the server's trade_log.txt and the local test missions (rem_demo*.ini) stay out
2026-11-07 02:16:52 +01:00
NekuraMew
d106f7ac3b
story_arc1_m01: interlude after the success - Act_SetMsnResult = Success keeps the mission running (Ashcroft removed with Act_Destroy instead of Act_TerminateMsn, which ended the whole mission); Act_LeaveMsn Success and Act_TerminateMsn at Manhattan, after the comm and the waypoint
2026-11-07 02:14:50 +01:00
D4rkl1ght3r
bf682fcb3b
story_arc1_m01: ActTrig
2026-11-07 01:46:37 +01:00
NekuraMew
24410cda9f
New REM client: REM-Client a482982, 64-bit (target marks inside the bracket's upper left, the gear opens the REM context menu)
2026-11-07 01:43:02 +01:00
D4rkl1ght3r
1881992c36
story_arc1_m01: Change mission end structure
2026-11-07 01:42:22 +01:00
flathack and Claude Opus 5.5
9377cf2022
New REM client: REM-Client 9e43d1a, 64-bit (chat window: each player's system under the name; HUD: the cruise charge as an arc of segments around the ship status ring)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 01:16:15 +01:00
D4rkl1ght3r
9ab2a9cd10
Merge branch 'new-rem-client' of https://git.rem-freelancer.moe/REM-Freelancer/REM-Mod into new-rem-client
2026-11-07 00:55:46 +01:00
D4rkl1ght3r
d6a515695c
story_arc1_m01: ashcroft label
2026-11-07 00:55:44 +01:00
flathack and Claude Opus 5.5
35e2b1f2bb
New REM client: REM-Client b416359, 64-bit (widget store in the HUD editor - every HUD element switched on or off, an FPS display as the first new widget)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-07 00:52:41 +01:00
NekuraMew
3438cba959
New REM client: REM-Client 4f7bfdc, 64-bit (target marks beside the bracket, gas giant flow without a DLSS double image, planets cast no shadows - both in the REM settings)
2026-11-07 00:47:21 +01:00
D4rkl1ght3r
e7e1b29646
story_arc1_m01: Ashcroft Fix
2026-11-06 23:47:47 +01:00
D4rkl1ght3r
f3a2743e82
story_arc1_m01: change Liberty_Rogues infocard & players label
2026-11-06 23:41:55 +01:00
NekuraMew
ba2284ae74
New REM client: REM-Client fcd0bfe, 64-bit (connection lost: no cursor trails behind the notice, Alt+F4 no longer opens the old exit box over it - OK leads back to the menu)
2026-11-06 23:22:36 +01:00
flathack and Claude Fable 5.1
5d756a5917
New REM client: REM-Client 49486db, 64-bit (inventory: the credits stay on one line with eight digits and more - the hold's bar gives way)
...
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
2026-11-06 22:36:37 +01:00
flathack and Claude Fable 5.1
898ec77769
New REM client: REM-Client ff5decc, 64-bit (ship dealer: the trade for the ship as a modern window - what stays with the old ship left, the new ship in the middle, its loadout right, pieces moved by a double click, the bill and Buy ship)
...
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
2026-11-06 22:23:21 +01:00
D4rkl1ght3r
3937568f4d
story_arc1_m01: Ashcroft_Escorts spawn, Popupclose
2026-11-06 22:02:44 +01:00
NekuraMew
fb4b7d71b9
New REM client: REM-Client 64d1e7f, 64-bit (base manager build map: place the site as on the web UI's map - drag it, turn it by the dot at its arrow, drag the map)
2026-11-06 22:00:48 +01:00
FlatHack and Claude Fable 5.1
8a11551100
REM client: rp8.dll from REM-Client b23a113, 64-bit (RemGfx: no crash when the swapchain cannot be made again after a window size change - seen on a Snapdragon X Elite, Adreno X1-85)
...
Only rp8.dll is new; the other client binaries stay those of REM-Client 34f8df7. Built on the
Surface with toolset v145 (the rest with v143).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com >
2026-11-06 21:48:58 +01:00
NekuraMew
3a417b89e2
New REM client: REM-Client 34f8df7, 64-bit (HUD ship status with soft edges - no stairs on ultrawide screens; REM settings: ship status ring or bars)
2026-11-06 20:04:39 +01:00
flathack and Claude Opus 5.5
b103b1676b
New REM client: REM-Client f732512, 64-bit (admin window: a command's arguments as fields, players, bases, goods and factions picked from a list)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 15:58:06 +01:00
flathack and Claude Opus 5.5
2f29e267a1
Trade lane effects from SW-WT 1.67: the tunnel around the player, the ring, the lane's end splash and the ships in a lane (gf_tradelaneinship01 / gf_tradeinnerring / gf_tradelaneendsplash / gf_tradelaneship01 .tale and their texture flwt.txm), misc_ale.ini's four entries pointing at them as in SW-WT
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-06 14:55:23 +01:00