Commit Graph
1352 Commits
Author SHA1 Message Date
NekuraMew bf1666ced7 New REM client: REM-Client d44bf26 (FL tables in the base window, bots hidden in contacts and chat, atmosphere from the planet texture, no shadows on planets) 2026-10-21 19:54:58 +02:00
NekuraMew 4a13424fb9 New REM client: REM-Client b0fb73d (atmosphere colour per planet, data check without dynamic archetypes) 2026-10-21 19:54:58 +02:00
NekuraMew ba60331ea4 New REM client: REM-Client f09ed28 build (shorter data log list) 2026-10-21 19:54:58 +02:00
NekuraMew 4e2d2a7134 New REM client: REM-Client f09ed28 (base window tables, data check, undock crash guard) 2026-10-21 19:54:58 +02:00
NekuraMew af82cde6f7 New REM client: REM-Client 61933d8 (internet servers reachable, hide NPC bots option) 2026-10-21 19:54:58 +02:00
NekuraMew 4c95d9f28f New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-21 19:54:57 +02:00
NekuraMew a56a6fb59c New REM client: drop the old plugins and hook leftovers, art sources to ART/UI
The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric,
moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade /
DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or
unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and
mysqlcppconn.dll belong to the server. The first-person camera zones are
deferred. The ClientHook's pictures move to ART/UI as the sources of the
generators in tools. REM/Audio and REM/Avatars stay.
2026-10-21 19:54:57 +02:00
D4rkl1ght3r 5b8755f20b Finalize REM Credits for Patch 0.4.9.1 2026-10-21 19:53:39 +02:00
D4rkl1ght3r d12dc215c8 Add Drone Hardpoints & Loadout 2026-10-21 19:51:43 +02:00
D4rkl1ght3r 6e49351d18 Finalize REM Credits for Patch 0.4.9.0 2026-10-20 21:42:12 +02:00
D4rkl1ght3r 14002151b8 Fix Starflier hp_type shield 2026-10-20 19:37:44 +02:00
D4rkl1ght3r 6e544572d2 Fix Steady Tizona del Cid Goods Entry 2026-10-20 19:35:40 +02:00
NekuraMew 6eb785d57c Add the REM interface generators (tools) and ignore dumps, logs and server files
make_icon_3db, make_image_3db and make_hud_txm with their helpers, standalone
(the name CRC table is in flcrc.py). The .gitignore keeps crash dumps, logs,
traces, debug symbols and everything of the server out of the mod.
2026-10-20 14:01:12 +02:00
NekuraMew 574536f419 REM window images (statistics medals, icons, contract banner)
Generated with REM-Client tools/rem/make_image_3db.py from EXE/REM/UI.
2026-10-20 12:51:23 +02:00
NekuraMew b070cdd9e1 Add sector scanner key (USER_REM_SECTOR_SCANNER) 2026-10-20 11:57:12 +02:00
NekuraMew 8ff0278810 Module slots: hp_rem_module01 instead of hp_elite_shield_special_1
The boost modules and the 46 ships with HpVelocity use the new engine hardpoint type hp_rem_module01 (same model point); slot names MODULE SLOT 1..10 (IDS 524516..524525).
2026-10-20 10:44:13 +02:00
NekuraMew aecfb849d5 Add target menu icon to rem_hud.txm 2026-10-20 09:26:37 +02:00
NekuraMew 420c661bad Add REM target marks (rem_hud.txm) and waypoint bot key 2026-10-20 07:38:26 +02:00
NekuraMew f0a303d12f Fix unclosed infocard 458774 (swallowed 458775-458780) 2026-10-20 06:58:42 +02:00
NekuraMew e879235d94 Add REM key commands (REMNANT controls tab)
USER_REM_* in keymap.ini/keylist.ini for the native REM client (sensor
probe, REM windows), names/descriptions 524500-524513 in Infocards.lua.
2026-10-20 04:41:53 +02:00
NekuraMew 8a6c410b18 Add REM bar icons (NeuroNet-style .3db)
Waypoints, base, missions, contracts and player icons for the REM bar of
the native REM-Client, built by REM-Client tools/rem/make_icon_3db.py.
2026-10-20 00:54:43 +02:00
D4rkl1ght3r e9562164eb Add Steady Tizona del Cid 2026-10-16 21:30:31 +02:00
D4rkl1ght3r a94c04d6f2 Change crafted nomad weapons projectile speed 2026-10-16 20:32:13 +02:00
D4rkl1ght3r 6bd2228fb0 Change UI Images 2026-10-14 20:44:35 +02:00
D4rkl1ght3r c28f5d30cf Add Presentbox UI Image 2026-10-11 21:35:57 +02:00
D4rkl1ght3r 392af625f9 Change crafted weapon effect infocards 2026-10-11 21:34:45 +02:00
D4rkl1ght3r efee3092fa Change Jack o'lantern Dropchance to 100 2026-10-10 13:08:36 +02:00
D4rkl1ght3r b11912dc40 Add Nebula Asset 2026-10-10 11:36:00 +02:00
D4rkl1ght3r f60d358084 Activate Halloween Phantom Loot 2026-10-10 11:34:01 +02:00
D4rkl1ght3r c5a3e0032a Fix icesplinter FX reference 2026-10-04 16:00:26 +02:00
D4rkl1ght3r ee9c1a7bde Finalize REM Credits for Patch 0.4.8.1 2026-10-04 15:26:40 +02:00
D4rkl1ght3r 42b9887a58 Fix Icesplinter Goods Entry 2026-10-04 15:26:02 +02:00
D4rkl1ght3r 326a43f83d Finalize REM Credits for Patch 0.4.8.0 2026-10-04 14:39:12 +02:00
D4rkl1ght3r 7240df0fef Add Icesplinter Weapon 2026-10-04 14:33:52 +02:00
D4rkl1ght3r 89ab6341ac Change Halloween Weapon Stats 2026-10-04 10:37:06 +02:00
D4rkl1ght3r 26ab0a65f4 Buff Firekiss muzzle_velocity from 500 to 650
In general, plasma weapons containg several muzzle_velocity values not only one for all weapons. In that case Class 8 and 9 Plasma Weapons has been changed the velocity values to fit the gap better to other Class 8 and 9 weapons in the balancing.
2026-10-04 09:29:36 +02:00
D4rkl1ght3r 44c4c0b13f Change Rebus Voice Comm 2026-09-28 23:27:26 +02:00
D4rkl1ght3r a9905cccb4 Fix Rebus Char Textures 2026-09-28 23:27:02 +02:00
D4rkl1ght3r cc39255429 Update Story Arc Infocards (Data Fragments) 2026-09-28 22:22:19 +02:00
D4rkl1ght3r 3c0e177e54 Change Capital Player Turrets Volumes 2026-09-26 18:43:45 +02:00
D4rkl1ght3r 77e5801309 Add Hp_Type Entries to Capital Player Turrets 2026-09-26 18:38:11 +02:00
D4rkl1ght3r a80ca9abe3 Change Capital Mass Values 2026-09-26 18:17:18 +02:00
D4rkl1ght3r 7c3259c9f2 Change Dreadnought Buy Price 2026-09-26 18:16:46 +02:00
D4rkl1ght3r 10b2678e5b Adjust Capital Engines 2026-09-26 18:16:11 +02:00
D4rkl1ght3r d9e9f38f58 Add goods entries for capital player turrets 2026-09-26 03:19:13 +02:00
D4rkl1ght3r c30551a286 Add Dreadnought Template 2026-09-26 02:58:00 +02:00
D4rkl1ght3r 6977f22f6f Adjust Capital hp_types 2026-09-26 02:06:47 +02:00
D4rkl1ght3r 31dcd60ac3 Change Capital Engines max_force 2026-09-26 02:04:49 +02:00
D4rkl1ght3r 44cb01ecef Fix Hardpoint Reference 2026-09-26 02:04:05 +02:00
D4rkl1ght3r b77f5b8de3 Adjust Hardpoints in Goods 2026-09-26 00:14:00 +02:00