112 Commits

Author SHA1 Message Date
D4rkl1ght3r 36369faf0d Add Weapon Templates in Equipment Section 2025-12-23 22:46:48 +01:00
D4rkl1ght3r 89f7af119d Add FX Templates Effect Entries 2025-12-23 22:44:33 +01:00
NekuraMew 2cfdc90321 Added Image 2025-12-23 20:30:48 +00:00
D4rkl1ght3r bcf607c5f8 Add FX template_3 red, orange, yellow 2025-12-23 20:39:10 +01:00
D4rkl1ght3r 06b15e7511 Balance Shields + Armor Protections 2025-12-23 18:54:50 +01:00
D4rkl1ght3r ed80a70ceb Balance Codename + Researched Weapons 2025-12-23 17:03:31 +01:00
D4rkl1ght3r b57131acc0 Update Arc LuaMissions (not final) 2025-12-23 16:13:39 +01:00
D4rkl1ght3r dbdd2365de Add Order Weapon Scythe Mk I (Class 8) 2025-12-23 16:09:55 +01:00
D4rkl1ght3r a52b76393b Add Order Weapon Scythe Mk II (Class 9)
Buyable at Planet Cairo
2025-12-22 16:12:02 +01:00
D4rkl1ght3r b27402375f Add Codename Weapon NEMESIS 2025-12-22 11:40:49 +01:00
D4rkl1ght3r fa03584ad1 Adjust Codename Loadouts (+Blueprints/Schematics) 2025-12-21 14:06:43 +01:00
D4rkl1ght3r b475e33224 Add Corsair Fighter Wreckage Loadout 2025-12-21 10:47:15 +01:00
D4rkl1ght3r 17f9ab3a48 Adjust Codename Weapon EFX Lifetimes 2025-12-21 10:34:01 +01:00
D4rkl1ght3r 603d08d2e2 Add Codename Weapon AVALON 2025-12-21 10:25:27 +01:00
D4rkl1ght3r e19e059b1e Add Codename Weapon POISON CLAW 2025-12-21 08:54:25 +01:00
D4rkl1ght3r 47da8d542b Add Civilian Fighter Wreckage Loadout 2025-12-20 12:52:38 +01:00
D4rkl1ght3r 5919f072bd Add Voicelines to RVP151 2025-12-20 11:28:29 +01:00
D4rkl1ght3r f8be8b4909 Set Mission_item Price to 0 2025-12-20 11:27:26 +01:00
D4rkl1ght3r 2570484c71 Add Codename Weapon CHIMERA 2025-12-20 10:37:18 +01:00
D4rkl1ght3r 583a4b968e Add costume_gen to luastart and config 2025-12-17 20:18:38 +01:00
D4rkl1ght3r 101f755adb Buff Codename Weapons 2025-12-17 20:13:33 +01:00
D4rkl1ght3r 738fa89ee2 Fix Omicron Lambda Infocards 2025-12-16 21:09:49 +01:00
D4rkl1ght3r b200f74d9b Fix St03 Female NPC Bar Costume 2025-12-15 19:05:34 +01:00
D4rkl1ght3r 32c528849f Fix Engine Softlock 2025-12-15 18:53:21 +01:00
D4rkl1ght3r 16ea5393ec Add Exploration Arc Solars + Loadouts 2025-12-14 02:27:11 +01:00
D4rkl1ght3r ddbcb68866 Add Tape Sounds 2025-12-13 17:38:15 +01:00
D4rkl1ght3r 3f3a8bbaf1 Update Infocards.lua 2025-12-12 22:04:30 +01:00
D4rkl1ght3r af277bfe28 Update Infocards.lua 2025-12-11 19:24:15 +01:00
D4rkl1ght3r 051006eeba Update Infocards.lua 2025-12-10 20:25:44 +01:00
D4rkl1ght3r 09c94e5d86 Update Trent Arc Sounds 2025-12-08 23:39:22 +01:00
D4rkl1ght3r e05bb14282 Add Arc_Sounds Jacobi 2025-12-06 14:35:31 +01:00
D4rkl1ght3r f3fb80b6e8 Update Infocards.lua 2025-12-03 20:14:56 +01:00
D4rkl1ght3r 6cc8b233a4 Add Arc Images 2025-12-03 20:14:15 +01:00
D4rkl1ght3r d5d86c8c00 Update materials.json 2025-12-03 20:13:05 +01:00
D4rkl1ght3r 431e252a6e Add dmkv_sanctum_ring_nomad 2025-12-03 18:54:34 +01:00
D4rkl1ght3r c0a73f5344 Add West Point room & prop 2025-12-03 18:53:04 +01:00
D4rkl1ght3r f3c0f3b037 Update bw_hallway01.cmp 2025-11-23 03:05:17 +01:00
D4rkl1ght3r ac7c1af813 Add bw_hallway_connection 2025-11-23 02:40:36 +01:00
D4rkl1ght3r f404c5ee5b Add cv_lab_doors + animations 2025-11-23 02:02:38 +01:00
D4rkl1ght3r 460bb78f36 Add Toledo Arc Missions 2025-11-23 02:02:11 +01:00
D4rkl1ght3r 93e821daea Update Arc Sounds 2025-11-23 01:47:36 +01:00
D4rkl1ght3r ce64047d7c Add dmkv_sanctum_ring 2025-11-22 18:46:43 +01:00
D4rkl1ght3r 3d53b9a316 Add character prop chronos relic 2025-11-18 20:20:22 +01:00
D4rkl1ght3r c3de82fe23 Fix Cascadia Jumphole ids_name References 2025-11-08 14:58:28 +01:00
D4rkl1ght3r 291350263b Reduce bw_hallway01 animation duration 2025-11-08 14:06:45 +01:00
D4rkl1ght3r 7af1e34c9b Add bw_hallway01 2025-11-08 10:48:53 +01:00
D4rkl1ght3r 1bcb3ecdd0 Change g_fighter01 Normal + Height Maps 2025-11-08 00:52:57 +01:00
D4rkl1ght3r eece4ca490 Add Toledo Arc Sounds 2025-11-08 00:49:32 +01:00
D4rkl1ght3r 62c497f150 Fix Hamburg Tradelane Infocard 2025-11-08 00:43:11 +01:00
D4rkl1ght3r 1e9a07c5f7 Add minor THN Adjustments 2025-10-25 19:11:02 +02:00
D4rkl1ght3r cfb468fd8c Add Dynamic Bar Objects/Models 2025-10-25 17:05:37 +02:00
D4rkl1ght3r ecaa2970db Update materials.json 2025-10-19 15:46:23 +02:00
D4rkl1ght3r a2d2c73e0c Add mission commodity icons 2025-10-16 23:11:39 +02:00
D4rkl1ght3r a564f23e3c Update Credits & Licenses 2025-10-16 22:59:41 +02:00
D4rkl1ght3r eb86455dc4 Fix Crash (accepting Mission 2 in Single Player) due missing DLL 2025-10-14 18:44:44 +02:00
D4rkl1ght3r 896f47c301 Update PBR Models + Textures 2025-10-12 13:22:56 +02:00
D4rkl1ght3r d7b8cd5aa6 Update REM Credits 2025-10-11 10:58:57 +02:00
D4rkl1ght3r 1547f66e99 Add Weapons Commentaries 2025-10-11 10:37:48 +02:00
D4rkl1ght3r fb27ce1d7d Update li_01_cityscape_hardpoint_01.thn 2025-10-11 10:37:14 +02:00
D4rkl1ght3r 9644c2ee4c Update Ob02.ini 2025-10-11 10:37:06 +02:00
D4rkl1ght3r a8dbf73bcc Fix Minor System Adjustments 2025-10-11 10:36:27 +02:00
D4rkl1ght3r da8d1d03ba Add Normal Maps 2025-10-09 19:53:09 +02:00
D4rkl1ght3r 30a6929c25 Rename Height, Metal & Roughness Maps 2025-10-09 18:20:08 +02:00
D4rkl1ght3r 5fc7576717 Fix Normal Maps Compression 2025-10-07 23:45:00 +02:00
D4rkl1ght3r 2852fead04 Add STAWIN2 Normal + Height 2025-10-05 15:05:48 +02:00
D4rkl1ght3r 4b15626023 Add SLNDPD Normal + Height 2025-10-05 14:29:34 +02:00
D4rkl1ght3r 10ea01eb8c Update PBR Models 2025-10-05 12:12:14 +02:00
D4rkl1ght3r cc5e524835 Update PBR Models 2025-10-05 11:58:59 +02:00
D4rkl1ght3r deb44f14cf Add STANUMS_256 Normal + Height 2025-10-05 11:41:09 +02:00
D4rkl1ght3r 275a5bcc64 Update NormalMaps STADTLS2 2025-10-05 10:38:00 +02:00
D4rkl1ght3r c731247e2e Update NormalMaps STADTL2 2025-10-05 10:37:20 +02:00
D4rkl1ght3r 590417dbe7 Add PBR Textures STADTL 2025-10-05 09:17:39 +02:00
D4rkl1ght3r e65aa26453 Change System + Universe Settings 2025-10-05 09:16:14 +02:00
D4rkl1ght3r 75258152e0 Update GCS Scripts 2025-10-04 18:51:05 +02:00
D4rkl1ght3r 1391638901 Update Cloud Mesh 2025-10-04 11:19:42 +02:00
D4rkl1ght3r e16f226041 Add Alcyone (Nebula-System) 2025-10-04 11:15:12 +02:00
D4rkl1ght3r 24fbc5a5bb Update RVP003 2025-10-04 09:09:29 +02:00
D4rkl1ght3r c6e8f41bbb Add Cloud Meshes (Test) 2025-10-04 09:07:56 +02:00
D4rkl1ght3r ad3a06f2fd Integrate News Entries 2025-09-27 20:19:03 +02:00
D4rkl1ght3r 2abfed529b Create Arranmore Exclusion Zone 2025-09-27 17:31:57 +02:00
D4rkl1ght3r cb081a29b3 Update rvp146.utf 2025-09-27 17:28:13 +02:00
D4rkl1ght3r 733a76992b Improve rh_bartender_head face texture 2025-09-23 18:22:33 +02:00
D4rkl1ght3r 6e9349b4af Update ast_ice_block_mt01_base.sur 2025-09-20 00:10:50 +02:00
D4rkl1ght3r 4230ce74b3 Update ast_ice_block_mt01_base_sec_end.sur 2025-09-19 20:46:00 +02:00
D4rkl1ght3r 533e12f9a3 Add ast_ice_block_mt01_base_sec_end 2025-09-18 19:02:06 +02:00
D4rkl1ght3r dc85381058 Add scifi_console01 Bw10 2025-09-16 20:08:43 +02:00
D4rkl1ght3r 91a2920a28 Update Lua Configs 2025-09-14 09:31:43 +02:00
D4rkl1ght3r 20f1ffd2ba Update House Cityscape Scripts 2025-09-14 09:31:00 +02:00
D4rkl1ght3r 85d6b12be0 Update Lua Configs 2025-09-13 10:53:37 +02:00
D4rkl1ght3r 6865bb2da9 Update rvp146.utf 2025-09-13 10:48:20 +02:00
D4rkl1ght3r e1101852ff Update rvp146.utf 2025-09-09 22:06:30 +02:00
D4rkl1ght3r 8cdde86b38 Define Texture Roughness and Metalness 2025-09-09 21:29:34 +02:00
D4rkl1ght3r a72a43d21c Add mirror background to Vogtland 2025-09-09 21:21:20 +02:00
D4rkl1ght3r cd945d174c Update rvp140.utf 2025-09-08 19:36:27 +02:00
D4rkl1ght3r 75bad061e3 Update rvp140.utf 2025-09-07 21:35:21 +02:00
D4rkl1ght3r 68ba810bc3 Update rvp003.utf 2025-09-06 19:35:27 +02:00
D4rkl1ght3r 7367232e63 Update Character Voice Files RVP126 & RVP131 2025-09-06 18:11:23 +02:00
D4rkl1ght3r 2d4f446d92 Update rvp131.utf 2025-09-04 22:42:13 +02:00
D4rkl1ght3r 7220ead267 Update rvp126.utf 2025-09-03 18:58:02 +02:00
D4rkl1ght3r 82db26ee1c Update rvp126.utf 2025-09-02 21:35:39 +02:00
D4rkl1ght3r 9ab7c2d255 Update rvp121.utf 2025-08-31 17:09:38 +02:00
D4rkl1ght3r 239883912e Update rvp111.utf 2025-08-29 22:16:04 +02:00
D4rkl1ght3r 4ad4f7ea1a Update rvp111.utf 2025-08-26 19:18:02 +02:00
D4rkl1ght3r d5d05d1410 Update li_01_cityscape_land_01.thn 2025-08-24 17:59:09 +02:00
D4rkl1ght3r e1d9793f7f Update rvp111.utf 2025-08-24 11:16:29 +02:00
D4rkl1ght3r a2c42e1a90 Update compiled THN Files 2025-08-24 10:55:53 +02:00
D4rkl1ght3r 5079fe0eb2 Add dxREMsnd function 2025-08-23 14:21:36 +02:00
D4rkl1ght3r e4f7bbe23e Add Kusari Mission Female Voice File 2025-08-23 14:20:46 +02:00
D4rkl1ght3r dc8a405d64 Add scdxanm function 2025-08-22 20:54:34 +02:00
D4rkl1ght3r c3cae9d251 Add Juni Mission Voice Files 2025-08-21 19:53:01 +02:00
D4rkl1ght3r 88e61f05b2 Add Mission Solars & Loadouts 2025-08-21 18:37:10 +02:00
Darklighter 3c7f1835f1 Merge pull request 'Li06 - Nevada System' (#50) from li06-and-li07 into main
Reviewed-on: #50
2025-08-21 16:30:00 +00:00
682 changed files with 13144 additions and 6692 deletions
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@@ -467,4 +467,373 @@ nickname = dx_REM_s062x_0201_trent
type = voice
is_2d = true
attenuation = 0
file = AUDIO\DIALOGUE\TRENT\dx_s062x_0201_trent.wav
file = AUDIO\DIALOGUE\TRENT\dx_s062x_0201_trent.wav
; Juni
[Sound]
nickname = dx_s003x_0301_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s003x_0301_juni.wav
[Sound]
nickname = dx_s003x_1901_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s003x_1901_juni.wav
[Sound]
nickname = dx_s005b_0101_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s005b_0101_juni.wav
[Sound]
nickname = dx_s011x_0401_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s011x_0401_juni.wav
[Sound]
nickname = dx_s012x_0601_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s012x_0601_juni.wav
[Sound]
nickname = dx_s012x_0704a_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s012x_0704a_juni.wav
[Sound]
nickname = dx_s014d_0201_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s014d_0201_juni.wav
[Sound]
nickname = dx_s020x_0801_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s020x_0801_juni.wav
[Sound]
nickname = dx_s021x_0402_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s021x_0402_juni.wav
[Sound]
nickname = dx_s026b_0501_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s026b_0501_juni.wav
[Sound]
nickname = dx_s039x_0401_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s039x_0401_juni.wav
[Sound]
nickname = dx_s046x_1101_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s046x_1101_juni.wav
[Sound]
nickname = dx_REM_s062x_0201_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s062x_0201_juni.wav
[Sound]
nickname = dx_s071a_0201_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s071a_0201_juni.wav
[Sound]
nickname = dx_s075x_0101_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s075x_0101_juni.wav
; Juni Kusari
[Sound]
nickname = dx_s080x_0101_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\Juni_Kusari.wav
; Toledo ARC Cutscene 01
[Sound]
nickname = dx_s090x_0101_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0101_sinclair.wav
[Sound]
nickname = dx_s090x_0102_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0102_sinclair.wav
[Sound]
nickname = dx_s090x_0103_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0103_sinclair.wav
[Sound]
nickname = dx_s090x_0104_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0104_sinclair.wav
[Sound]
nickname = dx_s090x_0105_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0105_sinclair.wav
[Sound]
nickname = dx_s090x_0106_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0106_sinclair.wav
; Toledo ARC Cutscene 02
[Sound]
nickname = dx_s090x_0201_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0201_sinclair.wav
[Sound]
nickname = dx_s090x_0202_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0202_sinclair.wav
[Sound]
nickname = dx_s090x_0203_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0203_sinclair.wav
; Toledo ARC Cutscene 03
[Sound]
nickname = dx_s090x_0300_juni
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Juni\dx_s090x_0300_juni.wav
[Sound]
nickname = dx_s090x_0301_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0301_sinclair.wav
[Sound]
nickname = dx_s090x_0302_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0302_sinclair.wav
[Sound]
nickname = dx_s090x_0303_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0303_sinclair.wav
[Sound]
nickname = dx_s090x_0304_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0304_sinclair.wav
[Sound]
nickname = dx_s090x_0305_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0305_sinclair.wav
[Sound]
nickname = dx_s090x_0306_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0306_sinclair.wav
[Sound]
nickname = dx_s090x_0307_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0307_sinclair.wav
[Sound]
nickname = dx_s090x_0308_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0308_sinclair.wav
[Sound]
nickname = dx_s090x_0309_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0309_sinclair.wav
[Sound]
nickname = dx_s090x_0310_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0310_sinclair.wav
[Sound]
nickname = dx_s090x_0311_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0311_sinclair.wav
[Sound]
nickname = dx_s090x_0312_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0312_sinclair.wav
[Sound]
nickname = dx_s090x_0313_sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Sinclair\dx_s090x_0313_sinclair.wav
[Sound]
nickname = dx_s090x_0301_quintaine
type = voice
is_2d = true
attenuation = 0
file = AUDIO\DIALOGUE\QUINTAINE\dx_s035x_0301_quintaine.wav
; West Point Exploration Arc Cutscene 01
[Sound]
nickname = dx_exp_0101_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0101_jacobi.wav
[Sound]
nickname = dx_exp_0102_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0102_jacobi.wav
[Sound]
nickname = dx_exp_0103_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0103_jacobi.wav
[Sound]
nickname = dx_exp_0103_trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Trent\dx_exp_0103_trent.wav
[Sound]
nickname = dx_exp_0104_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0104_jacobi.wav
[Sound]
nickname = dx_exp_0105_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0105_jacobi.wav
[Sound]
nickname = dx_exp_0106_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0106_jacobi.wav
; West Point Exploration Arc Cutscene 02
[Sound]
nickname = dx_exp_0201_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0201_jacobi.wav
[Sound]
nickname = dx_exp_0202_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0202_jacobi.wav
[Sound]
nickname = dx_exp_0203_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0203_jacobi.wav
[Sound]
nickname = dx_exp_0204_jacobi
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0204_jacobi.wav
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+92
View File
@@ -49,6 +49,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -61,6 +65,10 @@ attenuation = -4
msg = GCS_ML_D01eV01
attenuation = -4
[Sound]
msg = GCS_ML_D01eV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01eV02
attenuation = -4
@@ -73,6 +81,10 @@ attenuation = -4
msg = GCS_ML_D01fG01
attenuation = -4
[Sound]
msg = GCS_ML_D01fG01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG02
attenuation = -4
@@ -81,22 +93,42 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -113,10 +145,18 @@ attenuation = -4
msg = GCS_ML_D01kG01
attenuation = -4
[Sound]
msg = GCS_ML_D01kG01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01kG02
attenuation = -4
[Sound]
msg = GCS_ML_D01kG02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01kG03
attenuation = -4
@@ -125,14 +165,26 @@ attenuation = -4
msg = GCS_ML_D01kG04
attenuation = -4
[Sound]
msg = GCS_ML_D01kG04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D03aN01
attenuation = -4
[Sound]
msg = GCS_ML_D03aN01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D03aN02
attenuation = -4
[Sound]
msg = GCS_ML_D03aN02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D04bB01
attenuation = -4
@@ -249,6 +301,10 @@ attenuation = -4
msg = GCS_ML_F08dR04
attenuation = -4
[Sound]
msg = GCS_ML_F08dR04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR01
attenuation = -4
@@ -257,6 +313,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -269,14 +329,26 @@ attenuation = -4
msg = GCS_ML_F10bR01
attenuation = -4
[Sound]
msg = GCS_ML_F10bR01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10bR02
attenuation = -4
[Sound]
msg = GCS_ML_F10bR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10bR03
attenuation = -4
[Sound]
msg = GCS_ML_F10bR03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10bR04
attenuation = -4
@@ -285,10 +357,18 @@ attenuation = -4
msg = GCS_ML_F10bR05
attenuation = -4
[Sound]
msg = GCS_ML_F10bR05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -305,6 +385,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -325,6 +409,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -1209,6 +1297,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
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+200 -10
View File
@@ -573,6 +573,176 @@ shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; CHIMERA Blueprint
[Good]
nickname = commodity_chimera_blueprint
equipment = commodity_chimera_blueprint
msg_id_prefix = gcs_gen_commodity_chimera_blueprint
category = commodity
price = 75000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; CHIMERA Schematic
[Good]
nickname = commodity_chimera_schematic
equipment = commodity_chimera_schematic
msg_id_prefix = gcs_gen_commodity_chimera_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; POISON CLAW Blueprint
[Good]
nickname = commodity_poison_claw_blueprint
equipment = commodity_poison_claw_blueprint
msg_id_prefix = gcs_gen_commodity_poison_claw_blueprint
category = commodity
price = 75000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; POISON CLAW Schematic
[Good]
nickname = commodity_poison_claw_schematic
equipment = commodity_poison_claw_schematic
msg_id_prefix = gcs_gen_commodity_poison_claw_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; AVALON Blueprint
[Good]
nickname = commodity_avalon_blueprint
equipment = commodity_avalon_blueprint
msg_id_prefix = gcs_gen_commodity_avalon_blueprint
category = commodity
price = 75000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; AVALON Schematic
[Good]
nickname = commodity_avalon_schematic
equipment = commodity_avalon_schematic
msg_id_prefix = gcs_gen_commodity_avalon_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; NEMESIS Blueprint
[Good]
nickname = commodity_nemesis_blueprint
equipment = commodity_nemesis_blueprint
msg_id_prefix = gcs_gen_commodity_nemesis_blueprint
category = commodity
price = 75000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; NEMESIS Schematic
[Good]
nickname = commodity_nemesis_schematic
equipment = commodity_nemesis_schematic
msg_id_prefix = gcs_gen_commodity_nemesis_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; ECLIPSE Blueprint
[Good]
nickname = commodity_eclipse_blueprint
equipment = commodity_eclipse_blueprint
msg_id_prefix = gcs_gen_commodity_nemesis_blueprint
category = commodity
price = 75000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; ECLIPSE Schematic
[Good]
nickname = commodity_eclipse_schematic
equipment = commodity_eclipse_schematic
msg_id_prefix = gcs_gen_commodity_nemesis_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tractor Beam Blueprint
[Good]
@@ -2839,7 +3009,7 @@ nickname = chronos_relic
equipment = chronos_relic
item_icon = Equipment\models\commodities\nn_icons\sm_chronos_relic.3db
category = equipment
price = 3000
price = 0
combinable = false
; Hellios Shard
@@ -2849,7 +3019,7 @@ nickname = hellios_shard
equipment = hellios_shard
item_icon = Equipment\models\commodities\nn_icons\sm_hellios_shard.3db
category = equipment
price = 3000
price = 0
combinable = false
; Athena Orb
@@ -2859,7 +3029,7 @@ nickname = athena_orb
equipment = athena_orb
item_icon = Equipment\models\commodities\nn_icons\sm_athena_orb.3db
category = equipment
price = 3000
price = 0
combinable = false
; Emergency Action Documents
@@ -2869,7 +3039,7 @@ nickname = emergency_action_documents_liberty
equipment = emergency_action_documents_liberty
item_icon = Equipment\models\commodities\nn_icons\sm_documents_liberty.3db
category = equipment
price = 3000
price = 0
combinable = false
; Fragment Data (Liberty)
@@ -2879,7 +3049,7 @@ nickname = fragment_data_liberty
equipment = fragment_data_liberty
item_icon = Equipment\models\commodities\nn_icons\sm_fragment_data.3db
category = equipment
price = 3000
price = 0
combinable = false
; Genealogical Certificate
@@ -2889,7 +3059,7 @@ nickname = genealogical_certificate_kusari
equipment = genealogical_certificate_kusari
item_icon = Equipment\models\commodities\nn_icons\sm_gene_cert_kusari.3db
category = equipment
price = 3000
price = 0
combinable = false
; Fragment Data (Kusari)
@@ -2899,7 +3069,7 @@ nickname = fragment_data_kusari
equipment = fragment_data_kusari
item_icon = Equipment\models\commodities\nn_icons\sm_fragment_data.3db
category = equipment
price = 3000
price = 0
combinable = false
; Rheinland Military Black Box
@@ -2909,7 +3079,7 @@ nickname = military_black_box_rheinland
equipment = military_black_box_rheinland
item_icon = Equipment\models\commodities\nn_icons\sm_black_box_rheinland.3db
category = equipment
price = 3000
price = 0
combinable = false
; Fragment Data (Rheinland)
@@ -2919,7 +3089,7 @@ nickname = fragment_data_rheinland
equipment = fragment_data_rheinland
item_icon = Equipment\models\commodities\nn_icons\sm_fragment_data.3db
category = equipment
price = 3000
price = 0
combinable = false
; Fragment Data (Bretonia)
@@ -2929,7 +3099,27 @@ nickname = fragment_data_bretonia
equipment = fragment_data_bretonia
item_icon = Equipment\models\commodities\nn_icons\sm_fragment_data.3db
category = equipment
price = 3000
price = 0
combinable = false
; walker_audio_log
[Good]
nickname = walker_audio_log
equipment = walker_audio_log
item_icon = Equipment\models\commodities\nn_icons\audio_log.3db
category = equipment
price = 0
combinable = false
; vanpelt_audio_log
[Good]
nickname = vanpelt_audio_log
equipment = vanpelt_audio_log
item_icon = Equipment\models\commodities\nn_icons\audio_log.3db
category = equipment
price = 0
combinable = false
;; bh_elite3
File diff suppressed because it is too large Load Diff
+38 -5
View File
@@ -446,6 +446,23 @@ thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
; Energy Core Extension
[Power]
nickname = energy_core_extension
ids_name = 299501
ids_info = 299502
volume = 0
mass = 0
hp_type = hp_elite_power_special_2
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 300
charge_rate = 150
thrust_capacity = 0
thrust_charge_rate = 0
lootable = true
[Scanner]
nickname = ge_s_scanner_01
ids_name = 263750
@@ -794,7 +811,23 @@ ids_name = 222150
ids_info = 222222
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.020000
hit_pts_scale = 1.120000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
volume = 0.000000
mass = 1
lootable = true
; Heavy Protection Armor
[Armor]
nickname = heavy_protection_armor
ids_name = 222155
ids_info = 222227
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.240000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -810,7 +843,7 @@ ids_name = 222151
ids_info = 222223
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.050000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -826,7 +859,7 @@ ids_name = 222152
ids_info = 222224
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -842,7 +875,7 @@ ids_name = 222153
ids_info = 222225
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
@@ -858,7 +891,7 @@ ids_name = 222154
ids_info = 222226
category = equipment
HP_child = HPConnect
hit_pts_scale = 1.030000
hit_pts_scale = 1.360000
explosion_resistance = 1
DA_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
+28
View File
@@ -202,6 +202,34 @@ combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
; Heavy Protection Armor
[Good]
nickname = heavy_protection_armor
equipment = heavy_protection_armor
ids_name = 222155
ids_info = 222227
category = equipment
price = 100000
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
; Energy Core Extension
[Good]
nickname = energy_core_extension
equipment = energy_core_extension
ids_name = 299501
ids_info = 299502
category = equipment
price = 100000
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
combinable = false
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
; Nomad Reactive Armor
[Good]
+339 -2
View File
@@ -910,6 +910,138 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; CHIMERA Blueprint
[Commodity]
nickname = commodity_chimera_blueprint
ids_name = 299800
ids_info = 299801
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; CHIMERA Schematic
[Commodity]
nickname = commodity_chimera_schematic
ids_name = 299802
ids_info = 299803
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; POISON CLAW Blueprint
[Commodity]
nickname = commodity_poison_claw_blueprint
ids_name = 299804
ids_info = 299805
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; POISON CLAW Schematic
[Commodity]
nickname = commodity_poison_claw_schematic
ids_name = 299806
ids_info = 299807
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; AVALON Blueprint
[Commodity]
nickname = commodity_avalon_blueprint
ids_name = 299808
ids_info = 299809
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; AVALON Schematic
[Commodity]
nickname = commodity_avalon_schematic
ids_name = 299810
ids_info = 299811
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; NEMESIS Blueprint
[Commodity]
nickname = commodity_nemesis_blueprint
ids_name = 299812
ids_info = 299813
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; NEMESIS Schematic
[Commodity]
nickname = commodity_nemesis_schematic
ids_name = 299814
ids_info = 299815
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; ECLIPSE Blueprint
[Commodity]
nickname = commodity_eclipse_blueprint
ids_name = 299816
ids_info = 299817
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; ECLIPSE Schematic
[Commodity]
nickname = commodity_eclipse_schematic
ids_name = 299818
ids_info = 299819
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; Tractor Beam Blueprint
[Commodity]
@@ -2432,6 +2564,32 @@ decay_per_second = 0
volume = 0
hit_pts = 250
; walker_audio_log
[Commodity]
nickname = walker_audio_log
ids_name = 290020
ids_info = 290021
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0
hit_pts = 250
; vanpelt_audio_log
[Commodity]
nickname = vanpelt_audio_log
ids_name = 290030
ids_info = 290031
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0
hit_pts = 250
[TradeLane]
nickname = basic_trade_lane_eq
tl_ship_enter = basic_tl_ship_enter
@@ -4228,7 +4386,6 @@ explosion_arch = explosion_rock_wplatform
debris_type = debris_vanish
[CargoPod]
nickname = ast_ice_block_mt01_base_sec
DA_archetype = solar\asteroids\models\mining_tunnel\ast_ice_block_mt01\ast_ice_block_mt01_base_sec.3db
@@ -4240,6 +4397,17 @@ mass = 2000
explosion_arch = explosion_asteroid_lava1_medium_shatter
debris_type = debris_vanish
[CargoPod]
nickname = ast_ice_block_mt01_base_sec_end
DA_archetype = solar\asteroids\models\mining_tunnel\ast_ice_block_mt01\ast_ice_block_mt01_base_sec_end.3db
material_library = solar\asteroids\models\mining_tunnel\ast_ice_block_mt01\ast_ice_block_mt01_base_sec_end.3db
LODranges = 0, 20000
HP_child = HpConnect
hit_pts = 1e36
mass = 2000
explosion_arch = explosion_asteroid_lava1_medium_shatter
debris_type = debris_vanish
[CargoPod]
nickname = base_door_sec
DA_archetype = solar\asteroids\models\mining_tunnel\ast_ice_block_mt01\base_door_sec.3db
@@ -4487,6 +4655,7 @@ parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; second_level_display_buttons_red
[CargoPod]
@@ -4557,4 +4726,172 @@ mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
debris_type = debris_vanish
; neb_hollow_green_pt1
[CargoPod]
nickname = neb_hl_grn_inside_pt1
LODranges = 0, 2000
DA_archetype = solar\REM_MISC\neb_hl_grn_inside_pt1.3db
material_library = solar\REM_MISC\neb_hl_grn_inside_pt1.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; neb_hollow_green_pt1
[CargoPod]
nickname = neb_hl_grn_outside_pt1
LODranges = 0, 2000
DA_archetype = solar\REM_MISC\neb_hl_grn_outside_pt1.3db
material_library = solar\REM_MISC\neb_hl_grn_outside_pt1.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_pt1
[CargoPod]
nickname = nebula_warp_grn_pt1
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_pt1.3db
material_library = solar\REM_MISC\nebula_warp_grn_pt1.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_outside_pt1
[CargoPod]
nickname = nebula_warp_grn_outside_pt1
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_outside_pt1.3db
material_library = solar\REM_MISC\nebula_warp_grn_outside_pt1.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_pt2
[CargoPod]
nickname = nebula_warp_grn_pt2
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_pt2.3db
material_library = solar\REM_MISC\nebula_warp_grn_pt2.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_outside_pt2
[CargoPod]
nickname = nebula_warp_grn_outside_pt2
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_outside_pt2.3db
material_library = solar\REM_MISC\nebula_warp_grn_outside_pt2.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_pt3
[CargoPod]
nickname = nebula_warp_grn_pt3
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_pt3.3db
material_library = solar\REM_MISC\nebula_warp_grn_pt3.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_outside_pt3
[CargoPod]
nickname = nebula_warp_grn_outside_pt3
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_outside_pt3.3db
material_library = solar\REM_MISC\nebula_warp_grn_outside_pt3.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_pt4
[CargoPod]
nickname = nebula_warp_grn_pt4
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_pt4.3db
material_library = solar\REM_MISC\nebula_warp_grn_pt4.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_outside_pt4
[CargoPod]
nickname = nebula_warp_grn_outside_pt4
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_outside_pt4.3db
material_library = solar\REM_MISC\nebula_warp_grn_outside_pt4.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_pt5
[CargoPod]
nickname = nebula_warp_grn_pt5
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_pt5.3db
material_library = solar\REM_MISC\nebula_warp_grn_pt5.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
; nebula_warp_grn_outside_pt5
[CargoPod]
nickname = nebula_warp_grn_outside_pt5
LODranges = 0, 20000
DA_archetype = solar\REM_MISC\nebula_warp_grn_outside_pt5.3db
material_library = solar\REM_MISC\nebula_warp_grn_outside_pt5.3db
hit_pts = 1e36
mass = 1e10
HP_child = HpConnect
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_vanish
+16 -2
View File
@@ -767,6 +767,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = false
; Barrier Molecular Shield
[ShieldGenerator]
nickname = npc_shield02_mark09
ids_name = 263777
@@ -799,6 +801,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = false
; Adv. Barrier Molecular Shield
[ShieldGenerator]
nickname = npc_shield02_mark10
ids_name = 263778
@@ -1695,6 +1699,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Adv. Protector H. F. Shield
[ShieldGenerator]
nickname = shield01_mark08_hf
ids_name = 263806
@@ -1727,6 +1733,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Champion H. F. Shield
[ShieldGenerator]
nickname = shield01_mark09_hf
ids_name = 263807
@@ -1759,6 +1767,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Adv. Champion H. F. Shield
[ShieldGenerator]
nickname = shield01_mark10_hf
ids_name = 263808
@@ -2687,6 +2697,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Barrier H. F. Shield
[ShieldGenerator]
nickname = shield02_mark09_hf
ids_name = 263837
@@ -2719,6 +2731,8 @@ separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Adv. Barrier H. F. Shield
[ShieldGenerator]
nickname = shield02_mark10_hf
ids_name = 263838
@@ -4319,8 +4333,8 @@ parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
regeneration_rate = 190
max_capacity = 8460
regeneration_rate = 245.3
max_capacity = 10860
toughness = 82.8
hp_type = hp_elite_shield_special_10
offline_rebuild_time = 12
File diff suppressed because it is too large Load Diff
+406 -1
View File
@@ -751,6 +751,8 @@ ids_info = 264179
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Barrager Turret Mk III
[Good]
nickname = fc_j_turret01_mark03
equipment = fc_j_turret01_mark03
@@ -763,6 +765,8 @@ ids_info = 264180
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Azrael
[Good]
nickname = fc_lr_gun01_mark01
equipment = fc_lr_gun01_mark01
@@ -775,6 +779,8 @@ ids_info = 264181
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Drail
[Good]
nickname = fc_lr_gun01_mark02
equipment = fc_lr_gun01_mark02
@@ -787,6 +793,8 @@ ids_info = 264182
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Raphael
[Good]
nickname = fc_lr_gun01_mark03
equipment = fc_lr_gun01_mark03
@@ -799,6 +807,8 @@ ids_info = 264183
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Usiel
[Good]
nickname = fc_lr_gun01_mark04
equipment = fc_lr_gun01_mark04
@@ -811,6 +821,8 @@ ids_info = 264184
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Vassago
[Good]
nickname = fc_lr_gun01_mark05
equipment = fc_lr_gun01_mark05
@@ -823,6 +835,8 @@ ids_info = 264185
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Zaphiel Turret
[Good]
nickname = fc_lr_turret01_mark01
equipment = fc_lr_turret01_mark01
@@ -1063,6 +1077,8 @@ ids_info = 264205
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Angelito Mk I
[Good]
nickname = fc_c_gun01_mark01
equipment = fc_c_gun01_mark01
@@ -1075,6 +1091,8 @@ ids_info = 264206
shop_archetype = equipment\models\weapons\co_shock_therapy.cmp
material_library = equipment\models\ge_equip.mat
; Angelito II
[Good]
nickname = fc_c_gun01_mark02
equipment = fc_c_gun01_mark02
@@ -1087,6 +1105,8 @@ ids_info = 264207
shop_archetype = equipment\models\weapons\co_shock_therapy.cmp
material_library = equipment\models\ge_equip.mat
; Angelito Mk III
[Good]
nickname = fc_c_gun01_mark03
equipment = fc_c_gun01_mark03
@@ -1099,6 +1119,8 @@ ids_info = 264208
shop_archetype = equipment\models\weapons\co_shock_therapy.cmp
material_library = equipment\models\ge_equip.mat
; Salamanca Mk I
[Good]
nickname = fc_c_gun01_mark04
equipment = fc_c_gun01_mark04
@@ -1111,6 +1133,8 @@ ids_info = 264209
shop_archetype = equipment\models\weapons\co_shock_therapy.cmp
material_library = equipment\models\ge_equip.mat
; Salamanca Mk II
[Good]
nickname = fc_c_gun01_mark05
equipment = fc_c_gun01_mark05
@@ -1123,6 +1147,8 @@ ids_info = 264210
shop_archetype = equipment\models\weapons\co_shock_therapy.cmp
material_library = equipment\models\ge_equip.mat
; Borroco
[Good]
nickname = fc_c_gun02_mark01
equipment = fc_c_gun02_mark01
@@ -1135,6 +1161,8 @@ ids_info = 264211
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Rapier
[Good]
nickname = fc_c_gun02_mark02
equipment = fc_c_gun02_mark02
@@ -1147,6 +1175,8 @@ ids_info = 264212
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03
equipment = fc_c_gun02_mark03
@@ -1159,6 +1189,8 @@ ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Angelito Turret Mk I
[Good]
nickname = fc_c_turret01_mark01
equipment = fc_c_turret01_mark01
@@ -1171,6 +1203,8 @@ ids_info = 264214
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Angelito Turret Mk II
[Good]
nickname = fc_c_turret01_mark02
equipment = fc_c_turret01_mark02
@@ -1183,6 +1217,8 @@ ids_info = 264215
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Salamanca Turret
[Good]
nickname = fc_c_turret01_mark03
equipment = fc_c_turret01_mark03
@@ -1195,6 +1231,8 @@ ids_info = 264216
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Borroco Turret
[Good]
nickname = fc_c_turret02_mark01
equipment = fc_c_turret02_mark01
@@ -1207,6 +1245,8 @@ ids_info = 264217
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Rapier Turret
[Good]
nickname = fc_c_turret02_mark02
equipment = fc_c_turret02_mark02
@@ -1219,6 +1259,8 @@ ids_info = 264218
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Single Player Weapon DH MK I
[Good]
nickname = fc_or_gun01_mark01_m1
equipment = fc_or_gun01_mark01_m1
@@ -1231,6 +1273,8 @@ ids_info = 264219
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Death's Hand Mk I
[Good]
nickname = fc_or_gun01_mark01
equipment = fc_or_gun01_mark01
@@ -1915,6 +1959,8 @@ ids_info = 264276
shop_archetype = equipment\models\turret\utility_turret02.cmp
material_library = equipment\models\ge_turret.mat
; Large Miner Turret
[Good]
nickname = gd_im_miner_turret03
equipment = gd_im_miner_turret03
@@ -1927,6 +1973,8 @@ ids_info = 264277
shop_archetype = equipment\models\turret\utility_turret03.cmp
material_library = equipment\models\ge_turret.mat
; Gunslinger Mk I
[Good]
nickname = gd_bh_gun01_mark01
equipment = gd_bh_gun01_mark01
@@ -1939,6 +1987,8 @@ ids_info = 264278
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Gunslinger Mk II
[Good]
nickname = gd_bh_gun01_mark02
equipment = gd_bh_gun01_mark02
@@ -1951,6 +2001,8 @@ ids_info = 264279
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Winchester Mk I
[Good]
nickname = gd_bh_gun01_mark03
equipment = gd_bh_gun01_mark03
@@ -1963,6 +2015,8 @@ ids_info = 264280
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Winchester Mk II
[Good]
nickname = gd_bh_gun01_mark04
equipment = gd_bh_gun01_mark04
@@ -1975,6 +2029,8 @@ ids_info = 264281
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Reaver Mk I
[Good]
nickname = gd_bh_gun01_mark05
equipment = gd_bh_gun01_mark05
@@ -1987,6 +2043,8 @@ ids_info = 264282
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Reaver Mk II
[Good]
nickname = gd_bh_gun01_mark06
equipment = gd_bh_gun01_mark06
@@ -1999,6 +2057,8 @@ ids_info = 264283
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Brave Mk I
[Good]
nickname = gd_bh_gun02_mark01
equipment = gd_bh_gun02_mark01
@@ -2011,6 +2071,8 @@ ids_info = 264284
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Brave Mk II
[Good]
nickname = gd_bh_gun02_mark02
equipment = gd_bh_gun02_mark02
@@ -2023,6 +2085,8 @@ ids_info = 264285
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Warrior Mk I
[Good]
nickname = gd_bh_gun02_mark03
equipment = gd_bh_gun02_mark03
@@ -2035,6 +2099,8 @@ ids_info = 264286
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Warrior Mk II
[Good]
nickname = gd_bh_gun02_mark04
equipment = gd_bh_gun02_mark04
@@ -2047,6 +2113,8 @@ ids_info = 264287
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Buckshot
[Good]
nickname = gd_bh_gun02_mark05
equipment = gd_bh_gun02_mark05
@@ -2059,6 +2127,8 @@ ids_info = 264288
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Gunsliner Mk.1 Turret
[Good]
nickname = gd_bh_turret01_mark01
equipment = gd_bh_turret01_mark01
@@ -2071,6 +2141,8 @@ ids_info = 264289
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Gunslinger Mk II Turret
[Good]
nickname = gd_bh_turret01_mark02
equipment = gd_bh_turret01_mark02
@@ -2083,6 +2155,8 @@ ids_info = 264290
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Winchester Turret
[Good]
nickname = gd_bh_turret01_mark03
equipment = gd_bh_turret01_mark03
@@ -2095,6 +2169,8 @@ ids_info = 264291
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Reaver Turret
[Good]
nickname = gd_bh_turret01_mark04
equipment = gd_bh_turret01_mark04
@@ -2107,6 +2183,8 @@ ids_info = 264292
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Brave Turret
[Good]
nickname = gd_bh_turret02_mark01
equipment = gd_bh_turret02_mark01
@@ -2119,6 +2197,8 @@ ids_info = 264293
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Warrior Turret
[Good]
nickname = gd_bh_turret02_mark02
equipment = gd_bh_turret02_mark02
@@ -2131,6 +2211,8 @@ ids_info = 264294
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Buckshot Turret
[Good]
nickname = gd_bh_turret02_mark03
equipment = gd_bh_turret02_mark03
@@ -2143,6 +2225,8 @@ ids_info = 264295
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Natter
[Good]
nickname = fc_rh_gun01_mark01
equipment = fc_rh_gun01_mark01
@@ -2155,6 +2239,8 @@ ids_info = 264296
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Natter Zwei
[Good]
nickname = fc_rh_gun01_mark02
equipment = fc_rh_gun01_mark02
@@ -2167,6 +2253,8 @@ ids_info = 264297
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Roter Blitz
[Good]
nickname = fc_rh_gun01_mark03
equipment = fc_rh_gun01_mark03
@@ -2179,6 +2267,8 @@ ids_info = 264298
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Natterturn
[Good]
nickname = fc_rh_gun01_mark04
equipment = fc_rh_gun01_mark04
@@ -2191,6 +2281,8 @@ ids_info = 264299
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Natter Turret
[Good]
nickname = fc_rh_turret01_mark01
equipment = fc_rh_turret01_mark01
@@ -2203,6 +2295,8 @@ ids_info = 264300
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Roter Blitz Turret
[Good]
nickname = fc_rh_turret01_mark02
equipment = fc_rh_turret01_mark02
@@ -2215,6 +2309,8 @@ ids_info = 264301
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Tanto
[Good]
nickname = fc_bd_gun01_mark01
equipment = fc_bd_gun01_mark01
@@ -2227,6 +2323,8 @@ ids_info = 264302
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Wakizashi
[Good]
nickname = fc_bd_gun01_mark02
equipment = fc_bd_gun01_mark02
@@ -2239,6 +2337,8 @@ ids_info = 264303
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Katana
[Good]
nickname = fc_bd_gun01_mark03
equipment = fc_bd_gun01_mark03
@@ -2251,6 +2351,8 @@ ids_info = 264304
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Gendaito
[Good]
nickname = fc_bd_gun01_mark04
equipment = fc_bd_gun01_mark04
@@ -2263,6 +2365,8 @@ ids_info = 264305
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Tanto Turret
[Good]
nickname = fc_bd_turret01_mark01
equipment = fc_bd_turret01_mark01
@@ -2275,6 +2379,8 @@ ids_info = 264306
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Katana Turret
[Good]
nickname = fc_bd_turret01_mark02
equipment = fc_bd_turret01_mark02
@@ -2287,6 +2393,8 @@ ids_info = 264307
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Luger Type A
[Good]
nickname = fc_b_gun01_mark01
equipment = fc_b_gun01_mark01
@@ -2299,6 +2407,8 @@ ids_info = 264308
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Luger Type B
[Good]
nickname = fc_b_gun01_mark02
equipment = fc_b_gun01_mark02
@@ -2311,6 +2421,8 @@ ids_info = 264309
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Luger Type C
[Good]
nickname = fc_b_gun01_mark03
equipment = fc_b_gun01_mark03
@@ -2323,6 +2435,8 @@ ids_info = 264310
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Luger Turret Type A
[Good]
nickname = fc_b_turret01_mark01
equipment = fc_b_turret01_mark01
@@ -2335,6 +2449,8 @@ ids_info = 264311
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Luger Turret Type B
[Good]
nickname = fc_b_turret01_mark02
equipment = fc_b_turret01_mark02
@@ -2347,6 +2463,8 @@ ids_info = 264312
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Helios
[Good]
nickname = gd_z_gun01_mark01
equipment = gd_z_gun01_mark01
@@ -2359,6 +2477,8 @@ ids_info = 264313
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Helios 2
[Good]
nickname = gd_z_gun01_mark02
equipment = gd_z_gun01_mark02
@@ -2371,6 +2491,8 @@ ids_info = 264314
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Fury
[Good]
nickname = gd_z_gun01_mark03
equipment = gd_z_gun01_mark03
@@ -2383,6 +2505,8 @@ ids_info = 264315
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Fury 2
[Good]
nickname = gd_z_gun01_mark04
equipment = gd_z_gun01_mark04
@@ -2395,6 +2519,8 @@ ids_info = 264316
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Fury 3
[Good]
nickname = gd_z_gun01_mark05
equipment = gd_z_gun01_mark05
@@ -2407,6 +2533,8 @@ ids_info = 264317
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Helios Turret
[Good]
nickname = gd_z_turret01_mark01
equipment = gd_z_turret01_mark01
@@ -2419,6 +2547,8 @@ ids_info = 264318
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Fury Turret
[Good]
nickname = gd_z_turret01_mark02
equipment = gd_z_turret01_mark02
@@ -2431,6 +2561,8 @@ ids_info = 264319
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Fury 2 Turret
[Good]
nickname = gd_z_turret01_mark03
equipment = gd_z_turret01_mark03
@@ -2875,6 +3007,8 @@ ids_info = 264356
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Justice Mk I
[Good]
nickname = li_gun01_mark01
equipment = li_gun01_mark01
@@ -2887,6 +3021,8 @@ ids_info = 264357
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Justice Mk II
[Good]
nickname = li_gun01_mark02
equipment = li_gun01_mark02
@@ -2899,6 +3035,8 @@ ids_info = 264358
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Justice Mk III
[Good]
nickname = li_gun01_mark03
equipment = li_gun01_mark03
@@ -2911,6 +3049,8 @@ ids_info = 264359
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Vengeance Mk I
[Good]
nickname = li_gun01_mark04
equipment = li_gun01_mark04
@@ -2923,6 +3063,8 @@ ids_info = 264360
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Vengeance Mk II
[Good]
nickname = li_gun01_mark05
equipment = li_gun01_mark05
@@ -2935,6 +3077,8 @@ ids_info = 264361
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Vengeance Mk III
[Good]
nickname = li_gun01_mark06
equipment = li_gun01_mark06
@@ -2947,6 +3091,8 @@ ids_info = 264362
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; VengeanceSP Mk III
[Good]
nickname = li_gun01_mark06_m11
equipment = li_gun01_mark06_m11
@@ -2959,6 +3105,8 @@ ids_info = 264363
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; Lavablade Mk I
[Good]
nickname = li_gun02_mark01
equipment = li_gun02_mark01
@@ -2971,6 +3119,8 @@ ids_info = 264364
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Lavablade Mk II
[Good]
nickname = li_gun02_mark02
equipment = li_gun02_mark02
@@ -2983,6 +3133,8 @@ ids_info = 264365
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Lavablade Mk III
[Good]
nickname = li_gun02_mark03
equipment = li_gun02_mark03
@@ -2995,6 +3147,8 @@ ids_info = 264366
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Magma Hammer Mk I
[Good]
nickname = li_gun02_mark04
equipment = li_gun02_mark04
@@ -3007,6 +3161,8 @@ ids_info = 264367
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Magma Hammer Mk II
[Good]
nickname = li_gun02_mark05
equipment = li_gun02_mark05
@@ -3019,6 +3175,8 @@ ids_info = 264368
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Magma Hammer Mk III
[Good]
nickname = li_gun02_mark06
equipment = li_gun02_mark06
@@ -3031,6 +3189,8 @@ ids_info = 264369
shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp
material_library = equipment\models\li_equip.mat
; Justice Turret Mk I
[Good]
nickname = li_turret01_mark01
equipment = li_turret01_mark01
@@ -3043,6 +3203,8 @@ ids_info = 264370
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Justice Turret Mk II
[Good]
nickname = li_turret01_mark02
equipment = li_turret01_mark02
@@ -3055,6 +3217,8 @@ ids_info = 264371
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Vengeance Turret
[Good]
nickname = li_turret01_mark03
equipment = li_turret01_mark03
@@ -3067,6 +3231,8 @@ ids_info = 264372
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Lavablade Turret Mk I
[Good]
nickname = li_turret02_mark01
equipment = li_turret02_mark01
@@ -3079,6 +3245,8 @@ ids_info = 264373
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Lavablade Turret Mk II
[Good]
nickname = li_turret02_mark02
equipment = li_turret02_mark02
@@ -3091,6 +3259,8 @@ ids_info = 264374
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Magma Hammer Turret
[Good]
nickname = li_turret02_mark03
equipment = li_turret02_mark03
@@ -3103,6 +3273,8 @@ ids_info = 264375
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
; Cruiser Turret
[Good]
nickname = li_cruiser_turret01
equipment = li_cruiser_turret01
@@ -3115,6 +3287,8 @@ ids_info = 264376
shop_archetype = equipment\models\turret\li_turret05.cmp
material_library = equipment\models\li_turret.mat
; Cruiser Forward Gun
[Good]
nickname = li_cruiser_forward_gun01
equipment = li_cruiser_forward_gun01
@@ -3127,6 +3301,8 @@ ids_info = 264377
shop_archetype = equipment\models\turret\li_cruiser_gun01.cmp
material_library = equipment\models\li_turret.mat
; Cruiser Missile Turret
[Good]
nickname = li_cruiser_missile_turret01
equipment = li_cruiser_missile_turret01
@@ -3139,6 +3315,8 @@ ids_info = 264378
shop_archetype = equipment\models\turret\li_turret05b.cmp
material_library = equipment\models\li_turret.mat
; Battleship Primary Turret
[Good]
nickname = li_battleship_turret01
equipment = li_battleship_turret01
@@ -3151,6 +3329,8 @@ ids_info = 264379
shop_archetype = equipment\models\turret\li_turret01.cmp
material_library = equipment\models\li_turret.mat
; Battleship Secondary Turret
[Good]
nickname = li_battleship_turret02
equipment = li_battleship_turret02
@@ -3163,6 +3343,8 @@ ids_info = 264380
shop_archetype = equipment\models\turret\li_turret02.cmp
material_library = equipment\models\li_turret.mat
; Battleship Tertiary Turret
[Good]
nickname = li_battleship_turret03
equipment = li_battleship_turret03
@@ -3175,6 +3357,8 @@ ids_info = 264381
shop_archetype = equipment\models\turret\li_turret03.cmp
material_library = equipment\models\li_turret.mat
; Battleship Defense Turret
[Good]
nickname = li_battleship_turret04
equipment = li_battleship_turret04
@@ -3187,6 +3371,8 @@ ids_info = 264382
shop_archetype = equipment\models\turret\li_turret04.cmp
material_library = equipment\models\li_turret.mat
; Battleship Flak Turret
[Good]
nickname = li_battleship_flak_turret01
equipment = li_battleship_flak_turret01
@@ -7730,6 +7916,117 @@ ids_info = 264233
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
;Template red
[Good]
nickname = template_3_red_40
equipment = template_3_red_40
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263199
ids_info = 264199
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = template_3_red_588
equipment = template_3_red_588
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263448
ids_info = 264448
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = template_3_red_833
equipment = template_3_red_833
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263233
ids_info = 264233
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
;Template yellow
[Good]
nickname = template_3_yellow_40
equipment = template_3_yellow_40
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263199
ids_info = 264199
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = template_3_yellow_588
equipment = template_3_yellow_588
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263448
ids_info = 264448
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = template_3_yellow_833
equipment = template_3_yellow_833
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263233
ids_info = 264233
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
;Template orange
[Good]
nickname = template_3_orange_40
equipment = template_3_orange_40
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263199
ids_info = 264199
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = template_3_orange_588
equipment = template_3_orange_588
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263448
ids_info = 264448
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = template_3_orange_833
equipment = template_3_orange_833
category = equipment
price = 120000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 263233
ids_info = 264233
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
;Template green
[Good]
nickname = template_3_green_40
@@ -7990,4 +8287,112 @@ free_ammo = cruise_disruptor01_mark01_ammo, 5
ids_name = 263526
ids_info = 264526
shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
material_library = equipment\models\li_equip.mat
material_library = equipment\models\li_equip.mat
; Liberty Gatling Gun
[Good]
nickname = li_gatling_gun_ammo
equipment = li_gatling_gun_ammo
shop_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
category = equipment
price = 1
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
combinable = true
[Good]
nickname = li_gatling_gun
equipment = li_gatling_gun
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299000
ids_info = 299000
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Codename CHIMERA
[Good]
nickname = special_gun16
equipment = special_gun16
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299010
ids_info = 299011
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Codename POISON CLAW
[Good]
nickname = special_gun17
equipment = special_gun17
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299012
ids_info = 299013
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Codename AVALON
[Good]
nickname = special_gun18
equipment = special_gun18
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299014
ids_info = 299015
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Codename NEMESIS
[Good]
nickname = special_gun19
equipment = special_gun19
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299016
ids_info = 299017
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Scythe Mk II
[Good]
nickname = or_gun01_mark05
equipment = or_gun01_mark05
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299052
ids_info = 299053
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Scythe Mk II
[Good]
nickname = or_gun01_mark05
equipment = or_gun01_mark05
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299050
ids_info = 299051
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
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+181 -1
View File
@@ -5135,4 +5135,184 @@ effect_crc = 258104849
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
textures = fx\lightning2.txm
;Template Red
[VisEffect]
nickname = template_3_red_flash
alchemy = fx\weapons\customs\template_3_red.ale
effect_crc = 207127975
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = template_3_red_impact
alchemy = fx\weapons\customs\template_3_red.ale
effect_crc = 413617125
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = template_3_red_proj
alchemy = fx\weapons\customs\template_3_red.ale
effect_crc = -247148054
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
;Template Yellow
[VisEffect]
nickname = template_3_yellow_flash
alchemy = fx\weapons\customs\template_3_yellow.ale
effect_crc = -301669967
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = template_3_yellow_impact
alchemy = fx\weapons\customs\template_3_yellow.ale
effect_crc = 143762128
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = template_3_yellow_proj
alchemy = fx\weapons\customs\template_3_yellow.ale
effect_crc = 277203165
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
;Template Orange
[VisEffect]
nickname = template_3_orange_flash
alchemy = fx\weapons\customs\template_3_orange.ale
effect_crc = 395205601
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = template_3_orange_impact
alchemy = fx\weapons\customs\template_3_orange.ale
effect_crc = 50559390
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = template_3_orange_proj
alchemy = fx\weapons\customs\template_3_orange.ale
effect_crc = -169002897
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
; Codename: CHIMERA
[VisEffect]
nickname = chimera_flash
alchemy = fx\weapons\customs\chimera.ale
effect_crc = -491373339
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = chimera_impact
alchemy = fx\weapons\customs\chimera.ale
effect_crc = -56916512
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = chimera_proj
alchemy = fx\weapons\customs\chimera.ale
effect_crc = 281080052
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\missleeffect.txm
textures = fx\lightning2.txm
textures = fx\nomad.txm
; Codename: POISON CLAW
[VisEffect]
nickname = poisonclaw_flash
alchemy = fx\weapons\customs\poisonclaw.ale
effect_crc = -184488780
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
[VisEffect]
nickname = poisonclaw_impact
alchemy = fx\weapons\customs\poisonclaw.ale
effect_crc = -18853294
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
[VisEffect]
nickname = poisonclaw_proj
alchemy = fx\weapons\customs\poisonclaw.ale
effect_crc = 500791262
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
; Codename: NEMESIS
[VisEffect]
nickname = nemesis_flash
alchemy = fx\weapons\customs\nemesis.ale
effect_crc = -123118272
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
[VisEffect]
nickname = nemesis_impact
alchemy = fx\weapons\customs\nemesis.ale
effect_crc = 473812454
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
[VisEffect]
nickname = nemesis_proj
alchemy = fx\weapons\customs\nemesis.ale
effect_crc = 101309374
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
textures = fx\nomad.txm
textures = fx\hexagon.txm
; Scythe
[VisEffect]
nickname = scythe_proj
alchemy = fx\weapons\customs\scythe.ale
effect_crc = -112767069
textures = fx\planetflare.txm
textures = fx\efx.txm
+53
View File
@@ -894,3 +894,56 @@ head_texture = star
trail_texture = thin
flash_size = 4
; POISON CLAW Beam effect
[BeamSpear]
nickname = poison_claw_01_beam
tip_length = 20
tail_length = 30
head_width = 0.7
core_width = 1
tip_color = 13, 115, 13
core_color = 25, 135, 25
outter_color = 13, 115, 13
tail_color = 225, 225, 15
head_brightness = 0.8
trail_brightness = 0.7
head_texture = ball
trail_texture = wide
flash_size = 3
; AVALON Beam effect
[BeamSpear]
nickname = avalon_beam
tip_length = 5
tail_length = 60
head_width = 3
core_width = 2
tip_color = 0, 64, 128
core_color = 20, 85, 150
outter_color = 0, 64, 128
tail_color = 255, 255, 255
head_brightness = 1
trail_brightness = 1
head_texture = star
trail_texture = wide
flash_size = 3
; NEMESIS Beam effect
[BeamSpear]
nickname = nemesis_01_beam
tip_length = 20
tail_length = 30
head_width = 0.7
core_width = 1
tip_color = 194, 223, 32
core_color = 225, 250, 0
outter_color = 194, 223, 32
tail_color = 194, 223, 32
head_brightness = 0.8
trail_brightness = 0.7
head_texture = ball
trail_texture = wide
flash_size = 3
+132 -1
View File
@@ -3486,6 +3486,57 @@ vis_effect = template_3_green_proj
;vis_beam = template_3_green_beam
vis_beam = pi_particle_04_beam
;Template Red
[Effect]
nickname = template_3_red_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = template_3_red_flash
[Effect]
nickname = template_3_red_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = template_3_red_impact
[Effect]
nickname = template_3_red_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = template_3_red_proj
vis_beam = pi_particle_04_beam
;Template yellow
[Effect]
nickname = template_3_yellow_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = template_3_yellow_flash
[Effect]
nickname = template_3_yellow_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = template_3_yellow_impact
[Effect]
nickname = template_3_yellow_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = template_3_yellow_proj
vis_beam = pi_particle_04_beam
;Template orange
[Effect]
nickname = template_3_orange_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = template_3_orange_flash
[Effect]
nickname = template_3_orange_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = template_3_orange_impact
[Effect]
nickname = template_3_orange_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = template_3_orange_proj
vis_beam = pi_particle_04_beam
;Template Cyan
[Effect]
nickname = template_3_cyan_flash
@@ -3672,4 +3723,84 @@ vis_effect = dsy_no2_smallengine02
[Effect]
nickname = dsy_no2_smallengine03
effect_type = EFT_ENGINE_FIRE
vis_effect = dsy_no2_smallengine03
vis_effect = dsy_no2_smallengine03
; New Codename Weapon Effects
; CHIMERA
[Effect]
nickname = chimera_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = chimera_flash
[Effect]
nickname = chimera_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = chimera_impact
[Effect]
nickname = chimera_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = chimera_proj
vis_beam = pi_particle_04_beam
; POISON CLAW
[Effect]
nickname = poisonclaw_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = poisonclaw_flash
[Effect]
nickname = poisonclaw_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = poisonclaw_impact
[Effect]
nickname = poisonclaw_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = poisonclaw_proj
vis_beam = poison_claw_01_beam
; AVALON
[Effect]
nickname = gf_br_gun02_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = gf_br_gun02_flash
[Effect]
nickname = gf_br_gun02_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = gf_br_gun02_impact
[Effect]
nickname = gf_br_gun02_projectile
effect_type = EFT_WEAPON_PROJ
vis_effect = gf_br_gun02_projectile
vis_beam = avalon_beam
;vis_generic = min_photon_01_proj
; NEMESIS
[Effect]
nickname = nemesis_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = nemesis_flash
[Effect]
nickname = nemesis_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = nemesis_impact
[Effect]
nickname = nemesis_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = nemesis_proj
vis_beam = nemesis_01_beam
; Scythe
[Effect]
nickname = scythe_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = scythe_proj
vis_generic = min_photon_01_proj
+3 -3
View File
@@ -45958,10 +45958,10 @@ room = bar
[GF_NPC]
nickname = st0301_blood_005_f
body = pl_male2_journeyman_body
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 200027
affiliation = fc_or_grp
voice = rvp511
+28
View File
@@ -8116,3 +8116,31 @@ base = Bw08_01_Base
base = Ew02_01_Base
base = Hi01_01_Base
; REM
[NewsItem]
rank = mission_13_accepted, mission_end
icon = world
logo = news_jacobi
category = 250000
headline = 250000
text = 250001
base = Li01_01_Base
[NewsItem]
rank = mission_13_accepted, mission_end
icon = world
logo = news_westpoint
category = 250100
headline = 250100
text = 250101
base = Li01_09_Base
[NewsItem]
rank = mission_13_accepted, mission_end
icon = world
logo = news_schultzsky_shipexplo
category = 251000
headline = 251000
text = 251001
base = Rh01_01_Base
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