90 Commits

Author SHA1 Message Date
D4rkl1ght3r 2aca26f41b Create Thruster Infocards 2026-07-25 18:07:18 +02:00
D4rkl1ght3r 014989834f Add thrusters to market 2026-07-25 17:53:09 +02:00
D4rkl1ght3r c9cf49e0dc Remove Liberty Thruster Duplicate 2026-07-24 19:17:23 +02:00
D4rkl1ght3r 0db561c822 Add Tizona del Cid Schematic PhantomLoot 2026-07-24 19:01:53 +02:00
D4rkl1ght3r 52408186b5 Add Thruster FX Colours & Misc 2026-07-24 19:00:28 +02:00
D4rkl1ght3r f17ce74784 Add Tizona del Cid Blueprint & Schematic 2026-07-11 08:14:05 +02:00
FlatHack ce5810923d NEVADA - Las Vegas Rumors 2026-07-08 05:54:50 +02:00
FlatHack c0519d2f1c NEVADA - NPC Rumors Las Vegas - first test 2026-07-06 16:28:41 +02:00
D4rkl1ght3r f375839a2e Lower powerplant prices to normalize ship purchase 2026-06-21 19:09:51 +02:00
D4rkl1ght3r 778fed02d7 Adjust Volume to RVP111 Voices 2026-06-20 20:34:18 +02:00
D4rkl1ght3r 4048090ffc Update Lua Scripts 2026-06-20 14:04:34 +02:00
D4rkl1ght3r e33d445ced Adjust Volume to RVP101 Voices 2026-06-20 13:14:27 +02:00
D4rkl1ght3r b6ee88de80 Adjust Volume to RVP106 Voices 2026-06-20 13:00:23 +02:00
D4rkl1ght3r 4e205eb5da Adjust Volume to RVP131 Voices 2026-06-20 12:44:52 +02:00
D4rkl1ght3r 9e08c8f45a Adjust Volume to RVP151 Voices 2026-06-20 12:16:01 +02:00
D4rkl1ght3r 388a8f66e1 Weapon Balancing 2026-06-20 12:03:03 +02:00
D4rkl1ght3r b6385641b6 Add Shield Template 2026-06-20 12:01:41 +02:00
D4rkl1ght3r 41b0aeeb48 Adjust Volume to RVP111 Voices 2026-06-20 09:28:01 +02:00
D4rkl1ght3r 81e96b4dc8 Add Male Base Voice Entries 2026-06-19 22:51:07 +02:00
D4rkl1ght3r 08246f3939 Update RVP101 Voice 2026-06-19 21:40:20 +02:00
D4rkl1ght3r ed590679d7 Update RVP106 Voice 2026-06-19 20:29:46 +02:00
D4rkl1ght3r ec539d024d Update RVP111 Voice 2026-06-18 23:17:33 +02:00
D4rkl1ght3r eaad1ea0ca Update RVP121 Voice 2026-06-18 22:42:50 +02:00
D4rkl1ght3r 775a7539ca Update RVP126 Voice 2026-06-18 22:08:35 +02:00
D4rkl1ght3r 57e8c8b03d Update RVP131 Voice 2026-06-18 21:52:29 +02:00
FlatHack a22fb2efd9 Nevada: Rogue Patrols 2026-06-17 23:36:34 +02:00
FlatHack bdfd83184f Nevada: Add Rogue Patrol 2026-06-17 22:29:49 +02:00
D4rkl1ght3r fa370db87d Update RVP140 Voice 2026-06-17 21:24:11 +02:00
D4rkl1ght3r 56cf736cb8 Update RVP146 Voice 2026-06-17 21:03:08 +02:00
D4rkl1ght3r 335ccb40ba Update RVP151 Voice 2026-06-17 20:00:35 +02:00
FlatHack f382aec492 Nevada: Infocard and Encounter Fix 2026-06-17 15:09:05 +02:00
FlatHack 39eed53729 Nevada: Battleship Henderson Fix; Station deletion 2026-06-17 14:41:24 +02:00
FlatHack 9f82edfa38 Nevada: Sentinel Outpost Fix 2026-06-17 14:25:10 +02:00
FlatHack 62d3fe88f8 Nevada: Helios Station Fix 2026-06-17 14:16:26 +02:00
FlatHack 075356c57d fix empty news 2026-06-17 14:15:16 +02:00
FlatHack fb5f158173 Nevada: Added News to Las Vegas and other Stations 2026-06-17 14:00:33 +02:00
D4rkl1ght3r b023c96c50 Update Shield + Story Arc Infocards 2026-06-16 18:13:59 +02:00
FlatHack 0cf9d384cd Update LI06 system object configurations and add new wreck infocards 2026-06-15 23:01:58 +02:00
FlatHack 04af153c1b Add asteroid and debris configurations for LI06 system
- Created LI06_asteroid_001.ini to define asteroid properties, textures, and lootable zones.
- Created LI06_debris_001.ini to define debris field properties, textures, and lootable zones.
- Updated LI06_mojavedustcloud_01.ini to remove unnecessary exclusions.
- Modified LI06_03_Base.ini to change the starting room and adjust price variance.
- Updated bar and deck room configurations to reflect new scripts and ambient scenes.
- Removed redundant deck2 room and adjusted hotspots for better navigation.
- Updated LI06.ini to include new asteroid and debris zones.
- Adjusted various object positions and properties within the LI06 system.
- Added new info cards for the Dustcloud Field and the hidden pirate base.
2026-06-15 22:37:41 +02:00
FlatHack b0e4771ef1 rep change npcs 2026-06-15 16:07:22 +02:00
FlatHack 867eaada72 NPCs Las Vegas 2026-06-15 15:56:49 +02:00
FlatHack a231c6fe98 Las Vegas Fix 2026-06-15 15:54:54 +02:00
FlatHack 1288211503 market for Li06_01 2026-06-15 15:02:17 +02:00
FlatHack e0e84c383a fix voice and costume error 2026-06-15 14:08:20 +02:00
FlatHack 6d9ecd2296 space normalization 2026-06-15 14:04:01 +02:00
FlatHack af97748b3a mojave field infocard 2026-06-15 13:55:55 +02:00
FlatHack 51db4789ca remove system wide asteroid field and move it behind planet 2026-06-15 13:41:32 +02:00
FlatHack 59a76d7965 ascii error fix 2026-06-15 12:58:50 +02:00
FlatHack 65e1a6a6a4 Infocard Las Vegas 2026-06-15 12:47:37 +02:00
FlatHack 77154998a9 remove unneeded spaces 2026-06-15 12:11:24 +02:00
FlatHack e82ae32524 add sun exclusion 2026-06-15 12:11:03 +02:00
D4rkl1ght3r 15a1262e80 Update Version 2026-06-14 08:29:43 +02:00
D4rkl1ght3r d5a755f3b2 Change NEWSVENDOR DDS to TGA 2026-06-13 11:22:19 +02:00
D4rkl1ght3r 73d9eced48 Change Weapon Stats 2026-06-13 09:00:50 +02:00
D4rkl1ght3r f17334b5f3 Change Energy & Thruster Extensions 2026-06-13 08:58:35 +02:00
D4rkl1ght3r ca4218c4ca Change Starflier and Startracker Stats 2026-06-13 08:56:04 +02:00
D4rkl1ght3r 04413b067a Update REM-Client to 0.4.3.0 2026-06-06 23:16:34 +02:00
D4rkl1ght3r b3920a334b Downscale Nomad Asteroids Large to Vanilla Size 2026-06-06 22:14:10 +02:00
D4rkl1ght3r 6213f89a74 Add Thrust Velocity Extension Icons 2026-06-06 00:55:31 +02:00
D4rkl1ght3r 5c7bfb9b27 Enhance MIS_assassinate 2026-06-04 20:14:22 +02:00
D4rkl1ght3r 4e9043d48d Add Acc. and Rapid Tizona del Cid 2026-06-04 08:43:03 +02:00
D4rkl1ght3r 33be737edc Add Energy Core Extension to CSV, Armored Transport & Repair Ship 2026-06-04 08:13:16 +02:00
D4rkl1ght3r efcba2696e Update FLSharp and flplusplus 2026-06-04 08:03:43 +02:00
D4rkl1ght3r 05c19e619f Finalize Statistic Icons 2026-06-04 02:18:45 +02:00
D4rkl1ght3r ad954a2366 Add Thrust Velocity Extension Slot 2026-05-23 10:41:57 +02:00
D4rkl1ght3r 4286641387 Add Thrust Velocity Extensions 2026-05-16 10:14:25 +02:00
NekuraMew e0bf79eda2 Update DATA/FONTS/fonts.ini 2026-05-15 11:04:35 +00:00
D4rkl1ght3r aaa88a22c9 Add Rapier Turret Drop to Corsairs 2026-05-14 21:04:14 +02:00
NekuraMew db8d508857 FIX - Font 2026-05-13 20:35:03 +00:00
D4rkl1ght3r 69857a5f0d Update REM Credits.txt 2026-05-13 22:07:24 +02:00
D4rkl1ght3r bc2f61087b Increase Template Shield Damage + Energy Usage 2026-05-13 21:40:02 +02:00
D4rkl1ght3r 676b15ad1a Adjust Rotations Speed 2026-05-13 21:39:15 +02:00
Nekura c025f25504 Added fixed_height = 0.020000 (4K) 2026-05-12 08:04:31 +02:00
D4rkl1ght3r 299dc0e510 Change Nomad Loot 2026-05-10 23:33:50 +02:00
D4rkl1ght3r 6f052e5284 Change Heavy Fighter Shields + Weapons 2026-05-09 21:30:34 +02:00
D4rkl1ght3r 931f52124f Change Light Fighter Shields 2026-05-09 14:28:13 +02:00
D4rkl1ght3r 42398c92fe Change Crafting Materials Volume to 0 2026-05-09 02:02:07 +02:00
D4rkl1ght3r 28d811b3cf Fix Blood Dragon Wings 2026-05-08 19:29:06 +02:00
D4rkl1ght3r 3f4c208c7c Adjust CSV Turret Angles 2026-05-08 19:04:34 +02:00
D4rkl1ght3r 2f22dbca28 Change Alpaca & Dromedary Statistics 2026-05-08 19:03:22 +02:00
D4rkl1ght3r 87dcf687c8 Update REM-Client 2026-05-07 21:57:07 +02:00
D4rkl1ght3r 28c7fc3cf1 Change Trader Statistics 2026-05-07 19:48:25 +02:00
D4rkl1ght3r aae183aa7c Update engine_good.ini 2026-05-07 19:35:01 +02:00
D4rkl1ght3r 654bfee6da Buff Light Fighters Power Plants 2026-05-07 19:33:25 +02:00
D4rkl1ght3r b12c452b86 Fix Space Shipping Moorings 2026-05-07 19:11:06 +02:00
D4rkl1ght3r 5b269109e4 Update solararch.ini 2026-05-06 23:47:44 +02:00
D4rkl1ght3r 3e36c7ba83 Fix Narita Dock Mount (maybe) 2026-05-06 23:23:38 +02:00
D4rkl1ght3r 92220e3700 Change Trader Hitpoints 2026-05-04 21:17:50 +02:00
D4rkl1ght3r 4cafcb9ff0 Change Nomad Hitpoints 2026-05-04 20:35:05 +02:00
D4rkl1ght3r b02d278db5 Adjust Schematics Droprate PhantomLoot 2026-05-04 20:34:03 +02:00
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@@ -329,6 +329,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -436,6 +440,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -448,14 +456,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -968,6 +988,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -1024,6 +1048,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -1044,6 +1072,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -1076,6 +1108,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -2008,6 +2044,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -2363,6 +2403,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -2470,6 +2514,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -2482,14 +2530,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -3002,6 +3062,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -3058,6 +3122,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -3078,6 +3146,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -3110,6 +3182,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -4042,6 +4118,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -4397,6 +4477,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -4504,6 +4588,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -4516,14 +4604,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -5036,6 +5136,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -5092,6 +5196,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -5112,6 +5220,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -5144,6 +5256,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -6076,6 +6192,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -6431,6 +6551,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -6539,6 +6663,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -6551,14 +6679,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -7071,6 +7211,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -7127,6 +7271,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -7147,6 +7295,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -7179,6 +7331,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -8111,6 +8267,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -8466,6 +8626,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -8573,6 +8737,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -8585,14 +8753,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -9105,6 +9285,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -9161,6 +9345,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -9181,6 +9369,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -9213,6 +9405,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -10145,6 +10341,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -10500,6 +10700,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -10607,6 +10811,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -10619,14 +10827,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -11139,6 +11359,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -11195,6 +11419,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -11215,6 +11443,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -11247,6 +11479,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -12179,6 +12415,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -12534,6 +12774,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -12641,6 +12885,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -12653,14 +12901,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -13173,6 +13433,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -13229,6 +13493,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -13249,6 +13517,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -13281,6 +13553,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -14213,6 +14489,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -14568,6 +14848,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -14675,6 +14959,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -14687,14 +14975,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -15207,6 +15507,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -15263,6 +15567,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -15283,6 +15591,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -15315,6 +15627,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -16247,6 +16563,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
@@ -16602,6 +16922,10 @@ attenuation = -4
msg = GCS_ML_D01aN04
attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01aN05
attenuation = -4
@@ -16709,6 +17033,10 @@ attenuation = -4
msg = GCS_ML_D01fG03
attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG04
attenuation = -4
@@ -16721,14 +17049,26 @@ attenuation = -4
msg = GCS_ML_D01fG05
attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06
attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07
attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_D01hG01
attenuation = -4
@@ -17241,6 +17581,10 @@ attenuation = -4
msg = GCS_ML_F10aR02
attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_F10aR03
attenuation = -4
@@ -17297,6 +17641,10 @@ attenuation = -4
msg = GCS_ML_V01aV01
attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V01aV02
attenuation = -4
@@ -17317,6 +17665,10 @@ attenuation = -4
msg = GCS_ML_V05bV01
attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_V05bV02
attenuation = -4
@@ -17349,6 +17701,10 @@ attenuation = -4
msg = GCS_ML_W01bB01
attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W01bB02
attenuation = -4
@@ -18281,6 +18637,10 @@ attenuation = -4
msg = GCS_ML_W03aF02
attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound]
msg = GCS_ML_W03aF03
attenuation = -4
+4
View File
@@ -524,6 +524,8 @@ ids_info = 264886
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
; Liberty Cruiser Engine
[Good]
nickname = ge_lc_engine_01
equipment = ge_lc_engine_01
@@ -536,6 +538,8 @@ ids_info = 264887
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
; Liberty Battleship Engine
[Good]
nickname = ge_lb_engine_01
equipment = ge_lb_engine_01
+35 -1
View File
@@ -1083,6 +1083,40 @@ shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tizona del Cid Blueprint
[Good]
nickname = commodity_tizona_blueprint
equipment = commodity_tizona_blueprint
msg_id_prefix = gcs_gen_commodity_tizona_blueprint
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tizona del Cid Schematic
[Good]
nickname = commodity_tizona_schematic
equipment = commodity_tizona_schematic
msg_id_prefix = gcs_gen_commodity_tizona_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tractor Beam Blueprint
[Good]
@@ -3724,7 +3758,7 @@ addon = contrail01, HpContrail02, 1
nickname = kubd_hull
category = shiphull
ship = ku_blooddragon
price = 348320
price = 63200
ids_name = 12006
item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db
+4 -21
View File
@@ -1464,6 +1464,7 @@ MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 2
MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
MarketGood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
;MarketGood = commodity_candycane, 0, -1, 150, 500, 0, 1.100000
@@ -2563,7 +2564,6 @@ MarketGood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 0.5
MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 6.6667
MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
; REM LINER
[BaseGood]
@@ -2571,7 +2571,6 @@ base = Hi02_REM_LINER_Base
MarketGood = commodity_slaves, 0, -1, 150, 500, 0, 1.000000
MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 2.000000
; Farway Station
[BaseGood]
@@ -2582,40 +2581,24 @@ MarketGood = commodity_water, 0, -1, 150, 500, 0, 0.1
; Alexandria
[BaseGood]
[BaseGood]
base = ST03_01_Base
; Kairo
[BaseGood]
base = ST04_01_Base
; Menes
[BaseGood]
base = ST04_02_Base
; Sinai
[BaseGood]
base = ST04_03_Base
[BaseGood]
base = KU08_03_Base
[BaseGood]
base = KU08_02_Base
[BaseGood]
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base
[BaseGood]
base = KU08_05_Base
base = LI06_01_Base
MarketGood = commodity_water, 0, -1, 0, 0, 1, 4.000
File diff suppressed because it is too large Load Diff
+7 -32
View File
@@ -158,6 +158,7 @@ marketgood = bhe_package, 13, -1, 1, 1, 0, 1, 1
[BaseGood]
base = Ku04_03_base
;marketgood = kugu_package, 16, -1, 1, 1, 0, 1, 1
; Matsumoto
@@ -184,6 +185,7 @@ marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood]
base = Li01_02_base
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
; marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1
; Battleship Missouri
@@ -331,57 +333,30 @@ marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1
base = Hi02_REM_LINER_Base
marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1
; Farway Station
[BaseGood]
[BaseGood]
base = Ew06_Farway_Base
; Alexandria
[BaseGood]
[BaseGood]
base = ST03_01_Base
; Cairo
[BaseGood]
[BaseGood]
base = ST04_01_Base
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
; Menes
[BaseGood]
[BaseGood]
base = ST04_02_Base
; Sinai
[BaseGood]
[BaseGood]
base = ST04_03_Base
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood]
base = KU08_03_Base
[BaseGood]
base = KU08_02_Base
[BaseGood]
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base
[BaseGood]
base = KU08_05_Base
+51 -36
View File
@@ -24,8 +24,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 2700
charge_rate = 265
capacity = 3600
charge_rate = 365
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -40,8 +40,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 3700
charge_rate = 365
capacity = 4200
charge_rate = 425
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -57,8 +57,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -108,8 +108,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -176,8 +176,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -244,8 +244,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -295,8 +295,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -346,8 +346,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -397,8 +397,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -448,8 +448,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -499,8 +499,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10
capacity = 4700
charge_rate = 465
capacity = 5200
charge_rate = 525
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false
@@ -558,6 +558,21 @@ lootable = false
; Energy Core Extensions
[Power]
nickname = nomad_power_regulator
ids_name = 261692
ids_info = 222208
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 925
charge_rate = 400
thrust_capacity = 360
thrust_charge_rate = 120
lootable = true
[Power]
nickname = mono_power_converter
ids_name = 299501
@@ -569,8 +584,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 975
charge_rate = 390
thrust_capacity = 300
thrust_charge_rate = 100
thrust_capacity = 375
thrust_charge_rate = 125
lootable = true
[Power]
@@ -584,8 +599,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 1950
charge_rate = 150
thrust_capacity = 275
thrust_charge_rate = 115
thrust_capacity = 350
thrust_charge_rate = 135
lootable = true
[Power]
@@ -599,8 +614,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 1275
charge_rate = 315
thrust_capacity = 265
thrust_charge_rate = 120
thrust_capacity = 340
thrust_charge_rate = 145
lootable = true
[Power]
@@ -614,8 +629,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 1500
charge_rate = 200
thrust_capacity = 200
thrust_charge_rate = 150
thrust_capacity = 275
thrust_charge_rate = 175
lootable = true
[Power]
@@ -629,8 +644,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 1050
charge_rate = 375
thrust_capacity = 350
thrust_charge_rate = 75
thrust_capacity = 425
thrust_charge_rate = 100
lootable = true
[Power]
@@ -642,10 +657,10 @@ mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 900
charge_rate = 450
thrust_capacity = 250
thrust_charge_rate = 125
capacity = 950
charge_rate = 375
thrust_capacity = 325
thrust_charge_rate = 150
lootable = true
[Power]
+33 -22
View File
@@ -278,7 +278,7 @@ material_library = equipment\models\hardware.mat
nickname = infinite_power
equipment = infinite_power
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -330,7 +330,7 @@ material_library = equipment\models\hardware.mat
nickname = ge_fighter5_power01
equipment = ge_fighter5_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -343,7 +343,7 @@ material_library = equipment\models\hardware.mat
nickname = ge_fighter6_power01
equipment = ge_fighter6_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -369,7 +369,7 @@ material_library = equipment\models\hardware.mat
nickname = bw_elite_power01
equipment = bw_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -382,7 +382,7 @@ material_library = equipment\models\hardware.mat
nickname = bw_elite2_power01
equipment = bw_elite2_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -395,7 +395,7 @@ material_library = equipment\models\hardware.mat
nickname = bw_freighter_power01
equipment = bw_freighter_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -421,7 +421,7 @@ material_library = equipment\models\hardware.mat
nickname = co_elite_power01
equipment = co_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -434,7 +434,7 @@ material_library = equipment\models\hardware.mat
nickname = co_elite2_power01
equipment = co_elite2_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -447,7 +447,7 @@ material_library = equipment\models\hardware.mat
nickname = transport_power01
equipment = transport_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -473,7 +473,7 @@ material_library = equipment\models\hardware.mat
nickname = bh_elite_power01
equipment = bh_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -486,7 +486,7 @@ material_library = equipment\models\hardware.mat
nickname = bh_elite2_power01
equipment = bh_elite2_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -512,7 +512,7 @@ material_library = equipment\models\hardware.mat
nickname = li_elite_power01
equipment = li_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -525,7 +525,7 @@ material_library = equipment\models\hardware.mat
nickname = li_freighter_power01
equipment = li_freighter_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -551,7 +551,7 @@ material_library = equipment\models\hardware.mat
nickname = br_elite_power01
equipment = br_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -564,7 +564,7 @@ material_library = equipment\models\hardware.mat
nickname = br_freighter_power01
equipment = br_freighter_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -590,7 +590,7 @@ material_library = equipment\models\hardware.mat
nickname = ku_elite_power01
equipment = ku_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -603,7 +603,7 @@ material_library = equipment\models\hardware.mat
nickname = ku_freighter_power01
equipment = ku_freighter_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -629,7 +629,7 @@ material_library = equipment\models\hardware.mat
nickname = rh_elite_power01
equipment = rh_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -642,7 +642,7 @@ material_library = equipment\models\hardware.mat
nickname = rh_freighter_power01
equipment = rh_freighter_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -668,7 +668,7 @@ material_library = equipment\models\hardware.mat
nickname = pi_elite_power01
equipment = pi_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -681,7 +681,7 @@ material_library = equipment\models\hardware.mat
nickname = pi_freighter_power01
equipment = pi_freighter_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -694,7 +694,7 @@ material_library = equipment\models\hardware.mat
nickname = or_elite_power01
equipment = or_elite_power01
category = equipment
price = 250000
price = 25000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -703,6 +703,17 @@ material_library = equipment\models\hardware.mat
; Energy Core Extensions
[Good]
nickname = nomad_power_regulator
equipment = nomad_power_regulator
category = equipment
price = 75000
item_icon = equipment\models\commodities\nn_icons\commod_nomad_power_regulator.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good]
nickname = mono_power_converter
equipment = mono_power_converter
+106 -73
View File
@@ -607,7 +607,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Power Cell
@@ -620,7 +620,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Energy Distributor
@@ -633,7 +633,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Fusion Reactor
@@ -646,7 +646,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -662,7 +662,7 @@ units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -676,7 +676,7 @@ units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -690,7 +690,7 @@ units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -704,7 +704,7 @@ units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -718,7 +718,7 @@ units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -732,7 +732,7 @@ units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -748,7 +748,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Yellow Crystal
@@ -761,7 +761,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Purple Crystal
@@ -774,7 +774,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Red Crystal
@@ -787,7 +787,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Orange Crystal
@@ -800,7 +800,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Green Crystal
@@ -813,7 +813,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Cyan Crystal
@@ -826,7 +826,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -840,7 +840,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Blaster Schematic
@@ -853,7 +853,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -867,7 +867,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Cannon Schematic
@@ -880,7 +880,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -894,7 +894,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Prototyp Schematic
@@ -907,10 +907,9 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; CHIMERA Blueprint
[Commodity]
@@ -921,7 +920,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; CHIMERA Schematic
@@ -934,7 +933,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -948,7 +947,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; POISON CLAW Schematic
@@ -961,7 +960,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; AVALON Blueprint
@@ -974,7 +973,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; AVALON Schematic
@@ -987,7 +986,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; NEMESIS Blueprint
@@ -1000,7 +999,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; NEMESIS Schematic
@@ -1013,7 +1012,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; ECLIPSE Blueprint
@@ -1026,7 +1025,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; ECLIPSE Schematic
@@ -1039,7 +1038,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; NIGHTFALL Blueprint
@@ -1052,7 +1051,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; NIGHTFALL Schematic
@@ -1065,7 +1064,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; SPECTRE Blueprint
@@ -1078,7 +1077,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; SPECTRE Schematic
@@ -1091,7 +1090,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; DAWNBREAKER Blueprint
@@ -1104,7 +1103,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; DAWNBREAKER Schematic
@@ -1117,7 +1116,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; FROSTBITE Blueprint
@@ -1130,7 +1129,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; FROSTBITE Schematic
@@ -1143,7 +1142,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; HYDRA Blueprint
@@ -1156,7 +1155,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; HYDRA Schematic
@@ -1169,7 +1168,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; MOONSHARD Blueprint
@@ -1182,7 +1181,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; MOONSHARD Schematic
@@ -1195,7 +1194,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; NYX Blueprint
@@ -1208,7 +1207,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; NYX Schematic
@@ -1221,7 +1220,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; VENATOR Blueprint
@@ -1234,7 +1233,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; VENATOR Schematic
@@ -1247,7 +1246,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; PHANTOM Blueprint
@@ -1260,7 +1259,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; PHANTOM Schematic
@@ -1273,7 +1272,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; VULCAN Blueprint
@@ -1286,7 +1285,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; VULCAN Schematic
@@ -1299,7 +1298,33 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Tizona del Cid Blueprint
[Commodity]
nickname = commodity_tizona_blueprint
ids_name = 299860
ids_info = 299861
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 0
hit_pts = 250
; Tizona del Cid Schematic
[Commodity]
nickname = commodity_tizona_schematic
ids_name = 299862
ids_info = 299863
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 0
hit_pts = 250
; Tractor Beam Blueprint
@@ -1312,7 +1337,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Tractor Beam Schematic
@@ -1325,7 +1350,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Shield Blueprint
@@ -1338,7 +1363,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Shield Schematic
@@ -1351,7 +1376,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Armor Blueprint
@@ -1364,7 +1389,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Armor Schematic
@@ -1377,7 +1402,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Nomad Structure Composites
@@ -1390,7 +1415,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Anti Blasting Composites
@@ -1403,7 +1428,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Energy Absorbation Composites
@@ -1416,7 +1441,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Anti Radiation Composites
@@ -1429,7 +1454,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Encoded Shield Data
@@ -1442,7 +1467,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Encoded Armor Data
@@ -1455,7 +1480,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Keycards
@@ -1470,7 +1495,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
@@ -1484,7 +1509,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Blue Keycard
@@ -1497,7 +1522,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Green Keycard
@@ -1510,7 +1535,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Yellow Keycard
@@ -1523,7 +1548,7 @@ units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Vip
@@ -1549,7 +1574,7 @@ units_per_container = 18
pod_appearance = cargopod_blue
loot_appearance = lootcrate_pumpkin
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Present Box
@@ -1562,7 +1587,7 @@ units_per_container = 18
pod_appearance = cargopod_blue
loot_appearance = lootcrate_presentbox
decay_per_second = 0
volume = 1
volume = 0
hit_pts = 250
; Candy Cane
@@ -3235,6 +3260,14 @@ particles = gf_blhazard_01
nickname = rtc_mis5view_effect
particles = rtc_mis5view
[AttachedFX]
nickname = dmkv_sphere_shield_effect
particles = dmkv_sphere_shield
[AttachedFX]
nickname = rtc_helium_effect
particles = rtc_helium
[AttachedFX]
nickname = mission01_prison_smoke
particles = gf_prisonattack_smallsmoke
+290 -13
View File
@@ -98,6 +98,174 @@ lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Bretonia Thruster
[Thruster]
nickname = bretonia_thruster
ids_name = 263919
ids_info = 263920
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_br_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Corsair Thruster
[Thruster]
nickname = corsair_thruster
ids_name = 263921
ids_info = 263922
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_co_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Kusari Thruster
[Thruster]
nickname = kusari_thruster
ids_name = 263923
ids_info = 263924
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_ku_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Lanehackers Thruster
[Thruster]
nickname = lanehackers_thruster
ids_name = 263925
ids_info = 263926
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_lh_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Liberty Thruster
[Thruster]
nickname = liberty_thruster
ids_name = 263927
ids_info = 263928
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_li_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Outcast Thruster
[Thruster]
nickname = outcast_thruster
ids_name = 263929
ids_info = 263930
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_ou_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Rheinland Thruster
[Thruster]
nickname = rheinland_thruster
ids_name = 263931
ids_info = 263932
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_rh_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Order Thruster
[Thruster]
@@ -122,6 +290,8 @@ lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Nomad Thruster
[Thruster]
nickname = no_thruster
ids_name = 263742
@@ -136,7 +306,7 @@ child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_s_thruster_01
particles = gf_ge_no_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
@@ -222,7 +392,7 @@ mass = 10
regeneration_rate = 1
max_capacity = 600
toughness = 6
hp_type = hp_fighter_shield_special_1
hp_type = hp_fighter_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -542,7 +712,7 @@ mass = 10
regeneration_rate = 1
max_capacity = 600
toughness = 6
hp_type = hp_fighter_shield_special_1
hp_type = hp_fighter_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -866,7 +1036,7 @@ mass = 10
regeneration_rate = 1
max_capacity = 600
toughness = 6
hp_type = hp_fighter_shield_special_1
hp_type = hp_fighter_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -1186,7 +1356,7 @@ mass = 10
regeneration_rate = 13.3
max_capacity = 600
toughness = 6
hp_type = hp_fighter_shield_special_1
hp_type = hp_fighter_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -1506,7 +1676,7 @@ mass = 10
regeneration_rate = 14.5
max_capacity = 654
toughness = 6.5
hp_type = hp_elite_shield_special_1
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -2152,7 +2322,7 @@ mass = 10
regeneration_rate = 10
max_capacity = 450
toughness = 4.5
hp_type = hp_fighter_shield_special_1
hp_type = hp_fighter_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -2472,7 +2642,7 @@ mass = 10
regeneration_rate = 10.9
max_capacity = 490
toughness = 4.9
hp_type = hp_elite_shield_special_1
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -3116,7 +3286,7 @@ mass = 10
regeneration_rate = 10
max_capacity = 450
toughness = 4.5
hp_type = hp_fighter_shield_special_1
hp_type = hp_fighter_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -3436,7 +3606,7 @@ mass = 10
regeneration_rate = 10.9
max_capacity = 490
toughness = 4.9
hp_type = hp_elite_shield_special_1
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
@@ -4331,12 +4501,46 @@ LODranges = 0, 1500
lootable = true
phantom_physics = true
; Reinf. Nomad H. F. Shield
; Adv. Brigandine Mk II H. F. Shield
[ShieldGenerator]
nickname = shield03_mark11_hf
ids_name = 263911
ids_info = 264000
ids_info = 263912
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 6752
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
regeneration_rate = 265.3
max_capacity = 12860
toughness = 82.8
hp_type = hp_elite_shield_special_10
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
rebuild_power_draw = 10
shield_type = S_Positron01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_pi_shield01
shield_hit_effects = 100, gf_pi_shield02
shield_hit_effects = 500, gf_pi_shield03
separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Reinf. Nomad H. F. Shield
[ShieldGenerator]
nickname = shield_ancient_mark11_hf
ids_name = 264000
ids_info = 264001
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
@@ -4363,4 +4567,77 @@ shield_hit_effects = 100, gf_pi_shield02
shield_hit_effects = 500, gf_pi_shield03
separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
lootable = true
;Thrust Velocity Extensions
;Vector Thrust Coil
[ShieldGenerator]
nickname = vector_thrust_coil
ids_name = 001712
ids_info = 001712
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_1
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
;Turbo Coolant Pump
[ShieldGenerator]
nickname = turbo_coolant_pump
ids_name = 001713
ids_info = 001713
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_1
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
+144 -2
View File
@@ -58,6 +58,104 @@ ids_info = 264741
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Bretonia Thruster
[Good]
nickname = bretonia_thruster
equipment = bretonia_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263919
ids_info = 263920
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Corsair Thruster
[Good]
nickname = corsair_thruster
equipment = corsair_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263921
ids_info = 263922
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Kusari Thruster
[Good]
nickname = kusari_thruster
equipment = kusari_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263923
ids_info = 263924
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Lanehackers Thruster
[Good]
nickname = lanehackers_thruster
equipment = lanehackers_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263925
ids_info = 263926
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Liberty Thruster
[Good]
nickname = liberty_thruster
equipment = liberty_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263927
ids_info = 263928
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Outcast Thruster
[Good]
nickname = outcast_thruster
equipment = outcast_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263929
ids_info = 263930
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Rheinland Thruster
[Good]
nickname = rheinland_thruster
equipment = rheinland_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263931
ids_info = 263932
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
[Good]
nickname = no_thruster
equipment = no_thruster
@@ -1605,7 +1703,7 @@ ids_name = 266756
ids_info = 266756
shop_archetype = equipment\models\commodities\crates\crate_grey.3db
; Reinf. Brigandine H. F. Shield
; Adv. Brigandine Mk II H. F. Shield
[Good]
nickname = shield03_mark11_hf
@@ -1615,6 +1713,50 @@ price = 3185256
item_icon = equipment\models\commodities\nn_icons\equipicon_shieldgen2.3db
combinable = false
ids_name = 263911
ids_info = 264000
ids_info = 263912
shop_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
; Reinf. Nomad H. F. Shield
[Good]
nickname = shield_ancient_mark11_hf
equipment = shield_ancient_mark11_hf
category = equipment
price = 3185256
item_icon = equipment\models\commodities\nn_icons\equipicon_shieldgen2.3db
combinable = false
ids_name = 264000
ids_info = 264001
shop_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
;Thrust Velocity Extensions
;Vector Thrust Coil
[Good]
nickname = vector_thrust_coil
equipment = vector_thrust_coil
category = equipment
price = 75000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
combinable = false
ids_name = 001712
ids_info = 001712
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
;Turbo Coolant Pump
[Good]
nickname = turbo_coolant_pump
equipment = turbo_coolant_pump
category = equipment
price = 75000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_coolant_pump.3db
combinable = false
ids_name = 001713
ids_info = 001713
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
+122 -24
View File
@@ -2457,7 +2457,7 @@ nickname = fc_lr_gun01_mark01_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 73.6
hull_damage = 76.6
energy_damage = 0
weapon_type = W_Laser01
one_shot_sound = fire_laser1
@@ -2702,7 +2702,7 @@ nickname = fc_lr_turret01_mark01_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 73.6
hull_damage = 76.6
energy_damage = 0
weapon_type = W_Laser01
one_shot_sound = fire_laser1
@@ -4057,6 +4057,104 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Acc Tizona del Cid
[Munition]
nickname = fc_c_gun02_mark03_700_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 40.8
energy_damage = 1222.5
weapon_type = W_Pulse01
one_shot_sound = fire_pulse5
munition_hit_effect = pi_pulse_03_impact
const_effect = pi_pulse_03_proj
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = fc_c_gun02_mark03_700
ids_name = 520000
ids_info = 264213
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_9
damage_per_fire = 0
power_usage = 97.8
refire_delay = 0.25
muzzle_velocity = 750
use_animation = Sc_fire
toughness = 1.6
flash_particle_name = pi_laser_03_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = fc_c_gun02_mark03_700_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
; Rapid Tizona del Cid
[Munition]
nickname = fc_c_gun02_mark03_750_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 40.8
energy_damage = 1222.5
weapon_type = W_Pulse01
one_shot_sound = fire_pulse5
munition_hit_effect = pi_pulse_03_impact
const_effect = pi_pulse_03_proj
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = fc_c_gun02_mark03_750
ids_name = 520001
ids_info = 264213
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_9
damage_per_fire = 0
power_usage = 97.8
refire_delay = 0.25
muzzle_velocity = 750
use_animation = Sc_fire
toughness = 1.6
flash_particle_name = pi_laser_03_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = fc_c_gun02_mark03_750_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
; Angelito Turret Mk I
[Munition]
@@ -11280,7 +11378,7 @@ nickname = li_gun01_mark04_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 134.6
hull_damage = 140.6
energy_damage = 0
weapon_type = W_Laser01
one_shot_sound = fire_laser2
@@ -11307,7 +11405,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_4
damage_per_fire = 0
power_usage = 33.88
power_usage = 38.88
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33032,7 +33130,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_1_impact
const_effect = template_1_proj
@@ -33057,7 +33155,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33173,7 +33271,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_red_impact
const_effect = template_3_red_proj
@@ -33198,7 +33296,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33314,7 +33412,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_yellow_impact
const_effect = template_3_yellow_proj
@@ -33339,7 +33437,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33455,7 +33553,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_orange_impact
const_effect = template_3_orange_proj
@@ -33480,7 +33578,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33596,7 +33694,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_green_impact
const_effect = template_3_green_proj
@@ -33621,7 +33719,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33737,7 +33835,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_cyan_impact
const_effect = template_3_cyan_proj
@@ -33762,7 +33860,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -33878,7 +33976,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosa_impact
const_effect = template_3_rosa_proj
@@ -33903,7 +34001,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -34019,7 +34117,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosagold_impact
const_effect = template_3_rosagold_proj
@@ -34044,7 +34142,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -34160,7 +34258,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_blue_impact
const_effect = template_3_blue_proj
@@ -34185,7 +34283,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
@@ -34301,7 +34399,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 328
energy_damage = 25
energy_damage = 62
one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_bluegold_impact
const_effect = template_3_bluegold_proj
@@ -34326,7 +34424,7 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 61.12
power_usage = 68.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
+28
View File
@@ -1189,6 +1189,34 @@ ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Acc. Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03_700
equipment = fc_c_gun02_mark03_700
category = equipment
price = 120480
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 520000
ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Rapid Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03_750
equipment = fc_c_gun02_mark03_750
category = equipment
price = 120480
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 520001
ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Angelito Turret Mk I
[Good]
+1 -1
View File
@@ -46,7 +46,7 @@ fixed_height = 0.06
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.035
fixed_height = 0.03
[TrueType]
nickname = NewsMission
+141
View File
@@ -10,6 +10,8 @@ alchemy = fx\equipment\gf_br_thruster01.ale
effect_crc = -8412557
textures = fx\planetflare.txm
; Thruster
[VisEffect]
nickname = gf_ge_s_thruster_01
alchemy = fx\equipment\gf_ge_s_thruster_01.ale
@@ -17,6 +19,79 @@ effect_crc = -130606767
textures = fx\planetflare.txm
textures = fx\smoke.txm
; BRETONIA
[VisEffect]
nickname = gf_gebr_s_thruster_01
alchemy = fx\rem_equipment\gf_gebr_s_thruster_01.ale
effect_crc = 251884499
textures = fx\planetflare.txm
textures = fx\smoke.txm
; CORSAIR
[VisEffect]
nickname = gf_geco_s_thruster_01
alchemy = fx\rem_equipment\gf_geco_s_thruster_01.ale
effect_crc = -517966348
textures = fx\planetflare.txm
textures = fx\smoke.txm
; KUSARI
[VisEffect]
nickname = gf_geku_s_thruster_01
alchemy = fx\rem_equipment\gf_geku_s_thruster_01.ale
effect_crc = -505388160
textures = fx\planetflare.txm
textures = fx\smoke.txm
; LANEHACKERS
[VisEffect]
nickname = gf_gelh_s_thruster_01
alchemy = fx\rem_equipment\gf_gelh_s_thruster_01.ale
effect_crc = 426398371
textures = fx\planetflare.txm
textures = fx\smoke.txm
; LIBERTY
[VisEffect]
nickname = gf_geli_s_thruster_01
alchemy = fx\rem_equipment\gf_geli_s_thruster_01.ale
effect_crc = -47930056
textures = fx\planetflare.txm
textures = fx\smoke.txm
; NOMAD
[VisEffect]
nickname = gf_geno_s_thruster_01
alchemy = fx\rem_equipment\gf_geno_s_thruster_01.ale
effect_crc = -59155655
textures = fx\planetflare.txm
textures = fx\smoke.txm
; OUTCAST
[VisEffect]
nickname = gf_geou_s_thruster_01
alchemy = fx\rem_equipment\gf_geou_s_thruster_01.ale
effect_crc = -468497178
textures = fx\planetflare.txm
textures = fx\smoke.txm
; RHEINLAND
[VisEffect]
nickname = gf_gerh_s_thruster_01
alchemy = fx\rem_equipment\gf_gerh_s_thruster_01.ale
effect_crc = 51579063
textures = fx\planetflare.txm
textures = fx\smoke.txm
[VisEffect]
nickname = gf_ku_thruster01
alchemy = fx\equipment\gf_ku_thruster01.ale
@@ -41,12 +116,78 @@ alchemy = fx\equipment\gf_li_thruster02.ale
effect_crc = 61552118
textures = fx\planetflare.txm
; Thruster
[VisEffect]
nickname = gf_min_s_thruster_01
alchemy = fx\equipment\gf_min_s_thruster_01.ale
effect_crc = 265569660
textures = fx\planetflare.txm
; BRETONIA
[VisEffect]
nickname = gf_br_s_thruster_01
alchemy = fx\rem_equipment\gf_br_s_thruster_01.ale
effect_crc = 24309784
textures = fx\planetflare.txm
; CORSAIR
[VisEffect]
nickname = gf_co_s_thruster_01
alchemy = fx\rem_equipment\gf_co_s_thruster_01.ale
effect_crc = -279841217
textures = fx\planetflare.txm
; KUSARI
[VisEffect]
nickname = gf_ku_s_thruster_01
alchemy = fx\rem_equipment\gf_ku_s_thruster_01.ale
effect_crc = -275652533
textures = fx\planetflare.txm
; LANE HACKERS
[VisEffect]
nickname = gf_lh_s_thruster_01
alchemy = fx\rem_equipment\gf_lh_s_thruster_01.ale
effect_crc = 387699048
textures = fx\planetflare.txm
; LIBERTY
[VisEffect]
nickname = gf_li_s_thruster_01
alchemy = fx\rem_equipment\gf_li_s_thruster_01.ale
effect_crc = -212523277
textures = fx\planetflare.txm
; NOMAD
[VisEffect]
nickname = gf_no_s_thruster_01
alchemy = fx\rem_equipment\gf_no_s_thruster_01.ale
effect_crc = -234301198
textures = fx\planetflare.txm
; OUTCAST
[VisEffect]
nickname = gf_ou_s_thruster_01
alchemy = fx\rem_equipment\gf_ou_s_thruster_01.ale
effect_crc = -362623187
textures = fx\planetflare.txm
; RHEINLAND
[VisEffect]
nickname = gf_rh_s_thruster_01
alchemy = fx\rem_equipment\gf_rh_s_thruster_01.ale
effect_crc = 224562044
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_rh_thruster01
alchemy = fx\equipment\gf_rh_thruster01.ale
+16
View File
@@ -1546,6 +1546,22 @@ effect_crc = -354741597
textures = fx\planetflare.txm
textures = fx\sarma.txm
[VisEffect]
nickname = dmkv_sphere_shield
alchemy = fx\rem_misc\dmkv_sphere_shield.ale
effect_crc = -292664322
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\hexagon.txm
[VisEffect]
nickname = rtc_helium
alchemy = fx\rem_misc\rtc_helium.ale
effect_crc = -368419298
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\lightning2.txm
[VisEffect]
nickname = rtc_mister
alchemy = fx\misc\rtc_mister.ale
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+76
View File
@@ -2590,12 +2590,78 @@ effect_type = EFT_DAMAGE_HULL
vis_effect = gf_br_hull_impact01
snd_effect = hh_small_heavy03
; Thruster Effect
[Effect]
nickname = gf_ge_s_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_ge_s_thruster_01
vis_generic = gf_min_s_thruster_01
; Bretonia Thruster
[Effect]
nickname = gf_ge_br_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_gebr_s_thruster_01
vis_generic = gf_br_s_thruster_01
; Corsair Thruster
[Effect]
nickname = gf_ge_co_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geco_s_thruster_01
vis_generic = gf_co_s_thruster_01
; Kusari Thruster
[Effect]
nickname = gf_ge_ku_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geku_s_thruster_01
vis_generic = gf_ku_s_thruster_01
; Lanehackers Thruster
[Effect]
nickname = gf_ge_lh_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_gelh_s_thruster_01
vis_generic = gf_lh_s_thruster_01
; Liberty Thruster
[Effect]
nickname = gf_ge_li_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geli_s_thruster_01
vis_generic = gf_li_s_thruster_01
; Nomad Thruster
[Effect]
nickname = gf_ge_no_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geno_s_thruster_01
vis_generic = gf_no_s_thruster_01
; Outcast Thruster
[Effect]
nickname = gf_ge_ou_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geou_s_thruster_01
vis_generic = gf_ou_s_thruster_01
; Rheinland Thruster
[Effect]
nickname = gf_ge_rh_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_gerh_s_thruster_01
vis_generic = gf_rh_s_thruster_01
[Effect]
nickname = ku_countermeasures
effect_type = EFT_WEAPON_COUNTER_MEASURE
@@ -2901,6 +2967,16 @@ nickname = rtc_mis5view
effect_type = EFT_EQUIP_ATTACHED_LARGE
vis_effect = rtc_mis5view
[Effect]
nickname = dmkv_sphere_shield
effect_type = EFT_EQUIP_ATTACHED_LARGE
vis_effect = dmkv_sphere_shield
[Effect]
nickname = rtc_helium
effect_type = EFT_EQUIP_ATTACHED_LARGE
vis_effect = rtc_helium
[Effect]
nickname = gf_blhazard_01
effect_type = EFT_EQUIP_ATTACHED_LARGE
Binary file not shown.
-17
View File
@@ -1,17 +0,0 @@
[EncounterFormation]
ship_by_npc_arch = 1, 1, sh_pirate_grp_d19
pilot_job = assault_leader_job
make_class = wanderer
ship_by_npc_arch = 6, 6, sh_pirate_grp_d19
pilot_job = assault_job
make_class = wanderer
formation_by_class = fighters
behavior = wander
arrival = cruise
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[Creation]
permutation = 0, 3
+2694 -3065
View File
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+30 -17
View File
@@ -2495,105 +2495,112 @@ num_to_drop = 39, 50
[PhantomLoot]
nickname = commodity_nemesis_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_shield_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_encoded_shield_data
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_armor_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_encoded_armor_data
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_poison_claw_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_chimera_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_avalon_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_hydra_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_venator_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_nyx_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_moonshard_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_frostbite_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_dawnbreaker_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_spectre_schematic
toughness_range = 11, 19
percent_chance = 10.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_nightfall_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
[PhantomLoot]
nickname = commodity_phantom_schematic
toughness_range = 11, 19
percent_chance = 0.82
percent_chance = 0.32
num_to_drop = 1, 1
; Tizona del Cid Schematic
[PhantomLoot]
nickname = commodity_tizona_schematic
toughness_range = 11, 19
percent_chance = 0.52
num_to_drop = 1, 1
; Nomad Torpedo
@@ -2919,6 +2926,12 @@ drop_properties = 100, 500, 600, 0, 2, 1
nickname = commodity_phantom_schematic
drop_properties = 100, 500, 600, 0, 2, 1
; Tizona del Cid Schematic
[mLootProps]
nickname = commodity_tizona_schematic
drop_properties = 100, 500, 600, 0, 2, 1
; VULCAN Blueprint
[mLootProps]
+1790 -736
View File
File diff suppressed because it is too large Load Diff
+112
View File
@@ -8183,3 +8183,115 @@ headline = 251000
text = 251001
base = Rh01_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = system
logo = news_transport
category = 263028
headline = 263028
text = 263027
base = LI06_01_Base
base = LI06_02_Base
base = LI06_03_Base
base = LI06_04_Base
base = LI06_05_Base
base = LI06_06_Base
base = LI06_07_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = system
logo = news_denver
category = 263029
headline = 263029
text = 263030
base = LI06_01_Base
base = LI06_02_Base
base = LI06_03_Base
base = LI06_04_Base
base = LI06_05_Base
base = LI06_06_Base
base = LI06_07_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263031
text = 263032
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = universe
logo = news_chart_crime
category = 0
headline = 263035
text = 263036
base = LI06_01_Base
base = Li01_01_Base
base = Li02_01_Base
base = Li03_01_Base
base = Li04_01_Base
base = Li05_01_Base
base = Rh01_01_Base
base = Rh02_01_Base
base = Rh03_01_Base
base = Rh04_01_Base
base = Rh05_01_Base
base = Br01_01_Base
base = Br02_01_Base
base = Br03_01_Base
base = Br04_01_Base
base = Br05_01_Base
base = Br06_01_Base
base = Ku01_01_Base
base = Ku03_01_Base
base = Ku02_01_Base
base = Ku04_01_Base
base = Ku05_01_Base
base = Ku06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = universe
logo = news_manhattan
category = 263038
headline = 263038
text = 263037
base = Iw01_02_Base
base = Iw03_01_Base
base = Bw01_02_Base
base = Bw09_03_Base
base = Ew01_01_Base
base = Ew03_02_Base
base = Ew04_01_Base
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263041
text = 263040
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263042
text = 263039
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263044
text = 263043
base = LI06_01_Base
+1 -10
View File
@@ -3704,13 +3704,4 @@ level = d19
ship_archetype = jack_o_lantern
pilot = MSN13_Nomad_Fighter
state_graph = FIGHTER
npc_class = unlawful, FIGHTER, d19
[NPCShipArch]
nickname = sh_pirate_grp_d19
loadout = fc_bd_ku_dragon_loadout02
level = d19
ship_archetype = ku_dragon
pilot = pilot_outcast_ace
state_graph = FIGHTER
npc_class = unlawful, class_fighter, d19
npc_class = unlawful, FIGHTER, d19
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