Commit Graph
989 Commits
Author SHA1 Message Date
flathack eb780dcaca Jump drive modules: jump_drive_module and the admin one in module slot 1 (never with a cloak), the jump drive key, its sounds, a physics speed limit of 3000 m/s
- st_equip.ini / st_good.ini: jump_drive_module (25000000, not sold anywhere yet) and jump_drive_module_admin
  (rem-server [Native.JumpDrive] FreeDevices: no limits), REM modules on hp_rem_module01 / HpVelocity like the cloak.
- keymap.ini / keylist.ini: USER_REM_JUMPDRIVE ("JUMP DRIVE", K) on the REMNANT controls tab.
- effects.ini: jumpdrive_charge (activation sound) and jumpdrive_charge_loop (its hum while charging).
- constants.ini: ANOM_LIMITS_MAX_VELOCITY 3000 - the drive flies ships at WarpSpeed (1500), the default 1000 held them.
- Infocards.lua: names and infocards 476020-476023, the key 524532/524533.
2026-11-09 17:35:41 +01:00
flathack 3775aeb758 Player cloak modules: eight cloaking devices with the NPC cloak effects and an admin one, a cloak hardpoint in module slot 1, the cloak key
- weapon_equip.ini / st_good.ini: cloak_module (Rheinland fighter effect) and cloak_module_nomad, _osiris, _gunboat,
  _cruiser, _battleship, _nomad_gunboat, _nomad_battleship (the effects and cloak times of the NPC cloaks), 50000000
  each, not sold anywhere yet; cloak_module_admin (1 s, rem-server [Native.Cloak] FreeDevices: no rules), /addcargo.
- shiparch.ini: hp_cloak on HpVelocity next to hp_rem_module01 on the 46 ships with module slot 1.
- keymap.ini / keylist.ini: USER_CLOAK ("CLOAK", Shift+C) on the REMNANT controls tab.
- Infocards.lua: names and infocards 476000-476017, the key 524530/524531.
2026-11-09 15:54:21 +01:00
flathack f8bad6aa35 New REM client: REM-Client d03c3b18, 64-bit (warp jump tunnels: calm gate warps in the colours of the destination region, chaotic jump holes with suns; longer gate tunnels) 2026-11-09 11:23:54 +01:00
flathack 6862dac700 New REM client: REM-Client 87de00df, 64-bit (crystal graveyard main menu scene with volumetric clouds)
- Intro6_Base: ice crystal spires in an asteroid ring round a distant
  star, Nomad ships passing through (Scripts\Intro\intro_crystals.thn,
  music_iw_space).
- DATA\INTERFACE\intro_nebula.ini: the scene's two volumetric cloud banks,
  drawn by RemGfx over the room scene.
2026-11-09 09:32:17 +01:00
flathack af37526d0f Add black hole main menu scene and REM FREELANCER logo
Freelancer.exe and rp8.dll built from REM-Client 0adfd18; the other client
modules are unchanged from the 1b46830a build.

- Intro5_Base: a fourth main menu scene with a supermassive black hole
  traced by the renderer, Omega-41's starsphere lensed around it, a rock
  planet and a Liberty battleship, cruiser and five Defenders crossing.
  Its place and look are set in DATA/INTERFACE/intro_blackhole.ini.
- The main menu logo now reads REM FREELANCER, built from the original
  glyphs, in every resolution variant except the vanilla one.
2026-11-09 00:44:19 +01:00
flathack fdbef567d2 Jump tunnel fixes
Ship the x64 client and renderer from REM-Client
c238ef4a6b2386ba0dd4016951dbd22df267397f.

Update gate tunnel colours, alpha controls and scrolling/twist parameters;
add a separate violet jump-hole profile and matching background fades.
Include the compiled renderer, detail tiers and corrected build provenance.

Verified all 11,143 runtime/data files against the Lutris installation,
five completed singleplayer jumps, four detail levels and options Save.
GPU regressions passed on NVIDIA and Intel; player saves/settings were
restored unchanged. Multiplayer flight remains untested.
2026-11-08 19:48:39 +01:00
D4rkl1ght3r 4854178ceb Create construction_site.sur 2026-11-08 18:22:42 +01:00
D4rkl1ght3r 63e8f8b7ea Update Li_rochester_deck_land_01.thn 2026-11-08 00:17:13 +01:00
D4rkl1ght3r 6f6ff737e7 Add Construction Side solar 2026-11-07 21:12:42 +01:00
flathackandClaude Opus 5.5 2f29e267a1 Trade lane effects from SW-WT 1.67: the tunnel around the player, the ring, the lane's end splash and the ships in a lane (gf_tradelaneinship01 / gf_tradeinnerring / gf_tradelaneendsplash / gf_tradelaneship01 .tale and their texture flwt.txm), misc_ale.ini's four entries pointing at them as in SW-WT
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 14:55:23 +01:00
flathackandClaude Opus 5.5 4422d1414d Trade lane: no sharp edge in the tunnel ahead (REM-Client issue #7) - the in-lane effect's four streak parts (gf_tradelaneinship01.ale, energy ring.app and #1..#3) fade by viewing angle (RectApp_ViewingAngleFade), so the streaks seen head-on down the lane no longer fold into a bright ring
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 14:49:58 +01:00
D4rkl1ght3r 279d10a91d Create manhattan_story_arc01_start Cutscene 2026-11-01 22:53:58 +01:00
D4rkl1ght3r 8ee809429d Add RTC M14 Manhattan Start 2026-11-01 22:49:39 +01:00
NekuraMew 01963dcc2e Add HUDless key (USER_REM_HUDLESS) 2026-10-29 20:21:24 +01:00
D4rkl1ght3r dcb1af6e7c Add Sublight-Module Goods Entry 2026-10-26 20:45:56 +01:00
D4rkl1ght3r d0a3a22223 Fix Crash 2026-10-26 20:41:20 +01:00
D4rkl1ght3r e27558ce9f Fix Module Hp_Type 2026-10-26 20:34:28 +01:00
D4rkl1ght3r c866fec4e9 Add sublight_module to eagle, crow, sabre, titan 2026-10-22 23:18:40 +02:00
D4rkl1ght3r 3e588ec585 Add sublight module 2026-10-22 23:16:59 +02:00
D4rkl1ght3r d12dc215c8 Add Drone Hardpoints & Loadout 2026-10-21 19:51:43 +02:00
D4rkl1ght3r 14002151b8 Fix Starflier hp_type shield 2026-10-20 19:37:44 +02:00
D4rkl1ght3r 6e544572d2 Fix Steady Tizona del Cid Goods Entry 2026-10-20 19:35:40 +02:00
NekuraMew 574536f419 REM window images (statistics medals, icons, contract banner)
Generated with REM-Client tools/rem/make_image_3db.py from EXE/REM/UI.
2026-10-20 12:51:23 +02:00
NekuraMew b070cdd9e1 Add sector scanner key (USER_REM_SECTOR_SCANNER) 2026-10-20 11:57:12 +02:00
NekuraMew 8ff0278810 Module slots: hp_rem_module01 instead of hp_elite_shield_special_1
The boost modules and the 46 ships with HpVelocity use the new engine hardpoint type hp_rem_module01 (same model point); slot names MODULE SLOT 1..10 (IDS 524516..524525).
2026-10-20 10:44:13 +02:00
NekuraMew aecfb849d5 Add target menu icon to rem_hud.txm 2026-10-20 09:26:37 +02:00
NekuraMew 420c661bad Add REM target marks (rem_hud.txm) and waypoint bot key 2026-10-20 07:38:26 +02:00
NekuraMew e879235d94 Add REM key commands (REMNANT controls tab)
USER_REM_* in keymap.ini/keylist.ini for the native REM client (sensor
probe, REM windows), names/descriptions 524500-524513 in Infocards.lua.
2026-10-20 04:41:53 +02:00
NekuraMew 8a6c410b18 Add REM bar icons (NeuroNet-style .3db)
Waypoints, base, missions, contracts and player icons for the REM bar of
the native REM-Client, built by REM-Client tools/rem/make_icon_3db.py.
2026-10-20 00:54:43 +02:00
D4rkl1ght3r e9562164eb Add Steady Tizona del Cid 2026-10-16 21:30:31 +02:00
D4rkl1ght3r a94c04d6f2 Change crafted nomad weapons projectile speed 2026-10-16 20:32:13 +02:00
D4rkl1ght3r efee3092fa Change Jack o'lantern Dropchance to 100 2026-10-10 13:08:36 +02:00
D4rkl1ght3r b11912dc40 Add Nebula Asset 2026-10-10 11:36:00 +02:00
D4rkl1ght3r f60d358084 Activate Halloween Phantom Loot 2026-10-10 11:34:01 +02:00
D4rkl1ght3r c5a3e0032a Fix icesplinter FX reference 2026-10-04 16:00:26 +02:00
D4rkl1ght3r 42b9887a58 Fix Icesplinter Goods Entry 2026-10-04 15:26:02 +02:00
D4rkl1ght3r 7240df0fef Add Icesplinter Weapon 2026-10-04 14:33:52 +02:00
D4rkl1ght3r 89ab6341ac Change Halloween Weapon Stats 2026-10-04 10:37:06 +02:00
D4rkl1ght3r 26ab0a65f4 Buff Firekiss muzzle_velocity from 500 to 650
In general, plasma weapons containg several muzzle_velocity values not only one for all weapons. In that case Class 8 and 9 Plasma Weapons has been changed the velocity values to fit the gap better to other Class 8 and 9 weapons in the balancing.
2026-10-04 09:29:36 +02:00
D4rkl1ght3r 44c4c0b13f Change Rebus Voice Comm 2026-09-28 23:27:26 +02:00
D4rkl1ght3r a9905cccb4 Fix Rebus Char Textures 2026-09-28 23:27:02 +02:00
D4rkl1ght3r 3c0e177e54 Change Capital Player Turrets Volumes 2026-09-26 18:43:45 +02:00
D4rkl1ght3r 77e5801309 Add Hp_Type Entries to Capital Player Turrets 2026-09-26 18:38:11 +02:00
D4rkl1ght3r a80ca9abe3 Change Capital Mass Values 2026-09-26 18:17:18 +02:00
D4rkl1ght3r 7c3259c9f2 Change Dreadnought Buy Price 2026-09-26 18:16:46 +02:00
D4rkl1ght3r 10b2678e5b Adjust Capital Engines 2026-09-26 18:16:11 +02:00
D4rkl1ght3r d9e9f38f58 Add goods entries for capital player turrets 2026-09-26 03:19:13 +02:00
D4rkl1ght3r c30551a286 Add Dreadnought Template 2026-09-26 02:58:00 +02:00
D4rkl1ght3r 6977f22f6f Adjust Capital hp_types 2026-09-26 02:06:47 +02:00
D4rkl1ght3r 31dcd60ac3 Change Capital Engines max_force 2026-09-26 02:04:49 +02:00