Change asteroid field distances
This commit is contained in:
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3300
|
fill_dist = 4000
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@@ -13,6 +13,7 @@ empty_cube_frequency = 0.5
|
|||||||
exclusion = Zone_Br01_Tradelane_4
|
exclusion = Zone_Br01_Tradelane_4
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br01_vignette14_exclusion
|
exclusion = ZONE_Br01_vignette14_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -28,22 +29,22 @@ asteroid = minedout_asteroid30, -0.7, 0.4, -0.6, 75, 30, 80
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 5000
|
height = 7500
|
||||||
offset_dist = 3000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 60, 120
|
size = 60, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_mineable_small1
|
asteroid = DAsteroid_mineable_small1
|
||||||
@@ -53,4 +54,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@@ -27,22 +27,22 @@ asteroid = minedout_asteroid10, 0.4, -0.2, 0.1, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 5000
|
height = 7500
|
||||||
offset_dist = 3000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 90, 130
|
size = 80, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_mineable_small1
|
asteroid = DAsteroid_mineable_small1
|
||||||
@@ -52,4 +52,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@@ -11,7 +11,9 @@ empty_cube_frequency = 0.6
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = ZONE_Br01_vignette6_exclusion
|
exclusion = ZONE_Br01_vignette6_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br01_vignette27_exclusion
|
exclusion = ZONE_Br01_vignette27_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -28,22 +30,22 @@ asteroid = minedout_asteroid30, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 4000
|
height = 7500
|
||||||
offset_dist = 2000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 70, 90
|
size = 30, 80
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_mineable_small1
|
asteroid = DAsteroid_mineable_small1
|
||||||
@@ -53,4 +55,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3100
|
fill_dist = 4000
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@@ -13,6 +13,7 @@ empty_cube_frequency = 0.6
|
|||||||
exclusion = Zone_Br01_to_Br03_hole
|
exclusion = Zone_Br01_to_Br03_hole
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br01_vignette6_exclusion
|
exclusion = ZONE_Br01_vignette6_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -30,22 +31,22 @@ asteroid = minedout_asteroid10, 0.8, -0.5, 0.8, 75, 30, 80
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 4000
|
height = 7500
|
||||||
offset_dist = 2000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 70, 100
|
size = 30, 80
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_mineable_small1
|
asteroid = DAsteroid_mineable_small1
|
||||||
@@ -55,4 +56,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2900
|
fill_dist = 4000
|
||||||
diffuse_color = 210, 210, 210
|
diffuse_color = 210, 210, 210
|
||||||
ambient_color = 90, 50, 90
|
ambient_color = 90, 50, 90
|
||||||
ambient_increase = 70, 50, 70
|
ambient_increase = 70, 50, 70
|
||||||
@@ -11,10 +11,13 @@ empty_cube_frequency = 0.4
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Br02_to_Br04_hole
|
exclusion = Zone_Br02_to_Br04_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Br02_Exclusion_002
|
exclusion = Zone_Br02_Exclusion_002
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Br02_Exclusion_003
|
exclusion = Zone_Br02_Exclusion_003
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Br02_path_bmm3_1
|
exclusion = Zone_Br02_path_bmm3_1
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -31,22 +34,22 @@ asteroid = ice_carbon_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 4000
|
height = 10000
|
||||||
offset_dist = 2000
|
offset_dist = 1000
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.5, 0.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 5
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 40, 130
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -63,7 +66,6 @@ asteroid_loot_commodity = commodity_hydrocarbons
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_coal
|
dynamic_loot_container = lootcrate_ast_loot_coal
|
||||||
dynamic_loot_commodity = commodity_hydrocarbons
|
dynamic_loot_commodity = commodity_hydrocarbons
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 180, 200, 220
|
diffuse_color = 180, 200, 220
|
||||||
ambient_color = 70, 70, 70
|
ambient_color = 70, 70, 70
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -13,6 +13,7 @@ empty_cube_frequency = 0.4
|
|||||||
exclusion = Zone_Br02_Tradelane_1
|
exclusion = Zone_Br02_Tradelane_1
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Br02_to_Iw03_hole
|
exclusion = Zone_Br02_to_Iw03_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Br02_zone_Sheffield_north_exclusion_001
|
exclusion = Br02_zone_Sheffield_north_exclusion_001
|
||||||
exclusion = Br02_zone_Sheffield_north_exclusion_002
|
exclusion = Br02_zone_Sheffield_north_exclusion_002
|
||||||
exclusion = Br02_zone_Sheffield_north_exclusion_003
|
exclusion = Br02_zone_Sheffield_north_exclusion_003
|
||||||
@@ -20,6 +21,7 @@ exclusion = Br02_zone_Sheffield_north_exclusion_004
|
|||||||
exclusion = Br02_zone_Sheffield_north_exclusion_005
|
exclusion = Br02_zone_Sheffield_north_exclusion_005
|
||||||
exclusion = Br02_zone_Sheffield_north_exclusion_006
|
exclusion = Br02_zone_Sheffield_north_exclusion_006
|
||||||
exclusion = ZONE_Br02_vignette14_exclusion
|
exclusion = ZONE_Br02_vignette14_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -36,22 +38,22 @@ asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 6000
|
height = 10000
|
||||||
offset_dist = 3000
|
offset_dist = 1000
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.5, 0.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.6, 0.7, 0.7
|
color_shift = 0.6, 0.7, 0.7
|
||||||
ambient_intensity = 2
|
ambient_intensity = 2
|
||||||
vert_increase = 2
|
vert_increase = 5
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.6, 0.6, 0.6
|
color_shift = 0.6, 0.6, 0.6
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 30, 110
|
size = 30, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -68,7 +70,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
diffuse_color = 190, 200, 210
|
diffuse_color = 190, 200, 210
|
||||||
ambient_color = 90, 90, 90
|
ambient_color = 90, 90, 90
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -15,6 +15,7 @@ flag = Object_density_med
|
|||||||
|
|
||||||
[Exclusion zones]
|
[Exclusion zones]
|
||||||
exclusion = ZONE_Br02_vignette8_exclusion
|
exclusion = ZONE_Br02_vignette8_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = ice_asteroid30, 0.1, 0.7, -0.6, 35, 10, 160
|
asteroid = ice_asteroid30, 0.1, 0.7, -0.6, 35, 10, 160
|
||||||
@@ -27,22 +28,22 @@ asteroid = ice_asteroid30, -0.1, 0.1, -0.1, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 5000
|
height = 10000
|
||||||
offset_dist = 3000
|
offset_dist = 1000
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.5, 0.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.6, 0.7, 0.7
|
color_shift = 0.6, 0.7, 0.7
|
||||||
ambient_intensity = 2
|
ambient_intensity = 2
|
||||||
vert_increase = 2
|
vert_increase = 5
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 30, 90
|
size = 30, 80
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -59,7 +60,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 90, 90, 90
|
ambient_color = 90, 90, 90
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -23,13 +23,13 @@ asteroid = beryl_asteroid60, -0.7, 0.6, 0.4, 120, 30, 10
|
|||||||
asteroid = beryl_asteroid10, 0.3, 0.4, 0.6, 50, 30, 130
|
asteroid = beryl_asteroid10, 0.3, 0.4, 0.6, 50, 30, 130
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_beryl
|
shape = asteroid_beryl
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 30, 110
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_beryllium
|
asteroid = DAsteroid_beryllium
|
||||||
@@ -46,7 +46,6 @@ asteroid_loot_commodity = commodity_beryllium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_beryl
|
dynamic_loot_container = lootcrate_ast_loot_beryl
|
||||||
dynamic_loot_commodity = commodity_beryllium
|
dynamic_loot_commodity = commodity_beryllium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 50
|
asteroid_loot_difficulty = 50
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2600
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 90, 90, 90
|
ambient_color = 90, 90, 90
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -30,22 +30,22 @@ asteroid = nonmineable_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 6000
|
height = 7500
|
||||||
offset_dist = 2000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -55,4 +55,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 450
|
cube_size = 600
|
||||||
fill_dist = 1920
|
fill_dist = 2000
|
||||||
diffuse_color = 150, 200, 255
|
diffuse_color = 150, 200, 255
|
||||||
ambient_color = 120, 140, 160
|
ambient_color = 120, 140, 160
|
||||||
ambient_increase = 20, 30, 40
|
ambient_increase = 20, 30, 40
|
||||||
@@ -39,7 +39,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 80
|
asteroid_loot_difficulty = 80
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 150, 200, 255
|
diffuse_color = 150, 200, 255
|
||||||
ambient_color = 120, 140, 160
|
ambient_color = 120, 140, 160
|
||||||
ambient_increase = 20, 30, 40
|
ambient_increase = 20, 30, 40
|
||||||
@@ -46,7 +46,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 80
|
asteroid_loot_difficulty = 80
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3300
|
fill_dist = 4000
|
||||||
tint_field = 108, 108, 108
|
tint_field = 108, 108, 108
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
@@ -24,22 +24,22 @@ asteroid = rock_asteroid90, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 7000
|
height = 7500
|
||||||
offset_dist = 5000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 90, 120
|
size = 80, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -49,4 +49,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3400
|
fill_dist = 4000
|
||||||
tint_field = 160, 225, 200
|
tint_field = 160, 225, 200
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@@ -13,8 +13,11 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Br04_LD14_plant_exclusion
|
exclusion = Zone_Br04_LD14_plant_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br04_vignette10_exclusion
|
exclusion = ZONE_Br04_vignette10_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br04_vignette12_exclusion
|
exclusion = ZONE_Br04_vignette12_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br04_vignette13_exclusion
|
exclusion = ZONE_Br04_vignette13_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -22,9 +25,6 @@ flag = Object_density_med
|
|||||||
flag = danger_density_low
|
flag = danger_density_low
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
xaxis_rotation = 0, 90, 180, 270
|
|
||||||
yaxis_rotation = 0, 90, 180, 270
|
|
||||||
zaxis_rotation = 0, 90, 180, 270
|
|
||||||
asteroid = uranium_asteroid90, 0.8, 0.1, -0.2, 25, 10, 20
|
asteroid = uranium_asteroid90, 0.8, 0.1, -0.2, 25, 10, 20
|
||||||
asteroid = uranium_asteroid30, -0.2, 0.8, 0.3, 45, 20, 0
|
asteroid = uranium_asteroid30, -0.2, 0.8, 0.3, 45, 20, 0
|
||||||
asteroid = uranium_asteroid30, 0.4, -0.8, -0.2, 15, 90, 120
|
asteroid = uranium_asteroid30, 0.4, -0.8, -0.2, 15, 90, 120
|
||||||
@@ -33,12 +33,12 @@ asteroid = uranium_asteroid30, -0.8, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 500
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = uranium_tri
|
shape = uranium_tri
|
||||||
color_shift = 0.75, 0.75, 0.75
|
color_shift = 0.75, 0.75, 0.75
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 80, 110
|
size = 80, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_uranium
|
asteroid = DAsteroid_uranium
|
||||||
@@ -52,11 +52,10 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 4
|
render_parts = 4
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 8000
|
height = 7500
|
||||||
offset_dist = 5000
|
offset_dist = 750
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1.05, 0.85, 0.85
|
color_shift = 1.05, 0.85, 0.85
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,14 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 2000
|
||||||
diffuse_color = 55, 100, 50
|
diffuse_color = 55, 100, 50
|
||||||
ambient_color = 0, 40, 30
|
ambient_color = 0, 40, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = zone_br04_maghera_asteroid_exclusion_1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
flag = Object_density_low
|
flag = Object_density_low
|
||||||
@@ -13,4 +16,3 @@ flag = Object_density_low
|
|||||||
[Cube]
|
[Cube]
|
||||||
asteroid = uranium_asteroid30, 0.4, 0.4, -0.2, 10, 10, 60
|
asteroid = uranium_asteroid30, 0.4, 0.4, -0.2, 10, 10, 60
|
||||||
asteroid = uranium_asteroid30, -0.2, -0.6, 0.2, 35, 10, 20
|
asteroid = uranium_asteroid30, -0.2, -0.6, 0.2, 35, 10, 20
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 1
|
empty_cube_frequency = 1
|
||||||
|
|
||||||
@@ -18,4 +18,3 @@ placement_offset = 100
|
|||||||
max_velocity = 5
|
max_velocity = 5
|
||||||
max_angular_velocity = 0.5
|
max_angular_velocity = 0.5
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 410
|
cube_size = 600
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
tint_field = 200, 200, 210
|
tint_field = 200, 200, 210
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3400
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@@ -12,6 +12,8 @@ exclusion = Zone_Br05_GSM_access_lane
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Br05_03
|
exclusion = Zone_Br05_03
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclusion = Zone_Br05_03_Mining_Exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -26,12 +28,12 @@ asteroid = mineable2_asteroid60, -0.7, 0.7, -0.6, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 1000
|
count = 1000
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 90, 120
|
size = 90, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_gold
|
asteroid = DAsteroid_gold
|
||||||
@@ -48,7 +50,6 @@ asteroid_loot_commodity = commodity_gold
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_gold
|
dynamic_loot_container = lootcrate_ast_loot_gold
|
||||||
dynamic_loot_commodity = commodity_gold
|
dynamic_loot_commodity = commodity_gold
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3400
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@@ -12,6 +12,8 @@ exclusion = Zone_Br05_GSM_access_lane
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Br05_GSM_mineable_gold_field
|
exclusion = Zone_Br05_GSM_mineable_gold_field
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclusion = Zone_Br05_03_Mining_Exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -29,22 +31,22 @@ asteroid = mine_spike_minedout, 0.5, -0.2, -0.6, 75, 30, 70, mine
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 2000
|
height = 3750
|
||||||
offset_dist = 1000
|
offset_dist = 375
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.17, 1.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 700
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 90, 100
|
size = 90, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_mineable_small1
|
asteroid = DAsteroid_mineable_small1
|
||||||
@@ -61,7 +63,6 @@ asteroid_loot_commodity = commodity_gold
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_gold
|
dynamic_loot_container = lootcrate_ast_loot_gold
|
||||||
dynamic_loot_commodity = commodity_gold
|
dynamic_loot_commodity = commodity_gold
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 80
|
asteroid_loot_difficulty = 80
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,47 +2,63 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 350
|
cube_size = 525
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
tint_field = 100, 100, 100
|
tint_field = 100, 100, 100
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Br05_Glorious_tradelane
|
|
||||||
exclusion = Zone_Br05_Glorious
|
exclusion = Zone_Br05_Glorious
|
||||||
exclusion = Zone_Br05_racecourse_01
|
exclusion = Zone_Br05_racecourse_01
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_02
|
exclusion = Zone_Br05_racecourse_02
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_03
|
exclusion = Zone_Br05_racecourse_03
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_04
|
exclusion = Zone_Br05_racecourse_04
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_05
|
exclusion = Zone_Br05_racecourse_05
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_06
|
exclusion = Zone_Br05_racecourse_06
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_07
|
exclusion = Zone_Br05_racecourse_07
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_08
|
exclusion = Zone_Br05_racecourse_08
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_09
|
exclusion = Zone_Br05_racecourse_09
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_10
|
exclusion = Zone_Br05_racecourse_10
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_11
|
exclusion = Zone_Br05_racecourse_11
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_12
|
exclusion = Zone_Br05_racecourse_12
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_13
|
exclusion = Zone_Br05_racecourse_13
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_14
|
exclusion = Zone_Br05_racecourse_14
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_15
|
exclusion = Zone_Br05_racecourse_15
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Br05_racecourse_16
|
exclusion = Zone_Br05_racecourse_16
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = ZONE_Br05_vignette2_exclusion
|
exclusion = ZONE_Br05_vignette2_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -58,8 +74,8 @@ asteroid = rock_asteroid30, -0.1, 0.4, -0.4, 75, 30, 70
|
|||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 3000
|
||||||
offset_dist = 1500
|
offset_dist = 300
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.43, 2.1, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
@@ -67,12 +83,12 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 500
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1.5, 1.5, 1.5
|
color_shift = 1.5, 1.5, 1.5
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 45, 55
|
size = 30, 80
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_gold
|
asteroid = DAsteroid_gold
|
||||||
@@ -89,7 +105,6 @@ asteroid_loot_commodity = commodity_gold
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_gold
|
dynamic_loot_container = lootcrate_ast_loot_gold
|
||||||
dynamic_loot_commodity = commodity_gold
|
dynamic_loot_commodity = commodity_gold
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 95
|
asteroid_loot_difficulty = 95
|
||||||
dynamic_loot_difficulty = 20
|
dynamic_loot_difficulty = 20
|
||||||
|
|
||||||
|
|||||||
@@ -2,15 +2,17 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3400
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Br05_to_Br01_jumphole
|
exclusion = Zone_Br05_to_Br01_jumphole
|
||||||
exclusion = Zone_Br05_to_Br04_jumphole
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Br05_vignette4_exclusion
|
exclusion = ZONE_Br05_vignette4_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclusion = Zone_Br05_North_East_Mining_Exclusion
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = minedout_asteroid60, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = minedout_asteroid60, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
@@ -27,8 +29,8 @@ flag = Object_density_med
|
|||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 3000
|
||||||
offset_dist = 1500
|
offset_dist = 300
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.43, 2.1, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
@@ -41,7 +43,7 @@ fade_dist_percent = 0.35
|
|||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 90, 110
|
size = 90, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_gold
|
asteroid = DAsteroid_gold
|
||||||
@@ -58,7 +60,6 @@ asteroid_loot_commodity = commodity_gold
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_gold
|
dynamic_loot_container = lootcrate_ast_loot_gold
|
||||||
dynamic_loot_commodity = commodity_gold
|
dynamic_loot_commodity = commodity_gold
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,13 +2,16 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3300
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Br05_05
|
exclusion = Zone_Br05_05
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclusion = Zone_Br05_05_Mining_Exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = mineable2_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = mineable2_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
@@ -26,9 +29,9 @@ flag = DANGER_DENSITY_MED
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 3750
|
||||||
offset_dist = 2000
|
offset_dist = 375
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.17, 1.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
@@ -58,7 +61,6 @@ asteroid_loot_commodity = commodity_gold
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_gold
|
dynamic_loot_container = lootcrate_ast_loot_gold
|
||||||
dynamic_loot_commodity = commodity_gold
|
dynamic_loot_commodity = commodity_gold
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 40
|
asteroid_loot_difficulty = 40
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2280
|
fill_dist = 2000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.8
|
empty_cube_frequency = 0.8
|
||||||
|
|
||||||
@@ -34,7 +34,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 60
|
asteroid_loot_difficulty = 60
|
||||||
dynamic_loot_difficulty = 3
|
dynamic_loot_difficulty = 3
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2280
|
fill_dist = 2000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.8
|
empty_cube_frequency = 0.8
|
||||||
|
|
||||||
@@ -35,7 +35,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
40
DATA/SOLAR/ASTEROIDS/br06_orkney_ice_asteroid_field.ini
Normal file
40
DATA/SOLAR/ASTEROIDS/br06_orkney_ice_asteroid_field.ini
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[Field]
|
||||||
|
cube_size = 600
|
||||||
|
fill_dist = 2000
|
||||||
|
tint_field = 255, 255, 255
|
||||||
|
empty_cube_frequency = 0.8
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Br06_Scapa_Flow_minefield
|
||||||
|
exclusion = Zone_Br06_06_minefield_lane_access
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
asteroid = ice_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
|
asteroid = ice_asteroid10, 0.9, 0.5, -0.7, 35, 10, 20
|
||||||
|
asteroid = ice_asteroid30, 0.4, -0.7, -0.2, 15, 90, 120
|
||||||
|
asteroid = ice_asteroid60, -0.3, -0.3, 0.8, 85, 0, 185
|
||||||
|
asteroid = ice_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
|
asteroid = ice_asteroid10, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = ice_objects
|
||||||
|
flag = Object_density_med
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_ice_small1
|
||||||
|
count = 10
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 15
|
||||||
|
max_angular_velocity = 3
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
[LootableZone]
|
||||||
|
asteroid_loot_container = lootcrate_ast_loot_water
|
||||||
|
asteroid_loot_commodity = commodity_water
|
||||||
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
|
dynamic_loot_commodity = commodity_water
|
||||||
|
asteroid_loot_count = 0, 0
|
||||||
|
dynamic_loot_count = 1, 1
|
||||||
|
asteroid_loot_difficulty = 60
|
||||||
|
dynamic_loot_difficulty = 3
|
||||||
24
DATA/SOLAR/ASTEROIDS/br06_scapa_flow_minefield.ini
Normal file
24
DATA/SOLAR/ASTEROIDS/br06_scapa_flow_minefield.ini
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
[Field]
|
||||||
|
cube_size = 300
|
||||||
|
fill_dist = 2000
|
||||||
|
tint_field = 255, 255, 255
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Br06_06_mine_exclusion
|
||||||
|
exclusion = Zone_Br06_06_minefield_lane_access
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = MINE_DANGER_OBJECTS
|
||||||
|
flag = Object_density_high
|
||||||
|
flag = DANGER_DENSITY_HIGH
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
xaxis_rotation = 8, 40, 90, 158
|
||||||
|
yaxis_rotation = 5, 45, 100, 135
|
||||||
|
zaxis_rotation = 355, 45, 78, 145
|
||||||
|
asteroid = mine_spike1, -0.9, 0, 0.05, 110, 0, 10, mine
|
||||||
|
asteroid = mine_spike1, 0.75, 0.1, 0, 0, 45, 20, mine
|
||||||
|
asteroid = mine_spike1, 0.05, -0.75, -0.1, 50, 35, 40, mine
|
||||||
|
asteroid = mine_spike1, 0, 0.85, 0.1, 150, 15, 12, mine
|
||||||
|
asteroid = mine_spike1, 0.1, 0, -0.85, 40, 0, 50, mine
|
||||||
|
asteroid = mine_spike1, -0.1, 0.05, 0.9, 30, 15, 60, mine
|
||||||
@@ -2,13 +2,14 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Br06_path_planetform2_1
|
exclusion = Zone_Br06_path_planetform2_1
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -22,13 +23,13 @@ asteroid = ice_asteroid30, -0.6, -0.3, -0.9, 85, 0, 185
|
|||||||
asteroid = ice_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
asteroid = ice_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 700
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 60, 90
|
size = 60, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -42,13 +43,13 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 8
|
render_parts = 8
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 2500
|
height = 2000
|
||||||
offset_dist = 1500
|
offset_dist = 200
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 2.1, 3.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.4, 0.4, 0.3
|
color_shift = 0.4, 0.4, 0.3
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
[LootableZone]
|
[LootableZone]
|
||||||
asteroid_loot_container = lootcrate_ast_loot_water
|
asteroid_loot_container = lootcrate_ast_loot_water
|
||||||
@@ -56,7 +57,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 3
|
dynamic_loot_difficulty = 3
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
diffuse_color = 220, 255, 255
|
diffuse_color = 220, 255, 255
|
||||||
ambient_color = 70, 70, 70
|
ambient_color = 70, 70, 70
|
||||||
ambient_increase = 40, 40, 40
|
ambient_increase = 40, 40, 40
|
||||||
@@ -17,6 +17,7 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Station_Bw01_03
|
exclusion = Zone_Station_Bw01_03
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = zone_Bw01_vignette1_exclusion
|
exclusion = zone_Bw01_vignette1_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -28,28 +29,28 @@ asteroid = ice_block_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
|
|||||||
asteroid = ice_block_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
asteroid = ice_block_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
||||||
asteroid = ice_block_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
asteroid = ice_block_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||||
asteroid = ice_block_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
|
asteroid = ice_block_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
asteroid = ice_block_asteroid30, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = ice_block_asteroid15, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
asteroid = ice_block_asteroid60, 0.7, -0.4, 0.4, 25, 0, 30
|
asteroid = ice_block_asteroid60, 0.7, -0.4, 0.4, 25, 0, 30
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 5000
|
height = 3750
|
||||||
offset_dist = 2000
|
offset_dist = 375
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.09, 1.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.7, 0.8, 0.8
|
color_shift = 0.7, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 0.8, 0.8, 0.9
|
color_shift = 0.8, 0.8, 0.9
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 60, 90
|
size = 60, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_crystal_small1
|
asteroid = DAsteroid_ice_crystal_small1
|
||||||
@@ -66,7 +67,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 200, 220, 255
|
diffuse_color = 200, 220, 255
|
||||||
ambient_color = 70, 70, 100
|
ambient_color = 70, 70, 100
|
||||||
ambient_increase = 60, 60, 60
|
ambient_increase = 60, 60, 60
|
||||||
@@ -15,6 +15,7 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw01_to_Bw02_hole
|
exclusion = Zone_Bw01_to_Bw02_hole
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = zone_Bw01_vignette4_exclusion
|
exclusion = zone_Bw01_vignette4_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -31,30 +32,30 @@ asteroid = ice_carbon_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 4000
|
height = 6000
|
||||||
offset_dist = 2000
|
offset_dist = 600
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.77, 1.1, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.7, 1, 1
|
color_shift = 0.7, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 3
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 90, 110
|
size = 100, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_mineable_small1
|
||||||
count = 10
|
count = 20
|
||||||
placement_radius = 150
|
placement_radius = 150
|
||||||
placement_offset = 90
|
placement_offset = 90
|
||||||
max_velocity = 15
|
max_velocity = 10
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[LootableZone]
|
[LootableZone]
|
||||||
@@ -63,7 +64,6 @@ asteroid_loot_commodity = commodity_hydrocarbons
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_coal
|
dynamic_loot_container = lootcrate_ast_loot_coal
|
||||||
dynamic_loot_commodity = commodity_hydrocarbons
|
dynamic_loot_commodity = commodity_hydrocarbons
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 25
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 3
|
dynamic_loot_difficulty = 3
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1920
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 50, 40, 70
|
ambient_increase = 50, 40, 70
|
||||||
@@ -43,7 +40,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 60
|
asteroid_loot_difficulty = 60
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2600
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 70, 70, 100
|
ambient_color = 70, 70, 100
|
||||||
ambient_increase = 80, 60, 40
|
ambient_increase = 80, 60, 40
|
||||||
@@ -11,6 +11,7 @@ empty_cube_frequency = 0.2
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Station_Bw01_02
|
exclusion = Zone_Station_Bw01_02
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -27,22 +28,22 @@ asteroid = ice_carbon_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 4000
|
height = 5250
|
||||||
offset_dist = 2000
|
offset_dist = 525
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.86, 1.24, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 0.7, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 3
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 30, 110
|
size = 100, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -59,7 +60,6 @@ asteroid_loot_commodity = commodity_hydrocarbons
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_coal
|
dynamic_loot_container = lootcrate_ast_loot_coal
|
||||||
dynamic_loot_commodity = commodity_hydrocarbons
|
dynamic_loot_commodity = commodity_hydrocarbons
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 110, 110, 130
|
ambient_color = 110, 110, 130
|
||||||
ambient_increase = 40, 40, 40
|
ambient_increase = 40, 40, 40
|
||||||
@@ -15,6 +15,7 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw01_Tradelane_2
|
exclusion = Zone_Bw01_Tradelane_2
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw01_Tradelane_Intersection
|
exclusion = Zone_Bw01_Tradelane_Intersection
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -31,22 +32,22 @@ asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 3000
|
height = 3750
|
||||||
offset_dist = 2000
|
offset_dist = 375
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.09, 1.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1.3
|
ambient_intensity = 1.3
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 80, 120
|
size = 100, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -63,7 +64,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 60
|
asteroid_loot_difficulty = 60
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@@ -23,15 +23,33 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw02_to_Ew03_hole
|
exclusion = Zone_Bw02_to_Ew03_hole
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw02_minefield
|
exclusion = Zone_Bw02_minefield
|
||||||
exclude_billboards = 1
|
|
||||||
exclusion = Zone_Bw02_02_exclusion
|
exclusion = Zone_Bw02_02_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw02_01_exclusion
|
exclusion = Zone_Bw02_01_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw02_vignette1_exclusion
|
exclusion = ZONE_Bw02_vignette1_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw02_vignette2_exclusion
|
exclusion = ZONE_Bw02_vignette2_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw02_vignette3_exclusion
|
exclusion = ZONE_Bw02_vignette3_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw02_vignette5_exclusion
|
exclusion = ZONE_Bw02_vignette5_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclusion = Zone_Bw02_Hammen_hole
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
|
[ExclusionBand]
|
||||||
|
zone = Zone_Bw02_Hammen_hole
|
||||||
|
render_parts = 12
|
||||||
|
shape = asteroid_icebelt_04
|
||||||
|
height = 5000
|
||||||
|
offset_dist = -500
|
||||||
|
fade = 1, 1.5, 15, 18
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
ambient_intensity = 1
|
||||||
|
cull_mode = 2
|
||||||
|
vert_increase = 2
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = ice_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = ice_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
@@ -42,13 +60,13 @@ asteroid = ice_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 1000
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1
|
||||||
size = 90, 110
|
size = 150, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -58,15 +76,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[Band]
|
|
||||||
render_parts = 16
|
|
||||||
shape = asteroid_icebelt_04
|
|
||||||
height = 10000
|
|
||||||
offset_dist = 5000
|
|
||||||
fade = 1, 1.35, 15, 17
|
|
||||||
texture_aspect = 1
|
|
||||||
color_shift = 0.7, 0.8, 1
|
|
||||||
ambient_intensity = 0.5
|
|
||||||
vert_increase = 2
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2600
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@@ -14,20 +11,6 @@ flag = danger_density_med
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Bw02_Hammen_hole
|
exclusion = Zone_Bw02_Hammen_hole
|
||||||
exclude_billboards = 1
|
|
||||||
|
|
||||||
[ExclusionBand]
|
|
||||||
zone = Zone_Bw02_Hammen_hole
|
|
||||||
render_parts = 12
|
|
||||||
shape = asteroid_icebelt_04
|
|
||||||
height = 3000
|
|
||||||
offset_dist = -500
|
|
||||||
fade = 1, 1.5, 15, 18
|
|
||||||
texture_aspect = 1
|
|
||||||
color_shift = 0.5, 0.5, 0.5
|
|
||||||
ambient_intensity = 1.5
|
|
||||||
cull_mode = 0
|
|
||||||
vert_increase = 2
|
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = ice_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = ice_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
@@ -37,22 +20,3 @@ asteroid = ice_asteroid90, -0.3, -0.3, 0.8, 85, 0, 185
|
|||||||
asteroid = mine_spike_minedout2, -0.2, -0.1, -0.6, 105, 160, 25, mine
|
asteroid = mine_spike_minedout2, -0.2, -0.1, -0.6, 105, 160, 25, mine
|
||||||
asteroid = mine_spike_minedout2, 0.5, -0.2, -0.6, 75, 30, 70, mine
|
asteroid = mine_spike_minedout2, 0.5, -0.2, -0.6, 75, 30, 70, mine
|
||||||
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 600
|
|
||||||
start_dist = 2000
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_ice_4
|
|
||||||
color_shift = 0.5, 0.5, 0.5
|
|
||||||
ambient_intensity = 1.5
|
|
||||||
size = 90, 110
|
|
||||||
|
|
||||||
[DynamicAsteroids]
|
|
||||||
asteroid = DAsteroid_ice_small1
|
|
||||||
count = 10
|
|
||||||
placement_radius = 150
|
|
||||||
placement_offset = 90
|
|
||||||
max_velocity = 0.2
|
|
||||||
max_angular_velocity = 0.3
|
|
||||||
color_shift = 1, 1, 1
|
|
||||||
|
|
||||||
|
|||||||
33
DATA/SOLAR/ASTEROIDS/bw03_carbon_mine.ini
Normal file
33
DATA/SOLAR/ASTEROIDS/bw03_carbon_mine.ini
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 400
|
||||||
|
fill_dist = 1400
|
||||||
|
diffuse_color = 230, 230, 200
|
||||||
|
ambient_color = 100, 100, 80
|
||||||
|
ambient_increase = 70, 60, 30
|
||||||
|
empty_cube_frequency = 0.200000
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = rock_objects
|
||||||
|
flag = Object_density_med
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_mineable_small1
|
||||||
|
count = 20
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 10
|
||||||
|
max_angular_velocity = 2
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
[LootableZone]
|
||||||
|
asteroid_loot_container = lootcrate_ast_loot_coal
|
||||||
|
asteroid_loot_commodity = commodity_hydrocarbons
|
||||||
|
dynamic_loot_container = lootcrate_ast_loot_coal
|
||||||
|
dynamic_loot_commodity = commodity_hydrocarbons
|
||||||
|
asteroid_loot_count = 0, 0
|
||||||
|
dynamic_loot_count = 1, 25
|
||||||
|
asteroid_loot_difficulty = 20
|
||||||
|
dynamic_loot_difficulty = 3
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -34,7 +34,7 @@ asteroid_loot_commodity = commodity_copper
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_copper
|
dynamic_loot_container = lootcrate_ast_loot_copper
|
||||||
dynamic_loot_commodity = commodity_copper
|
dynamic_loot_commodity = commodity_copper
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
@@ -45,7 +45,6 @@ asteroid_loot_commodity = commodity_cobalt
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_cobalt
|
dynamic_loot_container = lootcrate_ast_loot_cobalt
|
||||||
dynamic_loot_commodity = commodity_cobalt
|
dynamic_loot_commodity = commodity_cobalt
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 140, 30
|
diffuse_color = 255, 140, 30
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -27,4 +27,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -31,4 +31,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 150, 0
|
diffuse_color = 255, 150, 0
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -34,7 +34,6 @@ asteroid_loot_commodity = commodity_copper
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_copper
|
dynamic_loot_container = lootcrate_ast_loot_copper
|
||||||
dynamic_loot_commodity = commodity_copper
|
dynamic_loot_commodity = commodity_copper
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 8, 12
|
dynamic_loot_count = 10, 100
|
||||||
asteroid_loot_difficulty = 10
|
asteroid_loot_difficulty = 10
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -33,4 +33,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 160, 0
|
diffuse_color = 255, 160, 0
|
||||||
ambient_color = 255, 200, 200
|
ambient_color = 255, 200, 200
|
||||||
ambient_increase = 70, 40, 0
|
ambient_increase = 70, 40, 0
|
||||||
@@ -27,4 +27,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 255, 200, 200
|
ambient_color = 255, 200, 200
|
||||||
ambient_increase = 70, 40, 0
|
ambient_increase = 70, 40, 0
|
||||||
@@ -26,4 +26,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -37,9 +37,9 @@ asteroid_loot_commodity = commodity_copper
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_copper
|
dynamic_loot_container = lootcrate_ast_loot_copper
|
||||||
dynamic_loot_commodity = commodity_copper
|
dynamic_loot_commodity = commodity_copper
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 3
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
[LootableZone]
|
[LootableZone]
|
||||||
zone = zone_bw03_img_silver_mining_area
|
zone = zone_bw03_img_silver_mining_area
|
||||||
@@ -48,9 +48,9 @@ asteroid_loot_commodity = commodity_silver
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_silver
|
dynamic_loot_container = lootcrate_ast_loot_silver
|
||||||
dynamic_loot_commodity = commodity_silver
|
dynamic_loot_commodity = commodity_silver
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 10, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 3
|
||||||
|
|
||||||
[LootableZone]
|
[LootableZone]
|
||||||
zone = zone_bw03_img_cobalt_mining_area
|
zone = zone_bw03_img_cobalt_mining_area
|
||||||
@@ -59,7 +59,6 @@ asteroid_loot_commodity = commodity_cobalt
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_cobalt
|
dynamic_loot_container = lootcrate_ast_loot_cobalt
|
||||||
dynamic_loot_commodity = commodity_cobalt
|
dynamic_loot_commodity = commodity_cobalt
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
@@ -33,7 +33,6 @@ asteroid_loot_commodity = commodity_silver
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_silver
|
dynamic_loot_container = lootcrate_ast_loot_silver
|
||||||
dynamic_loot_commodity = commodity_silver
|
dynamic_loot_commodity = commodity_silver
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 40
|
asteroid_loot_difficulty = 40
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
33
DATA/SOLAR/ASTEROIDS/bw03_ore_mine.ini
Normal file
33
DATA/SOLAR/ASTEROIDS/bw03_ore_mine.ini
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 400
|
||||||
|
fill_dist = 1400
|
||||||
|
diffuse_color = 230, 230, 200
|
||||||
|
ambient_color = 100, 100, 80
|
||||||
|
ambient_increase = 70, 60, 30
|
||||||
|
empty_cube_frequency = 0.200000
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = rock_objects
|
||||||
|
flag = Object_density_med
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_mineable_small1
|
||||||
|
count = 20
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 10
|
||||||
|
max_angular_velocity = 2
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
[LootableZone]
|
||||||
|
asteroid_loot_container = lootcrate_ast_loot_coal
|
||||||
|
asteroid_loot_commodity = commodity_hydrocarbons
|
||||||
|
dynamic_loot_container = lootcrate_ast_loot_coal
|
||||||
|
dynamic_loot_commodity = commodity_hydrocarbons
|
||||||
|
asteroid_loot_count = 0, 0
|
||||||
|
dynamic_loot_count = 1, 25
|
||||||
|
asteroid_loot_difficulty = 20
|
||||||
|
dynamic_loot_difficulty = 3
|
||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@@ -30,13 +30,13 @@ asteroid = planet_frag_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2200
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 2
|
||||||
size = 40, 110
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -50,11 +50,10 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 2000
|
||||||
offset_dist = 1000
|
offset_dist = 200
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 2.1, 3.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 5
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@@ -30,13 +30,13 @@ asteroid = planet_frag_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2200
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 2
|
||||||
size = 40, 110
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -50,11 +50,10 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 2000
|
||||||
offset_dist = 1000
|
offset_dist = 200
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 2.1, 3.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 5
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@@ -26,13 +26,13 @@ asteroid = planet_frag_asteroid90, -0.5, -0.5, -0.6, 105, 160, 25
|
|||||||
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2200
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 2
|
||||||
size = 40, 110
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -46,11 +46,10 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 2000
|
||||||
offset_dist = 1000
|
offset_dist = 200
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 2.1, 3.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 5
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 300
|
cube_size = 450
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 90, 60, 30
|
ambient_increase = 90, 60, 30
|
||||||
@@ -12,6 +12,7 @@ empty_cube_frequency = 0.4
|
|||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Bw04_sun_death
|
exclusion = Zone_Bw04_sun_death
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = lava_objects
|
flag = lava_objects
|
||||||
@@ -25,13 +26,13 @@ asteroid = lava02_asteroid10, 0.7, 0.4, -0.4, 75, 30, 120
|
|||||||
asteroid = lava02_asteroid30, -0.8, -0.3, 0.5, 30, 0, -70
|
asteroid = lava02_asteroid30, -0.8, -0.3, 0.5, 30, 0, -70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 800
|
||||||
start_dist = 1800
|
start_dist = 0
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.2
|
||||||
shape = asteroid_lava02
|
shape = asteroid_lava02
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 10, 50
|
size = 30, 80
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_lava02
|
asteroid = DAsteroid_lava02
|
||||||
@@ -46,25 +47,26 @@ color_shift = 1, 1, 1
|
|||||||
zone = Zone_Bw04_sun_death
|
zone = Zone_Bw04_sun_death
|
||||||
render_parts = 12
|
render_parts = 12
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 800
|
height = 1000
|
||||||
offset_dist = -300
|
offset_dist = -200
|
||||||
fade = 1, 1.5, 15, 18
|
fade = 4, 6, 40, 50
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0, 0, 0
|
color_shift = 1, 0.3, 0
|
||||||
ambient_intensity = 1
|
ambient_intensity = 10
|
||||||
cull_mode = 0
|
cull_mode = 2
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 12
|
render_parts = 12
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 800
|
height = 1000
|
||||||
offset_dist = 300
|
offset_dist = 200
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 4, 6, 40, 50
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0, 0, 0
|
color_shift = 1, 0.3, 0
|
||||||
ambient_intensity = 0.4
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
cull_mode = 0
|
||||||
|
|
||||||
[LootableZone]
|
[LootableZone]
|
||||||
asteroid_loot_container = lootcrate_ast_loot_diamonds
|
asteroid_loot_container = lootcrate_ast_loot_diamonds
|
||||||
@@ -72,7 +74,6 @@ asteroid_loot_commodity = commodity_diamonds
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_diamonds
|
dynamic_loot_container = lootcrate_ast_loot_diamonds
|
||||||
dynamic_loot_commodity = commodity_diamonds
|
dynamic_loot_commodity = commodity_diamonds
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 6
|
dynamic_loot_difficulty = 6
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@@ -30,13 +30,13 @@ asteroid = planet_frag_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2200
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -50,11 +50,10 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 2000
|
||||||
offset_dist = 1000
|
offset_dist = 200
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 2.1, 3.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1320
|
fill_dist = 2000
|
||||||
diffuse_color = 100, 150, 255
|
diffuse_color = 100, 150, 255
|
||||||
ambient_color = 100, 200, 255
|
ambient_color = 100, 200, 255
|
||||||
ambient_increase = 20, 30, 255
|
ambient_increase = 20, 30, 255
|
||||||
@@ -17,4 +17,3 @@ asteroid = mine_oxygen, -0.3, 0.6, 0.8, 85, 0, 185, mine
|
|||||||
asteroid = mine_oxygen, 0.4, -0.7, -0.2, 15, 90, 120, mine
|
asteroid = mine_oxygen, 0.4, -0.7, -0.2, 15, 90, 120, mine
|
||||||
asteroid = mine_oxygen, -0.3, -0.3, 0.8, 85, 0, 185, mine
|
asteroid = mine_oxygen, -0.3, -0.3, 0.8, 85, 0, 185, mine
|
||||||
asteroid = mine_oxygen, -0.7, 0.4, -0.4, 75, 30, 70, mine
|
asteroid = mine_oxygen, -0.7, 0.4, -0.4, 75, 30, 70, mine
|
||||||
|
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ asteroid_loot_commodity = commodity_scrap_metal
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_metal
|
dynamic_loot_container = lootcrate_ast_loot_metal
|
||||||
dynamic_loot_commodity = commodity_scrap_metal
|
dynamic_loot_commodity = commodity_scrap_metal
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ asteroid_loot_commodity = commodity_scrap_metal
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_metal
|
dynamic_loot_container = lootcrate_ast_loot_metal
|
||||||
dynamic_loot_commodity = commodity_scrap_metal
|
dynamic_loot_commodity = commodity_scrap_metal
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -1,28 +1,26 @@
|
|||||||
[TexturePanels]
|
[TexturePanels]
|
||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
|
||||||
cube_size = 400
|
|
||||||
fill_dist = 3600
|
|
||||||
diffuse_color = 150, 200, 255
|
|
||||||
ambient_color = 30, 30, 30
|
|
||||||
ambient_increase = 0, 50, 80
|
|
||||||
empty_cube_frequency = 0.7
|
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
flag = Object_density_low
|
flag = Object_density_low
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 1000
|
||||||
|
fill_dist = 1
|
||||||
|
empty_cube_frequency = 1
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
asteroid = rock_asteroid10, 0, 0, 0, 0, 0, 0
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Bw06_02_exclusion
|
exclusion = Zone_Bw06_02_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Bw06_to_Bw07_hole
|
exclusion = Zone_Bw06_to_Bw07_hole
|
||||||
exclude_billboards = 1
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Bw06_to_Bw05_hole
|
exclusion = Zone_Bw06_to_Bw05_hole
|
||||||
exclude_billboards = 1
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
[Cube]
|
|
||||||
asteroid = rock_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
|
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
@@ -36,13 +34,22 @@ ambient_intensity = 1
|
|||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 1000
|
||||||
start_dist = 1600
|
start_dist = 1000
|
||||||
fade_dist_percent = 0.2
|
fade_dist_percent = 0.2
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.5, 0.8, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 2
|
ambient_intensity = 2
|
||||||
size = 10, 40
|
size = 10, 30
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = dyn_rock_asteroid10
|
||||||
|
count = 200
|
||||||
|
placement_radius = 1500
|
||||||
|
placement_offset = 200
|
||||||
|
max_velocity = 1
|
||||||
|
max_angular_velocity = 0.1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -52,4 +59,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
|
||||||
|
|||||||
@@ -1,27 +1,28 @@
|
|||||||
[TexturePanels]
|
[TexturePanels]
|
||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
|
||||||
cube_size = 400
|
|
||||||
fill_dist = 3300
|
|
||||||
diffuse_color = 255, 200, 0
|
|
||||||
ambient_color = 100, 50, 50
|
|
||||||
ambient_increase = 100, 50, 50
|
|
||||||
empty_cube_frequency = 0.5
|
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
flag = Object_density_low
|
flag = Object_density_low
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 1000
|
||||||
|
fill_dist = 1
|
||||||
|
empty_cube_frequency = 1
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = rock_asteroid10, 0.6, 0.2, -0.2, 90, 45, 45
|
asteroid = rock_asteroid10, 0, 0, 0, 0, 0, 0
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Bw07_to_Bw06_hole
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_dust
|
shape = asteroid_belt_dust
|
||||||
height = 2000
|
height = 1500
|
||||||
offset_dist = 2000
|
offset_dist = 150
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 2.76, 4.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
@@ -36,6 +37,15 @@ color_shift = 1, 1, 1
|
|||||||
ambient_intensity = 2
|
ambient_intensity = 2
|
||||||
size = 10, 30
|
size = 10, 30
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = dyn_rock_asteroid10
|
||||||
|
count = 200
|
||||||
|
placement_radius = 1500
|
||||||
|
placement_offset = 200
|
||||||
|
max_velocity = 1
|
||||||
|
max_angular_velocity = 0.1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
count = 30
|
count = 30
|
||||||
@@ -44,4 +54,3 @@ placement_offset = 90
|
|||||||
max_velocity = 20
|
max_velocity = 20
|
||||||
max_angular_velocity = 8
|
max_angular_velocity = 8
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -13,6 +10,9 @@ empty_cube_frequency = 0.4
|
|||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
flag = Object_density_med
|
flag = Object_density_med
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Bw08_tradelane_construct
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = beryl_asteroid10, 0.5, 0.2, -0.2, 35, 10, 20
|
asteroid = beryl_asteroid10, 0.5, 0.2, -0.2, 35, 10, 20
|
||||||
asteroid = beryl_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
asteroid = beryl_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||||
@@ -38,7 +38,6 @@ asteroid_loot_commodity = commodity_beryllium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_beryl
|
dynamic_loot_container = lootcrate_ast_loot_beryl
|
||||||
dynamic_loot_commodity = commodity_beryllium
|
dynamic_loot_commodity = commodity_beryllium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 50
|
asteroid_loot_difficulty = 50
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2700
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -31,4 +28,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 60, 60
|
ambient_color = 40, 60, 60
|
||||||
ambient_increase = 60, 50, 40
|
ambient_increase = 60, 50, 40
|
||||||
@@ -42,7 +39,7 @@ asteroid_loot_commodity = commodity_niobium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_niobium
|
dynamic_loot_container = lootcrate_ast_loot_niobium
|
||||||
dynamic_loot_commodity = commodity_niobium
|
dynamic_loot_commodity = commodity_niobium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 60
|
asteroid_loot_difficulty = 60
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
@@ -53,7 +50,7 @@ asteroid_loot_commodity = commodity_niobium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_niobium
|
dynamic_loot_container = lootcrate_ast_loot_niobium
|
||||||
dynamic_loot_commodity = commodity_niobium
|
dynamic_loot_commodity = commodity_niobium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 50
|
asteroid_loot_difficulty = 50
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
@@ -64,7 +61,6 @@ asteroid_loot_commodity = commodity_niobium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_niobium
|
dynamic_loot_container = lootcrate_ast_loot_niobium
|
||||||
dynamic_loot_commodity = commodity_niobium
|
dynamic_loot_commodity = commodity_niobium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 5
|
dynamic_loot_difficulty = 5
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3200
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -11,6 +11,7 @@ empty_cube_frequency = 0.4
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Bw08_to_Ew01_hole
|
exclusion = Zone_Bw08_to_Ew01_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_01
|
exclusion = Zone_Bw08_01
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_niobium1
|
exclusion = Zone_Bw08_niobium1
|
||||||
@@ -27,12 +28,19 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw08_sun_exclusion
|
exclusion = Zone_Bw08_sun_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_to_Bw09_hole
|
exclusion = Zone_Bw08_to_Bw09_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_to_Ku03_hole
|
exclusion = Zone_Bw08_to_Ku03_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_tradelane_construct
|
exclusion = Zone_Bw08_tradelane_construct
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_path_img2_1
|
exclusion = Zone_Bw08_path_img2_1
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_path_img3_1
|
exclusion = Zone_Bw08_path_img3_1
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw08_path_img4_1
|
exclusion = Zone_Bw08_path_img4_1
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclusion = Zone_Bw08_Mineable_west
|
||||||
|
exclusion = Zone_Bw08_Mineable_south
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -46,14 +54,27 @@ asteroid = nonmineable_asteroid30, -0.3, -0.3, 0.8, 72, 30, 185
|
|||||||
asteroid = nonmineable_asteroid90, -0.3, -0.3, -0.7, 103, 150, 43
|
asteroid = nonmineable_asteroid90, -0.3, -0.3, -0.7, 103, 150, 43
|
||||||
asteroid = nonmineable_asteroid30, -0.7, 0.4, -0.4, 81, 30, 60
|
asteroid = nonmineable_asteroid30, -0.7, 0.4, -0.4, 81, 30, 60
|
||||||
|
|
||||||
|
[ExclusionBand]
|
||||||
|
zone = Zone_Bw08_sun_exclusion
|
||||||
|
render_parts = 12
|
||||||
|
shape = asteroid_belt_04
|
||||||
|
height = 7000
|
||||||
|
offset_dist = -500
|
||||||
|
fade = 1, 1.35, 2, 3
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
ambient_intensity = 5
|
||||||
|
vert_increase = 4
|
||||||
|
cull_mode = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 1000
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 60, 120
|
size = 80, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -63,4 +84,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
diffuse_color = 160, 220, 255
|
diffuse_color = 160, 220, 255
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -17,6 +17,7 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw09_Tradelane_2
|
exclusion = Zone_Bw09_Tradelane_2
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw09_vignette4_exclusion
|
exclusion = ZONE_Bw09_vignette4_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -31,24 +32,24 @@ asteroid = ice_block_asteroid30, -0.2, -0.1, -0.5, 103, 156, 29
|
|||||||
asteroid = ice_block_asteroid30, -0.8, 0.5, -0.4, 71, 33, 77
|
asteroid = ice_block_asteroid30, -0.8, 0.5, -0.4, 71, 33, 77
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 60, 110
|
size = 50, 150
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 8
|
render_parts = 8
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 3000
|
height = 6000
|
||||||
offset_dist = 2000
|
offset_dist = 600
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.77, 1.1, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.6, 0.8, 0.9
|
color_shift = 0.6, 0.8, 0.9
|
||||||
ambient_intensity = 1.2
|
ambient_intensity = 1.2
|
||||||
vert_increase = 2
|
vert_increase = 3
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_crystal_small1
|
asteroid = DAsteroid_ice_crystal_small1
|
||||||
@@ -65,7 +66,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3100
|
fill_dist = 4000
|
||||||
diffuse_color = 130, 200, 255
|
diffuse_color = 130, 200, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 40, 50, 60
|
ambient_increase = 40, 50, 60
|
||||||
@@ -12,7 +12,7 @@ empty_cube_frequency = 0.4
|
|||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Bw09_Tradelane_4
|
exclusion = Zone_Bw09_Tradelane_4
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw09_02
|
exclusion = Zone_Bw09_01
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw09_to_Ku03
|
exclusion = Zone_Bw09_to_Ku03
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
@@ -21,6 +21,7 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw09_Tradelane_3
|
exclusion = Zone_Bw09_Tradelane_3
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw09_vignette4_exclusion
|
exclusion = ZONE_Bw09_vignette4_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw09_path_kishiro1_1
|
exclusion = Zone_Bw09_path_kishiro1_1
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw09_path_kishiro1_2
|
exclusion = Zone_Bw09_path_kishiro1_2
|
||||||
@@ -40,24 +41,24 @@ asteroid = ice_carbon_asteroid60, -0.7, 0.4, -0.4, 125, 30, 70
|
|||||||
asteroid = ice_carbon_asteroid10, -0.2, 0.8, 0.3, 30, 40, 80
|
asteroid = ice_carbon_asteroid10, -0.2, 0.8, 0.3, 30, 40, 80
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 60, 130
|
size = 40, 150
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 3000
|
height = 5250
|
||||||
offset_dist = 2000
|
offset_dist = 525
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.86, 1.24, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.8, 1, 1
|
color_shift = 0.8, 1, 1
|
||||||
ambient_intensity = 0.8
|
ambient_intensity = 0.8
|
||||||
vert_increase = 2
|
vert_increase = 3
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -74,7 +75,6 @@ asteroid_loot_commodity = commodity_hydrocarbons
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_coal
|
dynamic_loot_container = lootcrate_ast_loot_coal
|
||||||
dynamic_loot_commodity = commodity_hydrocarbons
|
dynamic_loot_commodity = commodity_hydrocarbons
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 3
|
dynamic_loot_difficulty = 3
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3400
|
fill_dist = 4000
|
||||||
diffuse_color = 120, 180, 255
|
diffuse_color = 120, 180, 255
|
||||||
ambient_color = 30, 40, 70
|
ambient_color = 30, 40, 70
|
||||||
ambient_increase = 40, 50, 70
|
ambient_increase = 40, 50, 70
|
||||||
@@ -27,22 +27,22 @@ asteroid = ice_crystal_asteroid80, -0.7, 0.4, -0.4, 75, 33, 89
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 8
|
render_parts = 8
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 3000
|
height = 3750
|
||||||
offset_dist = 2000
|
offset_dist = 375
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.17, 1.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.7, 0.8, 1
|
color_shift = 0.7, 0.8, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 0.7, 0.8, 0.9
|
color_shift = 0.7, 0.8, 0.9
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 120
|
size = 100, 180
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -59,7 +59,6 @@ asteroid_loot_commodity = commodity_oxygen
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_oxygen
|
dynamic_loot_container = lootcrate_ast_loot_oxygen
|
||||||
dynamic_loot_commodity = commodity_oxygen
|
dynamic_loot_commodity = commodity_oxygen
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 40
|
asteroid_loot_difficulty = 40
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 2500
|
fill_dist = 3000
|
||||||
diffuse_color = 75, 125, 215
|
diffuse_color = 75, 125, 215
|
||||||
ambient_color = 30, 40, 120
|
ambient_color = 30, 40, 120
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -38,7 +35,6 @@ asteroid_loot_commodity = commodity_oxygen
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_oxygen
|
dynamic_loot_container = lootcrate_ast_loot_oxygen
|
||||||
dynamic_loot_commodity = commodity_oxygen
|
dynamic_loot_commodity = commodity_oxygen
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 10
|
asteroid_loot_difficulty = 10
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2900
|
fill_dist = 4000
|
||||||
diffuse_color = 200, 255, 255
|
diffuse_color = 200, 255, 255
|
||||||
ambient_color = 80, 100, 120
|
ambient_color = 80, 100, 120
|
||||||
ambient_increase = 30, 40, 60
|
ambient_increase = 30, 40, 60
|
||||||
@@ -15,6 +15,7 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw09_Tradelane_5
|
exclusion = Zone_Bw09_Tradelane_5
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw09_vignette9_exclusion
|
exclusion = ZONE_Bw09_vignette9_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -29,20 +30,20 @@ asteroid = ice_asteroid90, -0.4, -0.5, 0.6, 105, 160, 25
|
|||||||
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 60, 120
|
size = 80, 200
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 3000
|
height = 3000
|
||||||
offset_dist = 2000
|
offset_dist = 300
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.43, 2.1, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
@@ -64,7 +65,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 300
|
cube_size = 500
|
||||||
fill_dist = 2500
|
fill_dist = 3500
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 255, 255, 255
|
ambient_color = 255, 255, 255
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -14,6 +14,8 @@ flag = ice_objects
|
|||||||
flag = object_density_medium
|
flag = object_density_medium
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Bw10_mt01_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw10_01_exclusion
|
exclusion = Zone_Bw10_01_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
@@ -42,12 +44,16 @@ exclusion = Zone_Bw10_Tradelane_4
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw10_IMG_mining_area_exclusion
|
exclusion = Zone_Bw10_IMG_mining_area_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw10_path_img1_2
|
|
||||||
exclusion = ZONE_Bw10_Vignette5_exclusion
|
exclusion = ZONE_Bw10_Vignette5_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw10_Vignette7_exclusion
|
exclusion = ZONE_Bw10_Vignette7_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw10_Vignette8_exclusion
|
exclusion = ZONE_Bw10_Vignette8_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw10_Vignette10_exclusion
|
exclusion = ZONE_Bw10_Vignette10_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Bw10_Vignette12_exclusion
|
exclusion = ZONE_Bw10_Vignette12_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw10_path_planetform2_1
|
exclusion = Zone_Bw10_path_planetform2_1
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Bw10_path_planetform2_2
|
exclusion = Zone_Bw10_path_planetform2_2
|
||||||
@@ -61,6 +67,32 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Bw10_path_img1_3
|
exclusion = Zone_Bw10_path_img1_3
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
|
|
||||||
|
[ExclusionBand]
|
||||||
|
zone = Zone_Bw10_sun_exclusion
|
||||||
|
render_parts = 12
|
||||||
|
shape = asteroid_icebelt_04
|
||||||
|
height = 7000
|
||||||
|
offset_dist = -500
|
||||||
|
fade = 1, 1.35, 4, 5
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
ambient_intensity = 10
|
||||||
|
vert_increase = 4
|
||||||
|
cull_mode = 2
|
||||||
|
|
||||||
|
[ExclusionBand]
|
||||||
|
zone = Zone_Bw10_01_exclusion
|
||||||
|
render_parts = 12
|
||||||
|
shape = asteroid_icebelt_04
|
||||||
|
height = 7000
|
||||||
|
offset_dist = -500
|
||||||
|
fade = 1, 1.35, 4, 6
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
ambient_intensity = 1.5
|
||||||
|
vert_increase = 4
|
||||||
|
cull_mode = 2
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = ice_block_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = ice_block_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
asteroid = ice_block_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
asteroid = ice_block_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||||
@@ -69,25 +101,14 @@ asteroid = ice_block_asteroid15, -0.3, -0.3, 0.8, 85, 0, 185
|
|||||||
asteroid = ice_block_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
|
asteroid = ice_block_asteroid60, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
asteroid = ice_block_asteroid15, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = ice_block_asteroid15, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[Band]
|
|
||||||
render_parts = 12
|
|
||||||
shape = asteroid_icebelt_04
|
|
||||||
height = 10000
|
|
||||||
offset_dist = 1000
|
|
||||||
fade = 1, 1.35, 15, 17
|
|
||||||
texture_aspect = 1
|
|
||||||
color_shift = 0.8, 0.8, 1
|
|
||||||
ambient_intensity = 2
|
|
||||||
vert_increase = 2
|
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 800
|
count = 1000
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1.25
|
ambient_intensity = 1.25
|
||||||
size = 55, 75
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_crystal_small1
|
asteroid = DAsteroid_ice_crystal_small1
|
||||||
@@ -105,7 +126,7 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 80
|
asteroid_loot_difficulty = 80
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
@@ -116,7 +137,7 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 40
|
asteroid_loot_difficulty = 40
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
@@ -127,7 +148,6 @@ asteroid_loot_commodity = commodity_oxygen
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_oxygen
|
dynamic_loot_container = lootcrate_ast_loot_oxygen
|
||||||
dynamic_loot_commodity = commodity_oxygen
|
dynamic_loot_commodity = commodity_oxygen
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 40
|
asteroid_loot_difficulty = 40
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
44
DATA/SOLAR/ASTEROIDS/bw11_aokigahara_asteroids.ini
Normal file
44
DATA/SOLAR/ASTEROIDS/bw11_aokigahara_asteroids.ini
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
[Field]
|
||||||
|
cube_size = 700
|
||||||
|
fill_dist = 2000
|
||||||
|
diffuse_color = 220, 200, 220
|
||||||
|
ambient_color = 40, 40, 50
|
||||||
|
ambient_increase = 70, 70, 70
|
||||||
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Bw11_to_Ku07_hole
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = nomad_objects
|
||||||
|
flag = Object_density_med
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
xaxis_rotation = 0, 178, 0, 184
|
||||||
|
yaxis_rotation = 0, 181, 0, 176
|
||||||
|
zaxis_rotation = 190, 0, 170, 0
|
||||||
|
asteroid = nomad01_asteroid90, 0.6, 0.2, -0.2, 1, 2, 5
|
||||||
|
asteroid = nomad01_asteroid60, 0.2, 0.8, 0.3, -5, -5, 3
|
||||||
|
asteroid = nomad01_asteroid200, 0.4, -0.7, -0.2, 2, 5, -4
|
||||||
|
asteroid = nomad01_asteroid30, -0.3, -0.3, 0.8, 7, -5, -8
|
||||||
|
asteroid = nomad01_asteroid90, -0.2, -0.1, -0.6, 0, 5, 5
|
||||||
|
asteroid = nomad01_asteroid10, -0.6, -0.8, 0.7, 1, 2, 5
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_nomad_small1
|
||||||
|
count = 10
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 10
|
||||||
|
max_angular_velocity = 2
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
[LootableZone]
|
||||||
|
asteroid_loot_container = lootcrate_ast_loot_organisms
|
||||||
|
asteroid_loot_commodity = commodity_alien_organisms
|
||||||
|
dynamic_loot_container = lootcrate_ast_loot_organisms
|
||||||
|
dynamic_loot_commodity = commodity_alien_organisms
|
||||||
|
asteroid_loot_count = 0, 0
|
||||||
|
dynamic_loot_count = 3, 10
|
||||||
|
asteroid_loot_difficulty = 20
|
||||||
|
dynamic_loot_difficulty = 2
|
||||||
61
DATA/SOLAR/ASTEROIDS/bw11_morioka_asteroids.ini
Normal file
61
DATA/SOLAR/ASTEROIDS/bw11_morioka_asteroids.ini
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
[TexturePanels]
|
||||||
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 700
|
||||||
|
fill_dist = 4000
|
||||||
|
diffuse_color = 200, 220, 255
|
||||||
|
ambient_color = 70, 70, 100
|
||||||
|
ambient_increase = 60, 60, 60
|
||||||
|
empty_cube_frequency = 0.3
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
flag = rock_objects
|
||||||
|
flag = Object_density_med
|
||||||
|
|
||||||
|
[Cube]
|
||||||
|
asteroid = mineable2_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
|
asteroid = mineable2_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
|
||||||
|
asteroid = mineable2_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
|
||||||
|
asteroid = mineable2_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
|
||||||
|
asteroid = mineable2_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
||||||
|
asteroid = mineable2_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
|
[Band]
|
||||||
|
render_parts = 6
|
||||||
|
shape = asteroid_belt_04
|
||||||
|
height = 7500
|
||||||
|
offset_dist = 750
|
||||||
|
fade = 0.63, 0.9, 15, 17
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
ambient_intensity = 1
|
||||||
|
vert_increase = 4
|
||||||
|
|
||||||
|
[AsteroidBillboards]
|
||||||
|
count = 500
|
||||||
|
start_dist = 2200
|
||||||
|
fade_dist_percent = 0.5
|
||||||
|
shape = roid_rock_tri
|
||||||
|
color_shift = 1.5, 1.5, 1.5
|
||||||
|
ambient_intensity = 1
|
||||||
|
size = 80, 200
|
||||||
|
|
||||||
|
[DynamicAsteroids]
|
||||||
|
asteroid = DAsteroid_mineable_small1
|
||||||
|
count = 20
|
||||||
|
placement_radius = 150
|
||||||
|
placement_offset = 90
|
||||||
|
max_velocity = 10
|
||||||
|
max_angular_velocity = 2
|
||||||
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
[LootableZone]
|
||||||
|
asteroid_loot_container = lootcrate_ast_loot_silver
|
||||||
|
asteroid_loot_commodity = commodity_silver
|
||||||
|
dynamic_loot_container = lootcrate_ast_loot_silver
|
||||||
|
dynamic_loot_commodity = commodity_silver
|
||||||
|
asteroid_loot_count = 0, 0
|
||||||
|
dynamic_loot_count = 1, 10
|
||||||
|
asteroid_loot_difficulty = 40
|
||||||
|
dynamic_loot_difficulty = 2
|
||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1920
|
fill_dist = 2000
|
||||||
diffuse_color = 170, 220, 255
|
diffuse_color = 170, 220, 255
|
||||||
ambient_color = 60, 70, 100
|
ambient_color = 60, 70, 100
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -37,7 +34,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 4, 10
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 50
|
asteroid_loot_difficulty = 50
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1440
|
fill_dist = 2000
|
||||||
diffuse_color = 170, 220, 255
|
diffuse_color = 170, 220, 255
|
||||||
ambient_color = 60, 60, 60
|
ambient_color = 60, 60, 60
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -15,13 +12,9 @@ flag = Object_density_med
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Ew01_to_Bw08_hole
|
exclusion = Zone_Ew01_to_Bw08_hole
|
||||||
exclude_billboards = 1
|
|
||||||
exclusion = Zone_Ew01_Malvinas_exclusion_001
|
exclusion = Zone_Ew01_Malvinas_exclusion_001
|
||||||
exclude_billboards = 1
|
|
||||||
exclusion = Zone_Ew01_Malvinas_exclusion_002
|
exclusion = Zone_Ew01_Malvinas_exclusion_002
|
||||||
exclude_billboards = 1
|
|
||||||
exclusion = Zone_Ew01_02_exclusion
|
exclusion = Zone_Ew01_02_exclusion
|
||||||
exclude_billboards = 1
|
|
||||||
exclusion = ZONE_Ew01_Large_asteroid_1
|
exclusion = ZONE_Ew01_Large_asteroid_1
|
||||||
exclusion = ZONE_Ew01_Large_asteroid_2
|
exclusion = ZONE_Ew01_Large_asteroid_2
|
||||||
|
|
||||||
@@ -49,7 +42,7 @@ asteroid_loot_commodity = commodity_niobium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_niobium
|
dynamic_loot_container = lootcrate_ast_loot_niobium
|
||||||
dynamic_loot_commodity = commodity_niobium
|
dynamic_loot_commodity = commodity_niobium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
@@ -59,7 +52,6 @@ asteroid_loot_commodity = commodity_niobium
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_niobium
|
dynamic_loot_container = lootcrate_ast_loot_niobium
|
||||||
dynamic_loot_commodity = commodity_niobium
|
dynamic_loot_commodity = commodity_niobium
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 1
|
dynamic_loot_difficulty = 1
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 500
|
cube_size = 500
|
||||||
fill_dist = 4800
|
fill_dist = 4000
|
||||||
diffuse_color = 170, 220, 255
|
diffuse_color = 170, 220, 255
|
||||||
ambient_color = 60, 70, 100
|
ambient_color = 60, 70, 100
|
||||||
ambient_increase = 70, 120, 160
|
ambient_increase = 70, 120, 160
|
||||||
@@ -22,14 +22,25 @@ asteroid = ice_block_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
|
|||||||
asteroid = ice_block_asteroid30, 0.2, 0.8, 0.3, 140, -20, 0
|
asteroid = ice_block_asteroid30, 0.2, 0.8, 0.3, 140, -20, 0
|
||||||
asteroid = ice_block_asteroid30, -0.2, -0.8, -0.6, 0, 80, 45
|
asteroid = ice_block_asteroid30, -0.2, -0.8, -0.6, 0, 80, 45
|
||||||
|
|
||||||
|
[Band]
|
||||||
|
render_parts = 12
|
||||||
|
shape = asteroid_icebelt_04
|
||||||
|
height = 1500
|
||||||
|
offset_dist = 150
|
||||||
|
fade = 2.76, 4.1, 20, 25
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 0.7, 0.7, 1
|
||||||
|
ambient_intensity = 2
|
||||||
|
vert_increase = 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 200
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 20, 70
|
size = 20, 80
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_crystal_small1
|
asteroid = DAsteroid_ice_crystal_small1
|
||||||
@@ -46,7 +57,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 30
|
asteroid_loot_difficulty = 30
|
||||||
dynamic_loot_difficulty = 5
|
dynamic_loot_difficulty = 5
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 220, 200, 220
|
diffuse_color = 220, 200, 220
|
||||||
ambient_color = 40, 40, 50
|
ambient_color = 40, 40, 50
|
||||||
ambient_increase = 70, 70, 70
|
ambient_increase = 70, 70, 70
|
||||||
@@ -46,7 +46,6 @@ asteroid_loot_commodity = commodity_alien_organisms
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_organisms
|
dynamic_loot_container = lootcrate_ast_loot_organisms
|
||||||
dynamic_loot_commodity = commodity_alien_organisms
|
dynamic_loot_commodity = commodity_alien_organisms
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 110, 110, 110
|
ambient_color = 110, 110, 110
|
||||||
ambient_increase = 80, 80, 80
|
ambient_increase = 80, 80, 80
|
||||||
@@ -25,13 +25,13 @@ asteroid = mine_spike_minedout, -0.2, 0.6, 0.6, 105, 160, 25, mine
|
|||||||
asteroid = mine_spike_minedout, -0.5, -0.2, 0.6, 75, 30, 70, mine
|
asteroid = mine_spike_minedout, -0.5, -0.2, 0.6, 75, 30, 70, mine
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2400
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -41,4 +41,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 110, 110, 110
|
ambient_color = 110, 110, 110
|
||||||
ambient_increase = 80, 80, 80
|
ambient_increase = 80, 80, 80
|
||||||
@@ -29,7 +29,11 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Ew03_to_Hi02_hole
|
exclusion = Zone_Ew03_to_Hi02_hole
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Ew03_Vignette4_exclusion
|
exclusion = ZONE_Ew03_Vignette4_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Ew03_Vignette6_exclusion
|
exclusion = ZONE_Ew03_Vignette6_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclusion = ZONE_Ew03_Vignette7_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Ew03_02_exclusion
|
exclusion = Zone_Ew03_02_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Ew03_01_exclusion
|
exclusion = Zone_Ew03_01_exclusion
|
||||||
@@ -44,13 +48,26 @@ asteroid = planet_frag_asteroid30, 0.5, -0.2, -0.6, 75, 30, 70
|
|||||||
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 1000
|
||||||
start_dist = 2400
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 150
|
||||||
|
|
||||||
|
[ExclusionBand]
|
||||||
|
zone = Zone_Ew03_sun_exclusion
|
||||||
|
render_parts = 6
|
||||||
|
shape = asteroid_belt_04
|
||||||
|
height = 5000
|
||||||
|
offset_dist = -500
|
||||||
|
fade = 0.9, 1.1, 3, 4
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 4, 4, 4
|
||||||
|
ambient_intensity = 1
|
||||||
|
vert_increase = 2
|
||||||
|
cull_mode = 2
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -60,4 +77,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 110, 110, 110
|
ambient_color = 110, 110, 110
|
||||||
ambient_increase = 80, 80, 80
|
ambient_increase = 80, 80, 80
|
||||||
@@ -25,13 +25,13 @@ asteroid = mine_spike_minedout, -0.2, 0.6, 0.6, 105, 160, 25, mine
|
|||||||
asteroid = mine_spike_minedout, -0.5, -0.2, 0.6, 75, 30, 70, mine
|
asteroid = mine_spike_minedout, -0.5, -0.2, 0.6, 75, 30, 70, mine
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2400
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -41,4 +41,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 200, 255, 200
|
diffuse_color = 200, 255, 200
|
||||||
ambient_color = 40, 60, 50
|
ambient_color = 40, 60, 50
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -14,7 +11,7 @@ flag = nomad_objects
|
|||||||
flag = Object_density_med
|
flag = Object_density_med
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Ew04_Vespus_exclusion
|
exclusion = Zone_Ew04_Vespus_asteroid_exclusion
|
||||||
exclusion = ZONE_Ew04_Large_asteroid_1
|
exclusion = ZONE_Ew04_Large_asteroid_1
|
||||||
exclusion = ZONE_Ew04_Large_asteroid_2
|
exclusion = ZONE_Ew04_Large_asteroid_2
|
||||||
exclusion = ZONE_Ew04_Vignette2_exclusion
|
exclusion = ZONE_Ew04_Vignette2_exclusion
|
||||||
@@ -45,7 +42,6 @@ asteroid_loot_commodity = commodity_alien_organisms
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_organisms
|
dynamic_loot_container = lootcrate_ast_loot_organisms
|
||||||
dynamic_loot_commodity = commodity_alien_organisms
|
dynamic_loot_commodity = commodity_alien_organisms
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 50
|
asteroid_loot_difficulty = 50
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 200, 230, 255
|
diffuse_color = 200, 230, 255
|
||||||
ambient_color = 40, 80, 120
|
ambient_color = 40, 80, 120
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -15,7 +15,7 @@ flag = Object_density_med
|
|||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
xaxis_rotation = 0, 0, 0, 0
|
xaxis_rotation = 0, 0, 0, 0
|
||||||
yaxis_rotation = 0, 181, 0, 176
|
yaxis_rotation = 0, 86, 181, 272
|
||||||
zaxis_rotation = 0, 0, 0, 0
|
zaxis_rotation = 0, 0, 0, 0
|
||||||
asteroid = nomad02_asteroid90, 0.6, 0.2, -0.2, 1, 2, 5
|
asteroid = nomad02_asteroid90, 0.6, 0.2, -0.2, 1, 2, 5
|
||||||
asteroid = nomad02_asteroid60, 0.2, 0.8, 0.3, -5, -5, 3
|
asteroid = nomad02_asteroid60, 0.2, 0.8, 0.3, -5, -5, 3
|
||||||
@@ -40,7 +40,6 @@ asteroid_loot_commodity = commodity_alien_artifacts
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_artifacts
|
dynamic_loot_container = lootcrate_ast_loot_artifacts
|
||||||
dynamic_loot_commodity = commodity_alien_artifacts
|
dynamic_loot_commodity = commodity_alien_artifacts
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 80
|
asteroid_loot_difficulty = 80
|
||||||
dynamic_loot_difficulty = 20
|
dynamic_loot_difficulty = 20
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 200, 255, 220
|
diffuse_color = 200, 255, 220
|
||||||
ambient_color = 40, 40, 50
|
ambient_color = 40, 40, 50
|
||||||
ambient_increase = 70, 70, 70
|
ambient_increase = 70, 70, 70
|
||||||
@@ -20,10 +20,10 @@ yaxis_rotation = 0, 181, 0, 176
|
|||||||
zaxis_rotation = 190, 0, 170, 0
|
zaxis_rotation = 190, 0, 170, 0
|
||||||
asteroid = nomad01_asteroid60, 0.6, 0.2, -0.2, 5, 50, 5
|
asteroid = nomad01_asteroid60, 0.6, 0.2, -0.2, 5, 50, 5
|
||||||
asteroid = nomad01_asteroid60, 0.2, 0.8, 0.3, -4, 40, 3
|
asteroid = nomad01_asteroid60, 0.2, 0.8, 0.3, -4, 40, 3
|
||||||
asteroid = nomad01_asteroid90, 0.4, -0.7, -0.2, 4, 100, -4
|
asteroid = nomad01_asteroid200, 0.4, -0.7, -0.2, 4, 100, -4
|
||||||
asteroid = nomad01_asteroid90, -0.3, -0.3, 0.8, -0.5, -100, -8
|
asteroid = nomad01_asteroid90, -0.3, -0.3, 0.8, -0.5, -100, -8
|
||||||
asteroid = nomad01_asteroid90, -0.2, -0.1, -0.6, 0.4, 90, 5
|
asteroid = nomad01_asteroid90, -0.2, -0.1, -0.6, 0.4, 90, 5
|
||||||
asteroid = nomad01_asteroid200, -0.6, -0.8, 0.7, -0.4, -150, 5
|
asteroid = nomad01_asteroid30, -0.6, -0.8, 0.7, -0.4, -150, 5
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_nomad_small1
|
asteroid = DAsteroid_nomad_small1
|
||||||
@@ -40,7 +40,6 @@ asteroid_loot_commodity = commodity_alien_organisms
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_organisms
|
dynamic_loot_container = lootcrate_ast_loot_organisms
|
||||||
dynamic_loot_commodity = commodity_alien_organisms
|
dynamic_loot_commodity = commodity_alien_organisms
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 90, 90, 90
|
diffuse_color = 90, 90, 90
|
||||||
ambient_color = 40, 40, 40
|
ambient_color = 40, 40, 40
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -26,13 +26,13 @@ asteroid = planet_frag_asteroid30, 0.5, -0.2, -0.6, 75, 30, 70
|
|||||||
asteroid = planet_frag_asteroid10, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = planet_frag_asteroid10, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2400
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 100
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_planet_frag_small1
|
asteroid = DAsteroid_planet_frag_small1
|
||||||
@@ -45,12 +45,11 @@ color_shift = 1, 1, 1
|
|||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_dust
|
shape = asteroid_belt_04
|
||||||
height = 1500
|
height = 1500
|
||||||
offset_dist = 500
|
offset_dist = 150
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 2.76, 4.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 0.4
|
ambient_intensity = 0.4
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 500
|
cube_size = 750
|
||||||
fill_dist = 3500
|
fill_dist = 5000
|
||||||
diffuse_color = 200, 255, 255
|
diffuse_color = 200, 255, 255
|
||||||
ambient_color = 20, 70, 80
|
ambient_color = 20, 70, 80
|
||||||
ambient_increase = 40, 50, 50
|
ambient_increase = 40, 50, 50
|
||||||
@@ -8,8 +8,14 @@ empty_cube_frequency = 0.5
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Ew06_monkey_exclusion
|
exclusion = Zone_Ew06_monkey_exclusion
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = Zone_Ew06_robot_exclusion
|
exclusion = Zone_Ew06_robot_exclusion
|
||||||
exclusion = Zone_Ew06_sun_death
|
exclude_dynamic_asteroids = 1
|
||||||
|
exclusion = Zone_Ew06_sun_exclusion
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
exclusion = Zone_Ew06_sun2_exclusion
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
exclusion = Zone_Ew06_to_Hi02_hole
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -17,7 +23,7 @@ flag = Object_density_low
|
|||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
xaxis_rotation = 0, 0, 0, 0
|
xaxis_rotation = 0, 0, 0, 0
|
||||||
yaxis_rotation = 0, 0, 0, 0
|
yaxis_rotation = 0, 180, 0, 180
|
||||||
zaxis_rotation = 0, 0, 0, 0
|
zaxis_rotation = 0, 0, 0, 0
|
||||||
asteroid = ice_spike_asteroid200, 0.6, -0.2, -0.2, 0, -43, 0
|
asteroid = ice_spike_asteroid200, 0.6, -0.2, -0.2, 0, -43, 0
|
||||||
asteroid = ice_spike_asteroid125, 0.4, -0.7, 0.7, 0, 137, 0
|
asteroid = ice_spike_asteroid125, 0.4, -0.7, 0.7, 0, 137, 0
|
||||||
@@ -33,4 +39,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ asteroid_loot_commodity = commodity_scrap_metal
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_metal
|
dynamic_loot_container = lootcrate_ast_loot_metal
|
||||||
dynamic_loot_commodity = commodity_scrap_metal
|
dynamic_loot_commodity = commodity_scrap_metal
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 90
|
asteroid_loot_difficulty = 90
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -1,38 +1,41 @@
|
|||||||
[TexturePanels]
|
[TexturePanels]
|
||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
|
||||||
cube_size = 400
|
|
||||||
fill_dist = 3600
|
|
||||||
tint_field = 255, 255, 255
|
|
||||||
empty_cube_frequency = 1
|
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
flag = Object_density_low
|
flag = Object_density_low
|
||||||
|
|
||||||
|
[Field]
|
||||||
|
cube_size = 1000
|
||||||
|
fill_dist = 1
|
||||||
|
empty_cube_frequency = 1
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = rock_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = rock_asteroid10, 0, 0, 0, 0, 0, 0
|
||||||
|
|
||||||
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Hi01_to_Ew01_hole
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_dust
|
||||||
height = 1000
|
height = 1000
|
||||||
offset_dist = 1000
|
offset_dist = 100
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 4.1, 6.1, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 2, 2, 2
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 1000
|
count = 1000
|
||||||
start_dist = 1600
|
start_dist = 1000
|
||||||
fade_dist_percent = 0.2
|
fade_dist_percent = 0.2
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 10, 50
|
size = 10, 30
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -42,4 +45,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 255, 200, 150
|
ambient_color = 255, 200, 150
|
||||||
ambient_increase = 50, 40, 30
|
ambient_increase = 50, 40, 30
|
||||||
@@ -15,7 +12,6 @@ flag = Object_density_med
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Hi02_to_Ew03_hole
|
exclusion = Zone_Hi02_to_Ew03_hole
|
||||||
exclude_billboards = 1
|
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = lava01_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = lava01_asteroid90, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
@@ -33,4 +29,3 @@ placement_offset = 90
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 2
|
max_angular_velocity = 2
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 1680
|
fill_dist = 2000
|
||||||
diffuse_color = 200, 230, 255
|
diffuse_color = 200, 230, 255
|
||||||
ambient_color = 40, 80, 120
|
ambient_color = 40, 80, 120
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -17,7 +17,7 @@ flag = Object_density_med
|
|||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
xaxis_rotation = 0, 0, 0, 0
|
xaxis_rotation = 0, 0, 0, 0
|
||||||
yaxis_rotation = 0, 181, 0, 176
|
yaxis_rotation = 0, 86, 181, 272
|
||||||
zaxis_rotation = 0, 0, 0, 0
|
zaxis_rotation = 0, 0, 0, 0
|
||||||
asteroid = nomad02_asteroid90, 0.6, 0.2, -0.2, 1, 2, 5
|
asteroid = nomad02_asteroid90, 0.6, 0.2, -0.2, 1, 2, 5
|
||||||
asteroid = nomad02_asteroid60, 0.2, 0.8, 0.3, -5, -5, 3
|
asteroid = nomad02_asteroid60, 0.2, 0.8, 0.3, -5, -5, 3
|
||||||
@@ -43,7 +43,7 @@ asteroid_loot_commodity = commodity_alien_artifacts
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_artifacts
|
dynamic_loot_container = lootcrate_ast_loot_artifacts
|
||||||
dynamic_loot_commodity = commodity_alien_artifacts
|
dynamic_loot_commodity = commodity_alien_artifacts
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
@@ -54,7 +54,6 @@ asteroid_loot_commodity = commodity_alien_artifacts
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_artifacts
|
dynamic_loot_container = lootcrate_ast_loot_artifacts
|
||||||
dynamic_loot_commodity = commodity_alien_artifacts
|
dynamic_loot_commodity = commodity_alien_artifacts
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 20
|
asteroid_loot_difficulty = 20
|
||||||
dynamic_loot_difficulty = 3
|
dynamic_loot_difficulty = 3
|
||||||
|
|
||||||
|
|||||||
@@ -47,7 +47,6 @@ asteroid_loot_commodity = commodity_scrap_metal
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_metal
|
dynamic_loot_container = lootcrate_ast_loot_metal
|
||||||
dynamic_loot_commodity = commodity_scrap_metal
|
dynamic_loot_commodity = commodity_scrap_metal
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 3, 7
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 90
|
asteroid_loot_difficulty = 90
|
||||||
dynamic_loot_difficulty = 2
|
dynamic_loot_difficulty = 2
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 60, 60
|
ambient_color = 40, 60, 60
|
||||||
ambient_increase = 60, 50, 40
|
ambient_increase = 60, 50, 40
|
||||||
@@ -27,13 +27,13 @@ asteroid = rock_asteroid30, 0.5, -0.2, -0.6, 75, 30, 70
|
|||||||
asteroid = rock_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = rock_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2400
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -47,11 +47,10 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 1500
|
height = 2000
|
||||||
offset_dist = 500
|
offset_dist = 200
|
||||||
fade = 0.8, 1.25, 15, 17
|
fade = 2.1, 3.1, 20, 25
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 0.4
|
ambient_intensity = 0.4
|
||||||
vert_increase = 2
|
vert_increase = 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
diffuse_color = 230, 230, 200
|
diffuse_color = 230, 230, 200
|
||||||
ambient_color = 100, 100, 80
|
ambient_color = 100, 100, 80
|
||||||
ambient_increase = 70, 60, 30
|
ambient_increase = 70, 60, 30
|
||||||
@@ -20,7 +20,9 @@ exclude_billboards = 1
|
|||||||
exclusion = Zone_Iw01_01_exclusion
|
exclusion = Zone_Iw01_01_exclusion
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw01_to_Iw02_hole
|
exclusion = Zone_Iw01_to_Iw02_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw01_to_Rh02_hole
|
exclusion = Zone_Iw01_to_Rh02_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw01_Tradelane_1
|
exclusion = Zone_Iw01_Tradelane_1
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw01_Tradelane_2
|
exclusion = Zone_Iw01_Tradelane_2
|
||||||
@@ -29,15 +31,25 @@ exclusion = Zone_Iw01_sun_exclusion
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
exclusion = ZONE_Iw01_Vignette2_exclusion
|
exclusion = ZONE_Iw01_Vignette2_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette4_exclusion
|
exclusion = ZONE_Iw01_Vignette4_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette9_exclusion
|
exclusion = ZONE_Iw01_Vignette9_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette11_exclusion
|
exclusion = ZONE_Iw01_Vignette11_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette12_exclusion
|
exclusion = ZONE_Iw01_Vignette12_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette14_exclusion
|
exclusion = ZONE_Iw01_Vignette14_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette18_exclusion
|
exclusion = ZONE_Iw01_Vignette18_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette19_exclusion
|
exclusion = ZONE_Iw01_Vignette19_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette20_exclusion
|
exclusion = ZONE_Iw01_Vignette20_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw01_Vignette23_exclusion
|
exclusion = ZONE_Iw01_Vignette23_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -52,13 +64,26 @@ asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
asteroid = rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
asteroid = rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2200
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.9, 0.9, 0.9
|
color_shift = 0.9, 0.9, 0.9
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 40, 100
|
size = 40, 150
|
||||||
|
|
||||||
|
[ExclusionBand]
|
||||||
|
zone = Zone_Iw01_sun_exclusion
|
||||||
|
render_parts = 6
|
||||||
|
shape = asteroid_belt_04
|
||||||
|
height = 5000
|
||||||
|
offset_dist = -500
|
||||||
|
fade = 0.9, 1.1, 4.5, 6
|
||||||
|
texture_aspect = 1
|
||||||
|
color_shift = 4, 4, 4
|
||||||
|
ambient_intensity = 1
|
||||||
|
vert_increase = 2
|
||||||
|
cull_mode = 2
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = dasteroid_rock_small1
|
asteroid = dasteroid_rock_small1
|
||||||
@@ -68,4 +93,3 @@ placement_offset = 75
|
|||||||
max_velocity = 10
|
max_velocity = 10
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 20, 50, 50
|
ambient_color = 20, 50, 50
|
||||||
ambient_increase = 20, 30, 70
|
ambient_increase = 20, 30, 70
|
||||||
@@ -11,6 +11,7 @@ empty_cube_frequency = 0.4
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Iw02_01_exclusion
|
exclusion = Zone_Iw02_01_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = rock_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
|
asteroid = rock_asteroid10, 0.6, 0.2, -0.2, 35, 10, 20
|
||||||
@@ -27,22 +28,22 @@ flag = Object_density_med
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 7500
|
||||||
offset_dist = 1000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 110
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -52,4 +53,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3300
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 100, 100, 100
|
ambient_color = 100, 100, 100
|
||||||
ambient_increase = 20, 40, 60
|
ambient_increase = 20, 40, 60
|
||||||
@@ -11,8 +11,11 @@ empty_cube_frequency = 0.5
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Iw02_Tradelane_2
|
exclusion = Zone_Iw02_Tradelane_2
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw02_to_Li04_hole
|
exclusion = Zone_Iw02_to_Li04_hole
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw02_Vignette2_exclusion
|
exclusion = ZONE_Iw02_Vignette2_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -28,18 +31,18 @@ asteroid = rock_asteroid30, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_dust
|
shape = asteroid_belt_dust
|
||||||
height = 3000
|
height = 6750
|
||||||
offset_dist = 1000
|
offset_dist = 675
|
||||||
fade = 1.4, 2, 15, 17
|
fade = 0.69, 0.99, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
@@ -53,4 +56,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\rock_shapes.ini
|
file = solar\asteroids\rock_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 3000
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 20, 50, 50
|
ambient_color = 20, 50, 50
|
||||||
ambient_increase = 120, 70, 20
|
ambient_increase = 120, 70, 20
|
||||||
@@ -11,7 +11,9 @@ empty_cube_frequency = 0.4
|
|||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Iw02_02_exclusion
|
exclusion = Zone_Iw02_02_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw02_to_Iw01_hole
|
exclusion = Zone_Iw02_to_Iw01_hole
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = rock_objects
|
flag = rock_objects
|
||||||
@@ -27,22 +29,22 @@ asteroid = rock_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_belt_04
|
shape = asteroid_belt_04
|
||||||
height = 3000
|
height = 7500
|
||||||
offset_dist = 1000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
size = 40, 100
|
size = 40, 150
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_rock_small1
|
asteroid = DAsteroid_rock_small1
|
||||||
@@ -52,4 +54,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
|
|||||||
@@ -1,18 +1,13 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 2400
|
fill_dist = 2000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Iw03_to_Br02
|
exclusion = Zone_Iw03_to_Br02
|
||||||
exclusion = Zone_Iw03_to_Br04_hole_exclusion
|
|
||||||
exclusion = Zone_Iw03_02
|
exclusion = Zone_Iw03_02
|
||||||
exclusion = Zone_Iw03_to_Br02_hole
|
exclusion = Zone_Iw03_to_Br02_hole
|
||||||
exclusion = Zone_Iw03_to_Li01
|
|
||||||
exclusion = Zone_Iw03_Tradelane_2
|
exclusion = Zone_Iw03_Tradelane_2
|
||||||
exclusion = Zone_Iw03_to_Iw04_hole
|
exclusion = Zone_Iw03_to_Iw04_hole
|
||||||
exclusion = ZONE_Iw03_Large_asteroid_1
|
exclusion = ZONE_Iw03_Large_asteroid_1
|
||||||
@@ -52,7 +47,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 700
|
||||||
fill_dist = 2800
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@@ -12,10 +12,13 @@ exclusion = Zone_Iw03_Tradelane_1
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw03_to_Li02
|
exclusion = Zone_Iw03_to_Li02
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = Zone_Iw03_IMG_mining_access
|
exclusion = Zone_Iw03_IMG_mining_access
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw03_Vignette1_exclusion
|
exclusion = ZONE_Iw03_Vignette1_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
exclusion = ZONE_Iw03_Vignette5_exclusion
|
exclusion = ZONE_Iw03_Vignette5_exclusion
|
||||||
|
exclude_billboards = 1
|
||||||
|
|
||||||
[properties]
|
[properties]
|
||||||
flag = ice_objects
|
flag = ice_objects
|
||||||
@@ -30,13 +33,13 @@ asteroid = ice_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 800
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 90, 110
|
size = 90, 200
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_small1
|
asteroid = DAsteroid_ice_small1
|
||||||
@@ -50,13 +53,13 @@ color_shift = 1, 1, 1
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 16
|
render_parts = 16
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 10000
|
height = 7500
|
||||||
offset_dist = 5000
|
offset_dist = 750
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 0.63, 0.9, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 0.7, 0.8, 1
|
color_shift = 0.7, 0.8, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 4
|
||||||
|
|
||||||
[LootableZone]
|
[LootableZone]
|
||||||
zone = zone_weddell_ice_mining
|
zone = zone_weddell_ice_mining
|
||||||
@@ -65,7 +68,7 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 40
|
asteroid_loot_difficulty = 40
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
@@ -75,7 +78,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 4
|
dynamic_loot_difficulty = 4
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
file = solar\asteroids\ice_shapes.ini
|
file = solar\asteroids\ice_shapes.ini
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 2400
|
fill_dist = 4000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 30, 50, 80
|
ambient_increase = 30, 50, 80
|
||||||
@@ -30,22 +30,22 @@ asteroid = ice_block_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
[Band]
|
[Band]
|
||||||
render_parts = 6
|
render_parts = 6
|
||||||
shape = asteroid_icebelt_04
|
shape = asteroid_icebelt_04
|
||||||
height = 3000
|
height = 3750
|
||||||
offset_dist = 1500
|
offset_dist = 375
|
||||||
fade = 1, 1.35, 15, 17
|
fade = 1.09, 1.7, 15, 17
|
||||||
texture_aspect = 1
|
texture_aspect = 1
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1
|
ambient_intensity = 1
|
||||||
vert_increase = 2
|
vert_increase = 2
|
||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 500
|
||||||
start_dist = 2000
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
ambient_intensity = 1.5
|
ambient_intensity = 1.5
|
||||||
size = 40, 90
|
size = 40, 180
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_ice_crystal_small1
|
asteroid = DAsteroid_ice_crystal_small1
|
||||||
@@ -62,7 +62,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1920
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 30, 50, 80
|
ambient_increase = 30, 50, 80
|
||||||
@@ -45,7 +42,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\ice_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1920
|
fill_dist = 2000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 120, 130, 140
|
ambient_color = 120, 130, 140
|
||||||
ambient_increase = 20, 30, 40
|
ambient_increase = 20, 30, 40
|
||||||
@@ -43,7 +40,6 @@ asteroid_loot_commodity = commodity_water
|
|||||||
dynamic_loot_container = lootcrate_ast_loot_water
|
dynamic_loot_container = lootcrate_ast_loot_water
|
||||||
dynamic_loot_commodity = commodity_water
|
dynamic_loot_commodity = commodity_water
|
||||||
asteroid_loot_count = 0, 0
|
asteroid_loot_count = 0, 0
|
||||||
dynamic_loot_count = 1, 1
|
dynamic_loot_count = 1, 50
|
||||||
asteroid_loot_difficulty = 70
|
asteroid_loot_difficulty = 70
|
||||||
dynamic_loot_difficulty = 10
|
dynamic_loot_difficulty = 10
|
||||||
|
|
||||||
|
|||||||
@@ -1,16 +1,14 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 70, 70, 80
|
diffuse_color = 70, 70, 80
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
empty_cube_frequency = 0.3
|
empty_cube_frequency = 0.3
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
exclusion = Zone_Iw05_01
|
exclusion = Zone_Iw05_02
|
||||||
|
exclusion = Zone_Iw05_to_Li03_hole
|
||||||
exclusion = ZONE_Iw05_Vignette1_exclusion
|
exclusion = ZONE_Iw05_Vignette1_exclusion
|
||||||
exclusion = ZONE_Iw05_Vignette2_exclusion
|
exclusion = ZONE_Iw05_Vignette2_exclusion
|
||||||
|
|
||||||
@@ -30,13 +28,3 @@ placement_offset = 90
|
|||||||
max_velocity = 40
|
max_velocity = 40
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 300
|
|
||||||
start_dist = 1200
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_planet_frag
|
|
||||||
color_shift = 0.5, 0.6, 0.7
|
|
||||||
ambient_intensity = 1
|
|
||||||
size = 60, 90
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -28,13 +25,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 300
|
|
||||||
start_dist = 1200
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_planet_frag
|
|
||||||
color_shift = 0.5, 0.6, 0.7
|
|
||||||
ambient_intensity = 1
|
|
||||||
size = 60, 120
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@@ -25,13 +22,3 @@ placement_offset = 90
|
|||||||
max_velocity = 15
|
max_velocity = 15
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 300
|
|
||||||
start_dist = 1200
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_planet_frag
|
|
||||||
color_shift = 0.5, 0.6, 0.7
|
|
||||||
ambient_intensity = 1
|
|
||||||
size = 90, 120
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 70, 70, 80
|
diffuse_color = 70, 70, 80
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -31,13 +28,3 @@ placement_offset = 90
|
|||||||
max_velocity = 40
|
max_velocity = 40
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 300
|
|
||||||
start_dist = 1200
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_planet_frag
|
|
||||||
color_shift = 0.5, 0.6, 0.7
|
|
||||||
ambient_intensity = 1
|
|
||||||
size = 60, 90
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,15 +1,13 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 70, 70, 80
|
diffuse_color = 70, 70, 80
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
empty_cube_frequency = 0.3
|
empty_cube_frequency = 0.3
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
|
exclusion = Zone_Iw06_to_Li05_hole
|
||||||
exclusion = ZONE_Iw06_Vignette3_exclusion
|
exclusion = ZONE_Iw06_Vignette3_exclusion
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
@@ -28,13 +26,3 @@ placement_offset = 90
|
|||||||
max_velocity = 40
|
max_velocity = 40
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 300
|
|
||||||
start_dist = 1200
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_planet_frag
|
|
||||||
color_shift = 0.5, 0.6, 0.7
|
|
||||||
ambient_intensity = 1
|
|
||||||
size = 60, 90
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
[TexturePanels]
|
|
||||||
file = solar\asteroids\rock_shapes.ini
|
|
||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 600
|
||||||
fill_dist = 1560
|
fill_dist = 2000
|
||||||
diffuse_color = 70, 70, 80
|
diffuse_color = 70, 70, 80
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@@ -32,13 +29,3 @@ placement_offset = 90
|
|||||||
max_velocity = 40
|
max_velocity = 40
|
||||||
max_angular_velocity = 3
|
max_angular_velocity = 3
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
|
||||||
[AsteroidBillboards]
|
|
||||||
count = 300
|
|
||||||
start_dist = 1200
|
|
||||||
fade_dist_percent = 0.35
|
|
||||||
shape = asteroid_planet_frag
|
|
||||||
color_shift = 0.5, 0.6, 0.7
|
|
||||||
ambient_intensity = 1
|
|
||||||
size = 60, 90
|
|
||||||
|
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user